scramble option
14L-G40 UnknownSoldier (Axis) vs. wittmann (Allies+9), no tech
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It took me ages to weigh up whether I should leave those Russians in Sakha within range Of your Bombers. Having lost them so cheaply, it now looks like a mistake.
Although I have already pondered my next move, I suspect I will take all morning doing my next turn. I could never play more than one League Globall game! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
1 infantry placed in Eastern United States
3 destroyers placed in 101 Sea Zone
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 9 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to BurmaPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Ethiopia to Kenya
1 armour moved from Anglo Egyptian Sudan to Alexandria
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
3 infantry moved from Persia to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 bomber moved from Gibraltar to AlexandriaCombat - British
Battle in Kenya
British attack with 3 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Battle in SiamNon Combat Move - British
1 battleship and 1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 fighter moved from Burma to 42 Sea Zone
1 tactical_bomber moved from India to Burma
1 transport moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 bomber moved from Alexandria to Egypt
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Iraq to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 tactical_bomber moved from Iraq to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 79 Sea ZonePlace Units - British
1 carrier, 1 destroyer and 1 submarine placed in 98 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,4,3,1,4
British collect 28 PUs (5 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 artilleries and 7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 artilleries and 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Libya to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Romania to Baltic States
Italians take Eastern Poland from Russians
Italians take Baltic States from Russians
1 armour moved from Yugoslavia to Bessarabia
1 cruiser moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 2 destroyers and 3 fighters
French defend with 2 cruisers
Italians roll dice for 1 bomber, 1 cruiser, 2 destroyers and 3 fighters in 92 Sea Zone, round 2 : 2/7 hits
French roll dice for 2 cruisers in 92 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians and 2 cruisers owned by the French lost in 92 Sea Zone
Italians win with 1 bomber, 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 16
Casualties for French: 2 cruisers
Casualties for Italians: 1 destroyerNon Combat Move - Italians
3 fighters moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern Italy
1 artillery moved from Albania to Yugoslavia
2 artilleries moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
2 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag, 1 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 3 fighters and 1 harbour
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 1 factory_major and 2 infantry
Libya : 2 artilleries and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
Baltic States : 1 flag, 1 armour
Eastern Poland : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser and 1 destroyer
Yugoslavia : 3 artilleries and 3 infantryProduction/PUs Summary :
Germans : 41 / 51
Russians : 32 / 35
Japanese : 36 / 49
Americans : 52 / 77
Chinese : 4 / 3
British : 33 / 28
UK_Pacific : 25 / 30
Italians : 18 / 18
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I sent all I could with Italy to sink the French Navy. They had no business being there anyway :evil:
I did not think you would want to scramble the lone fighter from Gibraltar, so I left him grounded.
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That is fine,thank you.
They were on leave in Gib, without planes, while their antiquated ones were replaced with a new ugly looking thing lent to them by the Americans. Think it is called a Mustang.
You will run into them later. Besides, half of the pilots have VD from the locals (the monkeys), so wouldn’t have been much use against your fit and beautiful Italian men. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Malaya to Shan StateNon Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 aaGun moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to Philippines
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Queensland to Java
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from Morocco to Algeria
French take Algeria from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from 91 Sea Zone to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 7 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 aaGun, 4 armour, 7 artilleries, 18 infantry and 4 mech_infantrys moved from Poland to Baltic States
6 infantry moved from Germany to Poland
4 armour moved from Romania to Baltic States
2 artilleries and 11 infantry moved from Romania to Eastern Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from Yugoslavia to Southern Italy
2 tactical_bombers moved from Northern Italy to Baltic States
1 aaGun moved from France to Western Germany
3 infantry moved from France to Normandy BordeauxPlace Units - Germans
1 destroyer and 2 transports placed in 110 Sea Zone
2 artilleries and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 armour
EDIT: Adding units owned by Germans to Finland: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Poland : 6 infantry
Germany : 2 artilleries, 1 factory_major and 7 infantry
Southern Italy : 1 bomber, 2 fighters and 2 tactical_bombers
Baltic States : 1 aaGun, 8 armour, 7 artilleries, 18 infantry, 4 mech_infantrys and 2 tactical_bombers
Eastern Poland : 1 aaGun, 2 artilleries and 11 infantry
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 3 submarines
Yugoslavia : 1 flag, 1 aaGun, 1 airfield and 2 infantry
Finland : 1 flag, 1 armour, 1 artillery and 8 infantry
110 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 2 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 41 / 51
Russians : 32 / 35
Japanese : 36 / 49
Americans : 52 / 77
Chinese : 4 / 3
British : 33 / 28
UK_Pacific : 25 / 30
Italians : 17 / 18
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Kansu
1 armour moved from Sikang to Kansu
1 infantry moved from Timguska to KansuCombat - Russians
Battle in Kansu
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 mech_infantry moved from Sikang to Volgograd
4 infantry moved from Timguska to Novosibirsk
1 aaGun and 8 infantry moved from Yenisey to Timguska
1 aaGun and 4 infantry moved from Smolensk to Belarus
1 aaGun, 1 armour, 2 artilleries, 11 infantry and 3 mech_infantrys moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Volgograd to Bryansk
2 infantry moved from Rostov to Bryansk
1 fighter moved from Russia to Belarus
5 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 artillery moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to BryanskPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 1 infantry placed in Ukraine
1 infantry placed in Ukraine
Russians undo move 3.
