@dawgoneit I didn’t look into it yet. If it was a complete disaster for Germany, I invite you to rerun the combats after my scramble decision. Please do so - very bad dice in G1 really suck and can decide the game early.
14L Soulblighter (Axis) vs Karl7 (Allies +8)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
4 infantry moved from Buryatia to SakhaCombat - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 125 Sea Zone
3 infantry moved from Novgorod to Vyborg
3 aaGuns, 1 artillery and 4 infantry moved from Belarus to Eastern Poland
1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
2 infantry moved from Ukraine to Western Ukraine
4 infantry moved from Bryansk to Belarus
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Yakut S.S.R.Place Units - Russians
1 armour and 2 infantry placed in Ukraine
1 armour and 2 infantry placed in Novgorod
1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Kiangsi to Yunnan
1 artillery and 2 infantry moved from Hunan to Yunnan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Yunnan, round 2 : 0/5 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits
2 infantry owned by the Japanese lost in Yunnan
1 artillery owned by the Japanese retreated to Hunan
Chinese win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Kiangsi to Japan
8 fighters and 5 tactical_bombers moved from Shantung to Japan
1 aaGun, 1 armour and 4 infantry moved from Kiangsi to Hunan
2 artilleries moved from Kiangsi to 20 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 4 transports moved from 20 Sea Zone to 19 Sea Zone
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 infantry, 2 submarines and 4 transports moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
2 artilleries moved from 6 Sea Zone to Japan
2 bombers moved from Yunnan to Manchuria
1 infantry moved from Kweichow to HunanPlace Units - Japanese
2 carriers placed in 6 Sea Zone
3 artilleries placed in Japan
1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 6 artilleries, 1 factory_major, 11 fighters, 1 harbour, 6 infantry and 8 tactical_bombers
Jehol : 1 flag
Siam : 2 infantry
Manchuria : 1 flag, 2 bombers, 1 factory_minor and 9 infantry
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Soviet Far East : 1 flag
6 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 2 submarines and 6 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 36
Japanese : 34 / 44
Americans : 52 / 53
Chinese : 5 / 13
British : 30 / 31
UK_Pacific : 24 / 24
Italians : 16 / 31
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4,000
Median : 5,000
Variance : 1,714
Standard Deviation : 1,309
Total rolls : 8Japanese Combat
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5Chinese Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2,333
Median : 1,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
USA
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
9 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyPurchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to Eastern United States
3 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Tanganyika Territory
2 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery moved from Union of South Africa to Rhodesia
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Egypt to Alexandria
2 fighters moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
2 infantry moved from Shan State to Siam
2 fighters and 1 tactical_bomber moved from Burma to SiamCombat - British
Battle in Iraq
British attack with 3 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 3 armour remaining. Battle score for attacker is -1
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Tanganyika Territory
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Siam
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 bomber moved from Tanganyika Territory to Egypt
1 battleship and 1 carrier moved from 76 Sea Zone to 79 Sea Zone
1 transport moved from 44 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from Siam to Yunnan
3 aaGuns, 2 artilleries and 11 infantry moved from Burma to Yunnan
1 artillery and 6 infantry moved from India to BurmaPlace Units - British
1 factory_minor placed in Persia
1 armour, 1 artillery and 1 infantry placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 4 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Libya to Southern Italy
1 infantry moved from Algeria to 92 Sea Zone
1 armour and 2 artilleries moved from Algeria to 92 Sea Zone
1 armour, 2 artilleries, 1 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
1 armour moved from 95 Sea Zone to Northern Italy
2 artilleries and 1 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 88 Sea Zone
1 cruiser moved from 92 Sea Zone to 88 Sea ZonePlace Units - Italians
4 transports placed in 95 Sea Zone
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 45 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Java
1 infantry moved from Malaya to Shan State
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 42 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 89 Sea ZoneCombat - Germans
Battle in 89 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Germans roll dice for 2 submarines in 89 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 89 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 89 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Germans , 1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 89 Sea Zone
retreated to 89 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 destroyer, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
1 fighter owned by the Americans forced to land in Central AmericaNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from 89 Sea Zone to 88 Sea Zone
2 carriers moved from 91 Sea Zone to 88 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
4 armour, 1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
4 armour, 2 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
4 armour, 2 artilleries and 6 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Finland to Norway
