@cwglee51 Looks great! I’m going to pull a farmboy and ask for full scramble in both 111 and 110.
14L G40 AWN vs. BOLD
-
map is corrupted.
could you post it again.
-
try this one
-
please provide ool
-
lose inf in round 1
-
damn.
at first i was happy with your ool, hoping to wipe out the kwangsi entirely. looks likeyou made the right call. -
you can still do it! :wink:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 bombers, 1 factory_minor, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to Kwangsi
1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
1 fighter moved from Java to 45 Sea ZoneCombat - Americans
Battle in Kwangsi
Americans attack with 1 bomber
Japanese defend with 1 airfield, 2 bombers and 1 infantry
Americans roll dice for 1 bomber in Kwangsi, round 2 : 1/1 hits
Japanese roll dice for 2 bombers and 1 infantry in Kwangsi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kwangsi
Japanese win with 2 bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/6 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to Philippines
2 fighters moved from 45 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to Suriname
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 factory_minor placed in Korea
3 bombers placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United States
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,3
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 factory_minor
Manchuria : 2 infantry
Philippines : 1 airfield, 1 artillery, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
45 Sea Zone : 1 destroyer
35 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport
26 Sea Zone : 1 carrier, 3 submarines and 1 transport
Central United States : 2 aaGuns, 1 factory_major and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Gibraltar : 1 artillery and 1 infantry
Morocco : 1 armour, 2 infantry and 1 mech_infantry
112 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
101 Sea Zone : 2 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
Suriname : 2 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 37 / 37
Japanese : 33 / 60
Americans : 57 / 79
Chinese : 9 / 7
British : 27 / 32
UK_Pacific : 16 / 0
Italians : 17 / 27
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
2 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to SzechwanCombat - Chinese
Battle in Anhwe
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
4 infantry moved from Suiyuyan to Shensi
3 infantry moved from Tsinghai to Shensi
3 infantry moved from Sikang to Shensi
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 13 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 46 / 61
Russians : 37 / 37
Japanese : 32 / 60
Americans : 57 / 79
Chinese : 10 / 11
British : 27 / 32
UK_Pacific : 16 / 0
Italians : 17 / 27
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
yeah, i didn’t like it, but i wasn’t going to cave that easy, i need some luck to get back in this. so far, i have noticed that since G2 some important rolls have been starting to go my way.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 3 mech_infantrys and 2 transports; Remaining resources: 2 PUs;Combat Move - British
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 2 destroyers and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Trans-Jordan to Belgian Congo
1 infantry moved from Kwangtung to KwangsiCombat - British
Battle in Denmark
Battle in Norway
Battle in Belgian Congo
British attack with 1 bomber, 1 infantry and 3 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 bomber, 1 infantry and 3 mech_infantrys in Belgian Congo, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Belgian Congo
British roll dice for 1 bomber and 3 mech_infantrys in Belgian Congo, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Denmark from Germans, taking Norway from Germans, taking Belgian Congo from Italians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Kwangsi
British attack with 1 infantry
Japanese defend with 1 airfield and 2 bombers
British roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in Kwangsi, round 2 : 0/2 hits
British roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
Japanese roll dice for 2 bombers in Kwangsi, round 3 : 0/2 hits
British roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits
Japanese roll dice for 2 bombers in Kwangsi, round 4 : 0/2 hits
British roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits
Japanese roll dice for 2 bombers in Kwangsi, round 5 : 0/2 hits
British roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits
Japanese roll dice for 2 bombers in Kwangsi, round 6 : 0/2 hits
British roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits
Japanese roll dice for 2 bombers in Kwangsi, round 7 : 1/2 hits
1 infantry owned by the British lost in Kwangsi
Japanese win with 2 bombers remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 battleship and 1 cruiser moved from 79 Sea Zone to 76 Sea Zone
1 artillery, 3 infantry and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 bomber moved from Belgian Congo to Union of South Africa
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
4 infantry moved from United Kingdom to ScotlandPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery placed in United Kingdom
2 transports placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,5
British collect 32 PUs (1 lost to blockades); end with 34 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Malaya : 1 harbour
Kwangtung : 1 harbour
Sumatra : 1 flag, 1 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield and 4 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Norway : 1 flag, 1 artillery
Denmark : 1 flag, 1 infantry
112 Sea Zone : 2 destroyers, 1 fighter and 2 transports
76 Sea Zone : 1 battleship and 1 cruiser
109 Sea Zone : 2 transports
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 armour, 2 artilleries, 3 infantry and 1 tactical_bomber
79 Sea Zone : 1 destroyer
Persia : 1 flagProduction/PUs Summary :
Germans : 41 / 61
Russians : 37 / 37
Japanese : 32 / 60
Americans : 57 / 79
Chinese : 10 / 11
British : 33 / 34
UK_Pacific : 16 / 0
Italians : 16 / 27
ANZAC : 14 / 25
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i did not scramble for you in sz112.
if you would like to scramble please feel free to roll it via the forum. -
i did not scramble for you in sz112.
if you would like to scramble please feel free to roll it via the forum.that’s fine, don’t think i woulda scrambled as long as you brought more than a couple units.
-
i did not scramble for you in sz112.
if you would like to scramble please feel free to roll it via the forum.that’s fine, don’t think i woulda scrambled as long as you brought more than a couple units.
i brought enough that i would be bad oods for you to scramble.
2 destroyers, 3 fighters, 1 tactical bomber. -
please use this edited map.
i non-combat moved the uk destroyer from sz79 to sz76 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from BritishCombat - Italians
Battle in SyriaNon Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to Western Germany
5 infantry and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Slovakia Hungary to Poland
1 aaGun and 2 infantry moved from Northern Italy to Western Germany
2 armour moved from Slovakia Hungary to Western Germany
3 aaGuns moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Libya to TobrukPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Slovakia Hungary: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun, 1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 artillery and 2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 2 fighters and 1 harbour
South Australia : 1 infantry
New Guinea : 1 infantry
Java : 1 flag, 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
35 Sea Zone : 1 cruiser
54 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 41 / 61
Russians : 37 / 37
Japanese : 32 / 60
Americans : 57 / 79
Chinese : 10 / 11
British : 31 / 34
UK_Pacific : 16 / 0
Italians : 19 / 29
ANZAC : 14 / 25
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Iraq : 1 infantryProduction/PUs Summary :
Germans : 41 / 61
Russians : 37 / 37
Japanese : 32 / 60
Americans : 57 / 79
Chinese : 10 / 11
British : 31 / 34
UK_Pacific : 16 / 0
Italians : 19 / 29
ANZAC : 14 / 25
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Norway
1 bomber moved from Normandy Bordeaux to Denmark
1 fighter moved from Southern Italy to Denmark
2 infantry moved from Western Germany to Denmark
8 infantry moved from Finland to NorwayCombat - Germans
Battle in Denmark
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Denmark from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 1 fighter and 8 infantry
British defend with 1 artillery
Germans win, taking Norway from British with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
1 aaGun moved from Germany to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Norway
1 bomber moved from Denmark to Northern Italy
1 fighter moved from Denmark to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
1 bomber moved from Northern Italy to Southern Italy
3 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Egypt to Trans-Jordan
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 tactical_bomber moved from 98 Sea Zone to Southern Italy
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
2 armour moved from Northern Italy to Slovakia Hungary
5 artilleries and 2 infantry moved from Western Germany to Germany
3 armour and 5 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Germany to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Norway
3 aaGuns, 7 artilleries and 10 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia HungaryPlace Units - Germans
1 carrier, 1 destroyer and 2 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
1 infantry and 3 mech_infantrys placed in Germany
Germans undo move 3.
1 mech_infantry placed in Western Germany
1 infantry and 2 mech_infantrys placed in Germany
Germans undo move 4.
1 mech_infantry placed in Western Germany
1 infantry and 1 mech_infantry placed in Germany
Germans undo move 4.
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Jehol
1 fighter and 1 mech_infantry moved from Novgorod to Finland
1 fighter moved from Novgorod to Poland
2 infantry moved from Baltic States to Poland
1 tactical_bomber moved from Novgorod to Romania
2 infantry moved from Bessarabia to RomaniaCombat - Russians
Battle in Finland
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Finland, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Poland, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Jehol
Russians attack with 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 aaGun, 2 artilleries, 2 infantry and 4 mech_infantrys moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
3 mech_infantrys moved from Russia to Volgograd
1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Poland to Novgorod
1 aaGun, 2 artilleries and 3 infantry moved from Baltic States to Eastern Poland
1 mech_infantry moved from Russia to Belarus
1 artillery and 1 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Baltic States
1 fighter moved from Finland to Novgorod
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 aaGuns and 17 infantry moved from Korea to Manchuria
1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Belarus to NovgorodPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 44 PUs; end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUsTerritory Summary for Russians :
Manchuria : 2 aaGuns and 17 infantry
Romania : 1 flag, 2 infantry
Poland : 1 flag, 2 infantry
Belarus : 1 mech_infantry
Karelia : 1 artillery and 1 infantry
Baltic States : 1 artillery
Eastern Poland : 4 aaGuns, 1 armour, 13 artilleries, 25 infantry, 4 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 artillery and 2 infantry
Russia : 1 airfield and 1 factory_major
Ukraine : 1 factory_minor and 3 mech_infantrys
Volgograd : 1 factory_minor and 6 mech_infantrys
Novgorod : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 7 mech_infantrys
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 mech_infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 39 / 61
Russians : 44 / 59
Japanese : 32 / 60
Americans : 57 / 79
Chinese : 10 / 11
British : 26 / 34
UK_Pacific : 16 / 0
Italians : 19 / 29
ANZAC : 14 / 25
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
here come the russians!~





