• whats going on in blabla state and siam? anzacs there…howd they even get there?!


  • @Make_It_Round:

    ANZAC Special Commando Raids!

    At the end of each of your turns, choose ANY 1 enemy coastal territory or island on the map.

    Place one of your infantry that you would have placed on your industrial complex in that territory instead, then end your turn as normal.

    Good luck, mate!


  • US chaos
    DiceRolling 1d6:
    (4)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Research Technology - Americans
                    Americans roll 2 and gets 0 hits

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Americans
                1 unit repaired.
                1 artillery moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                3 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                1 mech_infantry moved from British Columbia to Alaska
                1 infantry moved from Western United States to British Columbia
                1 mech_infantry moved from Western United States to Alaska

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 3 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  0/1 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 :  3/4 hits
                        Italians roll dice for 3 infantry in Morocco, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans

    Place Units - Americans
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 destroyer and 3 submarines placed in 10 Sea Zone
                1 armour and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • Chinese chaos
    DiceRolling 1d6:
    (4)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                2 infantry moved from Hopei to Anhwe
                2 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Anhwe, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar

    Place Units - Chinese
                1 artillery and 4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs


  • British chaos
    DiceRolling 1d6:
    (3)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 1 and gets 0 hits

    Purchase Units - British
                British buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Normandy Bordeaux to France
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 battleship moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Kenya to Ethiopia
                1 artillery moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from 80 Sea Zone to Ethiopia
                1 fighter moved from 80 Sea Zone to Ethiopia
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 carrier moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                2 battleships moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                2 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                4 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 artillery moved from Quebec to New Brunswick Nova Scotia

    Combat - British
                Battle in France
                    British attack with 1 armour
                    Germans defend with 1 airfield, 1 armour and 1 factory_minor
                        British roll dice for 1 armour in France, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in France, round 2 :  1/1 hits
                        1 armour owned by the British lost in France
                    Germans win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour
                Battle in Ethiopia
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Ethiopia to Egypt
                1 tactical_bomber moved from Ethiopia to Egypt
                2 infantry moved from 81 Sea Zone to Egypt
                2 aaGuns moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 infantry moved from Eastern Persia to Turkmenistan

    Place Units - British
                2 destroyers and 1 submarine placed in 109 Sea Zone
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                3 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 3 armour and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 1 and gets 0 hits

    Purchase Units - British
                British buy 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Normandy Bordeaux to France
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 battleship moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Kenya to Ethiopia
                1 artillery moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from 80 Sea Zone to Ethiopia
                1 fighter moved from 80 Sea Zone to Ethiopia
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 carrier moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                2 battleships moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                2 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                4 infantry moved from Burma to Yunnan
                1 artillery moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 artillery moved from Quebec to New Brunswick Nova Scotia

    Combat - British
                Battle in France
                    British attack with 1 armour
                    Germans defend with 1 airfield, 1 armour and 1 factory_minor
                        British roll dice for 1 armour in France, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in France, round 2 :  1/1 hits
                        1 armour owned by the British lost in France
                    Germans win with 1 armour remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour
                Battle in Ethiopia
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ethiopia, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Ethiopia, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Ethiopia to Egypt
                1 tactical_bomber moved from Ethiopia to Egypt
                2 infantry moved from 81 Sea Zone to Egypt
                2 aaGuns moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                1 infantry moved from Eastern Persia to Turkmenistan

    Place Units - British
                2 destroyers and 1 submarine placed in 109 Sea Zone
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                3 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Some Units in India change ownership: 3 armour and 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 42 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by British to Java: 2 infantry
                EDIT: Changing ownership of Java from Dutch to British
                EDIT: Adding units owned by British to 42 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 3 artilleries, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Southern France to Normandy Bordeaux
                      Italians take Normandy Bordeaux from French
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                1 artillery moved from Tunisia to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 cruiser moved from 93 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to Morocco
                1 fighter moved from Southern Italy to Alexandria

    Combat - Italians
                Battle in Morocco
                    Italians attack with 2 artilleries, 1 fighter and 2 infantry
                    Americans defend with 1 armour, 1 artillery and 1 infantry
                        Italians roll dice for 1 battleship in Morocco, round 2 :  0/1 hits
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Morocco, round 2 :  0/5 hits
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 :  0/3 hits
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Morocco, round 3 :  2/5 hits
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 3 :  1/3 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Morocco, round 4 :  1/4 hits
                        Americans roll dice for 1 armour in Morocco, round 4 :  1/1 hits
                        1 armour owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from Americans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Morocco to Algeria
                5 infantry moved from Bulgaria to Albania
                1 armour moved from Bulgaria to Albania

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                2 artilleries and 1 infantry placed in Southern France
                1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • oops
    italy
    DiceRolling 1d6:
    (3)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                3 fighters moved from Dutch New Guinea to Queensland

    Combat - ANZAC
                ANZAC creates battle in territory Siam

    Non Combat Move - ANZAC
                1 infantry moved from Shan State to Siam
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 13 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
                EDIT: Adding units owned by ANZAC to Denmark: 1 infantry
                EDIT: Turning off Edit Mode


  • ANZAC chaos
    DiceRolling 1d6:
    (2)


  • French chaos
    DiceRolling 1d6:
    (3)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 70 Sea Zone to 83 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • Ger
    DiceRolling 1d6:
    (4)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from France to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Denmark
                1 armour moved from Western Germany to Denmark
                2 armour moved from Germany to Romania
                2 infantry moved from Eastern Poland to Romania
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania
                2 submarines moved from 91 Sea Zone to 109 Sea Zone

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 tactical_bomber
                        Germans roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        British roll dice for 1 tactical_bomber in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 armour in Holland Belgium, round 3 :  1/1 hits
                        British roll dice for 1 tactical_bomber in Holland Belgium, round 3 :  0/1 hits
                        1 tactical_bomber owned by the Russians lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 armour remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 tactical_bomber
                Battle in Romania
                    Germans attack with 2 armour, 1 artillery and 3 infantry
                    Russians defend with 2 armour, 1 artillery and 1 mech_infantry
                        Germans roll dice for 2 armour, 1 artillery and 3 infantry in Romania, round 2 :  3/6 hits
                        Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Romania, round 2 :  3/4 hits
                        1 armour owned by the Russians , 3 infantry owned by the Germans , 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Romania
                        Germans roll dice for 2 armour and 1 artillery in Romania, round 3 :  2/3 hits
                        Russians roll dice for 1 armour in Romania, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 artillery owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 2 armour remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 2 armour, 1 artillery and 1 mech_infantry
                Battle in Denmark
                    Germans attack with 1 armour and 1 infantry
                    ANZAC defend with 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Denmark, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Denmark, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Denmark
                    Germans win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 2 destroyers and 1 submarine
                        British roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 109 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 2 destroyers in 109 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 2 destroyers in 109 Sea Zone, round 3 :  0/2 hits
                        1 destroyer owned by the British lost in 109 Sea Zone
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 destroyer and 1 submarine

    Non Combat Move - Germans
                3 aaGuns moved from Germany to Poland

    Place Units - Germans
                1 destroyer and 1 submarine placed in 113 Sea Zone
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs


  • USSR Chaos
    DiceRolling 1d6:
    (1)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 5 and gets 0 hits

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 2 PUs; 1 techTokens;

    Combat Move - Russians
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                1 artillery moved from Finland to Karelia
                1 infantry moved from Finland to Norway
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Norway
                1 infantry moved from Finland to Karelia
                1 mech_infantry moved from Belarus to Western Ukraine
                1 armour moved from Belarus to Western Ukraine
                1 artillery moved from Belarus to Novgorod
                1 infantry moved from Novgorod to Belarus
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                1 bomber moved from Russia to Western Ukraine
                1 infantry moved from Caucasus to Rostov
                3 infantry moved from Persia to Northwest Persia
                3 infantry moved from Central Mongolia to Chahar
                1 infantry moved from Kansu to Timguska
                1 infantry moved from Kansu to Timguska

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Germans Submerged
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 113 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 113 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Western Ukraine
                    Russians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Western Ukraine to Russia

    Place Units - Russians
                1 armour and 1 fighter placed in Novgorod
                1 submarine placed in 127 Sea Zone
                3 infantry placed in Ukraine
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs


  • I used my Russian National Advantage: Marshal Chuikov!

    Sea zone 113. I chose to submerge the German U-Boat.

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