1 artillery placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
That took some deliberation. Have fun ripping me apart!
I forgot my one Sub(SZ124). Would you move it to SZ125 please? Hope that is ok.
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@wittmann:
That took some deliberation. Have fun ripping me apart!
I forgot my one Sub(SZ124). Would you move it to SZ125 please? Hope that is ok.
will do sir
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I am getting ready to leave, but I just looked at the map. I noticed you liberated Kansu and wondered if you realized that makes Mongolia neutral and opens up the way for Japan to push in through the north without turning the Mongolians into Russians. I only ask because earlier you did not move into Korea when the opportunity was there. If you did not realize this and would like to redo Russia’s turn, feel free to do so.
If you did know this, then prepare for the Imperial Japanese Army to march out of Port Arthur and across to north towards Moscow!
Remember the Alamo!!!
Oh wait, I am mixing up battle cries and wars :-D
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Thank you for telling me that. I did not know. Am looking at the rules now.
You must be right though as you play more than me.
It is gracious of you to offer that I redo, but it is my error. -
I have found the line, the last in the Soviet-Mongolian Defence Pact.
My mistake. Please continue: we all need to learn! -
@wittmann:
I have found the line, the last in the Soviet-Mongolian Defence Pact.
My mistake. Please continue: we all need to learn!Ok sir. I actually found it out because of making the same mistake in another game. Marching onward!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Kwangsi to Kiangsi
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Shan State
1 armour and 1 mech_infantry moved from Yunnan to Siam
Japanese take French Indo China from French
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu
1 bomber moved from Korea to Kiangsi
1 bomber moved from Korea to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Kwangsi to Siam
2 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to SzechwanCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 2 destroyers and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 1 fighter and 1 infantry; Americans defend with 1 airfield, 1 harbour and 2 infantry
AA fire in Philippines : 0/3 hits
Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Philippines, round 2 : 5/9 hits
Americans roll dice for 1 aaGun, 1 fighter and 3 infantry in Philippines, round 2 : 2/4 hits
1 infantry owned by the ANZAC , 2 infantry owned by the Japanese , 1 aaGun owned by the ANZAC , 2 infantry owned by the Americans and 1 fighter owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 aaGun, 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British , 1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer and 1 transport
Battle in Malaya
Battle in Borneo
Battle in Celebes
Battle in 45 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Celebes from UK_Pacific with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siam
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Siam, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits
1 infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 bomber and 1 infantry
British defend with 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Kwangtung, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Kwangtung, round 3 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 artillery and 1 bomber in Kiangsi, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Kiangsi, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 3/3 hits
Chinese roll dice for 1 armour and 1 infantry in Kansu, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 2 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers
Chinese defend with 11 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers in Szechwan, round 2 : 4/15 hits
Chinese roll dice for 11 infantry in Szechwan, round 2 : 5/11 hits
5 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers in Szechwan, round 3 : 6/10 hits
Chinese roll dice for 7 infantry in Szechwan, round 3 : 1/7 hits
1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Szechwan, round 4 : 5/9 hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 6 infantry
Casualties for Chinese: 11 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Hopei to Kweichow
1 bomber moved from Kiangsi to Kwangsi
1 bomber moved from Kwangtung to Kwangsi
3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
1 fighter moved from Siam to Kwangsi
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
3 infantry moved from Manchuria to Jehol
1 fighter moved from Siberia to Japan
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kansu to KweichowPlace Units - Japanese
3 infantry placed in Kiangsu
2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 5 fighters and 4 tactical_bombers
Korea : 1 aaGun
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag, 1 artillery
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Jehol : 1 flag, 3 infantry
Siam : 1 armour and 1 mech_infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 2 artilleries and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 2 artilleries and 1 harbour
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 transport
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 5 submarines, 3 tactical_bombers and 3 transports
6 Sea Zone : 2 destroyers, 1 submarine and 2 transports
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 51
Russians : 30 / 32
Japanese : 58 / 58
Americans : 50 / 77
Chinese : 3 / 3
British : 33 / 28
UK_Pacific : 10 / 30
Italians : 17 / 18
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Nice: I took a hell of a pounding there and you avoided attacking Java.
Goodness knows what I am going to do with my combined Allied fleet! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 4 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 artillery, 1 carrier and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to Alaska
1 mech_infantry moved from Western United States to Alaska
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 cruiser moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to GibraltarPlace Units - Americans
2 destroyers and 1 submarine placed in 101 Sea Zone
2 fighters and 2 infantry placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs





