TripleA Turn Summary for game: World At War
Game History
Round: 2 Combat Move - Yamamoto 1 Artillery and 1 Infantry moved from Tokyo to 85 Sea Zone 1 Elite moved from Tokyo to 85 Sea Zone 1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 85 Sea Zone to 84 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from 84 Sea Zone to Shanghai 1 Infantry moved from Hainan to 92 Sea Zone 1 Artillery moved from Hainan to 92 Sea Zone 1 Artillery and 1 Infantry moved from 92 Sea Zone to Kwangsi 1 Tank moved from Kwangtung to Kwangsi 1 Artillery and 1 Tank moved from Kiangsi to Hunan 1 Tank moved from Hong Kong to Hunan 2 Tanks moved from Hong Kong to Hunan 1 Artillery moved from Hong Kong to 92 Sea Zone 1 Artillery moved from 92 Sea Zone to S.French Indochina Yamamoto take S.French Indochina from French 1 Bomber moved from Hainan to Hunan 1 Artillery moved from Hainan to 92 Sea Zone 1 Infantry moved from Mindoro to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Yamamoto take Palawan from Americans 1 Artillery moved from 92 Sea Zone to Kwangsi 2 Transports moved from 92 Sea Zone to 93 Sea Zone 2 Infantrys and 1 Tank moved from Kyushu to 93 Sea Zone 2 Infantrys and 1 Tank moved from 93 Sea Zone to Manila 1 Adv.Fighter moved from Tokyo to Manila 2 Fighters moved from 107 Sea Zone to Manila 1 Artillery and 1 Infantry moved from Woleai to Truk Yamamoto take Truk from Americans 1 Artillery and 1 Infantry moved from Nauru to 103 Sea Zone 1 Artillery, 1 Battleship, 2 Carriers, 1 Destroyer, 2 Fighters, 1 Infantry and 1 Transport moved from 103 Sea Zone to 95 Sea Zone 1 Artillery, 2 Fighters and 1 Infantry moved from 95 Sea Zone to Wake 1 Bomber moved from Jaluit to Wake Purchase Units - Yamamoto Yamamoto buy 4 Artillerys, 1 B.Transport, 1 Cruiser, 1 Destroyer, 3 Infantrys and 2 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Hunan Yamamoto attack with 1 Artillery, 1 Bomber and 4 Tanks Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery, 1 Bomber and 4 Tanks in Hunan, round 2 : 5/6 hits, 3.00 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto lost in Hunan 1 Infantry owned by the Chinese lost in Hunan Yamamoto win, taking Hunan from Chinese with 1 Bomber and 4 Tanks remaining. Battle score for attacker is -2 Casualties for Yamamoto: 1 Artillery Casualties for Chinese: 1 Infantry Battle in Shanghai Yamamoto attack with 1 Artillery, 1 Elite and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Cruiser in Shanghai, round 2 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Infantry in Shanghai, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shanghai Yamamoto roll dice for 1 Artillery and 1 Elite in Shanghai, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto lost in Shanghai Yamamoto roll dice for 1 Artillery in Shanghai, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 4 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in Shanghai, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Yamamoto win, taking Shanghai from Chinese with 1 Artillery remaining. Battle score for attacker is -3 Casualties for Yamamoto: 1 Elite and 1 Infantry Casualties for Chinese: 1 Infantry Battle in Kwangsi Yamamoto attack with 2 Artillerys, 1 Infantry and 1 Tank Chinese defend with 1 Infantry Yamamoto roll dice for 1 Battleship in Kwangsi, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Kwangsi Yamamoto win, taking Kwangsi from Chinese with 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Manila Yamamoto attack with 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 Tank Americans defend with 1 Artillery, 1 Fighter and 2 Infantrys Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters, 2 Infantrys and 1 Tank in Manila, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Manila, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Yamamoto lost in Manila 1 Artillery owned by the Americans and 2 Infantrys owned by the Americans lost in Manila Yamamoto roll dice for 1 Adv.Fighter, 2 Fighters and 1 Tank in Manila, round 3 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 Fighter in Manila, round 3 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Yamamoto lost in Manila 1 Fighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 1 Adv.Fighter, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Fighter and 2 Infantrys Casualties for Americans: 1 Artillery, 1 Fighter and 2 Infantrys Battle in Wake Yamamoto attack with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Wake, round 2 : 3/5 hits, 2.00 expected hits Americans roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 2 Fighters moved from Wake to 95 Sea Zone 1 Bomber moved from Wake to Minamitori 1 Fighter moved from Manila to 107 Sea Zone 1 Adv.Fighter moved from Manila to Mindoro 1 Destroyer moved from 106 Sea Zone to 110 Sea Zone 1 Bomber moved from Hunan to Hong Kong Place Units - Yamamoto 3 Artillerys and 3 Infantrys placed in Hong Kong 1 B.Transport, 1 Cruiser, 1 Destroyer and 2 Submarines placed in 85 Sea Zone 1 Artillery placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Chinese regular : 1.33 Yamamoto regular : 2.00 Americans regular : 0.67
Rolling 1d6:





