14L - G40 BOLD (axis) vs. Trajan (allies +14) no tech

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 harbour, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                2 bombers, 8 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
                1 artillery moved from Kwangsi to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 3 artilleries, 3 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 8 fighters and 8 tactical_bombers
                    Chinese defend with 8 infantry
                    Japanese win with 2 bombers, 5 fighters and 8 tactical_bombers remaining. Battle score for attacker is -6
                    Casualties for Japanese: 3 fighters
                    Casualties for Chinese: 8 infantry

    Non Combat Move - Japanese
                2 artilleries and 5 infantry moved from Anhwe to Kweichow
                1 artillery moved from Chahar to Anhwe
                1 aaGun and 6 infantry moved from Jehol to Chahar
                1 armour moved from Korea to Jehol
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                1 artillery, 5 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry moved from Manchuria to Jehol
                1 artillery, 7 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 6 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                2 transports moved from 36 Sea Zone to 19 Sea Zone
                2 bombers moved from Szechwan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
                2 fighters and 5 tactical_bombers moved from Szechwan to Anhwe
                3 fighters moved from Yunnan to Anhwe

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                4 infantry placed in Japan
                1 factory_minor placed in Shantung
                1 harbour placed in Kwangsi

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 cruiser moved from 11 Sea Zone to 26 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States
                Americans undo move 2.
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 cruiser moved from 11 Sea Zone to 26 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States
                Americans undo move 2.
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Guam: 1 fighter
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 artillery, 3 infantry and 2 transports
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 artillery and 3 infantry
                EDIT: Removing units owned by Americans from 26 Sea Zone: 2 transports
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
                EDIT: Turning off Edit Mode

  • '13

    Sorry about edits - completely forgot to look at Pacific fleet. Rest of allies following shortly.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    retreated to Suiyuyan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                3 infantry moved from Shensi to Tsinghai
                1 fighter moved from Suiyuyan to Tsinghai

    Place Units - Chinese
                5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from French Central Africa to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 fighter moved from Egypt to 96 Sea Zone
                1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Persia to Iraq
                1 tactical_bomber moved from India to Iraq
                1 fighter moved from India to Iraq
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 79 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  1/3 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    British attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 :  2/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  0/2 hits
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 :  1/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 3 :  2/4 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                1 carrier moved from 81 Sea Zone to 80 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                1 armour moved from 123 Sea Zone to Iceland
                1 fighter moved from United Kingdom to Iceland
                1 bomber moved from New Brunswick Nova Scotia to United Kingdom
                1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
                1 mech_infantry moved from India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                1 factory_minor placed in Persia
                3 mech_infantrys placed in Union of South Africa
                3 infantry placed in United Kingdom
                British undo move 4.
                British undo move 3.
                1 infantry and 2 mech_infantrys placed in Union of South Africa
                2 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                6 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Some Units in India change ownership: 6 infantry and 1 mech_infantry

  • '12

    aha MY move!

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 2 bombers, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                4 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 artillery moved from Tunisia to Algeria
                1 bomber moved from Southern Italy to Algeria
                2 fighters moved from Southern Italy to 96 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 destroyer
                    British win with 1 destroyer remaining. Battle score for attacker is -20
                    Casualties for Italians: 2 fighters
                Battle in Morocco
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    French defend with 2 infantry
                    Italians win, taking Morocco from French, taking Algeria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 battleship and 2 cruisers moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 bomber moved from Algeria to Southern Italy
                1 armour moved from France to Yugoslavia
                1 aaGun and 2 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                2 bombers and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • '12

    wow, how much more of a lead do these dice want to spot you?  geez  :-P

  • '12

    hang on, better edit or you will prolly get lucky on me again

  • '13

    this hasn’t been your game…I’m holding until i have your go ahead, no rush.

  • '12

    yeah, i’m on an epic bad dice run in multiple games lately.  :|

  • '12

    you are good to go.  ugh, 2 more ftrs down.  ouch.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Iceland
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With TrueNeutrals
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Purchase Units - Germans
                Germans buy 1 fighter and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 5 infantry moved from Greece to Turkey
                1 bomber moved from Alexandria to 96 Sea Zone
                1 bomber, 2 fighters and 3 tactical_bombers moved from Alexandria to Turkey
                1 artillery and 1 infantry moved from Gibraltar to Spain
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Spain
                1 armour moved from Northern Italy to Spain
                2 fighters moved from 91 Sea Zone to Spain
                2 tactical_bombers moved from Western Germany to Spain
                2 artilleries and 11 infantry moved from Finland to Sweden
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                1 artillery and 2 infantry moved from Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 artillery and 3 infantry moved from 113 Sea Zone to Sweden
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to Spain

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Spain
                    Germans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                    Neutral_True defend with 6 infantry
                    Germans win, taking Spain from Neutral_True with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Sweden
                    Germans attack with 3 artilleries and 14 infantry
                    Neutral_True defend with 6 infantry
                    Germans win, taking Sweden from Neutral_True with 3 artilleries and 12 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_True: 6 infantry
                Battle in Turkey
                    Germans attack with 3 armour, 1 bomber, 2 fighters, 5 infantry and 3 tactical_bombers
                    Neutral_True defend with 8 infantry
                    Germans win, taking Turkey from Neutral_True with 3 armour, 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 fighter and 3 infantry
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - Germans
                1 bomber moved from Turkey to Southern Italy
                1 fighter and 3 tactical_bombers moved from Turkey to Greece
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 aaGun moved from Germany to Western Germany
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 infantry moved from Germany to Slovakia Hungary
                5 aaGuns moved from Germany to Greater Southern Germany
                2 fighters moved from Spain to Western Germany
                2 tactical_bombers moved from Spain to 91 Sea Zone
                1 carrier moved from 93 Sea Zone to 91 Sea Zone
                1 armour moved from Western Germany to Yugoslavia

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                1 fighter and 1 infantry placed in Western Germany
                10 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Yugoslavia: 1 armour
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

  • '12

    if the dice are gonna screw ya anyway, might as well go down doing something crazy stupid!!  :lol:

  • '12

    2 subs up to 112

  • '13

    You definitely have me thinking. Definitely didn’t consider that possibility.
    Pers IC not looking quite so brilliant.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                2 mech_infantrys moved from Sikang to Volgograd
                1 fighter moved from Shensi to Volgograd
                1 armour and 1 mech_infantry moved from Shensi to Tsinghai
                6 infantry moved from Baltic States to Eastern Poland
                2 aaGuns, 2 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
                2 aaGuns, 1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
                3 artilleries and 8 infantry moved from Bessarabia to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 fighter moved from Russia to Eastern Poland
                2 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 9 infantry moved from Yakut S.S.R. to Yenisey
                3 infantry moved from Buryatia to Yakut S.S.R.
                1 artillery moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Karelia
                4 artilleries and 8 infantry moved from Novgorod to Baltic States
                1 mech_infantry moved from Belarus to Novgorod

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Baltic States: 2 infantry
                EDIT: Adding units owned by Russians to Novgorod: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 1 mech_infantry
                EDIT: Adding units owned by Russians to Ukraine: 1 mech_infantry
                EDIT: Removing units owned by Russians from Ukraine: 1 armour
                EDIT: Adding units owned by Russians to Novgorod: 1 armour
                EDIT: Removing units owned by Russians from Ukraine: 2 infantry
                EDIT: Adding units owned by Russians to Rostov: 2 infantry
                EDIT: Removing units owned by Russians from Ukraine: 2 infantry
                EDIT: Adding units owned by Russians to Western Ukraine: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Karelia: 2 artilleries and 2 infantry
                EDIT: Adding units owned by Russians to Novgorod: 2 infantry
                EDIT: Adding units owned by Russians to Baltic States: 2 artilleries
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 123 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 109 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 2 infantry
                EDIT: Adding units owned by Russians to Baltic States: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total

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