G40L 2014 captain walker (Allies +9) vs Entek (Axis)

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    I f*cked up choosing your casualties….I’ll edit the correct choices before China’s turn.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier and 2 fighters
                EDIT: Turning off Edit Mode
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Shensi to Tsinghai
                1 fighter moved from Yunnan to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    retreated to Tsinghai
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Shensi
                1 artillery moved from Szechwan to Yunnan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Shensi
                1 artillery placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Shensi : 1 artillery, 1 fighter and 1 infantry
        Yunnan : 2 artilleries and 2 infantry
        Kweichow : 1 infantry
        Hunan : 1 infantry

    Production/PUs Summary :

    Germans : 60 / 98
        Russians : 14 / 0
        Japanese : 41 / 43
        Americans : 55 / 81
        Chinese : 6 / 12
        British : 34 / 41
        UK_Pacific : 17 / 23
        Italians : 13 / 18
        ANZAC : 18 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry and 1 mech_infantry moved from Caucasus to Rostov
                1 bomber moved from Egypt to Rostov
                1 fighter moved from Egypt to 98 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Kwangsi
                1 artillery, 1 fighter and 2 infantry moved from Yunnan to Kwangsi
                1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Burma to Kwangsi

    Combat - British
                Battle in Rostov
                    British attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Rostov
                    1 mech_infantry owned by the British retreated to Caucasus
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 destroyer
                        British roll dice for 1 fighter in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Kwangsi
                    British attack with 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 airfield, 3 bombers, 2 fighters and 3 tactical_bombers
                        British roll dice for 2 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 :  4/10 hits
                        Japanese roll dice for 3 bombers, 2 fighters and 3 tactical_bombers in Kwangsi, round 2 :  4/8 hits
                        3 infantry owned by the British , 3 bombers owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
                        British roll dice for 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 :  4/6 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Kwangsi, round 3 :  0/4 hits
                        2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 76
                    Casualties for Japanese: 3 bombers, 2 fighters and 3 tactical_bombers
                    Casualties for British: 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Kwangsi to Yunnan
                2 fighters moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Yunnan
                3 infantry moved from India to Burma
                1 artillery and 1 infantry moved from West India to India
                1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 cruiser moved from 79 Sea Zone to 80 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from 98 Sea Zone to Egypt
                1 infantry moved from Libya to Tobruk
                1 armour moved from Libya to Alexandria
                1 artillery moved from Libya to Tobruk
                1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
                1 fighter moved from United Kingdom to Gibraltar
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Algeria to Tunisia
                1 bomber moved from Rostov to Northwest Persia
                1 mech_infantry moved from Caucasus to Tambov

    Place Units - British
                1 submarine placed in 98 Sea Zone
                2 infantry placed in Egypt
                1 fighter placed in United Kingdom
                3 infantry placed in Persia
                1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 tactical_bomber placed in India
                3 mech_infantrys placed in French Indo China

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 tactical_bomber
                    Some Units in French Indo China change ownership: 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 2 artilleries and 1 mech_infantry
        Siam : 1 flag
        Yunnan : 2 aaGuns, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Burma : 3 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 2 infantry
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        39 Sea Zone : 1 destroyer and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour
        Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        Tunisia : 1 infantry
        Tobruk : 1 flag, 1 artillery and 1 infantry
        Libya : 1 flag
        Ethiopia : 1 flag
        Tambov : 1 mech_infantry
        Caucasus : 1 mech_infantry
        80 Sea Zone : 1 cruiser and 1 transport
        Eire : 1 flag
        Iraq : 1 flag, 1 artillery and 1 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 2 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
        Persia : 1 flag, 1 factory_minor, 4 infantry and 1 mech_infantry
        98 Sea Zone : 1 submarine
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 60 / 98
        Russians : 14 / 0
        Japanese : 40 / 43
        Americans : 55 / 81
        Chinese : 7 / 12
        British : 34 / 39
        UK_Pacific : 17 / 17
        Italians : 13 / 18
        ANZAC : 18 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 bomber
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 bomber in Tambov, round 2 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Tambov
                    Italians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Tambov to Ukraine
                1 infantry moved from Ukraine to Rostov
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 99 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 93 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Albania: 1 armour and 1 infantry
                EDIT: Removing units owned by Italians from Greece: 1 armour and 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Albania : 1 armour and 1 infantry
        Northern Italy : 1 aaGun and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
        Rostov : 1 infantry
        Ukraine : 1 bomber
        95 Sea Zone : 1 destroyer and 1 transport
        93 Sea Zone : 1 flag, 1 destroyer
        Greece : 1 flag
        99 Sea Zone : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 60 / 98
        Russians : 14 / 0
        Japanese : 40 / 43
        Americans : 55 / 81
        Chinese : 7 / 12
        British : 34 / 39
        UK_Pacific : 17 / 17
        Italians : 13 / 18
        ANZAC : 18 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from Malaya to French Indo China

    Place Units - ANZAC
                2 fighters placed in Queensland
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
        Western Australia : 1 artillery and 1 infantry
        French Indo China : 1 fighter
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 flag
        56 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        54 Sea Zone : 2 destroyers and 2 transports
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 60 / 98
        Russians : 14 / 0
        Japanese : 40 / 43
        Americans : 55 / 81
        Chinese : 7 / 12
        British : 34 / 39
        UK_Pacific : 17 / 17
        Italians : 13 / 18
        ANZAC : 18 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 60 / 98
        Russians : 14 / 0
        Japanese : 40 / 43
        Americans : 55 / 81
        Chinese : 7 / 12
        British : 34 / 39
        UK_Pacific : 17 / 17
        Italians : 13 / 18
        ANZAC : 18 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 4 artilleries, 1 bomber, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 armour and 1 mech_infantry moved from Samara to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Vologda to Russia
                1 armour and 1 mech_infantry moved from Russia to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 fighter, 11 mech_infantrys and 1 tactical_bomber moved from Ukraine to Caucasus
                2 bombers moved from Western Germany to 91 Sea Zone
                2 bombers moved from Southern France to 91 Sea Zone
                1 bomber moved from France to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone

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    Scramble orders for Gibraltar please.

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    scramble the one UK fighter.

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    I should have asked for OOL for it too.  So far 6 hits.

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    take the cv both dd’s the ca and one US fighter

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 4 artilleries, 1 bomber, 6 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 armour and 1 mech_infantry moved from Samara to Volgograd
                      Germans take Volgograd from Russians
                1 mech_infantry moved from Vologda to Russia
                1 armour and 1 mech_infantry moved from Russia to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Volgograd
                1 artillery and 1 infantry moved from Rostov to Caucasus
                1 fighter, 11 mech_infantrys and 1 tactical_bomber moved from Ukraine to Caucasus
                2 bombers moved from Western Germany to 91 Sea Zone
                2 bombers moved from Southern France to 91 Sea Zone
                1 bomber moved from France to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone

    Combat - Germans
                Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in Caucasus
                    Germans attack with 1 artillery, 1 fighter, 1 infantry, 11 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry, 11 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  2/15 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter, 11 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 91 Sea Zone
                    Germans attack with 5 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 1 fighter and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 3 transports
                    2 submarines owned by the Americans Submerged
                        Germans roll dice for 5 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 :  6/7 hits
                        Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 4 transports in 91 Sea Zone, round 2 :  6/7 hits
                        1 fighter owned by the Americans , 2 destroyers owned by the Americans , 4 bombers owned by the Germans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
                    retreated to 91 Sea Zone
                    Americans win with 2 fighters and 4 transports remaining. Battle score for attacker is -15
                    Casualties for Germans: 4 bombers, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
                    1 fighter owned by the Americans forced to land in Gibraltar

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Southern France
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from Caucasus to Ukraine
                1 fighter moved from Southern Italy to 112 Sea Zone
                2 artilleries moved from Western Ukraine to Ukraine
                1 aaGun moved from Bryansk to Rostov
                2 infantry moved from Bessarabia to Ukraine
                2 infantry moved from France to Western Germany
                1 tactical_bomber moved from Caucasus to Ukraine

    Place Units - Germans
                1 bomber placed in Western Germany
                4 transports placed in 112 Sea Zone
                Germans undo move 2.
                4 transports placed in 113 Sea Zone
                1 armour, 4 artilleries and 2 infantry placed in Western Germany
                3 infantry placed in Ukraine
                Germans undo move 4.
                3 armour placed in Ukraine
                3 infantry placed in France
                1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 carrier, 1 cruiser, 1 fighter and 1 transport
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 carrier, 1 cruiser, 1 fighter and 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 bomber
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_major, 1 harbour, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
        Germany : 1 factory_major
        Denmark : 1 aaGun and 2 infantry
        Northern Italy : 4 mech_infantrys
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 aaGun
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag, 1 mech_infantry
        Ukraine : 1 flag, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 artillery and 11 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        113 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 5 transports
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 66 / 91
        Russians : 8 / 0
        Japanese : 40 / 43
        Americans : 55 / 81
        Chinese : 7 / 12
        British : 34 / 39
        UK_Pacific : 17 / 17
        Italians : 13 / 18
        ANZAC : 18 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians

  • 23 21 20 19 17 16 15 13

    feel free to play through Russia’s turn…they don’t have any units left and most likely won’t have any the rest of the game.

  • 20 19 18 17 16

    @captain:

    feel free to play through Russia’s turn…they don’t have any units left and most likely won’t have any the rest of the game.

    Shoot, you’re right I spaced on that…  :-o

  • 20 19 18 17 16

    Scramble ORders for Sz 35 please

  • 23 21 20 19 17 16 15 13

    no scramble

  • 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 3 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese
                2 armour and 1 mech_infantry moved from Kwangtung to Kwangsi
                2 fighters moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 mech_infantrys moved from Kiangsu to Hunan
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 submarine moved from 20 Sea Zone to 45 Sea Zone
                1 bomber moved from Japan to Hunan
                1 bomber moved from Japan to 35 Sea Zone
                1 mech_infantry moved from Kiangsu to Anhwe
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 airfield, 1 artillery, 1 fighter and 1 harbour
                        Japanese roll dice for 1 battleship in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery and 1 fighter in Philippines, round 2 :  1/2 hits
                        1 fighter owned by the Americans , 1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 fighter
                Battle in Hunan
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Wake Island
                Battle in Kwangsi
                    Japanese attack with 2 armour and 1 mech_infantry
                    British defend with 2 artilleries and 1 mech_infantry; Chinese defend with 1 airfield
                        Japanese roll dice for 2 armour and 1 mech_infantry in Kwangsi, round 2 :  1/3 hits
                        Chinese roll dice for 2 artilleries and 1 mech_infantry in Kwangsi, round 2 :  3/3 hits
                        2 armour owned by the Japanese , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Wake Island from Americans with 2 artilleries remaining. Battle score for attacker is -12
                    Casualties for Japanese: 2 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Hawaiian Islands

    Non Combat Move - Japanese
                1 bomber moved from Hunan to Kiangsu
                1 bomber moved from 35 Sea Zone to Kiangsu
                2 fighters moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                2 armour and 1 infantry placed in Kiangsu
                2 artilleries and 2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag, 2 armour, 2 bombers, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Suiyuyan : 1 flag
        Hunan : 1 flag, 2 mech_infantrys
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 artillery
        Anhwe : 1 flag, 1 mech_infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Celebes : 1 flag
        31 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 4 transports
        26 Sea Zone : 1 transport
        6 Sea Zone : 1 destroyer and 1 transport
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 66 / 91
        Russians : 7 / 0
        Japanese : 46 / 51
        Americans : 52 / 81
        Chinese : 5 / 12
        British : 34 / 39
        UK_Pacific : 17 / 17
        Italians : 13 / 18
        ANZAC : 18 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 4 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 bomber and 2 fighters moved from Morocco to 104 Sea Zone
                1 submarine moved from 10 Sea Zone to 31 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in 31 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 31 Sea Zone
                        Americans roll dice for 1 submarine in 31 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 26 Sea Zone
                    Americans attack with 2 destroyers, 1 submarine and 2 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 26 Sea Zone from Neutral with 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 93 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 3 :  1/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Hawaiian Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 :  2/2 hits
                        2 infantry owned by the Americans lost in Hawaiian Islands
                        Americans roll dice for 2 artilleries in Hawaiian Islands, round 3 :  1/2 hits
                        Japanese roll dice for 2 infantry in Hawaiian Islands, round 3 :  1/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Hawaiian Islands
                        Americans roll dice for 1 artillery in Hawaiian Islands, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Hawaiian Islands, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery in Hawaiian Islands, round 6 :  1/1 hits
                        Japanese roll dice for 1 infantry in Hawaiian Islands, round 6 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Hawaiian Islands
                    Japanese win with no units remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Western United States to Midway
                1 cruiser moved from 45 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Siam
                1 bomber moved from Northern Territory to Queensland
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                4 infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from 104 Sea Zone to United Kingdom
                1 bomber moved from 104 Sea Zone to Gibraltar
                1 fighter moved from 93 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                2 infantry moved from Tunisia to Libya
                1 mech_infantry moved from Morocco to Tunisia

    Place Units - Americans
                1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone
                1 armour placed in Eastern United States
                2 fighters placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Territory Summary for Americans :

    Siam : 1 infantry and 1 mech_infantry
        Borneo : 2 infantry
        Queensland : 1 bomber
        Guam : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Midway : 1 airfield, 2 fighters and 2 infantry
        31 Sea Zone : 1 submarine
        37 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
        26 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 2 transports
        10 Sea Zone : 1 destroyer
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 artillery, 1 bomber, 1 fighter and 1 infantry
        United Kingdom : 2 fighters and 4 infantry
        Tunisia : 1 flag, 1 mech_infantry
        Tobruk : 1 armour and 1 mech_infantry
        Libya : 2 infantry
        104 Sea Zone : 1 submarine
        109 Sea Zone : 2 transports
        101 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 66 / 91
        Russians : 7 / 0
        Japanese : 46 / 51
        Americans : 52 / 67
        Chinese : 5 / 12
        British : 34 / 39
        UK_Pacific : 17 / 17
        Italians : 13 / 18
        ANZAC : 18 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 23 21 20 19 17 16 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Shensi to Sikang
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 fighter moved from Shensi to Hunan
                2 artilleries and 2 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Sikang, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Sikang, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Hunan
                    Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hunan, round 2 :  1/5 hits
                        Japanese roll dice for 2 mech_infantrys in Hunan, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                        Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Hunan, round 3 :  2/5 hits
                        Japanese roll dice for 1 mech_infantry in Hunan, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Kwangsi

    Place Units - Chinese
                1 infantry placed in Shensi
                3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield and 1 fighter
        Shensi : 1 infantry
        Hunan : 2 artilleries and 5 infantry
        Hopei : 1 infantry
        Sikang : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 66 / 91
        Russians : 7 / 0
        Japanese : 43 / 51
        Americans : 52 / 67
        Chinese : 8 / 14
        British : 34 / 39
        UK_Pacific : 17 / 17
        Italians : 13 / 18
        ANZAC : 18 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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