i feel like i got some sweet revenge there
13L G40 Infrastructure vs bmnielson 2nd tier tourney rd1
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that morocco battle really cracks me up - but not for the reason you would think.
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You think that i think?
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@Infrastructure:
You think that i think?
yeah not the reason that i think you would think that i think it’s funny.
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See attached. I’ve got 2 hits in sz33, do you want to keep a sub and dd or two dds?
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keep the sub as last causaalty
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reverse that. keep 2 dest.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
1 infantry moved from Shan State to Siam
ANZAC take Siam from JapaneseCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 3 destroyers, 1 submarine and 1 transport
ANZAC win with 1 cruiser and 3 fighters remaining. Battle score for attacker is 29
Casualties for Japanese: 3 destroyers, 1 submarine and 1 transport
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 33 Sea Zone to New Britain
1 infantry moved from New South Wales to Queensland
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to IndiaPlace Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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uhh. somehow germany’s money disappeared…
i am editing in 55ipcs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 15 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship and 1 cruiser moved from 109 Sea Zone to 111 Sea Zone
1 submarine moved from 109 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 118 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 fighter moved from Western Germany to 119 Sea Zone
9 armour moved from Germany to 113 Sea Zone
9 infantry moved from Germany to 113 Sea Zone
9 armour, 9 infantry and 9 transports moved from 113 Sea Zone to 111 Sea Zone
9 armour and 9 infantry moved from 111 Sea Zone to Scotland
1 fighter moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Battle in 118 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 118 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 118 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 118 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Scotland
Germans attack with 9 armour and 9 infantry
British defend with 1 airfield and 1 artillery
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits
British roll dice for 1 artillery in Scotland, round 2 : 0/1 hits
1 artillery owned by the British lost in Scotland
Germans win, taking Scotland from British with 9 armour and 9 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 119 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 119 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from 118 Sea Zone to Holland Belgium
1 tactical_bomber moved from Holland Belgium to Western Germany
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 aaGun and 1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Finland to Norway
1 carrier and 1 destroyer moved from 109 Sea Zone to 111 Sea Zone
1 fighter moved from 119 Sea Zone to 111 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
4 mech_infantrys moved from Yugoslavia to Slovakia Hungary
1 tactical_bomber moved from 118 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to 111 Sea Zone
1 aaGun moved from Germany to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
1 aaGun and 6 infantry moved from Romania to Slovakia HungaryPlace Units - Germans
1 submarine placed in 112 Sea Zone
Germans undo move 1.
1 artillery and 9 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
1 submarine placed in 113 Sea Zone
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
Aa fire has to be rolled on the forum to determine if tac or the strat takes the aa hit.
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You didn’t ask for intercept orders either :)
I suggest we take the rolls as valid, and roll a die on the forum to see which plane takes the hit. So roll a 3-sided die, 1=tac, 2=strat that rolled 3, 3=strat that rolled 6. If one of the strats gets hit, move the damage roll to the tac.
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sorry about not asking intercept. I meant to mention that we could go back if you wanted but forgot.
I didn’t know abou this glitch either, so sorry. It is actually the reason i brought the tact to absorb the hit. i wish they could get someone smart to fix these issues.
ok I will roll per your post for results.
Rolls: 1@3; Total Hits: 01@3: (4)
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ooops.
how do you roll a d3 on server?
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Just dice 1d3 surrounded by colons I think.
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Rolling 1d3:
(1) -
ok everything stands. your up.
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@Infrastructure:
ok everything stands. your up.
lucky lucky :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
5 infantry moved from Sakha to Buryatia
2 infantry moved from Yakut S.S.R. to Buryatia
6 infantry moved from Yenisey to Timguska
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
2 aaGuns and 5 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns, 2 armour, 4 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Baltic States to Eastern Poland
2 aaGuns, 5 artilleries, 7 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
5 infantry moved from Bryansk to Belarus
3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to BelarusPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
5 infantry moved from Sakha to Buryatia
2 infantry moved from Yakut S.S.R. to Buryatia
6 infantry moved from Yenisey to Timguska
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
2 aaGuns and 5 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns, 2 armour, 4 artilleries, 2 fighters, 18 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Baltic States to Eastern Poland
2 aaGuns, 5 artilleries, 7 infantry and 1 mech_infantry moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Ukraine to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
5 infantry moved from Bryansk to Belarus
3 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to BelarusPlace Units - Russians
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Poland: 2 mech_infantrys
EDIT: Adding units owned by Russians to Caucasus: 2 mech_infantrys
EDIT: Turning off Edit Mode