That went perfectly!
14L G40 AWN vs. BOLD
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I am in big trouble any way you look at it so…. we will see how the next round goes it will probably be the last round. :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to New South Wales
2 fighters moved from New South Wales to Queensland
1 transport moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 4 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
South Australia : 1 artillery and 1 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 36 / 54
Russians : 42 / 53
Japanese : 43 / 55
Americans : 57 / 80
Chinese : 17 / 19
British : 28 / 31
UK_Pacific : 0 / 0
Italians : 20 / 33
ANZAC : 14 / 23
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
COMMENT: france5, 2inf on 1 u.s.a. transport
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Morocco to AlgeriaTurn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 fighter
Algeria : 2 infantry
110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 36 / 54
Russians : 42 / 53
Japanese : 43 / 55
Americans : 57 / 80
Chinese : 17 / 19
British : 28 / 31
UK_Pacific : 0 / 0
Italians : 20 / 33
ANZAC : 14 / 23
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
z91 - 3 hits by the luftwaffe - what will you lose?
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carrier and 1 fighter
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 airfield; Remaining resources: 53 PUs;
Germans buy 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
2 fighters and 1 tactical_bomber moved from France to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea ZoneCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 armour and 1 infantry; Americans defend with 1 carrier, 2 fighters and 3 transports
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for Germans: 2 fighters
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 carrier, 2 fighters and 3 transports
Battle in 110 Sea Zone
Germans attack with 1 submarine
French defend with 2 infantry; British defend with 2 destroyers, 3 fighters and 4 transports; Russians defend with 1 submarine; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Americans win with 2 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United KingdomNon Combat Move - Germans
1 tactical_bomber could not land in 91 Sea Zone and was removed
1 bomber moved from 91 Sea Zone to Tunisia
10 artilleries and 4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
5 infantry moved from Western Germany to Germany
1 mech_infantry moved from France to Western Germany
3 infantry moved from France to Western Germany
2 armour moved from Slovakia Hungary to Germany
3 armour moved from Western Germany to Germany
1 armour moved from Germany to Western Germany
2 aaGuns moved from Slovakia Hungary to Germany
1 armour moved from Slovakia Hungary to Germany
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Slovakia Hungary to Germany
1 armour moved from Germany to Western GermanyPlace Units - Germans
5 infantry placed in Germany
1 destroyer and 3 fighters placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
very minor edit - one tank from w ger to berlin
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please use this map instead - arm from slovakia to w ger
to many bases to cover and not enough units!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 13 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 1 mech_infantry moved from Finland to Norway
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 mech_infantry moved from Karelia to NorwayCombat - Russians
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 fighter and 1 infantry in Romania, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Romania
retreated to Romania
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Norway
Russians attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 mech_infantrys in Norway, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 infantry moved from Jehol to Manchuria
2 aaGuns and 13 infantry moved from Jehol to Anhwe
3 artilleries moved from Ukraine to Bessarabia
3 mech_infantrys moved from Volgograd to Rostov
3 mech_infantrys moved from Rostov to Ukraine
2 artilleries and 1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Poland to Novgorod
1 fighter moved from Romania to Novgorod
2 mech_infantrys moved from Novgorod to Karelia
3 mech_infantrys moved from Eastern Poland to Novgorod
4 artilleries, 10 infantry and 4 mech_infantrys moved from Eastern Poland to Bessarabia
4 aaGuns, 1 armour, 10 artilleries, 9 infantry and 3 mech_infantrys moved from Eastern Poland to Baltic States
6 mech_infantrys moved from Russia to BelarusPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUsTerritory Summary for Russians :
Manchuria : 4 infantry
Anhwe : 2 aaGuns and 13 infantry
Poland : 1 flag, 1 infantry
Norway : 1 flag, 1 artillery and 2 mech_infantrys
Belarus : 6 mech_infantrys
Karelia : 2 mech_infantrys
Baltic States : 4 aaGuns, 1 armour, 12 artilleries, 10 infantry and 3 mech_infantrys
Bessarabia : 7 artilleries, 10 infantry and 4 mech_infantrys
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 factory_minor and 6 mech_infantrys
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 7 mech_infantrys and 1 tactical_bomber
Northwest Persia : 6 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 34 / 49
Russians : 44 / 59
Japanese : 43 / 55
Americans : 57 / 80
Chinese : 17 / 19
British : 28 / 31
UK_Pacific : 0 / 0
Italians : 20 / 33
ANZAC : 14 / 23
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from Siam to Persia
1 mech_infantry moved from West India to Persia
1 bomber moved from Siam to 76 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 80 Sea Zone to 76 Sea Zone
1 destroyer moved from 77 Sea Zone to 76 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 76 Sea Zone
1 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Kwangsi to Shantung
1 tactical_bomber moved from Siam to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from Japan to ShantungCombat - Japanese
Battle in Shantung
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Persia
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 76 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Japanese win with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyerNon Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from 76 Sea Zone to British Somaliland
1 infantry moved from Ceylon to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to British Somaliland
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from French Indo China to Kwangsi
2 fighters and 1 tactical_bomber moved from Shantung to 6 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
2 artilleries and 3 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 aaGun and 2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
3 mech_infantrys moved from India to West India
1 bomber moved from Persia to Iraq
1 mech_infantry moved from Malaya to French Indo China
1 tactical_bomber moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 tactical_bomber placed in Japan
3 transports placed in 36 Sea Zone
1 artillery and 1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 4 PUs;Combat Move - Americans
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Shantung
4 fighters and 1 tactical_bomber moved from Jehol to Shantung
