• '12

    the only negative for you is it just makes it like taking candy from a baby when your
    inf/mech/art defensive hit rate is off the charts against aircraft.  perhaps it just
    “feels” like it though, and actually hasn’t happened in reality?

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                7 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 7 fighters
                    Japanese defend with 2 battleships, 1 cruiser and 2 transports
                        ANZAC roll dice for 7 fighters in 42 Sea Zone, round 2 :  6/7 hits
                        Japanese roll dice for 2 battleships, 1 cruiser and 2 transports in 42 Sea Zone, round 2 :  2/3 hits
                        1 transport owned by the Japanese , 1 cruiser owned by the Japanese , 2 battleships owned by the Japanese and 2 fighters owned by the ANZAC lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 5 fighters remaining. Battle score for attacker is 46
                    Casualties for Japanese: 2 battleships, 1 cruiser and 2 transports
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - ANZAC
                5 fighters moved from 42 Sea Zone to Northern Territory
                2 mech_infantrys moved from New South Wales to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                2 artilleries moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to Queensland
                2 fighters moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        Northern Territory : 1 aaGun, 2 artilleries, 5 fighters, 1 infantry and 2 mech_infantrys
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Hawaiian Islands : 2 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 12 / 20
        Russians : 47 / 68
        Japanese : 55 / 65
        Americans : 58 / 78
        Chinese : 24 / 26
        British : 25 / 25
        UK_Pacific : 0 / 0
        Italians : 21 / 20
        ANZAC : 10 / 10
        French : 13 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - French
                French buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Alexandria to Egypt
                1 fighter moved from France to Egypt
                1 infantry moved from Southern France to France

    Place Units - French
                1 infantry and 2 mech_infantrys placed in France
                1 infantry placed in Southern France

    Turn Complete - French
                French collect 13 PUs; end with 13 PUs total

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 factory_minor, 1 harbour and 1 infantry
        France : 1 airfield, 2 artilleries, 1 factory_minor, 16 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 12 / 20
        Russians : 47 / 68
        Japanese : 55 / 65
        Americans : 58 / 78
        Chinese : 24 / 26
        British : 25 / 25
        UK_Pacific : 0 / 0
        Italians : 21 / 20
        ANZAC : 10 / 10
        French : 13 / 13
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    Japanese defend with 2 battleships, 1 cruiser and 2 transports
                        ANZAC roll dice for 7 fighters in 42 Sea Zone, round 2 :  6/7 hits
                        Japanese roll dice for 2 battleships, 1 cruiser and 2 transports in 42 Sea Zone, round 2 :  2/3 hits

    never a whiff from you though.  :-)

  • '12

    i concede - that was a big error by the japanese - i’m just getting sloppy now and it’s no fun with the dice running away as of late.  you don’t have to make any attacks that are remotely risky so there is no chance to ever get back in it - game 2?

  • '12

    i should say, i’m ready to concede if you are ready to start game 2.

  • '12

    i feel like there is a dice bias that sits in the game the entire time sometimes.  i did get a couple of lucky defense rolls on the eastern front if i recall, but there was just never a chance really after that G1 and when i did make riskier attacks after that to try to catch up, they actually went generally poorly as well.

  • '12

    nah what the hell, let’s play on a bit - may as well roll some dice!  maybe i will hit a trillion to one shot!  :lol:

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy nothing; Remaining resources: 20 PUs;

    Combat Move - Germans
                1 infantry moved from Germany to Western Germany
                      Germans take Western Germany from Americans
                1 infantry moved from Germany to Poland
                2 infantry moved from Germany to Slovakia Hungary
                2 fighters moved from Northern Italy to Slovakia Hungary
                1 fighter moved from Northern Italy to Poland
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar

    Combat - Germans
                Battle in French Madagascar
                Battle in Poland
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 mech_infantry
                    Russians win, taking French Madagascar from French with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Slovakia Hungary
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Slovakia Hungary from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Poland from Russians to Germans
                EDIT: Adding units owned by Germans to Poland: 1 fighter and 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters moved from Slovakia Hungary to Northern Italy
                1 fighter moved from Poland to Germany
                5 aaGuns, 8 armour and 7 mech_infantrys moved from Greater Southern Germany to Northern Italy
                1 infantry moved from Germany to Greater Southern Germany
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 76 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 80 Sea Zone
                24 artilleries and 20 infantry moved from Germany to Western Germany

    Turn Complete - Germans
                Germans collect 23 PUs; end with 43 PUs total

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 bombers and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Novgorod to Poland
                2 infantry moved from Yugoslavia to Greater Southern Germany
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 mech_infantry moved from Northwest Persia to Persia
                      Russians take Persia from Italians
                1 mech_infantry moved from Northwest Persia to Iraq
                      Russians take Iraq from Italians
                3 bombers and 2 fighters moved from France to Northern Italy
                2 bombers moved from Russia to Poland
                1 bomber moved from Russia to Slovakia Hungary
                3 tactical_bombers moved from France to Greater Southern Germany
                1 bomber moved from France to Slovakia Hungary
                1 tactical_bomber moved from France to Greater Southern Germany

  • TripleA

    would you like to intercept in northern italy?

  • '12

    @allweneedislove:

    would you like to intercept in northern italy?

    yes intercept with all ftrs  :lol:

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 bombers and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 mech_infantrys moved from Novgorod to Poland
                2 infantry moved from Yugoslavia to Greater Southern Germany
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 mech_infantry moved from Northwest Persia to Iraq
                      Russians take Iraq from Italians
                1 mech_infantry moved from Northwest Persia to Persia
                      Russians take Persia from Italians
                2 bombers moved from Russia to Poland
                1 bomber moved from Russia to Slovakia Hungary
                1 bomber moved from France to Slovakia Hungary
                4 tactical_bombers moved from France to Greater Southern Germany

    Combat - Russians
                Battle in Greater Southern Germany
                    Russians attack with 2 infantry and 4 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 4 tactical_bombers in Greater Southern Germany, round 2 :  2/6 hits
                        Germans roll dice for 1 infantry in Greater Southern Germany, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Greater Southern Germany
                    Russians win, taking Greater Southern Germany from Germans with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Poland
                    Russians attack with 2 bombers and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 bombers and 2 mech_infantrys in Poland, round 2 :  3/4 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Poland
                    Russians win, taking Poland from Germans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Slovakia Hungary
                    Russians attack with 2 bombers and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 bombers and 2 infantry in Slovakia Hungary, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 mech_infantrys moved from Volgograd to Northwest Persia
                4 tactical_bombers moved from Greater Southern Germany to France
                2 bombers moved from Slovakia Hungary to France
                2 bombers moved from Poland to France
                3 mech_infantrys moved from Romania to Yugoslavia
                4 mech_infantrys moved from Eastern Poland to Yugoslavia
                3 mech_infantrys moved from Ukraine to Romania
                1 mech_infantry moved from Novgorod to Eastern Poland
                1 mech_infantry moved from Novosibirsk to Yenisey
                1 mech_infantry moved from Novosibirsk to Timguska
                2 mech_infantrys moved from Russia to Novosibirsk

    Place Units - Russians
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                2 bombers and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,1,4,2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
                Russians collect 46 PUs (9 lost to blockades); end with 46 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 75 PUs

    Territory Summary for Russians :

    Kiangsi : 2 aaGuns and 13 infantry
        Manchuria : 2 infantry
        Yenisey : 1 mech_infantry
        Timguska : 1 mech_infantry
        France : 7 bombers, 2 fighters and 4 tactical_bombers
        Greater Southern Germany : 1 flag, 2 infantry
        Slovakia Hungary : 1 flag, 2 infantry
        Romania : 1 flag, 3 mech_infantrys
        Poland : 1 flag, 1 mech_infantry
        Albania : 1 flag
        Eastern Poland : 1 mech_infantry
        Russia : 1 airfield, 2 bombers, 1 factory_major and 2 mech_infantrys
        Ukraine : 1 factory_minor and 3 mech_infantrys
        Novosibirsk : 2 mech_infantrys
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 mech_infantry
        Northwest Persia : 4 mech_infantrys
        Persia : 1 flag, 1 mech_infantry
        Yugoslavia : 1 flag, 4 aaGuns, 2 armour, 19 artilleries, 2 infantry and 45 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 14 / 43
        Russians : 55 / 75
        Japanese : 55 / 65
        Americans : 53 / 78
        Chinese : 24 / 26
        British : 25 / 25
        UK_Pacific : 0 / 0
        Italians : 17 / 20
        ANZAC : 10 / 10
        French : 12 / 13
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    2 escorts and 3 bombers
    DiceRolls: 5@1; Total Hits: 05@1: (5, 6, 2, 3, 3)

    4 interceptors
    DiceRolls: 4@1; Total Hits: 04@1: (2, 4, 6, 6)

  • TripleA

    3 aaguns

    DiceRolls: 3@1; Total Hits: 13@1: (1, 6, 5)

  • TripleA

    2 bombers

    DiceRolls: 2@6; Total Hits: 22@6: (1, 4)

  • TripleA

    map with sbr

  • '12

    @allweneedislove:

    i look forward to the game and hope you have fun…. and bad dice.

    i will scramble to sz111
    and will scramble 3 fighters to sz109

    next game how about you don’t put the voodoo hex on me right at the beginning - this isn’t even fun when the dice are so lopsided.  i mean is it fun for you?

  • '12

    it really isn’t nice to wish someone terrible dice at the start of the game.  please do not do that again.  shall we go with the same starting map and commence our second match?

  • '12

    You did everything right after that crippling g1 and g2.  Well played.

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