G40L 2014 captain walker (Allies +9) vs Entek (Axis)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 9 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska

    Combat - Japanese
                Battle in Alaska

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 2 Sea Zone
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                9 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,6
                Japanese collect 25 PUs; end with 25 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Alaska : 1 flag, 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        16 Sea Zone : 1 destroyer
        2 Sea Zone : 1 destroyer and 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 25 / 25
        Americans : 53 / 83
        Chinese : 23 / 29
        British : 34 / 35
        UK_Pacific : 21 / 23
        Italians : 14 / 21
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 3 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                2 bombers moved from United Kingdom to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
                1 bomber moved from Western United States to Alaska
                1 destroyer and 1 submarine moved from 10 Sea Zone to 2 Sea Zone
                2 submarines moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 2 bombers, 1 carrier and 2 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 bombers, 1 carrier and 2 fighters in 92 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
                    Americans win with 2 bombers, 1 carrier and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 fighter
                    Turning on Edit Mode
                    EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                    EDIT: Adding units owned by Americans to 92 Sea Zone: 1 fighter
                    EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                    EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
                    EDIT: Turning off Edit Mode
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 2 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 2 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 2 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 2 Sea Zone
                        1 transport owned by the Japanese lost in 2 Sea Zone
                    Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Alaska
                    Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                        Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Alaska, round 2 :  2/3 hits
                        Japanese roll dice for 2 infantry in Alaska, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                    Americans win, taking Alaska from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Alaska to Western United States
                1 fighter moved from 16 Sea Zone to Midway
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                1 artillery and 3 infantry moved from Morocco to Algeria
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to Gibraltar
                2 bombers moved from 92 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Philippines to 35 Sea Zone

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
                2 destroyers and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Borneo : 2 infantry
        Philippines : 1 airfield, 1 artillery, 1 bomber, 1 harbour and 3 infantry
        Guam : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Alaska : 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 fighter
        36 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 transports
        26 Sea Zone : 1 flag
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        16 Sea Zone : 1 submarine
        2 Sea Zone : 1 flag, 1 destroyer
        1 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Trans-Jordan : 1 armour, 2 infantry and 1 mech_infantry
        Gibraltar : 1 aaGun, 1 artillery, 2 bombers, 3 fighters and 2 infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Algeria : 2 artilleries and 4 infantry
        Tunisia : 1 flag
        Italian Somaliland : 1 flag
        92 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        101 Sea Zone : 2 destroyers and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 23 / 25
        Americans : 55 / 81
        Chinese : 23 / 29
        British : 34 / 35
        UK_Pacific : 21 / 23
        Italians : 14 / 21
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Szechwan
                3 artilleries and 2 infantry moved from Kiangsi to Kwangtung
                1 artillery and 2 infantry moved from Jehol to Manchuria
                2 artilleries and 1 infantry moved from Shantung to Kiangsu

    Place Units - Chinese
                3 infantry placed in Sikang
                2 infantry placed in Szechwan
                3 infantry placed in Tsinghai
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield
        Kiangsu : 2 artilleries and 2 infantry
        Manchuria : 1 artillery and 6 infantry
        Shensi : 1 artillery and 2 infantry
        Kansu : 1 infantry
        Tsinghai : 4 infantry
        Szechwan : 1 fighter and 2 infantry
        Sikang : 5 infantry
        Kwangtung : 3 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 23 / 25
        Americans : 55 / 81
        Chinese : 23 / 31
        British : 34 / 35
        UK_Pacific : 21 / 23
        Italians : 14 / 21
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Turkmenistan to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
                1 bomber and 1 fighter moved from Egypt to Northwest Persia
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
                3 artilleries and 3 infantry moved from Persia to Northwest Persia
                1 armour and 4 mech_infantrys moved from Eastern Persia to Kazakhstan

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 mech_infantrys; Italians defend with 1 armour and 1 infantry
                        British roll dice for 1 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 :  4/8 hits
                        Italians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Kazakhstan, round 2 :  4/4 hits
                        1 infantry owned by the British , 3 mech_infantrys owned by the British , 2 mech_infantrys owned by the Germans , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Kazakhstan
                    British win, taking Kazakhstan from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry and 3 mech_infantrys
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Northwest Persia
                    British attack with 4 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun and 5 armour
                        AA fire in Northwest Persia :  0/3 hits
                        British roll dice for 4 artilleries, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 :  4/13 hits
                        Germans roll dice for 1 aaGun and 5 armour in Northwest Persia, round 2 :  3/5 hits
                        3 infantry owned by the British , 3 armour owned by the Germans and 1 aaGun owned by the Germans lost in Northwest Persia
                        British roll dice for 4 artilleries, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 :  4/10 hits
                        Germans roll dice for 2 armour in Northwest Persia, round 3 :  2/2 hits
                        1 infantry owned by the British , 2 armour owned by the Germans and 1 mech_infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 4 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 aaGun and 5 armour
                    Casualties for British: 4 infantry and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Northwest Persia to Persia
                1 bomber and 1 tactical_bomber moved from Northwest Persia to Persia
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Persia
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                4 infantry moved from Egypt to Trans-Jordan
                1 armour and 3 mech_infantrys moved from India to Eastern Persia
                1 aaGun and 3 infantry moved from India to 39 Sea Zone
                1 fighter moved from India to Persia
                1 aaGun, 3 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                1 aaGun and 3 infantry moved from 80 Sea Zone to Persia
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Yunnan to Szechwan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Kwangtung to Kwangsi
                1 aaGun moved from Kwangtung to Kwangsi
                1 infantry moved from Quebec to 106 Sea Zone
                1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Persia
                1 transport placed in 71 Sea Zone
                2 infantry placed in Union of South Africa
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 4 mech_infantrys placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Shan State: 2 infantry
                EDIT: Adding units owned by UK_Pacific to Burma: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Units Change Ownership
                    Some Units in Burma change ownership: 2 infantry
                    Some Units in India change ownership: 1 artillery, 1 infantry and 4 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 aaGun and 2 infantry
        Siam : 1 flag
        Yunnan : 1 artillery and 1 infantry
        Szechwan : 2 infantry
        Burma : 2 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 4 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
        Celebes : 1 flag
        39 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 4 infantry
        Gibraltar : 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 18 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 1 flag
        80 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        Eire : 1 flag
        Iraq : 1 flag, 1 artillery and 2 infantry
        Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 4 artilleries
        Persia : 1 flag, 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 4 infantry and 2 tactical_bombers
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 23 / 25
        Americans : 55 / 81
        Chinese : 23 / 31
        British : 35 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 21
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                1 infantry moved from Ukraine to Rostov

    Place Units - Italians
                1 infantry placed in Southern France
                1 fighter placed in Southern Italy
                1 destroyer placed in 93 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Rostov : 1 infantry
        94 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag, 1 destroyer
        Greece : 1 flag
        99 Sea Zone : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 23 / 25
        Americans : 55 / 81
        Chinese : 23 / 31
        British : 35 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 13
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
                1 artillery, 1 cruiser, 2 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                1 armour and 1 mech_infantry moved from French Indo China to Szechwan
                1 fighter moved from Queensland to Philippines
                1 infantry moved from New South Wales to Queensland
                2 bombers moved from Philippines to Kwangsi

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in French Indo China
                1 artillery and 1 bomber placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Kwangsi : 2 bombers and 3 fighters
        Hainan : 1 flag
        Szechwan : 1 armour and 1 mech_infantry
        Queensland : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Philippines : 2 artilleries, 3 fighters and 3 infantry
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 cruiser, 4 destroyers, 2 submarines and 4 transports
        20 Sea Zone : 1 flag, 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 23 / 25
        Americans : 55 / 81
        Chinese : 23 / 31
        British : 35 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 13
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 66 / 93
        Russians : 2 / 0
        Japanese : 23 / 25
        Americans : 55 / 81
        Chinese : 23 / 31
        British : 35 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 13
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 6 armour, 1 destroyer, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
                1 armour moved from Volgograd to Northwest Persia
                2 armour moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Volgograd to Kazakhstan
                1 bomber and 1 fighter moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Rostov to Kazakhstan
                2 mech_infantrys moved from Rostov to Northwest Persia

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 :  1/4 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 :  2/2 hits
                        1 armour owned by the Germans , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
                        Germans roll dice for 1 armour and 1 tactical_bomber in Kazakhstan, round 3 :  1/2 hits
                        British roll dice for 1 armour in Kazakhstan, round 3 :  1/1 hits
                        1 armour owned by the British and 1 tactical_bomber owned by the Germans lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 1 armour remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 5 mech_infantrys
                    British defend with 4 artilleries
                        Germans roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry and 5 mech_infantrys in Northwest Persia, round 2 :  3/11 hits
                        British roll dice for 4 artilleries in Northwest Persia, round 2 :  2/4 hits
                        2 infantry owned by the Germans and 3 artilleries owned by the British lost in Northwest Persia
                        Germans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys in Northwest Persia, round 3 :  1/9 hits
                        British roll dice for 1 artillery in Northwest Persia, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour, 1 bomber, 1 fighter, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry
                    Casualties for British: 4 artilleries

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from Northwest Persia to Volgograd
                3 armour and 4 mech_infantrys moved from Ukraine to Caucasus
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to Northern Italy
                1 artillery and 1 infantry moved from Western Germany to Northern Italy
                3 infantry moved from Germany to Greater Southern Germany
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Holland Belgium to Normandy Bordeaux

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 airfield and 1 fighter placed in Normandy Bordeaux
                1 infantry placed in Germany
                3 infantry placed in Caucasus
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 armour
        Normandy Bordeaux : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        Southern France : 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Greater Southern Germany : 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Germany : 1 factory_major and 1 infantry
        Denmark : 1 aaGun and 4 infantry
        Holland Belgium : 1 infantry
        Northern Italy : 1 armour, 1 artillery and 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour, 1 bomber, 1 factory_minor and 1 fighter
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 3 armour, 1 factory_minor, 3 infantry and 4 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        Bulgaria : 1 flag
        Northwest Persia : 1 flag, 1 armour, 1 infantry and 5 mech_infantrys
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 67 / 94
        Russians : 2 / 0
        Japanese : 23 / 25
        Americans : 55 / 81
        Chinese : 23 / 31
        British : 34 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 13
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 8 infantry; Remaining resources: 1 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Urals from Russians to Japanese
                EDIT: Adding units owned by Japanese to Urals: 1 infantry
                EDIT: Removing units owned by Japanese from Evenkiyskiy: 1 infantry
                EDIT: Turning off Edit Mode

    Non Combat Move - Japanese

    Place Units - Japanese
                8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
                Japanese collect 23 PUs (1 lost to blockades); end with 24 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 17 infantry
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Urals : 1 flag, 1 infantry
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 67 / 94
        Russians : 1 / 0
        Japanese : 24 / 24
        Americans : 55 / 81
        Chinese : 23 / 31
        British : 34 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 13
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                2 bombers moved from Gibraltar to 94 Sea Zone
                2 fighters moved from 92 Sea Zone to 94 Sea Zone
                3 fighters moved from Gibraltar to 93 Sea Zone
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 17 Sea Zone
                1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in 94 Sea Zone
                    Americans attack with 2 bombers, 2 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Iwo Jima
                Battle in 93 Sea Zone
                    Americans attack with 3 fighters
                    Italians defend with 1 destroyer
                        Americans roll dice for 3 fighters in 93 Sea Zone, round 2 :  3/3 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking Iwo Jima from Japanese with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                3 fighters moved from 93 Sea Zone to Gibraltar
                2 bombers moved from 94 Sea Zone to Egypt
                2 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                2 artilleries and 4 infantry moved from Algeria to 92 Sea Zone
                2 artilleries, 1 carrier, 4 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                2 artilleries and 4 infantry moved from 98 Sea Zone to Trans-Jordan
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from 94 Sea Zone to 98 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 1 submarine moved from 35 Sea Zone to 17 Sea Zone
                1 submarine moved from 36 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 destroyer moved from 2 Sea Zone to 3 Sea Zone
                1 mech_infantry moved from Alaska to 1 Sea Zone
                1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Midway
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone

    Place Units - Americans
                3 destroyers and 1 transport placed in 101 Sea Zone
                1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Eastern United States
                2 submarines placed in 10 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 artillery and 3 infantry
        Borneo : 2 infantry
        Philippines : 1 airfield, 1 bomber and 1 harbour
        Guam : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 bomber and 1 fighter
        Soviet Far East : 1 armour, 1 infantry and 1 mech_infantry
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 destroyer
        26 Sea Zone : 1 flag, 2 submarines
        10 Sea Zone : 2 submarines
        19 Sea Zone : 1 submarine
        17 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 transports
        16 Sea Zone : 1 destroyer and 1 submarine
        2 Sea Zone : 1 flag
        3 Sea Zone : 2 destroyers and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Trans-Jordan : 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
        Gibraltar : 1 aaGun, 1 artillery, 3 fighters and 2 infantry
        Egypt : 2 bombers
        Morocco : 1 armour, 2 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Italian Somaliland : 1 flag
        104 Sea Zone : 1 destroyer
        94 Sea Zone : 1 submarine
        Iraq : 2 infantry
        101 Sea Zone : 3 destroyers and 2 transports
        Brazil : 1 flag
        98 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
        91 Sea Zone : 2 destroyers and 2 transports
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 67 / 94
        Russians : 1 / 0
        Japanese : 23 / 24
        Americans : 56 / 81
        Chinese : 23 / 31
        British : 34 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 13
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                4 infantry placed in Tsinghai
                3 infantry placed in Sikang
                2 infantry placed in Tsinghai
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield
        Kiangsu : 2 artilleries and 2 infantry
        Manchuria : 1 artillery and 6 infantry
        Shensi : 1 artillery and 2 infantry
        Kansu : 2 infantry
        Tsinghai : 10 infantry
        Szechwan : 1 fighter
        Sikang : 10 infantry
        Kwangtung : 3 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 67 / 94
        Russians : 1 / 0
        Japanese : 23 / 24
        Americans : 56 / 81
        Chinese : 23 / 30
        British : 34 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 13
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Iraq to Northwest Persia
                1 artillery and 4 infantry moved from Persia to Northwest Persia
                1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 tactical_bomber moved from Persia to Kazakhstan
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 bomber, 4 fighters and 1 tactical_bomber moved from Persia to Northwest Persia

    Combat - British
                Battle in Kazakhstan
                    British attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour
                        British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 :  0/4 hits
                        Germans roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Kazakhstan
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 :  1/3 hits
                        Germans roll dice for 1 armour in Kazakhstan, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry
                Battle in Northwest Persia
                    British attack with 2 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 infantry and 5 mech_infantrys
                        British roll dice for 2 artilleries, 1 bomber, 4 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 :  5/15 hits
                        Germans roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Northwest Persia, round 2 :  3/7 hits
                        3 infantry owned by the British , 1 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Northwest Persia
                        British roll dice for 2 artilleries, 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 :  9/12 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 3 :  1/2 hits
                        1 infantry owned by the British , 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 armour, 1 infantry and 5 mech_infantrys
                    Casualties for British: 4 infantry

    Non Combat Move - British
                2 fighters moved from Northwest Persia to Egypt
                1 bomber moved from Northwest Persia to Persia
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
                1 tactical_bomber moved from Kazakhstan to Persia
                1 transport moved from 91 Sea Zone to 106 Sea Zone
                4 infantry moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                2 transports moved from 80 Sea Zone to 39 Sea Zone
                4 mech_infantrys moved from India to Eastern Persia
                2 infantry moved from Burma to India
                2 infantry moved from Szechwan to Sikang
                1 artillery and 1 infantry moved from Yunnan to Szechwan
                2 infantry moved from Kwangsi to Yunnan
                1 aaGun moved from Kwangsi to Yunnan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                3 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 airfield and 1 fighter placed in Egypt
                1 artillery and 2 infantry placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 armour, 2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 armour, 2 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 aaGun and 2 infantry
        Szechwan : 1 artillery and 1 infantry
        Sikang : 2 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
        Celebes : 1 flag
        39 Sea Zone : 2 transports
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry
        Gibraltar : 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 18 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 1 flag
        80 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        106 Sea Zone : 1 transport
        Eire : 1 flag
        Iraq : 1 flag, 4 infantry
        Eastern Persia : 1 flag, 4 mech_infantrys
        Northwest Persia : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
        Persia : 1 flag, 1 aaGun, 1 airfield, 4 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 5 infantry and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 66 / 94
        Russians : 1 / 0
        Japanese : 23 / 24
        Americans : 56 / 81
        Chinese : 23 / 30
        British : 35 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 13
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 104 Sea Zone

    Combat - Italians
                Battle in 104 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 bomber in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 104 Sea Zone to Normandy Bordeaux
                1 infantry moved from Rostov to Caucasus
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total

    Territory Summary for Italians :

    Cyprus : 1 flag
        Normandy Bordeaux : 1 bomber
        Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        Caucasus : 1 infantry
        95 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 66 / 94
        Russians : 1 / 0
        Japanese : 23 / 24
        Americans : 56 / 81
        Chinese : 23 / 30
        British : 35 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 14
        ANZAC : 20 / 30
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 20 Sea Zone to 21 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa

    Combat - ANZAC
                Battle in Formosa

    Non Combat Move - ANZAC
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 17 Sea Zone
                2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
                1 cruiser, 3 destroyers and 2 submarines moved from 35 Sea Zone to 17 Sea Zone
                3 fighters moved from Philippines to Iwo Jima
                1 bomber moved from Queensland to Iwo Jima
                1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 armour and 1 mech_infantry moved from Szechwan to Tsinghai
                1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                3 fighters moved from Kwangsi to Sikang

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                1 bomber placed in Queensland
                3 mech_infantrys placed in French Indo China

