• Nation-Specific:

    DiceRolling 1d40:
    (29)


  • Level I, II, or III?

    DiceRolling 1d3:
    (3)


  • Grab the knob, and crank it up to 10!!

    Class C, Class B, or Class A?

    DiceRolling 1d3:
    (2)


  • Level II: Significant national prestige

    Class B: Ceasefire powers

    ITALY now has the right to, at any point in the game, DECLARE ONE CEASEFIRE between itself and one of its enemies.

    This is due to its new-found national prestige and respect in the international community.

    The ceasefire lasts for 1d4 turns from the moment of declaration.

    HOWEVER the ceasefire CAN be nullified unilaterally by ITALY at any time before then.

    Enjoy the accolades while you can, Musso!


  • @Grendal:

    Italy
    DiceRolling 1d6:
    (6)

    Air unit wasnt accounted for….2 zombies should spawn, not 3.  Will edit if need be


  • Tunisia
    DiceRolling 1d6:
    (6)

    Greece
    DiceRolling 6d6:
    (2, 2, 5, 5, 6, 6)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Politics - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by French from Chahar: 2 infantry
                EDIT: Removing units owned by Japanese from Yugoslavia: 2 infantry
                EDIT: Removing units owned by Japanese from Southern France: 2 infantry
                EDIT: Removing units owned by Japanese from France: 2 infantry
                EDIT: Adding units owned by Japanese to Northern Italy: 6 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Yunnan: 3 infantry
                EDIT: Adding units owned by Italians to Yunnan: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Chahar: 2 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Italians
                Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                2 fighters moved from Southern Italy to Greece
                1 armour moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Trans-Jordan
                Battle in Greece
                    Italians attack with 1 armour, 2 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 2 fighters and 2 infantry in Greece, round 2 :  1/5 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  2/4 hits
                        1 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour and 2 fighters in Greece, round 3 :  3/3 hits
                        Neutral_Allies roll dice for 3 infantry in Greece, round 3 :  2/3 hits
                        2 fighters owned by the Italians and 3 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Trans-Jordan from British, taking Greece from Neutral_Allies with 1 armour remaining. Battle score for attacker is -14
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 fighters and 2 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  1/4 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 fighter and 1 harbour
                        Italians roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        British roll dice for 1 fighter in Gibraltar, round 2 :  0/1 hits
                        1 fighter owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 armour and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Italians , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 93 Sea Zone
                        Italians roll dice for 1 bomber in 93 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Italians lost in 93 Sea Zone
                    French win with 1 cruiser remaining. Battle score for attacker is -18
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 bomber, 1 destroyer and 1 submarine

    Non Combat Move - Italians
                1 battleship moved from 97 Sea Zone to 95 Sea Zone
                4 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Italian Somaliland to Ethiopia

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 transport placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Greece: 2 infantry
                EDIT: Adding units owned by Japanese to Tunisia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • ANZAC

    DiceRolling 1d6:
    (1)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to New South Wales
                1 fighter moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                2 fighters moved from New Zealand to New South Wales
                3 fighters moved from New South Wales to Western Australia

    Non Combat Move - ANZAC

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 20 PUs total


  • FRENCH

    DiceRolling 1d6:
    (1)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Combat Move - French
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 70 Sea Zone

    Combat - French
                Battle in 109 Sea Zone
                    French attack with 1 cruiser; British loiter and taunt with
                    Germans defend with 3 submarines
                    3 submarines owned by the Germans Submerged
                Battle in 92 Sea Zone
                    French attack with 1 cruiser
                    Italians defend with 1 cruiser and 1 transport
                        French roll dice for 1 cruiser in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 cruiser in 92 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Italians lost in 92 Sea Zone
                        1 transport owned by the Italians lost in 92 Sea Zone
                    French winFrench win with 1 cruiser remaining with 1 cruiser remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 cruiser and 1 transport

    Non Combat Move - French

    Turn Complete - French


  • Germany
    DiceRolling 1d6:
    (1)


  • scramble scramble scramble

    scramble brits and french.tsvg


  • @Grendal:

    Italy
    DiceRolling 1d6:
    (6)

    mussolini-smile.jpg


  • ye go on max…gunna lose, but I’ll be taking some of your planes too  :x


  • Karlia Russians roll for zombies (13)
    DiceRolling 13d6:
    (1, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 6, 6)

    Baltic Germans roll for zombies (1)
    DiceRolling 1d6:
    (1)

    E. Poland Germans roll for zombies (1)
    DiceRolling 1d6:
    (1)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 5 and gets 0 hits

    Purchase Units - Germans
                Germans buy 4 armour, 1 cruiser, 2 destroyers and 2 submarines; Remaining resources: 1 PUs; 1 techTokens;

    Combat Move - Germans
                1 fighter moved from Western Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 bomber moved from Western Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 92 Sea Zone
                1 tactical_bomber moved from Western Germany to 92 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                3 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 battleship moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Bulgaria to Romania
                3 armour, 2 artilleries and 14 infantry moved from Poland to Baltic States
                1 infantry moved from Germany to Poland
                3 armour moved from Southern France to Yugoslavia
                1 mech_infantry moved from Southern France to Yugoslavia
                5 infantry moved from Yugoslavia to Romania
                2 artilleries moved from Yugoslavia to Romania
                1 armour moved from France to Germany
                2 artilleries moved from Normandy Bordeaux to Holland Belgium
                2 infantry moved from Denmark to 113 Sea Zone
                8 infantry moved from Finland to Karelia
                1 artillery moved from Finland to Karelia

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 109 Sea Zone
                    Germans attack with 3 bombers, 4 fighters and 4 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 2 battleships, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 transport
                    2 submarines owned by the British Submerged
                        Germans roll dice for 3 bombers, 4 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 :  8/11 hits
                        British roll dice for 2 battleships, 2 cruisers, 2 destroyers, 4 fighters and 1 transport in 109 Sea Zone, round 2 :  5/10 hits
                        1 cruiser owned by the French , 1 cruiser owned by the British , 1 tactical_bomber owned by the Germans , 3 fighters owned by the British , 1 fighter owned by the French , 4 fighters owned by the Germans and 2 destroyers owned by the British lost in 109 Sea Zone
                        Germans roll dice for 3 bombers and 3 tactical_bombers in 109 Sea Zone, round 3 :  4/6 hits
                        British roll dice for 2 battleships and 1 transport in 109 Sea Zone, round 3 :  2/2 hits
                        1 transport owned by the British , 2 tactical_bombers owned by the Germans and 2 battleships owned by the British lost in 109 Sea Zone
                    Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is 54
                    Casualties for Germans: 4 fighters and 3 tactical_bombers
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 2 battleships, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
                Battle in 92 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    French defend with 1 cruiser
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 cruiser in 92 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Germans lost in 92 Sea Zone
                        Germans roll dice for 1 tactical_bomber in 92 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 cruiser in 92 Sea Zone, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Germans lost in 92 Sea Zone
                    French win with 1 cruiser remaining. Battle score for attacker is -21
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                Battle in Karelia
                    Germans attack with 1 artillery and 8 infantry
                    Russians defend with 7 infantry
                        Germans roll dice for 1 artillery and 8 infantry in Karelia, round 2 :  0/9 hits
                        Russians roll dice for 7 infantry in Karelia, round 2 :  2/7 hits
                        2 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 artillery and 6 infantry in Karelia, round 3 :  0/7 hits
                        Russians roll dice for 7 infantry in Karelia, round 3 :  2/7 hits
                        2 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 artillery and 4 infantry in Karelia, round 4 :  1/5 hits
                        Russians roll dice for 7 infantry in Karelia, round 4 :  1/7 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 artillery and 3 infantry in Karelia, round 5 :  1/4 hits
                        Russians roll dice for 6 infantry in Karelia, round 5 :  2/6 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 artillery and 1 infantry in Karelia, round 6 :  1/2 hits
                        Russians roll dice for 5 infantry in Karelia, round 6 :  1/5 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                        Germans roll dice for 1 artillery in Karelia, round 7 :  1/1 hits
                        Russians roll dice for 4 infantry in Karelia, round 7 :  0/4 hits
                        1 infantry owned by the Russians lost in Karelia
                        Germans roll dice for 1 artillery in Karelia, round 8 :  0/1 hits
                        Russians roll dice for 3 infantry in Karelia, round 8 :  1/3 hits
                        1 artillery owned by the Germans lost in Karelia
                    Russians win with 3 infantry remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 artillery and 8 infantry
                    Casualties for Russians: 4 infantry
                Battle in Baltic States
                    Germans attack with 3 armour, 2 artilleries and 14 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 2 artilleries and 14 infantry in Baltic States, round 2 :  6/19 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 armour, 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry in Eastern Poland, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from 109 Sea Zone to Western Germany
                1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
                2 aaGuns moved from France to Western Germany

    Place Units - Germans
                4 armour placed in Germany
                1 cruiser, 2 destroyers and 2 submarines placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Karelia: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 46 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • DiceRolling 1d6:
    (5)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Sakha
                1 infantry moved from Amur to Buryatia
                16 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 armour moved from Bryansk to Novgorod
                1 armour moved from Russia to Archangel
                1 armour moved from Belarus to Novgorod
                3 infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Belarus to Novgorod
                2 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                2 infantry moved from Karelia to Novgorod
                4 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Bryansk to Novgorod
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Rostov to Ukraine
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Eastern Poland, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 battleship, 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 1 transport
                        Germans roll dice for 2 submarines in 113 Sea Zone, round 2 :  0/2 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 113 Sea Zone, round 2 :  0/5 hits
                        Germans roll dice for 2 submarines in 113 Sea Zone, round 3 :  0/2 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 1 transport in 113 Sea Zone, round 3 :  3/5 hits
                        1 cruiser owned by the Russians and 1 submarine owned by the Russians lost in 113 Sea Zone
                    Germans win with 1 battleship, 2 cruisers, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is -18
                    Casualties for Russians: 1 cruiser and 1 submarine

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea
                2 aaGuns moved from Smolensk to Archangel
                1 tactical_bomber moved from Eastern Poland to Bessarabia
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies

    Place Units - Russians
                3 armour placed in Novgorod
                1 artillery and 1 infantry placed in Ukraine
                4 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,5,4,4,3,1,1,4,4,3,3,3
                Russians collect 38 PUs (3 lost to blockades); end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs


  • Poland Zombies

    DiceRolling 2d6:
    (2, 5)

Suggested Topics

  • 3
  • 32
  • 44
  • 44
  • 192
  • 90
  • 113
  • 166
Axis & Allies Boardgaming Custom Painted Miniatures

48

Online

17.8k

Users

40.4k

Topics

1.8m

Posts