• TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 cruiser moved from 98 Sea Zone to 95 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 armour moved from Tunisia to Morocco
                1 artillery moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Greece to Turkey
                      Italians take Turkey from British

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship and 1 transport
                    French defend with 1 cruiser
                        Italians roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 cruiser in 92 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the French lost in 92 Sea Zone
                    Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in Morocco
                    Italians attack with 1 armour and 2 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour and 2 infantry in Morocco, round 2 :  2/3 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  0/2 hits
                        2 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Tunisia to Morocco
                1 artillery moved from Tunisia to Algeria
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 cruiser and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • oops!

    Anzac
    DiceRolling 1d6:
    (5)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser moved from 62 Sea Zone to 33 Sea Zone
                2 fighters moved from Western Australia to New South Wales
                2 infantry moved from Karelia to Novgorod

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • French
    DiceRolling 1d6:
    (2)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 70 Sea Zone to 83 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • Belarus
    DiceRolling 1d6:
    (6)  
    E. Poland
    DiceRolling 2d6:
    (3, 4)  
    Bassarabia
    DiceRolling 11d6:
    (1, 1, 2, 2, 2, 3, 4, 4, 5, 6, 6)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Americans
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Research Technology - Germans
                    Germans roll 1 and gets 0 hits

    Purchase Units - Germans
                Germans buy 1 armour, 1 cruiser, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 109 Sea Zone
                1 cruiser moved from 113 Sea Zone to 109 Sea Zone
                1 cruiser moved from 113 Sea Zone to 109 Sea Zone
                3 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                2 submarines moved from 113 Sea Zone to 109 Sea Zone
                2 armour moved from Yugoslavia to Bessarabia
                1 armour moved from Yugoslavia to Eastern Poland
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                3 bombers moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
                1 infantry moved from Poland to Eastern Poland
                5 armour moved from Germany to Eastern Poland
                3 armour moved from Baltic States to Eastern Poland
                8 infantry moved from Romania to Bessarabia
                2 artilleries moved from Romania to Bessarabia
                1 artillery moved from Baltic States to Belarus
                2 infantry moved from Baltic States to Belarus
                1 artillery moved from Baltic States to Eastern Poland
                10 infantry moved from Baltic States to Eastern Poland
                2 artilleries moved from Holland Belgium to Western Germany

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 9 armour, 1 artillery, 13 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 9 armour, 1 artillery, 13 infantry and 1 mech_infantry in Eastern Poland, round 2 :  7/24 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 9 armour, 1 artillery, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 armour, 2 artilleries and 8 infantry
                    Russians defend with 1 artillery, 6 infantry and 1 tactical_bomber
                        Germans roll dice for 2 armour, 2 artilleries and 8 infantry in Bessarabia, round 2 :  3/12 hits
                        Russians roll dice for 1 artillery, 6 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/8 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 armour, 2 artilleries and 6 infantry in Bessarabia, round 3 :  1/10 hits
                        Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 :  0/5 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 2 armour, 2 artilleries and 6 infantry in Bessarabia, round 4 :  2/10 hits
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bessarabia, round 4 :  1/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 armour, 2 artilleries and 5 infantry in Bessarabia, round 5 :  0/9 hits
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Bessarabia, round 5 :  1/2 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Bessarabia, round 6 :  2/8 hits
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Bessarabia, round 6 :  1/2 hits
                        1 tactical_bomber owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 artillery, 6 infantry and 1 tactical_bomber
                Battle in 112 Sea Zone
                    Germans attack with 3 bombers and 1 destroyer
                    British defend with 2 submarines
                        British roll dice for 2 submarines in 112 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 3 bombers and 1 destroyer in 112 Sea Zone, round 2 :  3/4 hits
                        2 submarines owned by the British lost in 112 Sea Zone
                    Germans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for British: 2 submarines
                Battle in 109 Sea Zone
                    Germans attack with 1 battleship, 2 cruisers, 1 destroyer, 5 submarines and 1 tactical_bomber
                    British defend with 1 destroyer and 2 submarines
                        Germans roll dice for 5 submarines in 109 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 tactical_bomber in 109 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        2 submarines owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from British with 1 battleship, 2 cruisers, 1 destroyer, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 1 destroyer and 2 submarines

    Non Combat Move - Germans
                2 infantry moved from 113 Sea Zone to Norway
                3 bombers moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
                5 aaGuns moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                1 cruiser placed in 113 Sea Zone
                1 armour and 1 mech_infantry placed in Germany
                3 fighters placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Belarus: 1 infantry
                EDIT: Adding units owned by Japanese to Bessarabia: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs


  • Bassarabia
    DiceRolling 1d6:
    (6)

    bassarabia had 12 dead not eleven. sorry. I’m rolling one more die.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Americans
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Research Technology - Germans
                    Germans roll 1 and gets 0 hits

    Purchase Units - Germans
                Germans buy 1 armour, 1 cruiser, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 109 Sea Zone
                1 cruiser moved from 113 Sea Zone to 109 Sea Zone
                1 cruiser moved from 113 Sea Zone to 109 Sea Zone
                3 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 113 Sea Zone to 109 Sea Zone
                2 submarines moved from 113 Sea Zone to 109 Sea Zone
                2 armour moved from Yugoslavia to Bessarabia
                1 armour moved from Yugoslavia to Eastern Poland
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                2 infantry moved from Romania to Eastern Poland
                1 destroyer moved from 113 Sea Zone to 112 Sea Zone
                3 bombers moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
                1 infantry moved from Poland to Eastern Poland
                5 armour moved from Germany to Eastern Poland
                3 armour moved from Baltic States to Eastern Poland
                8 infantry moved from Romania to Bessarabia
                2 artilleries moved from Romania to Bessarabia
                1 artillery moved from Baltic States to Belarus
                2 infantry moved from Baltic States to Belarus
                1 artillery moved from Baltic States to Eastern Poland
                10 infantry moved from Baltic States to Eastern Poland
                2 artilleries moved from Holland Belgium to Western Germany

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 9 armour, 1 artillery, 13 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 9 armour, 1 artillery, 13 infantry and 1 mech_infantry in Eastern Poland, round 2 :  7/24 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 9 armour, 1 artillery, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 armour, 2 artilleries and 8 infantry
                    Russians defend with 1 artillery, 6 infantry and 1 tactical_bomber
                        Germans roll dice for 2 armour, 2 artilleries and 8 infantry in Bessarabia, round 2 :  3/12 hits
                        Russians roll dice for 1 artillery, 6 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/8 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 armour, 2 artilleries and 6 infantry in Bessarabia, round 3 :  1/10 hits
                        Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 :  0/5 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 2 armour, 2 artilleries and 6 infantry in Bessarabia, round 4 :  2/10 hits
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bessarabia, round 4 :  1/4 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 armour, 2 artilleries and 5 infantry in Bessarabia, round 5 :  0/9 hits
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Bessarabia, round 5 :  1/2 hits
                        1 infantry owned by the Germans lost in Bessarabia
                        Germans roll dice for 2 armour, 2 artilleries and 4 infantry in Bessarabia, round 6 :  2/8 hits
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Bessarabia, round 6 :  1/2 hits
                        1 tactical_bomber owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 artillery, 6 infantry and 1 tactical_bomber
                Battle in 112 Sea Zone
                    Germans attack with 3 bombers and 1 destroyer
                    British defend with 2 submarines
                        British roll dice for 2 submarines in 112 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 3 bombers and 1 destroyer in 112 Sea Zone, round 2 :  3/4 hits
                        2 submarines owned by the British lost in 112 Sea Zone
                    Germans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 12
                    Casualties for British: 2 submarines
                Battle in 109 Sea Zone
                    Germans attack with 1 battleship, 2 cruisers, 1 destroyer, 5 submarines and 1 tactical_bomber
                    British defend with 1 destroyer and 2 submarines
                        Germans roll dice for 5 submarines in 109 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 2 submarines in 109 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 tactical_bomber in 109 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 1 destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        2 submarines owned by the British and 1 destroyer owned by the British lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from British with 1 battleship, 2 cruisers, 1 destroyer, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 1 destroyer and 2 submarines

    Non Combat Move - Germans
                2 infantry moved from 113 Sea Zone to Norway
                3 bombers moved from 112 Sea Zone to Western Germany
                1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
                5 aaGuns moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany

    Place Units - Germans
                1 cruiser placed in 113 Sea Zone
                1 armour and 1 mech_infantry placed in Germany
                3 fighters placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Belarus: 1 infantry
                EDIT: Adding units owned by Japanese to Bessarabia: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Bessarabia: 1 infantry
                EDIT: Turning off Edit Mode


  • One more nip zombie. wooohooo!!!


  • DiceRolling 1d6:
    (2)


  • Belarus
    DiceRolling 4d6:
    (2, 4, 5, 6)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                9 infantry moved from Novgorod to Belarus
                5 armour moved from Novgorod to Belarus
                2 mech_infantrys moved from Novgorod to Belarus
                4 infantry moved from Russia to Bryansk
                4 infantry moved from Smolensk to Bryansk
                1 armour moved from Archangel to Bryansk
                1 artillery moved from Western Ukraine to Ukraine
                1 fighter moved from Novgorod to Ukraine
                1 fighter moved from Novgorod to Ukraine
                2 infantry moved from Olgiy to Tsagaan Olom
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 infantry moved from Buyant-Uhaa to Central Mongolia

    Combat - Russians
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in Belarus
                    Russians attack with 5 armour, 9 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry; Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 5 armour, 9 infantry and 2 mech_infantrys in Belarus, round 2 :  4/16 hits
                        Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 :  0/4 hits
                        2 infantry owned by the Germans , 1 infantry owned by the Japanese and 1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 5 armour, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer and 3 fighters
                        Russians roll dice for 1 submarine in 112 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 3 fighters in 112 Sea Zone, round 2 :  3/4 hits
                        1 submarine owned by the Russians lost in 112 Sea Zone
                    Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Belarus: 1 infantry
                EDIT: Turning off Edit Mode
                2 aaGuns moved from Archangel to Belarus
                1 infantry moved from Northwest Persia to Caucasus

    Place Units - Russians
                2 armour placed in Ukraine
                2 artilleries placed in Novgorod
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs


  • Sakha
    DiceRolling 1d6:
    (2)  
    Buryata
    DiceRolling 1d6:
    (1)  
    Suiyuyan
    DiceRolling 5d6:
    (3, 3, 4, 4, 5)  
    Yunan
    DiceRolling 6d6:
    (2, 3, 3, 5, 6, 6)  
    Kiangsi
    DiceRolling 1d6:
    (5)


  • ooops

    Japan
    DiceRolling 1d6:
    (3)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War

    Research Technology - Japanese
                    Japanese roll 4 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 3 armour and 1 battleship; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Amur to Sakha
                1 tactical_bomber moved from Manchuria to Sakha
                1 fighter moved from Manchuria to Sakha
                1 fighter moved from Manchuria to Buryatia
                1 tactical_bomber moved from Manchuria to Buryatia
                1 armour moved from Kiangsu to Kiangsi
                1 armour moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 infantry moved from Kweichow to Yunnan
                1 artillery moved from Kweichow to Yunnan
                2 bombers moved from Kwangsi to 42 Sea Zone
                1 armour moved from Kiangsu to Hunan
                5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                3 artilleries moved from Korea to Manchuria
                2 artilleries moved from Hopei to Suiyuyan
                2 infantry moved from Hopei to Suiyuyan
                1 armour moved from Kiangsu to Chahar
                5 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Hunan
                2 fighters and 2 tactical_bombers moved from Jehol to Suiyuyan
                3 infantry moved from Bessarabia to Romania
                6 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Tunisia to Libya
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Siberia
                Battle in Sakha
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sakha, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Sakha
                    Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Sakha from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Buryatia, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 fighter and 4 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Suiyuyan, round 2 :  5/8 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Suiyuyan, round 2 :  1/5 hits
                        1 fighter owned by the Chinese , 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter and 4 infantry
                Battle in Kiangsi
                    Japanese attack with 1 armour and 5 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 5 infantry in Kiangsi, round 2 :  0/6 hits
                        British roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 5 infantry in Kiangsi, round 3 :  1/6 hits
                        British roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from British with 1 armour and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 artillery and 3 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 :  7/11 hits
                        Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 :  1/5 hits
                        3 infantry owned by the British , 1 infantry owned by the Japanese , 1 artillery owned by the British and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers
                    British defend with 1 battleship, 1 cruiser and 1 transport
                        Japanese roll dice for 2 bombers in 42 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the British and 1 bomber owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 bomber in 42 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Japanese lost in 42 Sea Zone
                    British win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 bombers
                    Casualties for British: 1 cruiser
                Battle in 25 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun moved from Manchuria to Jehol
                1 mech_infantry moved from Hopei to Kansu
                1 artillery moved from Hopei to Shensi
                2 fighters moved from Suiyuyan to Kweichow
                2 tactical_bombers moved from Suiyuyan to Kweichow
                5 fighters moved from Yunnan to Kwangsi
                3 tactical_bombers moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Sakha to Korea
                1 tactical_bomber moved from Buryatia to Korea

    Place Units - Japanese
                1 battleship placed in 6 Sea Zone
                3 armour placed in Kiangsu
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Yunnan: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total


  • USA

    DiceRolling 1d6:
    (5)


  • Caroline island
    DiceRolling 3d6:
    (3, 3, 6)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 battleship, 1 carrier and 2 submarines; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 destroyers moved from 101 Sea Zone to 103 Sea Zone
                1 battleship moved from 101 Sea Zone to 103 Sea Zone
                1 submarine moved from 101 Sea Zone to 103 Sea Zone
                1 cruiser moved from 89 Sea Zone to 103 Sea Zone
                1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  1/2 hits
                        1 tactical_bomber owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 :  2/2 hits
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Caroline Islands, round 2 :  1/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  2/2 hits
                        1 fighter owned by the Americans , 2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is -13
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 fighter, 1 infantry and 1 tactical_bomber
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 infantry moved from 86 Sea Zone to Brazil
                1 bomber moved from Eastern United States to Brazil
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                2 infantry moved from 86 Sea Zone to Brazil
                1 armour moved from 86 Sea Zone to Brazil
                1 artillery moved from 86 Sea Zone to Brazil

    Place Units - Americans
                1 battleship and 1 carrier placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 artillery placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Caroline Islands: 1 infantry
                EDIT: Turning off Edit Mode


  • Chinese
    DiceRolling 1d6:
    (6)

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