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
4 artilleries and 8 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Germany
2 aaGuns moved from Germany to Slovakia Hungary
2 aaGuns moved from Western Germany to Germany
3 armour moved from Yugoslavia to Slovakia Hungary
4 infantry moved from Bulgaria to Yugoslavia
1 bomber moved from Southern Italy to Slovakia HungaryPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 aaGuns, 5 armour, 8 artilleries, 1 bomber, 28 infantry and 4 mech_infantrys
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 2 aaGuns, 1 factory_major and 11 infantry
Norway : 4 armour, 2 artilleries and 8 infantry
112 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag
101 Sea Zone : 1 flag
Yugoslavia : 1 flag, 4 infantry
Finland : 1 flag
88 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 44 / 54
Russians : 36 / 36
Japanese : 30 / 44
Americans : 52 / 67
Chinese : 8 / 14
British : 34 / 31
UK_Pacific : 25 / 30
Italians : 15 / 30
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2,786
Median : 2,500
Variance : 1,385
Standard Deviation : 1,177
Total rolls : 14Germans Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,222
Median : 3,000
Variance : 0,625
Standard Deviation : 0,791
Total rolls : 9Americans Combat
1 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,000
Median : 1,000
Variance : 2,750
Standard Deviation : 1,658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 101 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 89 Sea ZoneCombat - Germans
Battle in 89 Sea Zone
Germans attack with 1 destroyer, 3 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
retreated to 89 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 destroyer, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
1 fighter owned by the Americans forced to land in Central AmericaNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from 89 Sea Zone to 88 Sea Zone
2 carriers moved from 91 Sea Zone to 88 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
4 armour, 1 artillery and 5 infantry moved from Morocco to 91 Sea Zone
4 armour, 2 artilleries, 6 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
4 armour, 2 artilleries and 6 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Finland to Norway
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
4 artilleries and 8 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Germany
2 aaGuns moved from Germany to Slovakia Hungary
2 aaGuns moved from Western Germany to Germany
3 armour moved from Yugoslavia to Slovakia Hungary
4 infantry moved from Bulgaria to Yugoslavia
1 bomber moved from Southern Italy to Slovakia HungaryPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
minor ncm change.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 3 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 armour moved from Eastern Poland to Poland
Russians take Poland from Germans
1 armour moved from Poland to Eastern Poland
1 armour moved from Eastern Poland to Romania
Russians take Romania from Germans
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Romania to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
2 infantry moved from Bryansk to Belarus
2 infantry moved from Novgorod to Belarus
2 infantry moved from Belarus to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
2 infantry moved from Caucasus to Rostov
8 infantry moved from Sakha to Buryatia
1 fighter moved from Yakut S.S.R. to BuryatiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans SubmergedNon Combat Move - Russians
1 aaGun moved from Sakha to Buryatia
1 infantry moved from Siberia to SakhaPlace Units - Russians
3 armour placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 factory_minors and 3 infantry; Remaining resources: 11 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
6 artilleries and 6 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
4 artilleries and 4 infantry moved from 20 Sea Zone to Kwangtung
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
4 carriers moved from 6 Sea Zone to 35 Sea Zone
3 carriers moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Manchuria to Kweichow
1 infantry moved from Hunan to Kweichow
1 bomber moved from Manchuria to Kwangsi
1 infantry moved from Hunan to KwangsiCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 0/2 hits
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 4 artilleries and 4 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/2 hits
Japanese roll dice for 4 artilleries and 4 infantry in Kwangtung, round 2 : 3/8 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 4 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun, 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Hunan to Anhwe
1 infantry moved from Suiyuyan to Chahar
3 infantry moved from Manchuria to Jehol
4 fighters and 4 tactical_bombers moved from Japan to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Japan to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to Anhwe
1 bomber moved from Kweichow to Anhwe
1 bomber moved from Kwangsi to AnhwePlace Units - Japanese
1 factory_minor placed in Shantung
1 factory_minor placed in Kiangsu
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 36 PUs; end with 47 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag, 3 infantry
Manchuria : 1 flag, 1 factory_minor and 9 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Kwangtung : 1 flag, 4 artilleries, 1 harbour and 4 infantry
Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
35 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports
20 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 4 transports
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 37 / 54
Russians : 44 / 53
Japanese : 36 / 47
Americans : 50 / 67
Chinese : 6 / 14
British : 34 / 31
UK_Pacific : 22 / 30
Italians : 15 / 30
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 9 times
Average roll : 3,871
Median : 4,000
Variance : 0,767
Standard Deviation : 0,876
Total rolls : 31Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3,750
Median : 4,000
Variance : 0,609
Standard Deviation : 0,780
Total rolls : 24UK_Pacific Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Chinese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,500
Median : 5,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansNon Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
2 carriers, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 bomber moved from Western United States to Queensland
1 destroyer moved from 102 Sea Zone to 89 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Central America to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 4 destroyers, 2 submarines and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
2 artilleries and 2 infantry moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
2 artilleries owned by the British retreated to Egypt
Italians win with 1 armour remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Italians: 2 artilleries, 1 infantry and 1 mech_infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
3 armour moved from Iraq to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
1 battleship and 1 carrier moved from 79 Sea Zone to 41 Sea Zone
3 infantry moved from Burma to Shan State
1 infantry moved from Siam to Shan State
1 artillery and 3 infantry moved from Burma to Yunnan
4 armour moved from India to Yunnan
1 destroyer moved from 39 Sea Zone to 41 Sea ZonePlace Units - British
2 armour and 1 fighter placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 artillery, 2 fighters and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs total
Some Units in India change ownership: 1 artillery, 2 fighters and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to UkraineCombat - Italians
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.Non Combat Move - Italians
1 bomber moved from Ukraine to Slovakia Hungary
1 transport moved from 95 Sea Zone to 93 Sea Zone
2 armour, 2 artilleries and 6 infantry moved from Northern Italy to 95 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
2 armour, 2 artilleries, 9 infantry and 7 transports moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 destroyer moved from 95 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries, 10 infantry and 7 transports moved from 94 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 10 infantry moved from 91 Sea Zone to Morocco
2 aaGuns moved from Northern Italy to Western Germany
1 cruiser and 1 destroyer moved from 88 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Southern Italy to 88 Sea Zone
1 armour moved from Alexandria to LibyaPlace Units - Italians
3 artilleries and 6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Morocco : 2 armour, 2 artilleries and 10 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Slovakia Hungary : 1 bomber
Western Germany : 2 aaGuns and 1 fighter
Northern Italy : 3 artilleries, 1 factory_major and 6 infantry
Libya : 1 armour
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag, 1 transport
97 Sea Zone : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 7 transports
88 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 37 / 54
Russians : 44 / 53
Japanese : 31 / 47
Americans : 50 / 70
Chinese : 11 / 17
British : 34 / 34
UK_Pacific : 22 / 22
Italians : 15 / 30
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Null / Other
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from Java to Sumatra
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
1 transport moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 bomber moved from Slovakia Hungary to Novgorod
1 armour moved from Slovakia Hungary to Romania
Germans take Romania from Russians
1 armour moved from Romania to Slovakia Hungary
1 armour moved from Slovakia Hungary to Poland
Germans take Poland from Russians
1 armour moved from Poland to Slovakia Hungary
4 armour, 2 artilleries and 8 infantry moved from Norway to FinlandCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Finland
Germans attack with 4 armour, 2 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 2 artilleries and 8 infantry in Finland, round 2 : 5/14 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 4 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Novgorod to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Poland
4 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Germany to Western Germany
2 aaGuns and 9 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Romania
1 fighter moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer placed in 112 Sea Zone
6 artilleries and 2 infantry placed in Western Germany
1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 6 aaGuns, 5 armour, 8 artilleries, 1 bomber, 37 infantry and 4 mech_infantrys
Western Germany : 1 airfield, 6 artilleries, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Romania : 1 infantry
Poland : 1 infantry
Germany : 1 artillery, 1 factory_major and 4 infantry
112 Sea Zone : 1 carrier, 1 destroyer and 6 transports
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
101 Sea Zone : 1 flag
114 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 4 armour, 2 artilleries and 8 infantry
88 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 44 / 49
Russians : 37 / 53
Japanese : 31 / 47
Americans : 50 / 70
Chinese : 11 / 17
British : 34 / 34
UK_Pacific : 22 / 22
Italians : 15 / 30
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 11 times
6 was rolled 13 times
Average roll : 3,979
Median : 4,500
Variance : 1,234
Standard Deviation : 1,111
Total rolls : 48Null / Other
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3,909
Median : 4,500
Variance : 0,762
Standard Deviation : 0,873
Total rolls : 22Germans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3,909
Median : 4,500
Variance : 0,762
Standard Deviation : 0,873
Total rolls : 22Russians Combat
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,750
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4





