@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
scramble order please
scramble three in 110!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern France to Normandy Bordeaux
2 fighters moved from Southern France to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 bomber moved from Cyprus to Trans-Jordan
1 infantry moved from Southern Italy to 95 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
2 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer and 2 fighters; Americans defend with 1 fighter and 2 transports
Italians roll dice for 3 fighters in 110 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer, 3 fighters and 2 transports in 110 Sea Zone, round 2 : 2/4 hits
1 fighter owned by the Americans , 2 fighters owned by the Italians and 1 destroyer owned by the British lost in 110 Sea Zone
retreated to 110 Sea Zone
Americans win with 2 fighters and 2 transports remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 2 fighters
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 3 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 2/2 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits
1 armour owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery and 3 infantry
Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 2/3 hits
British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/4 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
1 bomber owned by the Italians retreated
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Caucasus
1 armour moved from Ukraine to Caucasus
1 infantry moved from Romania to Bessarabia
1 fighter moved from 110 Sea Zone to France
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for Italians :
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
France : 1 fighter
Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Bessarabia : 1 infantry
Caucasus : 1 armour, 1 bomber and 1 infantry
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flag, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 62 / 94
Russians : 4 / 0
Japanese : 21 / 31
Americans : 58 / 85
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 23 / 28
Italians : 15 / 20
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Non Combat Move - ANZAC
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 armour, 1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Queensland to Philippines
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 artillery and 1 bomber placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 armour, 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry
French Indo China : 2 artilleries and 2 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 cruiser, 4 destroyers, 1 fighter, 1 submarine and 3 transports
54 Sea Zone : 1 submarine
Egypt : 2 infantry
Production/PUs Summary :
Germans : 62 / 94
Russians : 4 / 0
Japanese : 21 / 31
Americans : 58 / 85
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 23 / 28
Italians : 15 / 20
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 62 / 94
Russians : 4 / 0
Japanese : 21 / 31
Americans : 58 / 85
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 23 / 28
Italians : 15 / 20
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 factory_minor, 3 fighters, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries, 2 infantry and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
3 armour and 1 fighter moved from Volgograd to Northwest Persia
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to 110 Sea Zone
1 armour moved from Western Germany to Holland Belgium
Scramble orders.
scramble all available fighters in 110!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 factory_minor, 3 fighters, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries, 2 infantry and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
3 armour and 1 fighter moved from Volgograd to Northwest Persia
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to 110 Sea Zone
1 armour moved from Western Germany to Holland Belgium
Combat - Germans
Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Northwest Persia
Germans attack with 3 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 4/10 hits
British roll dice for 5 infantry in Northwest Persia, round 2 : 4/5 hits
4 infantry owned by the British , 2 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Northwest Persia
Germans roll dice for 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 2/6 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 5 infantry
Battle in 110 Sea Zone
Germans attack with 2 bombers
British defend with 2 fighters; Americans defend with 2 transports
Germans roll dice for 2 bombers in 110 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 fighters and 2 transports in 110 Sea Zone, round 2 : 1/2 hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
Germans roll dice for 1 bomber in 110 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 fighter and 2 transports in 110 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
Americans win with 2 transports remaining. Battle score for attacker is -4
Casualties for Germans: 2 bombers
Casualties for British: 2 fighters
Battle in Holland Belgium
Germans attack with 1 armour, 2 artilleries and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Holland Belgium, round 2 : 2/5 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Germans
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 armour moved from Russia to Kazakhstan
4 mech_infantrys moved from Germany to Eastern Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
Place Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
3 fighters placed in Western Germany
1 factory_minor placed in Caucasus
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Germany
Germans undo move 6.
