@mike64 I’ll do the edit after you post… it shouldn’t affect any of your moves
New A&A chaos game C vs S
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BC?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour moved from Novgorod to Bryansk
5 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Bryansk
1 bomber moved from Novgorod to Bryansk
1 armour moved from Finland to Novgorod
3 infantry moved from Tsagaan Olom to SuiyuyanCombat - Russians
Battle in Bryansk
Russians attack with 3 armour, 1 bomber, 5 infantry and 2 mech_infantrys
Japanese defend with 1 infantry; Germans defend with 3 armour and 3 infantry
Russians roll dice for 3 armour, 1 bomber, 5 infantry and 2 mech_infantrys in Bryansk, round 2 : 3/11 hits
Germans roll dice for 3 armour and 4 infantry in Bryansk, round 2 : 3/7 hits
3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Russians roll dice for 3 armour, 1 bomber, 2 infantry and 2 mech_infantrys in Bryansk, round 3 : 3/8 hits
Germans roll dice for 3 armour and 1 infantry in Bryansk, round 3 : 1/4 hits
1 infantry owned by the Russians , 1 infantry owned by the Japanese and 2 armour owned by the Germans lost in Bryansk
Russians roll dice for 3 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Bryansk, round 4 : 2/7 hits
Germans roll dice for 1 armour in Bryansk, round 4 : 0/1 hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 armour, 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Japanese: 1 infantry
Casualties for Germans: 3 armour and 3 infantry
Casualties for Russians: 4 infantry
Battle in Suiyuyan
Russians attack with 3 infantry
Italians defend with 1 infantry
Russians roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from Bryansk to RussiaPlace Units - Russians
3 infantry placed in Novgorod
6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Bryansk: 2 infantry
EDIT: Turning off Edit Mode -
Canadian short for Brutish Columbia (BC)
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I put it in twice? I’m lost
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scramble
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JAPAN CHAOS
Rolling 1d6:
(6) -
CHAOS
Rolling 1d6:
(2)LEVEL
Rolling 1d3:
(2)CLASS
Rolling 1d3:
(3) -
On page 14 you did a roll for the units in British Columbia. I did not see this and did another roll, which produced an ANZAC zombie there. What I am saying is that it is up to you to remove it or not due to my error.
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oh yeah baby. chaos roll rules. I smell victory.
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you might as well wait for the results Carl, before you delegate scramble units.
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Japanese STRATEGIC MASTERSTROKE!
Any units which SURVIVE COMBAT (i.e., must roll dice OR conquer territory) this turn get to make an EXTRA ATTACK move on the enemy in an adjacent territory or sea zone.
This additional attack phase and the resultant combats are conducted here, by forum.
After this is resolved, go back, edit in the results, and finish non-combat movement and placement as normal.
Example from current game: The Japanese in Chahar attack the Russians in Suiyuyan. Japan wins with 2 infantry left. These troops could then move on to make a second attack on the lone Russian in Tsagaam Olom, if they wish.
I hope this is clear; please let me know if you have any questions.
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scramble
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yes… take hits from carrier 1st
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Alberta
Rolling 1d6:
(5)
Yunan
Rolling 13d6:
(2, 2, 2, 2, 2, 3, 3, 4, 4, 6, 6, 6, 6)
Suiyuyan Allied victory
Rolling 3d6:
(2, 6, 6)
Timguska
Rolling 2d6:
(4, 5)
Vologda
Rolling 1d6:
(4)
Samara
Rolling 1d6:
(2) -
Japanese Masterstroke move:
Artilery in Urals advances to Evenkiskiy
One Mech Inf in Volagda advances to Archangel
One Armour in Volagda advances to Smolensk
One Armour in Timguska advances to Yenisey for a battle with Russ inf.
One artilery from Samara advances to Tambov
One armour from Alberta advances to Central United States -
What if Zombies were generated in advancing territories? Would they advance together with the winner?
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I attached the file for you Chris. Non combat move is not finished yet.
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What if Zombies were generated in advancing territories? Would they advance together with the winner?
Zombies belong to other minor nations. They are left behind in the wake of destruction…
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Yenisey
J Tank
Rolling 1d6:
(6)R Inf
Rolling 1d6:
(1) -
Does Russia get a Zombie for that tank kill?
Let’s see:
Rolling 1d6:
(3)Also, masterstroke edits are made in the attached file: