@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
I’m a bit more lenient. If dice rolled wouldn’t affect the decision, I don’t mind.
I am in big trouble any way you look at it so…. we will see how the next round goes it will probably be the last round. :|
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to New South Wales
2 fighters moved from New South Wales to Queensland
1 transport moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 4 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
South Australia : 1 artillery and 1 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 36 / 54
Russians : 42 / 53
Japanese : 43 / 55
Americans : 57 / 80
Chinese : 17 / 19
British : 28 / 31
UK_Pacific : 0 / 0
Italians : 20 / 33
ANZAC : 14 / 23
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
COMMENT: france5, 2inf on 1 u.s.a. transport
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Morocco to Algeria
Turn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 fighter
Algeria : 2 infantry
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 36 / 54
Russians : 42 / 53
Japanese : 43 / 55
Americans : 57 / 80
Chinese : 17 / 19
British : 28 / 31
UK_Pacific : 0 / 0
Italians : 20 / 33
ANZAC : 14 / 23
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
z91 - 3 hits by the luftwaffe - what will you lose?
carrier and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 airfield; Remaining resources: 53 PUs;
Germans buy 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
2 fighters and 1 tactical_bomber moved from France to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 armour and 1 infantry; Americans defend with 1 carrier, 2 fighters and 3 transports
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for Germans: 2 fighters
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 carrier, 2 fighters and 3 transports
Battle in 110 Sea Zone
Germans attack with 1 submarine
French defend with 2 infantry; British defend with 2 destroyers, 3 fighters and 4 transports; Russians defend with 1 submarine; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Americans win with 2 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
1 tactical_bomber could not land in 91 Sea Zone and was removed
1 bomber moved from 91 Sea Zone to Tunisia
10 artilleries and 4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
5 infantry moved from Western Germany to Germany
1 mech_infantry moved from France to Western Germany
3 infantry moved from France to Western Germany
2 armour moved from Slovakia Hungary to Germany
3 armour moved from Western Germany to Germany
1 armour moved from Germany to Western Germany
2 aaGuns moved from Slovakia Hungary to Germany
1 armour moved from Slovakia Hungary to Germany
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Slovakia Hungary to Germany
1 armour moved from Germany to Western Germany
Place Units - Germans
5 infantry placed in Germany
1 destroyer and 3 fighters placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
very minor edit - one tank from w ger to berlin
please use this map instead - arm from slovakia to w ger
to many bases to cover and not enough units!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 13 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 1 mech_infantry moved from Finland to Norway
2 infantry moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 mech_infantry moved from Karelia to Norway
Combat - Russians
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 fighter and 1 infantry in Romania, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Romania
retreated to Romania
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Norway
Russians attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 mech_infantrys in Norway, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
4 infantry moved from Jehol to Manchuria
2 aaGuns and 13 infantry moved from Jehol to Anhwe
3 artilleries moved from Ukraine to Bessarabia
3 mech_infantrys moved from Volgograd to Rostov
3 mech_infantrys moved from Rostov to Ukraine
2 artilleries and 1 infantry moved from Novgorod to Baltic States
1 fighter and 1 tactical_bomber moved from Poland to Novgorod
1 fighter moved from Romania to Novgorod
2 mech_infantrys moved from Novgorod to Karelia
3 mech_infantrys moved from Eastern Poland to Novgorod
4 artilleries, 10 infantry and 4 mech_infantrys moved from Eastern Poland to Bessarabia
4 aaGuns, 1 armour, 10 artilleries, 9 infantry and 3 mech_infantrys moved from Eastern Poland to Baltic States
6 mech_infantrys moved from Russia to Belarus
Place Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Territory Summary for Russians :
Manchuria : 4 infantry
Anhwe : 2 aaGuns and 13 infantry
Poland : 1 flag, 1 infantry
Norway : 1 flag, 1 artillery and 2 mech_infantrys
Belarus : 6 mech_infantrys
Karelia : 2 mech_infantrys
Baltic States : 4 aaGuns, 1 armour, 12 artilleries, 10 infantry and 3 mech_infantrys
Bessarabia : 7 artilleries, 10 infantry and 4 mech_infantrys
Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
Ukraine : 1 factory_minor and 6 mech_infantrys
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 7 mech_infantrys and 1 tactical_bomber
Northwest Persia : 6 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 34 / 49
Russians : 44 / 59
Japanese : 43 / 55
Americans : 57 / 80
Chinese : 17 / 19
British : 28 / 31
UK_Pacific : 0 / 0
Italians : 20 / 33
ANZAC : 14 / 23
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from Siam to Persia
1 mech_infantry moved from West India to Persia
1 bomber moved from Siam to 76 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 80 Sea Zone to 76 Sea Zone
1 destroyer moved from 77 Sea Zone to 76 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 76 Sea Zone
1 infantry moved from Kiangsu to Shantung
1 fighter and 1 tactical_bomber moved from Kwangsi to Shantung
1 tactical_bomber moved from Siam to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from Japan to Shantung
Combat - Japanese
Battle in Shantung
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Persia
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 76 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Japanese win with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Non Combat Move - Japanese
1 bomber, 2 fighters and 1 tactical_bomber moved from 76 Sea Zone to British Somaliland
1 infantry moved from Ceylon to 39 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to British Somaliland
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 2 infantry moved from French Indo China to Kwangsi
2 fighters and 1 tactical_bomber moved from Shantung to 6 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
2 artilleries and 3 infantry moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 infantry and 3 transports moved from 19 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 aaGun and 2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
3 mech_infantrys moved from India to West India
1 bomber moved from Persia to Iraq
1 mech_infantry moved from Malaya to French Indo China
1 tactical_bomber moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 tactical_bomber placed in Japan
3 transports placed in 36 Sea Zone
1 artillery and 1 infantry placed in India
Turn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - Americans
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Shantung
4 fighters and 1 tactical_bomber moved from Jehol to Shantung
2 mech_infantrys moved from Morocco to Tunisia
1 bomber moved from Normandy Bordeaux to Tunisia
4 bombers moved from Normandy Bordeaux to Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
French take France from Germans
French take French Equatorial Africa from British
French take Normandy Bordeaux from Americans
Combat - Americans
Battle in Shantung
Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tunisia
Americans attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 bomber
Americans roll dice for 1 bomber and 2 mech_infantrys in Tunisia, round 2 : 1/3 hits
Italians roll dice for 1 bomber in Tunisia, round 2 : 0/1 hits
1 bomber owned by the Germans lost in Tunisia
Americans win, taking Tunisia from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 1/4 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 4,8,6 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Non Combat Move - Americans
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
3 bombers moved from Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from Morocco to Algeria
1 bomber moved from Tunisia to Algeria
3 mech_infantrys moved from Korea to Manchuria
1 fighter moved from Shantung to Manchuria
1 fighter moved from Shantung to Jehol
1 fighter moved from Shantung to Guam
1 fighter and 1 tactical_bomber moved from Shantung to Anhwe
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 5 submarines and 2 transports moved from 26 Sea Zone to 10 Sea Zone
4 bombers moved from Western United States to Normandy Bordeaux
Place Units - Americans
3 infantry placed in Korea
2 fighters and 1 tactical_bomber placed in Eastern United States
3 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,1,3,4,4,5,1,3,1,5,2,2,3,6,4,1,3,2,5,1
Americans collect 52 PUs (3 lost to blockades); end with 56 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Shantung : 1 infantry
Korea : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 infantry
Jehol : 1 fighter and 3 mech_infantrys
Manchuria : 1 fighter and 3 mech_infantrys
Anhwe : 1 fighter and 1 tactical_bomber
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 5 submarines and 2 transports
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Normandy Bordeaux : 8 bombers, 1 fighter and 1 tactical_bomber
Algeria : 1 bomber and 2 infantry
France : 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Tunisia : 2 mech_infantrys
Brazil : 1 flag
110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 30 / 49
Russians : 44 / 59
Japanese : 44 / 52
Americans : 55 / 81
Chinese : 18 / 19
British : 25 / 31
UK_Pacific : 0 / 0
Italians : 19 / 33
ANZAC : 14 / 23
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Chahar to Jehol
1 fighter and 5 infantry moved from Anhwe to Kiangsi
6 infantry moved from Kweichow to Anhwe
Place Units - Chinese
1 infantry placed in Manchuria
5 infantry placed in Kiangsi
Turn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
Chinese collect 23 PUs; end with 24 PUs total
Territory Summary for Chinese :
Kiangsu : 1 infantry
Kiangsi : 1 fighter and 10 infantry
Jehol : 1 infantry
Manchuria : 1 infantry
Yunnan : 2 infantry
Hunan : 2 infantry
Anhwe : 6 infantry
Burma : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 30 / 49
Russians : 44 / 59
Japanese : 39 / 52
Americans : 55 / 81
Chinese : 23 / 24
British : 25 / 31
UK_Pacific : 0 / 0
Italians : 19 / 33
ANZAC : 14 / 23
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
here come the french!!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 artillery and 1 bomber moved from Northwest Persia to Persia
Combat - British
Battle in Holland Belgium
British attack with 4 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 2 infantry
British roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/8 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Persia
British attack with 1 artillery and 1 bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 1 bomber in Persia, round 2 : 2/2 hits
Japanese roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Persia to Northwest Persia
1 mech_infantry moved from Nigeria to Belgian Congo
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
1 mech_infantry moved from Ethiopia to Tanganyika Territory
1 mech_infantry moved from Italian Somaliland to Tanganyika Territory
1 mech_infantry moved from Kenya to Tanganyika Territory
2 mech_infantrys moved from Tanganyika Territory to Union of South Africa
2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
4 fighters and 2 tactical_bombers moved from Holland Belgium to France
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 fighter and 1 submarine placed in 110 Sea Zone
5 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Turn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 5 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Tanganyika Territory : 4 mech_infantrys
French Equatorial Africa : 1 mech_infantry
Normandy Bordeaux : 1 aaGun and 5 infantry
France : 2 aaGuns, 1 artillery, 4 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Northwest Persia : 1 flag, 1 armour, 1 artillery, 1 bomber and 1 infantry
Persia : 1 flag, 1 artillery
110 Sea Zone : 2 destroyers, 1 fighter, 1 submarine and 4 transports
Production/PUs Summary :
Germans : 27 / 49
Russians : 44 / 59
Japanese : 37 / 52
Americans : 55 / 81
Chinese : 23 / 24
British : 30 / 30
UK_Pacific : 0 / 0
Italians : 19 / 33
ANZAC : 14 / 23
French : 13 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Novgorod
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Belgian Congo
1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Slovakia Hungary to Poland
1 fighter moved from Northern Italy to Poland
1 fighter moved from Northern Italy to Holland Belgium
1 fighter moved from Northern Italy to Poland
would you like to intercept in novgorod?
lets bring down this flying spaghetti monster.
send up all the fighters.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Novgorod
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Belgian Congo
1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Slovakia Hungary to Poland
1 fighter moved from Northern Italy to Poland
1 fighter moved from Northern Italy to Holland Belgium
1 fighter moved from Northern Italy to Poland
Combat - Italians
Air Battle in Novgorod
Italians attacks with 1 units heading to Novgorod
Russians launches 2 interceptors out of Novgorod
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Novgorod causes 3 damage total.
Battle in Poland
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians win, taking Poland from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French Equatorial Africa
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians win, taking French Equatorial Africa from French with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Belgian Congo
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Belgian Congo from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
1 bomber moved from Novgorod to Germany
1 fighter moved from Holland Belgium to Germany
2 fighters moved from Poland to Germany
1 infantry moved from Southern France to Northern Italy
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Slovakia Hungary to Germany
2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Western Germany to Northern Italy
1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
Place Units - Italians
1 airfield placed in British Somaliland
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
although i am still going to lose, this is turning into a very interesting and fun match. i guess it’s always the most engaging for me when i’m trying to come from behind.