2 mech_infantrys moved from Morocco to Tunisia
1 bomber moved from Normandy Bordeaux to Tunisia
4 bombers moved from Normandy Bordeaux to Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
French take France from Germans
French take French Equatorial Africa from British
French take Normandy Bordeaux from AmericansCombat - Americans
Battle in Shantung
Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
Americans attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 bomber
Americans roll dice for 1 bomber and 2 mech_infantrys in Tunisia, round 2 : 1/3 hits
Italians roll dice for 1 bomber in Tunisia, round 2 : 0/1 hits
1 bomber owned by the Germans lost in Tunisia
Americans win, taking Tunisia from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 1/4 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 4,8,6 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
3 bombers moved from Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from Morocco to Algeria
1 bomber moved from Tunisia to Algeria
3 mech_infantrys moved from Korea to Manchuria
1 fighter moved from Shantung to Manchuria
1 fighter moved from Shantung to Jehol
1 fighter moved from Shantung to Guam
1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 5 submarines and 2 transports moved from 26 Sea Zone to 10 Sea Zone
4 bombers moved from Western United States to Normandy BordeauxPlace Units - Americans
3 infantry placed in Korea
2 fighters and 1 tactical_bomber placed in Eastern United States
3 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,1,3,4,4,5,1,3,1,5,2,2,3,6,4,1,3,2,5,1
Americans collect 52 PUs (3 lost to blockades); end with 56 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shantung : 1 infantry
Korea : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 infantry
Jehol : 1 fighter and 3 mech_infantrys
Manchuria : 1 fighter and 3 mech_infantrys
Anhwe : 1 fighter and 1 tactical_bomber
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 5 submarines and 2 transports
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Normandy Bordeaux : 8 bombers, 1 fighter and 1 tactical_bomber
Algeria : 1 bomber and 2 infantry
France : 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Tunisia : 2 mech_infantrys
Brazil : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 30 / 49
Russians : 44 / 59
Japanese : 44 / 52
Americans : 55 / 81
Chinese : 18 / 19
British : 25 / 31
UK_Pacific : 0 / 0
Italians : 19 / 33
ANZAC : 14 / 23
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Chahar to Jehol
1 fighter and 5 infantry moved from Anhwe to Kiangsi
6 infantry moved from Kweichow to AnhwePlace Units - Chinese
1 infantry placed in Manchuria
5 infantry placed in KiangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
Chinese collect 23 PUs; end with 24 PUs totalTerritory Summary for Chinese :
Kiangsu : 1 infantry
Kiangsi : 1 fighter and 10 infantry
Jehol : 1 infantry
Manchuria : 1 infantry
Yunnan : 2 infantry
Hunan : 2 infantry
Anhwe : 6 infantry
Burma : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 30 / 49
Russians : 44 / 59
Japanese : 39 / 52
Americans : 55 / 81
Chinese : 23 / 24
British : 25 / 31
UK_Pacific : 0 / 0
Italians : 19 / 33
ANZAC : 14 / 23
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
here come the french!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 artillery and 1 bomber moved from Northwest Persia to PersiaCombat - British
Battle in Holland Belgium
British attack with 4 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 2 infantry
British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Persia
British attack with 1 artillery and 1 bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 bomber in Persia, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 bomber moved from Persia to Northwest Persia
1 mech_infantry moved from Nigeria to Belgian Congo
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Ethiopia to Tanganyika Territory
1 mech_infantry moved from Italian Somaliland to Tanganyika Territory
1 mech_infantry moved from Kenya to Tanganyika Territory
2 mech_infantrys moved from Tanganyika Territory to Union of South Africa
2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
4 fighters and 2 tactical_bombers moved from Holland Belgium to France
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 fighter and 1 submarine placed in 110 Sea Zone
5 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 5 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Tanganyika Territory : 4 mech_infantrys
French Equatorial Africa : 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 5 infantry
France : 2 aaGuns, 1 artillery, 4 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Northwest Persia : 1 flag, 1 armour, 1 artillery, 1 bomber and 1 infantry
Persia : 1 flag, 1 artillery
110 Sea Zone : 2 destroyers, 1 fighter, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 27 / 49
Russians : 44 / 59
Japanese : 37 / 52
Americans : 55 / 81
Chinese : 23 / 24
British : 30 / 30
UK_Pacific : 0 / 0
Italians : 19 / 33
ANZAC : 14 / 23
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Novgorod
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Belgian Congo
1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Slovakia Hungary to Poland
1 fighter moved from Northern Italy to Poland
1 fighter moved from Northern Italy to Holland Belgium
1 fighter moved from Northern Italy to Poland -
would you like to intercept in novgorod?
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lets bring down this flying spaghetti monster.
send up all the fighters.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Novgorod
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Belgian Congo
1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Slovakia Hungary to Poland
1 fighter moved from Northern Italy to Poland
1 fighter moved from Northern Italy to Holland Belgium
1 fighter moved from Northern Italy to PolandCombat - Italians
Air Battle in Novgorod
Italians attacks with 1 units heading to Novgorod
Russians launches 2 interceptors out of Novgorod
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Novgorod causes 3 damage total.
Battle in Poland
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians win, taking Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Equatorial Africa
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians win, taking French Equatorial Africa from French with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Belgian Congo
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Belgian Congo from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Cleaning up after air battlesNon Combat Move - Italians
1 bomber moved from Novgorod to Germany
1 fighter moved from Holland Belgium to Germany
2 fighters moved from Poland to Germany
1 infantry moved from Southern France to Northern Italy
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Slovakia Hungary to Germany
2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Western Germany to Northern Italy
1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea ZonePlace Units - Italians
1 airfield placed in British Somaliland
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
although i am still going to lose, this is turning into a very interesting and fun match. i guess it’s always the most engaging for me when i’m trying to come from behind.





