• TripleA

    would you like to scramble out of midway?

  • '12

    no scramble

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 carriers, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
                2 infantry moved from 1 Sea Zone to Alaska
                2 fighters moved from Western United States to Alaska
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 27 Sea Zone to 30 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway
                2 fighters moved from 26 Sea Zone to 30 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 25 Sea Zone
                2 fighters moved from Western United States to Alaska
                1 bomber moved from France to Egypt
                1 mech_infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                3 bombers moved from Finland to Germany

    Combat - Americans
                Strategic bombing raid in Germany
                        AA fire in Germany :  1/3 hits
                    1 bomber killed by AA
                    Bombing raid in Germany rolls: 4,3 and causes: 7 damage to unit: factory_major
                    Bombing raid in Germany causes 7 damage total.
                Battle in Alaska
                    Americans attack with 4 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 4 fighters and 2 infantry in Alaska, round 2 :  3/6 hits
                        Japanese roll dice for 1 infantry in Alaska, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                    Americans win, taking Alaska from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Egypt
                    Americans attack with 1 bomber
                    Germans defend with 1 infantry; Italians defend with 1 harbour
                        Americans roll dice for 1 bomber in Egypt, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in Egypt, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Egypt, round 3 :  1/1 hits
                        1 bomber owned by the Americans lost in Egypt
                    Italians win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in 30 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 30 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Midway
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 airfield and 1 fighter
                        Americans roll dice for 2 fighters and 1 tactical_bomber in Midway, round 2 :  2/3 hits
                        Japanese roll dice for 1 fighter in Midway, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in Midway
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 fighter
                Battle in 25 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 25 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 30 Sea Zone to Hawaiian Islands
                2 fighters moved from 25 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Midway to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to 26 Sea Zone
                4 fighters moved from Alaska to 10 Sea Zone
                2 bombers moved from Germany to France
                2 fighters moved from Finland to France
                2 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Tobruk to Alexandria
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone

    Place Units - Americans
                3 carriers, 1 submarine and 3 transports placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 110 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Kiangsi : 2 fighters and 1 infantry
        Queensland : 3 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Alaska : 1 infantry
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 4 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        30 Sea Zone : 1 submarine
        26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 2 fighters, 4 submarines and 1 tactical_bomber
        10 Sea Zone : 3 carriers, 4 fighters, 1 submarine and 3 transports
        2 Sea Zone : 1 flag, 1 submarine
        1 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Alexandria : 2 mech_infantrys
        France : 1 armour, 1 artillery, 4 bombers, 2 fighters and 1 mech_infantry
        Tobruk : 1 flag, 2 infantry
        Libya : 1 flag
        112 Sea Zone : 1 transport
        Brazil : 1 flag
        110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 17 / 32
        Russians : 51 / 80
        Japanese : 49 / 56
        Americans : 53 / 73
        Chinese : 20 / 25
        British : 25 / 27
        UK_Pacific : 0 / 0
        Italians : 19 / 27
        ANZAC : 18 / 28
        French : 13 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 fighter moved from Kiangsi to Yunnan
                14 infantry moved from Jehol to Manchuria

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 14 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 14 infantry in Manchuria, round 2 :  1/14 hits
                        Japanese roll dice for 2 infantry in Manchuria, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Manchuria
                        Chinese roll dice for 14 infantry in Manchuria, round 3 :  2/14 hits
                        Japanese roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                    Chinese win, taking Manchuria from Japanese with 14 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  0/3 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 :  2/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Yunnan to Kiangsi

    Place Units - Chinese
                8 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 25 PUs; end with 26 PUs total

    Territory Summary for Chinese :

    Kiangsi : 1 fighter and 13 infantry
        Manchuria : 14 infantry
        Yunnan : 3 infantry
        Kweichow : 2 infantry
        Szechwan : 1 infantry
        Anhwe : 8 infantry
        Kwangtung : 1 flag, 1 harbour

    Production/PUs Summary :

    Germans : 17 / 32
        Russians : 51 / 80
        Japanese : 44 / 56
        Americans : 53 / 73
        Chinese : 25 / 26
        British : 25 / 27
        UK_Pacific : 0 / 0
        Italians : 19 / 27
        ANZAC : 18 / 28
        French : 13 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from 112 Sea Zone to Denmark
                3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Denmark
                2 fighters and 1 tactical_bomber moved from France to 97 Sea Zone
                1 fighter moved from United Kingdom to Denmark

    Combat - British
                Battle in Denmark
                    British attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 :  4/7 hits
                        Germans roll dice for 1 mech_infantry in Denmark, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Denmark
                    British win, taking Denmark from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 97 Sea Zone
                    British attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine; Italians defend with 1 submarine
                    1 submarine owned by the Italians and 1 submarine owned by the Japanese Submerged
                        British roll dice for 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 97 Sea Zone
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 97 Sea Zone to France
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 artilleries, 4 infantry and 1 mech_infantry moved from Holland Belgium to France
                1 artillery, 5 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                4 fighters and 1 tactical_bomber moved from Denmark to France

    Place Units - British
                1 artillery, 5 infantry and 2 mech_infantrys placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
        Normandy Bordeaux : 1 artillery, 7 infantry and 2 mech_infantrys
        France : 2 aaGuns, 4 artilleries, 6 fighters, 15 infantry, 1 mech_infantry and 2 tactical_bombers
        Norway : 1 flag, 1 aaGun
        Denmark : 1 flag, 2 infantry
        Holland Belgium : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        92 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        110 Sea Zone : 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 15 / 32
        Russians : 51 / 80
        Japanese : 44 / 56
        Americans : 53 / 73
        Chinese : 25 / 26
        British : 27 / 27
        UK_Pacific : 0 / 0
        Italians : 19 / 27
        ANZAC : 18 / 28
        French : 13 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Yugoslavia
                2 fighters moved from Northern Italy to Yugoslavia
                1 fighter moved from Northern Italy to Denmark
                1 artillery and 1 infantry moved from Western Germany to Denmark
                1 artillery moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 mech_infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from 80 Sea Zone to Iraq

    Combat - Italians
                Battle in Iraq
                Battle in Denmark
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 2 infantry
                    Italians win, taking Iraq from Russians with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Yugoslavia
                    Italians attack with 2 fighters and 2 infantry
                    Russians defend with 2 mech_infantrys
                    Italians win, taking Yugoslavia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Italians
                2 fighters moved from Yugoslavia to Northern Italy
                1 fighter moved from Denmark to Northern Italy
                3 aaGuns moved from Western Germany to Northern Italy
                2 artilleries and 10 infantry moved from Western Germany to Northern Italy
                2 armour moved from Western Germany to Northern Italy
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Place Units - Italians
                9 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - French
                French buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tobruk to Alexandria
                1 infantry moved from Southern France to France

    Place Units - French
                1 artillery and 2 infantry placed in France
                1 infantry placed in Southern France

    Turn Complete - French
                French collect 13 PUs; end with 14 PUs total

    Territory Summary for French :

    Alexandria : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Southern France : 1 factory_minor, 1 harbour and 1 infantry
        France : 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 14 infantry

    Production/PUs Summary :

    Germans : 15 / 32
        Russians : 47 / 80
        Japanese : 44 / 56
        Americans : 53 / 73
        Chinese : 25 / 26
        British : 26 / 27
        UK_Pacific : 0 / 0
        Italians : 24 / 33
        ANZAC : 18 / 22
        French : 13 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans repair 8 damage on 8 factory_majors; Remaining resources: 24 PUs;
                Germans buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Northern Italy to Slovakia Hungary
                2 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Poland
                1 fighter moved from Northern Italy to Poland
                1 fighter moved from Northern Italy to 112 Sea Zone
                1 infantry moved from Western Germany to Denmark
                      Germans take Denmark from British

    Combat - Germans
                Battle in Slovakia Hungary
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Slovakia Hungary from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Poland
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 mech_infantry
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 fighter and 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                1 fighter moved from 112 Sea Zone to Northern Italy
                2 fighters moved from Slovakia Hungary to Northern Italy
                6 infantry moved from Western Germany to Northern Italy
                5 aaGuns moved from Western Germany to Greater Southern Germany
                8 armour and 6 mech_infantrys moved from Western Germany to Greater Southern Germany
                1 mech_infantry moved from Northern Italy to Greater Southern Germany
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone

    Place Units - Germans
                8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 20 PUs; end with 20 PUs total

  • '12

    once i feel like your defensive hit rate cools off a bit i will concede and we can start game 2.  did we agree game 2 we just start again same bid?

    cheers

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 3 bombers and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Romania to Slovakia Hungary
                2 bombers moved from Romania to Germany
                2 bombers moved from Russia to Germany
                2 fighters and 4 tactical_bombers moved from Romania to Slovakia Hungary
                1 armour and 4 mech_infantrys moved from Greece to Yugoslavia
                1 armour and 5 mech_infantrys moved from Albania to Yugoslavia
                19 artilleries, 7 infantry and 29 mech_infantrys moved from Romania to Yugoslavia

    Combat - Russians
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/4 hits
                    Bombing raid in Germany rolls: 4,6,7,3 and causes: 18 damage to unit: factory_major
                    Bombing raid in Germany causes 18 damage total.
                Battle in Yugoslavia
                    Russians attack with 2 armour, 19 artilleries, 7 infantry and 38 mech_infantrys
                    Italians defend with 2 infantry
                        Russians roll dice for 2 armour, 19 artilleries, 7 infantry and 38 mech_infantrys in Yugoslavia, round 2 :  22/66 hits
                        Italians roll dice for 2 infantry in Yugoslavia, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Yugoslavia
                    Russians win, taking Yugoslavia from Italians with 2 armour, 19 artilleries, 6 infantry and 38 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Slovakia Hungary
                    Russians attack with 2 fighters, 2 infantry and 4 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 4 tactical_bombers in Slovakia Hungary, round 2 :  4/8 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 bombers moved from Germany to France
                2 fighters and 4 tactical_bombers moved from Slovakia Hungary to France
                3 mech_infantrys moved from Ukraine to Romania
                4 aaGuns moved from Romania to Yugoslavia
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Novgorod to Poland
                4 mech_infantrys moved from Novgorod to Eastern Poland
                2 mech_infantrys moved from Russia to Novosibirsk
                2 infantry moved from Jehol to Manchuria

    Place Units - Russians
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 bombers and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,1
                Russians collect 45 PUs (4 lost to blockades); end with 45 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 68 PUs

    Territory Summary for Russians :

    Kiangsi : 2 aaGuns and 13 infantry
        Manchuria : 2 infantry
        France : 4 bombers, 2 fighters and 4 tactical_bombers
        Slovakia Hungary : 1 flag, 2 infantry
        Romania : 1 flag, 3 mech_infantrys
        Poland : 1 flag, 1 mech_infantry
        Albania : 1 flag
        Eastern Poland : 4 mech_infantrys
        Russia : 1 airfield, 3 bombers, 1 factory_major and 2 mech_infantrys
        Ukraine : 1 factory_minor and 3 mech_infantrys
        Novosibirsk : 2 mech_infantrys
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Bulgaria : 1 flag
        Greece : 1 flag
        Northwest Persia : 3 mech_infantrys
        Yugoslavia : 1 flag, 4 aaGuns, 2 armour, 19 artilleries, 6 infantry and 38 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 17 / 20
        Russians : 49 / 68
        Japanese : 44 / 56
        Americans : 53 / 73
        Chinese : 25 / 26
        British : 24 / 27
        UK_Pacific : 0 / 0
        Italians : 22 / 33
        ANZAC : 18 / 22
        French : 13 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from New Guinea to 46 Sea Zone
                2 battleships, 1 cruiser, 2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                3 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 tactical_bomber moved from 36 Sea Zone to Sumatra
                1 fighter moved from 39 Sea Zone to Sumatra
                2 artilleries and 4 infantry moved from Kwangsi to Yunnan
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 mech_infantry moved from Sakha to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                3 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from 76 Sea Zone to Ethiopia

    Combat - Japanese
                Battle in Italian Somaliland
                Battle in Ethiopia
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                    Japanese win, taking Italian Somaliland from British, taking Ethiopia from British, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Java
                    Japanese attack with 3 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                    Japanese win, taking Java from ANZAC with 3 infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries and 4 infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                2 infantry moved from French Indo China to Kwangsi
                2 transports moved from 36 Sea Zone to 39 Sea Zone
                1 carrier moved from 39 Sea Zone to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
                3 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Kwangsi
                2 fighters moved from Korea to 35 Sea Zone
                1 mech_infantry moved from Korea to Buryatia
                2 infantry moved from Korea to Amur
                1 aaGun moved from Kwangsi to Yunnan

    Place Units - Japanese
                3 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 70 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 71 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 armour and 2 infantry placed in Union of South Africa
                1 armour and 2 mech_infantrys placed in French Indo China
                3 infantry placed in Korea
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • TripleA

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Alexandria to Egypt
                      British take Egypt from Italians
                1 artillery moved from France to Western Germany
                      Americans take Western Germany from Germans
                4 bombers and 2 fighters moved from France to Northern Italy

  • TripleA

    would you like to intercept in northern italy?

  • '12

    yes, intercept with all 6 ftrs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Alexandria to Egypt
                      British take Egypt from Italians
                1 artillery moved from France to Western Germany
                      Americans take Western Germany from Germans
                4 bombers and 2 fighters moved from France to Northern Italy

    Combat - Americans
                Air Battle in Northern Italy
                    Americans attacks with 6 units heading to Northern Italy
                    Italians launches 6 interceptors out of Northern Italy
                        Attackers Fire,  :  0/6 hits
                        Defenders Fire,  :  2/6 hits
                    2 fighters owned by the Americans lost in Northern Italy
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/4 hits
                    Bombing raid in Northern Italy rolls: 7,5,7,6 and causes: 20 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 20 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                1 carrier, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
                4 bombers moved from Northern Italy to France
                2 infantry moved from Tobruk to Alexandria
                1 infantry moved from Western United States to 10 Sea Zone
                3 carriers, 4 fighters, 1 infantry, 1 submarine and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters moved from Queensland to Guam
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 submarine moved from 2 Sea Zone to 7 Sea Zone
                1 infantry moved from Alaska to 1 Sea Zone
                1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 infantry moved from 10 Sea Zone to Western United States
                2 fighters moved from Kiangsi to Guam
                1 submarine moved from 26 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Kiangsi : 1 infantry
        Guam : 1 airfield and 5 fighters
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Hawaiian Islands : 2 aaGuns, 1 airfield, 2 artilleries, 4 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        26 Sea Zone : 1 flag, 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 4 submarines, 1 tactical_bomber and 3 transports
        10 Sea Zone : 1 carrier, 1 submarine and 2 transports
        2 Sea Zone : 1 flag
        7 Sea Zone : 1 submarine
        6 Sea Zone : 1 submarine
        54 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Alexandria : 2 infantry
        Egypt : 2 mech_infantrys
        France : 1 armour, 4 bombers and 1 mech_infantry
        Western Germany : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Tobruk : 1 flag
        Libya : 1 flag
        92 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
        Brazil : 1 flag
        110 Sea Zone : 1 carrier and 1 transport

    Production/PUs Summary :

    Germans : 12 / 20
        Russians : 47 / 68
        Japanese : 55 / 65
        Americans : 58 / 78
        Chinese : 24 / 26
        British : 25 / 27
        UK_Pacific : 0 / 0
        Italians : 21 / 33
        ANZAC : 10 / 22
        French : 13 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Anhwe to Hunan
                7 infantry moved from Anhwe to Kiangsi

    Place Units - Chinese
                8 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 24 PUs; end with 26 PUs total

    Territory Summary for Chinese :

    Kiangsi : 1 fighter and 20 infantry
        Manchuria : 14 infantry
        Shensi : 9 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry
        Szechwan : 1 infantry
        Kwangtung : 1 flag, 1 harbour

    Production/PUs Summary :

    Germans : 12 / 20
        Russians : 47 / 68
        Japanese : 55 / 65
        Americans : 58 / 78
        Chinese : 24 / 26
        British : 25 / 27
        UK_Pacific : 0 / 0
        Italians : 21 / 33
        ANZAC : 10 / 22
        French : 13 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from France to Denmark
                2 fighters and 2 tactical_bombers moved from France to Denmark
                2 fighters moved from France to Denmark

    Combat - British
                Battle in Denmark
                    British attack with 4 fighters, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                        British roll dice for 4 fighters, 1 mech_infantry and 2 tactical_bombers in Denmark, round 2 :  4/7 hits
                        Germans roll dice for 1 infantry in Denmark, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Denmark
                    British win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 artillery, 7 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
                1 artillery, 5 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from United Kingdom to 110 Sea Zone
                2 fighters moved from France to 110 Sea Zone
                4 fighters and 2 tactical_bombers moved from Denmark to France

    Place Units - British
                1 artillery, 5 infantry and 2 mech_infantrys placed in United Kingdom

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
        Normandy Bordeaux : 1 artillery, 5 infantry and 2 mech_infantrys
        France : 2 aaGuns, 5 artilleries, 4 fighters, 22 infantry, 2 mech_infantrys and 2 tactical_bombers
        Norway : 1 flag, 1 aaGun
        Holland Belgium : 1 flag
        97 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        110 Sea Zone : 1 aaGun, 1 destroyer, 2 fighters and 4 transports

    Production/PUs Summary :

    Germans : 12 / 20
        Russians : 47 / 68
        Japanese : 55 / 65
        Americans : 58 / 78
        Chinese : 24 / 26
        British : 25 / 25
        UK_Pacific : 0 / 0
        Italians : 21 / 33
        ANZAC : 10 / 22
        French : 13 / 14
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians repair 15 damage on 15 factory_majors; Remaining resources: 18 PUs;
                Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Northern Italy to Western Germany
                1 submarine moved from 97 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in Western Germany
                    Italians attack with 3 fighters
                    Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Italians win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                2 fighters moved from Western Germany to Northern Italy
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone

    Place Units - Italians
                1 armour and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
                Italians collect 16 PUs (5 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs

  • '12

    another fighter downed.  amazing how some games just go this way all the way through.

  • '12

    the only negative for you is it just makes it like taking candy from a baby when your
    inf/mech/art defensive hit rate is off the charts against aircraft.  perhaps it just
    “feels” like it though, and actually hasn’t happened in reality?

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