2 mech_infantrys placed in Russia
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag, 1 armour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Germany : 1 factory_major
Denmark : 1 aaGun and 4 infantry
Holland Belgium : 1 armour, 2 artilleries and 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 4 mech_infantrys
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 factory_minor and 2 mech_infantrys
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag, 3 mech_infantrys
Vologda : 1 flag
Volgograd : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 tactical_bomber
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 aaGun, 3 armour and 1 factory_minor
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 destroyer and 1 submarine
Bulgaria : 1 flag
Northwest Persia : 1 flag, 3 armour
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 65 / 92
Russians : 4 / 0
Japanese : 21 / 31
Americans : 55 / 85
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 23 / 28
Italians : 15 / 20
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
2 bombers moved from Japan to French Indo China
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from Japan to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 4 fighters and 3 infantry
Chinese defend with 1 artillery and 3 infantry; Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 4 fighters and 3 infantry in Manchuria, round 2 : 4/7 hits
Chinese roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Manchuria, round 2 : 3/6 hits
2 infantry owned by the Japanese , 3 infantry owned by the Chinese , 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 3 fighters and 1 infantry in Manchuria, round 3 : 1/4 hits
Chinese roll dice for 1 artillery and 1 mech_infantry in Manchuria, round 3 : 1/2 hits
1 mech_infantry owned by the Americans and 1 fighter owned by the Japanese lost in Manchuria
Japanese roll dice for 2 fighters and 1 infantry in Manchuria, round 4 : 1/3 hits
Chinese roll dice for 1 artillery in Manchuria, round 4 : 1/1 hits
1 artillery owned by the Chinese and 1 fighter owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -16
Casualties for Japanese: 3 fighters and 2 infantry
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in French Indo China
Japanese attack with 1 artillery, 2 bombers and 3 infantry
ANZAC defend with 2 artilleries and 2 infantry; British defend with 1 aaGun; UK_Pacific defend with 1 factory_minor
AA fire in French Indo China : 0/2 hits
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in French Indo China, round 2 : 2/6 hits
UK_Pacific roll dice for 1 aaGun, 2 artilleries and 2 infantry in French Indo China, round 2 : 0/4 hits
1 infantry owned by the ANZAC and 1 aaGun owned by the British lost in French Indo China
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in French Indo China, round 3 : 2/6 hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in French Indo China, round 3 : 3/3 hits
1 infantry owned by the ANZAC , 3 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in French Indo China
Japanese roll dice for 1 artillery and 2 bombers in French Indo China, round 4 : 2/3 hits
UK_Pacific roll dice for 1 artillery in French Indo China, round 4 : 0/1 hits
1 artillery owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 3 infantry
Casualties for ANZAC: 2 artilleries and 2 infantry
Casualties for British: 1 aaGun
Non Combat Move - Japanese
2 bombers moved from French Indo China to Hainan
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
Place Units - Japanese
1 fighter and 2 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 27 PUs; end with 27 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Manchuria : 1 flag, 1 infantry
Hainan : 2 bombers
Wake Island : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery and 1 factory_minor
36 Sea Zone : 2 transports
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
19 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
Novosibirsk : 1 flag
Production/PUs Summary :
Germans : 65 / 92
Russians : 3 / 0
Japanese : 27 / 27
Americans : 55 / 85
Chinese : 20 / 29
British : 34 / 34
UK_Pacific : 21 / 28
Italians : 15 / 20
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
3 destroyers moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
retreated to 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 36 Sea Zone
Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 4 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 bomber and 3 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to Americans
EDIT: Removing units owned by Americans from Ethiopia: 1 mech_infantry
EDIT: Adding units owned by Americans to Italian Somaliland: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 92 Sea Zone to United Kingdom
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 bomber and 1 fighter moved from Queensland to Philippines
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 16 Sea Zone to Midway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
Place Units - Americans
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber, 1 infantry and 1 mech_infantry placed in Western United States
1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Territory Summary for Americans :
Borneo : 2 infantry
Queensland : 1 artillery and 1 infantry
Philippines : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 2 infantry
Guam : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 fighter
36 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 transport
26 Sea Zone : 1 flag, 1 destroyer and 2 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Trans-Jordan : 1 armour and 1 mech_infantry
Gibraltar : 1 aaGun, 1 artillery, 1 fighter and 2 infantry
Egypt : 2 infantry
United Kingdom : 2 bombers and 1 fighter
Morocco : 1 artillery and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Tunisia : 1 flag
Italian Somaliland : 1 flag, 1 mech_infantry
92 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 3 transports
110 Sea Zone : 3 destroyers and 2 transports
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 65 / 92
Russians : 3 / 0
Japanese : 27 / 27
Americans : 57 / 83
Chinese : 20 / 29
British : 34 / 34
UK_Pacific : 21 / 28
Italians : 13 / 20
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
1 fighter moved from Anhwe to Manchuria
Combat - Chinese
Battle in Manchuria
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Manchuria to Shantung
2 artilleries moved from Kiangsu to Kiangsi
2 artilleries moved from Kiangsu to Shantung
Place Units - Chinese
1 artillery and 2 infantry placed in Jehol
1 artillery and 2 infantry placed in Kiangsi
3 infantry placed in Manchuria
Turn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Shantung : 2 artilleries, 1 fighter and 1 infantry
Kwangsi : 1 airfield
Kiangsu : 1 infantry
Kiangsi : 3 artilleries and 2 infantry
Jehol : 1 artillery and 2 infantry
Manchuria : 4 infantry
Shensi : 1 artillery and 2 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 65 / 92
Russians : 3 / 0
Japanese : 24 / 27
Americans : 57 / 83
Chinese : 23 / 29
British : 34 / 34
UK_Pacific : 21 / 28
Italians : 13 / 20
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Persia to 98 Sea Zone
1 artillery and 1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Turkmenistan from Germans
1 tactical_bomber moved from Persia to Kazakhstan
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Northwest Persia
British attack with 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour
British roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/8 hits
Germans roll dice for 3 armour in Northwest Persia, round 2 : 1/3 hits
1 infantry owned by the British and 3 armour owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits
Germans roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
1 tactical_bomber moved from Kazakhstan to Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 artillery moved from Eastern Persia to Persia
1 tactical_bomber moved from Northwest Persia to Persia
2 fighters moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 bomber and 1 fighter moved from 98 Sea Zone to Egypt
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangtung to Kwangsi
2 infantry moved from Siam to Shan State
Place Units - British
1 armour and 2 infantry placed in Persia
3 infantry placed in Egypt
1 fighter placed in United Kingdom
1 infantry placed in Quebec
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 armour, 1 fighter and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 3 mech_infantrys
Territory Summary for British, UK_Pacific :
Kwangsi : 1 artillery and 1 infantry
Siam : 1 flag
Yunnan : 2 infantry
Shan State : 2 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 aaGun, 1 harbour and 2 infantry
Kazakhstan : 1 flag, 1 armour and 1 mech_infantry
Celebes : 1 flag
39 Sea Zone : 2 transports
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery, 2 infantry and 1 mech_infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 18 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Turkmenistan : 1 flag, 1 infantry
80 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 flag, 1 artillery and 1 infantry
Eastern Persia : 1 flag, 1 armour and 4 mech_infantrys
Northwest Persia : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Persia : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 2 fighters, 3 infantry and 2 tactical_bombers
Production/PUs Summary :
Germans : 64 / 92
Russians : 3 / 0
Japanese : 24 / 27
Americans : 57 / 83
Chinese : 23 / 29
British : 35 / 35
UK_Pacific : 21 / 23
Italians : 13 / 20
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 1 bomber and 1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from France to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Gibraltar Scramble orders please
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour, 1 bomber and 1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from France to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Kazakhstan
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/3 hits
British roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
1 mech_infantry owned by the British lost in Kazakhstan
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Kazakhstan, round 3 : 3/3 hits
British roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits
1 armour owned by the British lost in Kazakhstan
Italians win, taking Kazakhstan from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Americans lost in 92 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
2 fighters moved from 92 Sea Zone to Southern France
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Kazakhstan to Southern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for Italians :
Kazakhstan : 1 flag, 1 armour and 1 infantry
Cyprus : 1 flag
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Ukraine : 1 infantry
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 flag
92 Sea Zone : 1 destroyer
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 64 / 92
Russians : 3 / 0
Japanese : 24 / 27
Americans : 57 / 83
Chinese : 23 / 29
British : 34 / 35
UK_Pacific : 21 / 23
Italians : 14 / 21
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 armour, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 armour, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Philippines to Hainan
1 fighter moved from Philippines to Hainan
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to French Indo China
1 bomber moved from Philippines to 20 Sea Zone
Combat - ANZAC
Battle in French Indo China
ANZAC attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 factory_minor
ANZAC roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in French Indo China, round 2 : 1/5 hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in 20 Sea Zone
ANZAC attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 bomber and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
ANZAC win, taking 20 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hainan
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 bombers
ANZAC roll dice for 1 cruiser in Hainan, round 2 : 1/1 hits
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Hainan, round 2 : 3/4 hits
Japanese roll dice for 2 bombers in Hainan, round 2 : 0/2 hits
2 bombers owned by the Japanese lost in Hainan
ANZAC win, taking Hainan from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 2 bombers
Non Combat Move - ANZAC
2 fighters moved from Hainan to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 fighter moved from 20 Sea Zone to Philippines
1 bomber moved from 20 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 bomber and 1 fighter moved from Queensland to Philippines
1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 fighter placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for ANZAC :
Kwangsi : 3 fighters
Hainan : 1 flag, 1 artillery and 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 2 bombers and 2 fighters
French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 flag
36 Sea Zone : 1 cruiser and 3 transports
35 Sea Zone : 1 flag, 3 destroyers and 1 submarine
20 Sea Zone : 1 flag, 1 destroyer and 1 submarine
54 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 64 / 92
Russians : 3 / 0
Japanese : 22 / 27
Americans : 57 / 83
Chinese : 23 / 29
British : 34 / 35
UK_Pacific : 21 / 23
Italians : 14 / 21
ANZAC : 20 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 64 / 92
Russians : 3 / 0
Japanese : 22 / 27
Americans : 57 / 83
Chinese : 23 / 29
British : 34 / 35
UK_Pacific : 21 / 23
Italians : 14 / 21
ANZAC : 20 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
2 artilleries moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
3 armour, 1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
3 armour moved from Caucasus to Northwest Persia
1 destroyer and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone