dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Fischer Variant A&A alpha III Sensoy Battle
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from Western Australia to Sumatra
1 fighter moved from South Australia to Western Australia
1 fighter moved from New South Wales to Western Australia
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 46 Sea Zone to 42 Sea Zone
1 infantry moved from Egypt to AlexandriaNon Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
german turn attached. the french just frolicked about.
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scramble?
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All of em. Battle of the Brits.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 5 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Finland to Karelia
2 armour moved from Finland to Karelia
3 submarines moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 infantry moved from France to Normandy Bordeaux
6 infantry moved from France to Holland Belgium
1 armour moved from Southern France to Greater Southern Germany
1 tactical_bomber moved from Northern Italy to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Poland to Eastern Poland
5 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
1 fighter moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from France to Germany
1 artillery moved from Finland to Karelia
4 infantry moved from Germany to Poland
1 tactical_bomber moved from Southern Italy to Trans-JordanCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Karelia
Germans attack with 2 armour, 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 5 infantry in Karelia, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries, 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 0/6 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 2/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 2/2 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 3 submarines and 3 tactical_bombers
British defend with 2 battleships, 2 fighters and 2 transports
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 battleships owned by the British
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits
British roll dice for 2 fighters in 110 Sea Zone, round 2 : 1/2 hits
British roll dice for 2 battleships and 2 transports in 110 Sea Zone, round 2 : 2/2 hits
2 fighters owned by the British , 1 battleship owned by the British , 1 fighter owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British lost in 110 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 : 2/6 hits
2 transports owned by the British lost in 110 Sea Zone
Germans win with 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Germans: 1 fighter and 2 submarines
Casualties for British: 2 battleships, 2 fighters and 2 transportsNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Finland
1 tactical_bomber moved from 110 Sea Zone to Finland
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Normandy BordeauxPlace Units - Germans
1 destroyer and 3 submarines placed in 113 Sea Zone
3 armour, 2 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
2 infantry moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Evenkiyskiy to Vologda
1 mech_infantry moved from Urals to Archangel
1 infantry moved from Vyborg to Novgorod
2 infantry moved from Archangel to Novgorod
1 artillery moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
6 infantry moved from Smolensk to Belarus
1 armour moved from Smolensk to Novgorod
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Yakut S.S.R. to VologdaCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/4 hits
Germans roll dice for 2 artilleries in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/4 hits
Germans roll dice for 2 artilleries in Western Ukraine, round 4 : 0/2 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 5 : 0/4 hits
Germans roll dice for 1 artillery in Western Ukraine, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 6 : 2/3 hits
Germans roll dice for 1 artillery in Western Ukraine, round 6 : 0/1 hits
1 artillery owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Novgorod
1 tactical_bomber moved from Western Ukraine to Novgorod
3 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Bryansk
1 armour moved from Volgograd to Ukraine
3 infantry moved from Rostov to Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Caucasus to Rostov
1 aaGun moved from Rostov to Ukraine
4 infantry moved from Volgograd to Rostov
1 aaGun moved from Yenisey to Yakut S.S.R.
1 aaGun moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
scramble?
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none
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 3 armour and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Siam to Shan State
1 bomber moved from Siam to Shan State
1 tactical_bomber moved from Siam to Shan State
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 destroyers moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 2 Sea Zone to 7 Sea Zone
1 battleship moved from 2 Sea Zone to 7 Sea Zone
1 destroyer moved from 2 Sea Zone to 7 Sea Zone
1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 fighter moved from Marshall Islands to 26 Sea Zone
1 fighter moved from Marianas to 26 Sea Zone
4 infantry moved from Chahar to Suiyuyan
2 artilleries moved from Jehol to Chahar
2 infantry moved from Anhwe to Hopei
2 artilleries moved from Anhwe to Hopei
1 bomber moved from Kiangsu to Suiyuyan
1 infantry moved from Kiangsi to Hunan
2 infantry moved from Kwangsi to Kwangtung
2 fighters moved from Kwangsi to Hunan
3 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Manchuria
2 fighters moved from Kiangsu to ManchuriaCombat - Japanese
Battle in Hunan
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hunan
retreated to Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Hopei, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 4 infantry in Suiyuyan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 infantry and 3 tactical_bombers
French defend with ; British defend with 1 harbour and 1 infantry
Japanese roll dice for 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/7 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the ANZAC , 1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in Shan State
Japanese attack with 1 bomber, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Java, round 2 : 0/3 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Java, round 3 : 1/3 hits
ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 infantry and 1 tactical_bomber in Java, round 4 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
1 tactical_bomber owned by the Japanese retreated
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield, 3 fighters and 1 harbour
Japanese roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 1/5 hits
Americans roll dice for 3 fighters in Hawaiian Islands, round 2 : 1/3 hits
2 fighters owned by the Americans and 1 infantry owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 0/4 hits
Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hawaiian Islands, round 4 : 1/3 hits
Americans roll dice for 1 fighter in Hawaiian Islands, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Americans: 3 fightersNon Combat Move - Japanese
1 bomber, 2 fighters and 3 tactical_bombers could not land in Kwangtung and were removed
1 fighter could not land in Hawaiian Islands and was removed
1 bomber moved from Shan State to Kwangtung
2 fighters moved from Hunan to Kwangtung
1 tactical_bomber moved from Shan State to Hainan
1 tactical_bomber moved from Java to 42 Sea Zone
1 bomber moved from Suiyuyan to ChaharPlace Units - Japanese
2 submarines placed in 6 Sea Zone
3 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to WarResearch Technology - Americans
Americans spend 5 on tech rolls
Americans roll 5 and gets 0 hits
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 84 Sea Zone
2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to 26 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Italians defend with 1 battleship, 1 destroyer, 1 submarine and 2 transports
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 : 0/4 hits
Italians roll dice for 1 battleship, 1 destroyer and 2 transports in 92 Sea Zone, round 2 : 1/2 hits
2 submarines owned by the Americans lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 1/4 hits
Italians roll dice for 1 battleship, 1 destroyer and 2 transports in 92 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 4 : 1/3 hits
Italians roll dice for 1 battleship, 1 destroyer and 2 transports in 92 Sea Zone, round 4 : 1/2 hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans roll dice for 1 cruiser and 1 tactical_bomber in 92 Sea Zone, round 5 : 1/2 hits
Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 5 : 1/1 hits
1 battleship owned by the Italians and 1 tactical_bomber owned by the Americans lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Italians: 1 battleship, 1 destroyer, 1 submarine and 2 transports
Casualties for Americans: 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 26 Sea Zone, round 2 : 5/6 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 26 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
1 fighter owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 26 Sea Zone, round 3 : 4/5 hits
Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 26 Sea Zone, round 3 : 2/2 hits
2 transports owned by the Japanese , 1 destroyer owned by the Americans , 1 cruiser owned by the Americans , 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier and 1 fighter remaining. Battle score for attacker is 48
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 1 cruiser, 1 destroyer and 1 fighterNon Combat Move - Americans
1 fighter moved from 26 Sea Zone to Wake Island
1 bomber moved from 26 Sea Zone to Wake Island
1 fighter moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Americans collect 3 PUs from War Bonds; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Burma
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to KansuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
1 infantry placed in Hunan
1 artillery and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Research Technology - British
British spend 4 on tech rolls
UK_Pacific spend 1 on tech rolls
British roll 3 and gets 0 hits
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Iraq: 1 armour and 2 infantry
EDIT: Removing units owned by UK_Pacific from Persia: 1 armour and 2 infantry
EDIT: Turning off Edit Mode
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 destroyers moved from 41 Sea Zone to 39 Sea Zone
2 cruisers moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from India to Burma
1 armour moved from India to Burma
2 fighters moved from India to Iraq
1 battleship, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 118 Sea Zone
1 destroyer moved from 118 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Iceland to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 carrier moved from 87 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 tactical_bomber; Italians defend with 2 infantry
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 4/5 hits
Italians roll dice for 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits
1 infantry owned by the British , 1 tactical_bomber owned by the Germans and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 1 armour, 2 fighters and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 2 fighters and 2 infantry in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 2 fighters and 2 infantry in Iraq, round 3 : 2/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in 110 Sea Zone
British attack with 2 bombers, 1 destroyer and 1 tactical_bomber
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/4 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from 48 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 54 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
2 bombers moved from 110 Sea Zone to United Kingdom
2 fighters moved from Iraq to Persia
1 fighter moved from Trans-Jordan to Eastern Persia
1 tactical_bomber moved from Trans-Jordan to Eastern Persia
1 infantry moved from 39 Sea Zone to India
1 aaGun moved from India to BurmaPlace Units - British
2 fighters and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,1
British collect 29 PUs (1 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 bomber and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 1 bomber and 1 fighter -
There is a french soldier in Kwangchung. I don’t know how it got there. edit it out please. it’s a spy.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 armour moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Tobruk to Alexandria
1 fighter moved from Tobruk to 92 Sea Zone
1 fighter moved from Tobruk to Southern Italy
4 infantry moved from Bulgaria to Romania
1 armour moved from Bulgaria to Bessarabia
1 artillery moved from Bulgaria to Romania
1 artillery moved from Northern Italy to Greater Southern Germany
2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 2 infantry in Alexandria, round 2 : 2/4 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 cruiser
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Americans lost in 92 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by French from Kwangtung: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 92 Sea Zone to Morocco
1 bomber moved from Alexandria to Sicily
1 aaGun moved from Bulgaria to RomaniaPlace Units - Italians
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Research Technology - ANZAC
ANZAC spend 5 on tech rolls
ANZAC roll 4 and gets 0 hits
ANZAC removing all Technology Tokens after unsuccessful research.Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Western Australia to SumatraNon Combat Move - ANZAC
2 aaGuns moved from Western Australia to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,4,5,5,5,1,5,3,6,5,6
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from French Indo China to Siam
French take Siam from Japanese
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from Syria to Trans-Jordan
1 cruiser moved from 70 Sea Zone to 83 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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scramble?
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scramble none
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
3 submarines moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
5 infantry moved from Karelia to Novgorod
2 armour moved from Karelia to Novgorod
1 artillery moved from Karelia to Novgorod
1 fighter moved from Finland to Novgorod
1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Baltic States to Novgorod
6 infantry moved from Baltic States to Novgorod
2 artilleries moved from Baltic States to Novgorod
3 armour moved from Baltic States to Novgorod
4 infantry moved from Poland to Baltic States
4 armour moved from Germany to Baltic States
7 infantry moved from Eastern Poland to Western Ukraine
2 artilleries moved from Eastern Poland to Western Ukraine
5 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 armour moved from Greater Southern Germany to Poland
1 bomber moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
1 tactical_bomber moved from Western Germany to Novgorod
1 tactical_bomber moved from Bessarabia to Novgorod
2 infantry moved from Western Germany to Greater Southern Germany
3 infantry moved from Holland Belgium to Western GermanyCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 3 submarines and 1 transport
Russians defend with 1 submarine
Germans roll dice for 3 submarines in 115 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer, 3 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Germans attack with 2 artilleries and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 7 infantry in Western Ukraine, round 2 : 0/9 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 2 artilleries and 7 infantry in Western Ukraine, round 3 : 1/9 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 5 armour, 4 artilleries, 1 bomber, 3 fighters, 12 infantry and 3 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 15 infantry and 1 tactical_bomber
AA fire in Novgorod : 0/3 hits
Germans roll dice for 5 armour, 4 artilleries, 1 bomber, 3 fighters, 12 infantry and 3 tactical_bombers in Novgorod, round 2 : 9/28 hits
Russians roll dice for 1 aaGun, 1 armour, 1 artillery, 1 fighter, 15 infantry and 1 tactical_bomber in Novgorod, round 2 : 7/19 hits
8 infantry owned by the Russians , 7 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 5 armour, 4 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 tactical_bombers in Novgorod, round 3 : 13/21 hits
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 3 : 5/11 hits
7 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 armour owned by the Russians , 5 infantry owned by the Germans , 1 artillery owned by the Russians and 1 fighter owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 5 armour, 4 artilleries, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 45
Casualties for Germans: 12 infantry
Casualties for Russians: 1 aaGun, 1 armour, 1 artillery, 1 fighter, 15 infantry and 1 tactical_bomberNon Combat Move - Germans
1 fighter moved from Novgorod to Bessarabia
1 tactical_bomber moved from Novgorod to Poland
1 tactical_bomber moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 bomber moved from Novgorod to Poland
1 fighter moved from Novgorod to Finland
1 fighter moved from Novgorod to Baltic StatesPlace Units - Germans
3 armour, 1 bomber, 1 fighter and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Buryatia to Amur
1 artillery moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
4 infantry moved from Belarus to Smolensk
1 infantry moved from Archangel to Smolensk
6 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 armour moved from Ukraine to Western Ukraine
1 fighter moved from Vologda to Western Ukraine
5 infantry moved from Russia to Bryansk
1 mech_infantry moved from Archangel to Bryansk
1 mech_infantry moved from Vologda to Bryansk
5 infantry moved from Rostov to Ukraine
3 infantry moved from Volgograd to Rostov
2 infantry moved from Eastern Persia to West India
1 infantry moved from Northwest Persia to Iraq
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Western Ukraine
Russians attack with 1 armour, 1 fighter and 7 infantry
Germans defend with 2 artilleries and 6 infantry
Russians roll dice for 1 armour, 1 fighter and 7 infantry in Western Ukraine, round 2 : 2/9 hits
Germans roll dice for 2 artilleries and 6 infantry in Western Ukraine, round 2 : 2/8 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 armour, 1 fighter and 5 infantry in Western Ukraine, round 3 : 1/7 hits
Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 3 : 5/6 hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 armour and 1 fighter in Western Ukraine, round 4 : 1/2 hits
Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 4 : 2/5 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Western Ukraine
Germans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -25
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour, 1 fighter and 7 infantryNon Combat Move - Russians
1 aaGun moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
1 armour and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs





