• TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Research Technology - Japanese
                    Japanese roll 5 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 3 armour and 1 cruiser; Remaining resources: 6 SuicideAttackTokens; 2 PUs; 1 techTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                1 artillery moved from Yunnan to Szechwan
                3 infantry moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kweichow
                1 mech_infantry moved from Anhwe to Hopei
                3 artilleries moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Chahar to Hopei
                5 fighters moved from Kwangsi to Szechwan
                3 tactical_bombers moved from Kwangsi to Szechwan
                2 bombers moved from Kwangsi to Szechwan
                1 armour moved from French Indo China to Szechwan
                1 infantry moved from Siam to French Indo China
                1 tactical_bomber moved from 36 Sea Zone to Szechwan
                1 fighter moved from 36 Sea Zone to Szechwan
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 destroyers moved from 36 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 fighters moved from Japan to Korea
                2 fighters moved from 6 Sea Zone to Korea
                2 tactical_bombers moved from 6 Sea Zone to Korea
                8 infantry moved from Manchuria to Korea
                2 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Manchuria to Korea
                1 infantry moved from 6 Sea Zone to Korea
                2 artilleries moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                2 tactical_bombers moved from Manchuria to Korea
                1 fighter moved from Manchuria to Korea

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 3 artilleries, 2 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Hopei, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 6 fighters, 1 infantry and 4 tactical_bombers
                    Chinese defend with 9 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 6 fighters, 1 infantry and 4 tactical_bombers in Szechwan, round 2 :  9/15 hits
                        Chinese roll dice for 9 infantry in Szechwan, round 2 :  1/9 hits
                        1 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 9 infantry
                Battle in Korea
                    Japanese attack with 3 artilleries, 5 fighters, 10 infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns and 16 infantry
                        AA fire in Korea :  1/6 hits
                        1 fighter owned by the Japanese lost in Korea
                        Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 :  1/2 hits
                        Japanese roll dice for 3 artilleries, 4 fighters, 10 infantry and 4 tactical_bombers in Korea, round 2 :  7/21 hits
                        Russians roll dice for 2 aaGuns and 16 infantry in Korea, round 2 :  6/16 hits
                        6 infantry owned by the Russians , 6 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea
                        Japanese roll dice for 3 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers in Korea, round 3 :  5/15 hits
                        Russians roll dice for 10 infantry in Korea, round 3 :  2/10 hits
                        5 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 3 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Korea, round 4 :  3/13 hits
                        Russians roll dice for 5 infantry in Korea, round 4 :  1/5 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 3 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers in Korea, round 5 :  7/12 hits
                        Russians roll dice for 2 infantry in Korea, round 5 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 3 artilleries, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 fighter and 10 infantry
                    Casualties for Russians: 2 aaGuns and 16 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from Korea to Jehol
                1 fighter moved from Korea to Jehol
                1 tactical_bomber moved from Korea to Jehol
                1 tactical_bomber moved from Korea to Jehol
                1 tactical_bomber moved from Korea to Manchuria
                1 fighter moved from Korea to Manchuria
                1 tactical_bomber moved from Korea to Manchuria
                1 fighter moved from Korea to Manchuria
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                5 fighters moved from Szechwan to Kwangsi
                1 fighter moved from Szechwan to Yunnan
                1 tactical_bomber moved from Szechwan to Yunnan
                2 bombers moved from Szechwan to Kwangsi
                3 tactical_bombers moved from Szechwan to Kwangsi
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 cruiser placed in 6 Sea Zone
                3 armour placed in Kiangsu
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Hopei: 1 infantry
                EDIT: Removing units owned by Italians from Hopei: 1 infantry
                EDIT: Adding units owned by Italians to Kweichow: 1 infantry
                EDIT: Adding units owned by Italians to Szechwan: 2 infantry
                EDIT: Adding units owned by Italians to Korea: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 38 PUs total


  • DiceRolling 1d6:
    (2)


  • doh!!! I already rolled tech and bought then realised I shoulda bought something I never…so closed and reopened then realised before I bought tech!  So I’ll buy the tech again and if I hit, I’ll remove it


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover AA Radar

    Activate Technology - Americans
                Americans activating AA Radar

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing Technology AA Radar for Americans
                EDIT: Turning off Edit Mode
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from Central United States to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Non Combat Move - Americans

    Place Units - Americans
                1 infantry placed in Eastern United States
                1 carrier placed in 10 Sea Zone
                1 battleship and 1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • Chinese

    DiceRolling 1d6:
    (3)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total


  • UK

    DiceRolling 1d6:
    (6)


  • boom!


  • Oh the humanity!  :-D

    DiceRolling 1d6:
    (3)


  • National Boosts!

    Level

    DiceRolling 1d3:
    (2)

    Class

    DiceRolling 1d3:
    (3)


  • Churchill has had a breakthrough in negotiations with certain formerly neutral nations in:

    1 = South America
    2 = Africa
    3 = Middle East
    4 = Europe

    DiceRolling 1d4:
    (3)


  • Please use the attached gamesave which reflects the new political reality of the Middle East.

    Might Mussolini want to use this particular moment to wave his ceasefire flag?

    Not if Winnie gets his move in before a decision is made… Stay tuned!

    Chaos UK Turn.tsvg



  • Ethiopia
    DiceRolling 6d6:
    (1, 3, 4, 4, 4, 4)

    Yunnan
    DiceRolling 9d6:
    (1, 1, 2, 5, 5, 5, 6, 6, 6)

    Trans Jordan
    DiceRolling 3d6:
    (1, 3, 6)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 artillery, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 cruiser moved from 91 Sea Zone to 103 Sea Zone
                1 destroyer moved from 91 Sea Zone to 103 Sea Zone
                2 infantry moved from Saudi Arabia to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                8 infantry moved from Turkey to Syria
                1 tactical_bomber moved from Egypt to Syria
                1 armour moved from Egypt to Trans-Jordan
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 battleship moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 cruiser moved from 41 Sea Zone to 42 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                6 infantry moved from Burma to Yunnan
                2 fighters moved from Burma to Yunnan
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from India to Burma
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Shan State to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                2 infantry moved from Afghanistan to Kazakhstan
                1 infantry moved from Afghanistan to Kazakhstan
                1 infantry moved from Afghanistan to Kazakhstan
                1 destroyer moved from 71 Sea Zone to 58 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery moved from 76 Sea Zone to Ethiopia
                2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia

    Combat - British
                Battle in Ethiopia
                    British attack with 2 artilleries, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Ethiopia, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 :  1/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 3 :  2/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
                    British win, taking Ethiopia from Italians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in 112 Sea Zone
                    British attack with 2 submarines
                    Germans defend with 3 submarines
                    3 submarines owned by the Germans Submerged
                        British roll dice for 2 submarines in 112 Sea Zone, round 2 :  0/2 hits
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
                    Japanese defend with 1 fighter and 1 tactical_bomber; Italians defend with 3 infantry
                        British roll dice for 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/11 hits
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/5 hits
                        4 infantry owned by the British , 1 tactical_bomber owned by the Japanese and 3 infantry owned by the Italians lost in Yunnan
                        British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 3 :  2/7 hits
                        Japanese roll dice for 1 fighter in Yunnan, round 3 :  0/1 hits
                        1 fighter owned by the Japanese lost in Yunnan
                    British winBritish win with 2 submarines remaining, taking Yunnan from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for British: 4 infantry
                    Casualties for Italians: 3 infantry
                Battle in 42 Sea Zone
                    British attack with 1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 1 transport
                    Japanese defend with 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport
                        British roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 42 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 42 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the British and 1 submarine owned by the Japanese lost in 42 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 42 Sea Zone, round 3 :  2/4 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 42 Sea Zone, round 3 :  1/4 hits
                        2 destroyers owned by the Japanese and 1 destroyer owned by the British lost in 42 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 42 Sea Zone, round 4 :  1/3 hits
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 4 :  1/2 hits
                        1 cruiser owned by the Japanese and 1 destroyer owned by the British lost in 42 Sea Zone
                        British roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 5 :  1/2 hits
                        Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 5 :  0/1 hits
                        1 battleship owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese and 1 infantry owned by the Japanese lost in 42 Sea Zone
                    British win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 42
                    Casualties for Japanese: 1 battleship, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport
                    Casualties for British: 2 destroyers and 1 submarine
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 fighter and 2 infantry in Trans-Jordan, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 armour, 1 fighter and 2 infantry in Trans-Jordan, round 3 :  3/4 hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kwangtung: 1 infantry
                EDIT: Changing ownership of Kiangsi from Japanese to British
                EDIT: Adding units owned by British to Kiangsi: 1 infantry
                EDIT: Turning off Edit Mode
                2 infantry moved from 42 Sea Zone to Java
                      UK_Pacific take Java from Dutch
                1 fighter moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Syria to Egypt
                1 tactical_bomber moved from Yunnan to Burma
                2 fighters moved from Yunnan to Burma
                3 aaGuns moved from India to Burma

    Place Units - British
                1 destroyer and 2 submarines placed in 109 Sea Zone
                1 artillery placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                3 mech_infantrys placed in India
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 destroyer
                    Turning on Edit Mode
                    EDIT: Adding units owned by Chinese to Yunnan: 3 infantry
                    EDIT: Adding units owned by Chinese to Trans-Jordan: 1 infantry
                    EDIT: Turning off Edit Mode


  • Re-Roll for Yunnan (air units don’t count towards Zombie Corps):

    DiceRolling 7d6:
    (2, 4, 4, 4, 5, 5, 6)

    Next player, please edit accordingly. Cheers!


  • Russian Zombies appear as ANZAC.
    USA Zombies appear as ANZAC.
    Chinese Zombies appear as French.
    UK Zombies appear as Chinese.
    ANZAC Zombies appear as French.
    French Zombies appear as Chinese.

    OK the re-roll produced one chinese zombie will edit now.


  • Morroco
    DiceRolling 2d6:
    (3, 5)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 cruiser moved from 98 Sea Zone to 95 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 battleship moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 armour moved from Tunisia to Morocco
                1 artillery moved from Yugoslavia to Slovakia Hungary
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Greece to Turkey
                      Italians take Turkey from British

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship and 1 transport
                    French defend with 1 cruiser
                        Italians roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 cruiser in 92 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the French lost in 92 Sea Zone
                    Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in Morocco
                    Italians attack with 1 armour and 2 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour and 2 infantry in Morocco, round 2 :  2/3 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  0/2 hits
                        2 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Tunisia to Morocco
                1 artillery moved from Tunisia to Algeria
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 cruiser and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • oops!

    Anzac
    DiceRolling 1d6:
    (5)

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