@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Fischer Variant A&A alpha III Sensoy Battle
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scramble?
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scramble all
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1 tac bomber and 1 fighter tro land… normandy b or uk?
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put in normandy…edit out to uk if u like
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans repair 2 damage on 2 factory_majors; Remaining resources: 58 PUs;
Germans buy 1 armour, 2 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
4 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 artillery moved from Belarus to Bryansk
3 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Russia
4 armour moved from Belarus to Smolensk
4 armour moved from Archangel to Vologda
2 armour moved from Novgorod to Vologda
1 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Holland Belgium
1 fighter moved from Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 submarines moved from 113 Sea Zone to 110 Sea Zone
4 destroyers moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from Eastern Poland to 110 Sea Zone
2 infantry moved from Germany to Poland
3 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Bessarabia
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
3 armour moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Smolensk
2 infantry moved from Slovakia Hungary to Eastern PolandCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/6 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 6 armour
Russians defend with 1 infantry
Germans roll dice for 6 armour in Vologda, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 6 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 7 armour, 1 artillery, 4 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 7 armour, 1 artillery, 4 infantry and 1 mech_infantry in Smolensk, round 2 : 4/13 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 7 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 4 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports; Russians defend with 1 submarine
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 4 destroyers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/9 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 1 tactical_bomber and 3 transports in 110 Sea Zone, round 2 : 6/10 hits
1 submarine owned by the Russians , 3 destroyers owned by the Germans , 1 carrier owned by the British , 2 destroyers owned by the British and 3 submarines owned by the Germans lost in 110 Sea Zone
1 destroyer owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -4
Casualties for Germans: 3 destroyers and 3 submarines
Casualties for Russians: 1 submarine
Casualties for British: 1 carrier and 2 destroyers
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in Normandy BordeauxNon Combat Move - Germans
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Holland Belgium
1 bomber moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Russia to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to BelarusPlace Units - Germans
1 armour placed in Western Germany
2 fighters placed in Germany
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in France
3 infantry placed in Southern France
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - Russians
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
EDIT: Removing units owned by British from Normandy Bordeaux: 1 tactical_bomber
EDIT: Adding units owned by British to United Kingdom: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModePurchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 23 PUs; 0 techTokens;
Russians buy 1 artillery and 6 infantry; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Russians
6 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 artillery moved from Korea to Amur
3 infantry moved from Volgograd to Tambov
3 infantry moved from Rostov to Bryansk
4 infantry moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Bryansk
4 infantry moved from Ukraine to Bryansk
1 infantry moved from Iraq to Trans-Jordan
2 infantry moved from West India to IndiaCombat - Russians
Battle in Bryansk
Russians attack with 1 armour and 7 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 armour and 7 infantry in Bryansk, round 2 : 3/8 hits
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 2/4 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 armour and 5 infantry in Bryansk, round 3 : 1/6 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 4 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 4 infantry in Western Ukraine, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 4 infantry in Western Ukraine, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Manchuria to Amur
1 infantry moved from Amur to ManchuriaPlace Units - Russians
1 artillery and 5 infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,3,6,6
Russians collect 27 PUs (3 lost to blockades); end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 submarines moved from 6 Sea Zone to 26 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 armour moved from Anhwe to Shensi
1 artillery moved from Kansu to Shensi
1 artillery moved from Kansu to Tsinghai
1 tactical_bomber moved from Chahar to Tsinghai
1 fighter moved from Chahar to Shensi
1 tactical_bomber moved from Anhwe to Tsinghai
1 fighter moved from Anhwe to Shensi
2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to KiangsiCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery and 2 tactical_bombers in Tsinghai, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 2 armour, 1 artillery and 2 fighters
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 armour, 1 artillery and 2 fighters in Shensi, round 2 : 3/5 hits
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits
1 artillery owned by the Chinese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 artillery and 2 infantry
Battle in 26 Sea Zone
Japanese attack with 3 submarines
Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 submarines
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 3 submarines in 26 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 26 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 26 Sea Zone, round 3 : 2/3 hits
1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 battleship, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is -18
Casualties for Japanese: 3 submarines
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kiangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in KoreaNon Combat Move - Japanese
2 fighters moved from Shensi to Chahar
2 tactical_bombers moved from Tsinghai to KansuPlace Units - Japanese
1 armour and 2 infantry placed in Kiangsu
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 unit repaired.
1 battleship moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery moved from 25 Sea Zone to Midway
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Wake Island
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 cruiser moved from 33 Sea Zone to 32 Sea Zone
1 armour moved from 32 Sea Zone to Marshall Islands
1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from 33 Sea Zone to Marshall Islands
1 fighter moved from 33 Sea Zone to Marshall Islands
1 fighter moved from Malta to Egypt
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to EgyptCombat - Americans
Battle in Egypt
Americans attack with 1 fighter and 4 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 4 infantry in Egypt, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Midway
Battle in Marshall Islands
Americans attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Marshall Islands, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Marshall Islands
Americans win, taking Midway from Japanese, taking Marshall Islands from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Marshall Islands to 33 Sea Zone
1 fighter moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Western United States to British Columbia
1 mech_infantry moved from British Columbia to Alaska
1 artillery moved from Western United States to British Columbia
1 mech_infantry moved from Eastern United States to Western United StatesPlace Units - Americans
1 transport placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
1 artillery and 1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Americans collect 6 PUs from War Bonds; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
on u
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kwangtung to Kiangsi
4 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 armour, 1 artillery and 2 infantry
Chinese roll dice for 1 artillery and 5 infantry in Kiangsi, round 2 : 4/6 hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kiangsi, round 2 : 0/4 hits
1 armour owned by the Japanese , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 armour, 1 artillery and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Anhwe
1 artillery placed in Hopei
1 artillery placed in Sikang
1 artillery placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
maybe a couple of scrambles here.
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2 (1 fighter + 1 other) to sz 112 + 1 to sz 113
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Research Technology - British
British spend 5 on tech rolls
British roll 5 and gets 0 hits
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 armour moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
3 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to 113 Sea Zone
1 tactical_bomber moved from United Kingdom to 112 Sea Zone
3 fighters moved from United Kingdom to Holland Belgium
4 infantry moved from Normandy Bordeaux to Holland Belgium
2 bombers moved from United Kingdom to France
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 fighter moved from Java to Kwangsi
2 fighters moved from Malaya to Kwangsi
1 armour moved from Szechwan to Shensi
1 bomber moved from Kwangtung to Shensi
4 infantry moved from Burma to Yunnan
5 infantry moved from India to BurmaCombat - British
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
British attack with 1 bomber
Germans defend with 1 tactical_bomber and 1 transport
British roll dice for 1 bomber in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber in 113 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 tactical_bomber and 1 transport in 113 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the British and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
Germans win with 1 transport remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 bomber
Battle in 112 Sea Zone
British attack with 1 tactical_bomber
Germans defend with 1 destroyer, 1 fighter and 1 tactical_bomber
British roll dice for 1 tactical_bomber in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/3 hits
1 tactical_bomber owned by the British lost in 112 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for British: 1 tactical_bomber
Battle in Holland Belgium
British attack with 1 armour, 3 fighters and 7 infantry
Germans defend with 1 bomber, 2 fighters and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits
British roll dice for 1 armour, 3 fighters and 7 infantry in Holland Belgium, round 2 : 1/11 hits
Germans roll dice for 1 bomber, 2 fighters and 3 infantry in Holland Belgium, round 2 : 3/6 hits
3 infantry owned by the British , 1 infantry owned by the Germans and 1 bomber owned by the Germans lost in Holland Belgium
British roll dice for 1 armour, 3 fighters and 4 infantry in Holland Belgium, round 3 : 2/8 hits
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 3 : 3/4 hits
3 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 armour, 3 fighters and 1 infantry in Holland Belgium, round 4 : 2/5 hits
Germans roll dice for 2 fighters in Holland Belgium, round 4 : 1/2 hits
1 infantry owned by the British and 2 fighters owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 1 bomber, 2 fighters and 3 infantry
Casualties for British: 7 infantry
Strategic bombing raid in France
AA fire in France : 0/2 hits
Bombing raid in France rolls: 4,8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Shensi
British attack with 1 armour and 1 bomber
Japanese defend with 2 armour
British roll dice for 1 armour and 1 bomber in Shensi, round 2 : 1/2 hits
Japanese roll dice for 2 armour in Shensi, round 2 : 2/2 hits
1 bomber owned by the British , 1 armour owned by the British and 1 armour owned by the Japanese lost in Shensi
Japanese win with 1 armour remaining. Battle score for attacker is -12
Casualties for Japanese: 1 armour
Casualties for British: 1 armour and 1 bomber
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western GermanyNon Combat Move - British
1 aaGun moved from West India to India
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 bombers moved from France to United Kingdom
3 fighters moved from Holland Belgium to United KingdomPlace Units - British
1 armour, 1 artillery, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 32 PUs (3 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
3 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
Units Change Ownership
Some Units in India change ownership: 3 armour
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Tunisia to Tobruk
2 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from British
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery and 3 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry; Americans defend with 1 fighter
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
Place Units - Italians
3 artilleries placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 battleship; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 bomber moved from New South Wales to Dutch New Guinea
2 fighters moved from Queensland to Dutch New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery placed in New South Wales
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 5
Combat Move - French
3 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 9 damage on 9 factory_majors; Remaining resources: 53 PUs;
Germans buy 5 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 armour moved from Vologda to Russia
7 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Smolensk to Russia
1 armour moved from Urals to Russia
1 tactical_bomber moved from Belarus to Russia
1 bomber moved from Belarus to Russia
1 fighter moved from Belarus to Russia
2 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Bessarabia to Russia
1 tactical_bomber moved from Bessarabia to Russia
3 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Archangel to Vologda
2 artilleries moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
2 infantry moved from Poland to Eastern Poland
1 fighter moved from Germany to Eastern Poland
1 fighter moved from Germany to BessarabiaCombat - Germans
Battle in Russia
Germans attack with 14 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_major, 20 infantry and 2 mech_infantrys
Germans roll dice for 14 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 12/23 hits
Russians roll dice for 1 artillery, 20 infantry and 2 mech_infantrys in Russia, round 2 : 4/23 hits
12 infantry owned by the Russians , 2 infantry owned by the Germans , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 14 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Russia, round 3 : 12/19 hits
Russians roll dice for 1 artillery, 8 infantry and 2 mech_infantrys in Russia, round 3 : 3/11 hits
8 infantry owned by the Russians , 3 armour owned by the Germans , 2 mech_infantrys owned by the Russians and 1 artillery owned by the Russians lost in Russia
Germans captures 28PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery, 20 infantry and 2 mech_infantrysNon Combat Move - Germans
2 fighters moved from Russia to Smolensk
1 bomber moved from Russia to Novgorod
2 tactical_bombers moved from Russia to SmolenskPlace Units - Germans
5 infantry placed in Western Germany
1 armour placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
2 armour placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - Russians
1 armour moved from Bryansk to Bessarabia
11 infantry moved from Ukraine to Bessarabia
4 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Tambov to Rostov
4 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Amur to Korea
1 artillery moved from Amur to KoreaCombat - Russians
Battle in Korea
Russians attack with 1 artillery and 7 infantry
Japanese defend with 4 infantry
Russians roll dice for 1 artillery and 7 infantry in Korea, round 2 : 1/8 hits
Japanese roll dice for 4 infantry in Korea, round 2 : 3/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Russians roll dice for 1 artillery and 4 infantry in Korea, round 3 : 1/5 hits
Japanese roll dice for 3 infantry in Korea, round 3 : 0/3 hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 1 artillery and 4 infantry in Korea, round 4 : 2/5 hits
Japanese roll dice for 2 infantry in Korea, round 4 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for Russians: 4 infantry
Battle in Bessarabia
Russians attack with 1 armour and 15 infantry
Germans defend with 4 armour, 2 artilleries, 1 fighter and 5 infantry; Italians defend with 1 armour, 1 artillery and 4 infantry
Russians roll dice for 1 armour and 15 infantry in Bessarabia, round 2 : 5/16 hits
Germans roll dice for 5 armour, 3 artilleries, 1 fighter and 9 infantry in Bessarabia, round 2 : 8/18 hits
8 infantry owned by the Russians , 1 infantry owned by the Germans and 4 infantry owned by the Italians lost in Bessarabia
Russians roll dice for 1 armour and 7 infantry in Bessarabia, round 3 : 2/8 hits
Germans roll dice for 5 armour, 3 artilleries, 1 fighter and 4 infantry in Bessarabia, round 3 : 8/13 hits
7 infantry owned by the Russians , 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans win with 5 armour, 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 15 infantry
Casualties for Italians: 4 infantryNon Combat Move - Russians
2 aaGuns moved from Ukraine to RostovTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Combat Move - Russians
1 armour moved from Bryansk to Bessarabia
11 infantry moved from Ukraine to Bessarabia
4 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Tambov to Rostov
4 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Amur to Korea
1 artillery moved from Amur to KoreaCombat - Russians
Battle in Korea
Russians attack with 1 artillery and 7 infantry
Japanese defend with 4 infantry
Russians roll dice for 1 artillery and 7 infantry in Korea, round 2 : 1/8 hits
Japanese roll dice for 4 infantry in Korea, round 2 : 3/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Russians roll dice for 1 artillery and 4 infantry in Korea, round 3 : 1/5 hits
Japanese roll dice for 3 infantry in Korea, round 3 : 0/3 hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 1 artillery and 4 infantry in Korea, round 4 : 2/5 hits
Japanese roll dice for 2 infantry in Korea, round 4 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 4 infantry
Casualties for Russians: 4 infantry
Battle in Bessarabia
Russians attack with 1 armour and 15 infantry
Germans defend with 4 armour, 2 artilleries, 1 fighter and 5 infantry; Italians defend with 1 armour, 1 artillery and 4 infantry
Russians roll dice for 1 armour and 15 infantry in Bessarabia, round 2 : 5/16 hits
Germans roll dice for 5 armour, 3 artilleries, 1 fighter and 9 infantry in Bessarabia, round 2 : 8/18 hits
8 infantry owned by the Russians , 1 infantry owned by the Germans and 4 infantry owned by the Italians lost in Bessarabia
Russians roll dice for 1 armour and 7 infantry in Bessarabia, round 3 : 2/8 hits
Germans roll dice for 5 armour, 3 artilleries, 1 fighter and 4 infantry in Bessarabia, round 3 : 8/13 hits
7 infantry owned by the Russians , 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Germans win with 5 armour, 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -30
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 15 infantry
Casualties for Italians: 4 infantryNon Combat Move - Russians
2 aaGuns moved from Ukraine to RostovTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 2 aaGuns
EDIT: Adding units owned by Russians to Korea: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 carriers, 2 cruisers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 artilleries moved from 6 Sea Zone to Korea
2 fighters moved from Chahar to Korea
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
1 artillery moved from Tsinghai to Sikang
2 tactical_bombers moved from Kansu to SikangCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour, 1 artillery and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 tactical_bombers in Sikang, round 2 : 2/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
Russians defend with 2 aaGuns, 1 artillery and 3 infantry
AA fire in Korea : 0/2 hits
Japanese roll dice for 2 cruisers in Korea, round 2 : 1/2 hits
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Korea, round 2 : 2/6 hits
Russians roll dice for 2 aaGuns, 1 artillery and 3 infantry in Korea, round 2 : 3/4 hits
1 infantry owned by the Russians , 2 infantry owned by the Japanese , 2 aaGuns owned by the Russians and 1 artillery owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery and 2 fighters in Korea, round 3 : 1/3 hits
Russians roll dice for 1 artillery and 2 infantry in Korea, round 3 : 0/3 hits
1 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 artillery and 2 fighters in Korea, round 4 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Korea, round 4 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 2 aaGuns, 1 artillery and 3 infantryNon Combat Move - Japanese
2 fighters moved from Korea to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 armour moved from Jehol to Kiangsu
2 tactical_bombers moved from Sikang to KansuPlace Units - Japanese
3 infantry placed in Kiangsu
7 infantry placed in JapanTurn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total