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Iwo Jima : 2 artilleries, 1 bomber, 3 fighters and 2 infantry
        Formosa : 1 flag, 1 infantry
        Kwangsi : 2 bombers
        Hainan : 1 flag
        Tsinghai : 1 armour and 1 mech_infantry
        Szechwan : 1 armour and 2 mech_infantrys
        Sikang : 3 fighters
        Queensland : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag, 1 destroyer and 1 transport
        21 Sea Zone : 1 destroyer
        17 Sea Zone : 1 cruiser, 3 destroyers, 2 submarines and 2 transports
        54 Sea Zone : 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 66 / 94
        Russians : 1 / 0
        Japanese : 22 / 24
        Americans : 56 / 81
        Chinese : 23 / 30
        British : 35 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 14
        ANZAC : 21 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 66 / 94
        Russians : 1 / 0
        Japanese : 22 / 24
        Americans : 56 / 81
        Chinese : 23 / 30
        British : 35 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 14
        ANZAC : 21 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 artillery, 3 bombers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 3 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
                1 bomber moved from Volgograd to Northwest Persia
                3 armour moved from Volgograd to Kazakhstan
                1 fighter moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Russia to Kazakhstan

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 3 armour, 1 fighter and 1 mech_infantry
                    British defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 3 armour, 1 fighter and 1 mech_infantry in Kazakhstan, round 2 :  3/5 hits
                        British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        1 armour owned by the British , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans win, taking Kazakhstan from British with 3 armour and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Northwest Persia
                    Germans attack with 3 armour, 1 bomber, 3 infantry and 4 mech_infantrys
                    British defend with 2 artilleries, 2 infantry and 1 mech_infantry
                        Germans roll dice for 3 armour, 1 bomber, 3 infantry and 4 mech_infantrys in Northwest Persia, round 2 :  6/11 hits
                        British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 :  2/5 hits
                        2 infantry owned by the British , 2 infantry owned by the Germans , 1 mech_infantry owned by the British and 2 artilleries owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 3 armour, 1 bomber, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Kazakhstan to Volgograd
                3 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Kazakhstan
                3 infantry moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Northern Italy to Albania
                4 artilleries and 4 infantry moved from Western Germany to Greater Southern Germany
                1 bomber moved from Northwest Persia to Volgograd

    Place Units - Germans
                3 bombers placed in Novgorod
                3 mech_infantrys placed in Russia
                3 armour placed in Ukraine
                3 armour placed in Volgograd
                1 artillery and 2 infantry placed in Caucasus

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 3 armour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        Southern France : 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Greater Southern Germany : 4 artilleries and 4 infantry
        Slovakia Hungary : 1 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Germany : 1 factory_major
        Denmark : 1 aaGun and 4 infantry
        Holland Belgium : 1 infantry
        Albania : 1 armour
        Northern Italy : 1 artillery and 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 1 mech_infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour, 1 bomber, 1 factory_minor and 1 fighter
        Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 3 armour, 1 artillery, 1 factory_minor and 2 infantry
        Smolensk : 1 flag
        Samara : 1 flag
        Bulgaria : 1 flag
        Northwest Persia : 1 flag, 3 armour, 1 infantry and 4 mech_infantrys
        Yugoslavia : 1 flag, 3 infantry
        Finland : 1 flag
        110 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 67 / 94
        Russians : 1 / 0
        Japanese : 22 / 24
        Americans : 56 / 81
        Chinese : 23 / 30
        British : 34 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 14
        ANZAC : 21 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 fighter and 4 infantry; Remaining resources: 2 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 infantry moved from Urals to Timguska

    Place Units - Japanese
                1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3
                Japanese collect 21 PUs (1 lost to blockades); end with 23 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 21 infantry
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Urals : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 67 / 94
        Russians : 1 / 0
        Japanese : 22 / 23
        Americans : 56 / 81
        Chinese : 23 / 30
        British : 34 / 35
        UK_Pacific : 21 / 26
        Italians : 13 / 14
        ANZAC : 21 / 31
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Iraq to Northwest Persia
                1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
                2 bombers moved from Egypt to Northwest Persia
                2 fighters moved from 98 Sea Zone to Northwest Persia
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 bomber moved from Philippines to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 17 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                1 fighter moved from Midway to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 bomber moved from Western United States to 6 Sea Zone
                1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
                      Americans take Siberia from Japanese
                      Americans take Sakha from Japanese
                1 infantry moved from Soviet Far East to Siberia
                1 submarine moved from 17 Sea Zone to 6 Sea Zone

  • 23 21 20 19 17 16 15 13

    I need scramble orders for sz 6…and you have three kamis you can use. Do you want to use them against the three attacking dd’s?
    You can give me OOL if you wish also…I’m assuming you’ll want to keep the fighters for last.

  • 20 19 18 17 16

    Yeah, kami on each of the DD’s don’t scramble the fighters, and take them lastly.

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