inf: e.poland, bessarabia, yunnan +9
Sub: 91, 106, 110 +18
fighter: scotland, volgograd, caucasus +30
India: +1
HF
3 ftrs will intercept.
wow your fast. did you see that i moved 3 bombers, 3 fighters, and 1 tac in and then out of west germany. just want to make sure before i roll.
Oh no… not if u brought the ftrs and tac. No intercept.
3 ftrs will intercept.
wow your fast. did you see that i moved 3 bombers, 3 fighters, and 1 tac in and then out of west germany. just want to make sure before i roll.
i have always told you i am fast! :-)
3 aaguns for bombers. 1 aagun for tactical bomber.
3 aaguns
Rolls: 3@1; Total Hits: 03@1: (5, 6, 5)
1 aagun
Rolls: 1@1; Total Hits: 01@1: (4)
ouch - that will end the game fast if i can’t ever hit with aa. :-(
the opening salvo of bombing the germans starts spectacularly. :|
3 bombers going to major complex. we will add the additional 2ipc per bomber at the end.
1 tac going to airbase
3bombers
Rolls: 3@6; Total Hits: 33@6: (2, 4, 3)
1 tac
Rolls: 1@6; Total Hits: 11@6: (3)
so 15ipc damage on west germany factory and 3ipc to the airbase
Thank you sir :x
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 fighter moved from Western Germany to Southern France
2 infantry moved from France to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 bomber moved from France to Romania
2 infantry moved from Slovakia Hungary to Romania
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
British defend with 2 infantry
Italians win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Romania
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 submarine moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Romania to Western Germany
2 fighters moved from Holland Belgium to Western Germany
2 aaGuns moved from France to Northern Italy
1 aaGun moved from France to Northern Italy
1 aaGun moved from France to Northern Italy
1 infantry moved from Slovakia Hungary to Poland
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
2 armour moved from France to Western Germany
3 mech_infantrys moved from Northern Italy to Western Germany
2 fighters moved from Western Germany to Northern Italy
1 fighter moved from Southern France to Northern Italy
Place Units - Italians
10 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
awn, you can go ahead with your anzac and french - there is one rule i want to check on that may require me to change my italian noncom.
cheers
actually, i am pretty sure i’m right so there will almost certainly be no change required.
are you sure you are good?
should i do my franzac turn?
I am in big trouble any way you look at it so…. we will see how the next round goes it will probably be the last round. :|
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 4 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to New South Wales
2 fighters moved from New South Wales to Queensland
1 transport moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 4 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
South Australia : 1 artillery and 1 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
62 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 36 / 54
Russians : 42 / 53
Japanese : 43 / 55
Americans : 57 / 80
Chinese : 17 / 19
British : 28 / 31
UK_Pacific : 0 / 0
Italians : 20 / 33
ANZAC : 14 / 23
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
COMMENT: france5, 2inf on 1 u.s.a. transport
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from Morocco to Algeria
Turn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 fighter
Algeria : 2 infantry
110 Sea Zone : 2 infantry
Production/PUs Summary :
Germans : 36 / 54
Russians : 42 / 53
Japanese : 43 / 55
Americans : 57 / 80
Chinese : 17 / 19
British : 28 / 31
UK_Pacific : 0 / 0
Italians : 20 / 33
ANZAC : 14 / 23
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
z91 - 3 hits by the luftwaffe - what will you lose?
carrier and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 airfield; Remaining resources: 53 PUs;
Germans buy 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
2 fighters and 1 tactical_bomber moved from France to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
Combat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
British defend with 1 armour and 1 infantry; Americans defend with 1 carrier, 2 fighters and 3 transports
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 46
Casualties for Germans: 2 fighters
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 carrier, 2 fighters and 3 transports
Battle in 110 Sea Zone
Germans attack with 1 submarine
French defend with 2 infantry; British defend with 2 destroyers, 3 fighters and 4 transports; Russians defend with 1 submarine; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
Americans win with 2 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
1 tactical_bomber could not land in 91 Sea Zone and was removed
1 bomber moved from 91 Sea Zone to Tunisia
10 artilleries and 4 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
5 infantry moved from Western Germany to Germany
1 mech_infantry moved from France to Western Germany
3 infantry moved from France to Western Germany
2 armour moved from Slovakia Hungary to Germany
3 armour moved from Western Germany to Germany
1 armour moved from Germany to Western Germany
2 aaGuns moved from Slovakia Hungary to Germany
1 armour moved from Slovakia Hungary to Germany
1 armour moved from Germany to Slovakia Hungary
1 armour moved from Slovakia Hungary to Germany
1 armour moved from Germany to Western Germany
Place Units - Germans
5 infantry placed in Germany
1 destroyer and 3 fighters placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs