@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Baltic States
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
Combat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
5 infantry moved from Novgorod to Belarus
2 infantry moved from Rostov to Bryansk
5 infantry moved from Russia to Bryansk
1 artillery moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Sikang to Suiyuyan
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
3 mech_infantrys moved from Volgograd to Tsinghai
2 fighters and 1 tactical_bomber moved from Sikang to Russia
2 aaGuns moved from Samara to Novosibirsk
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns and 18 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 18 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 36 PUs; end with 38 PUs total
russia 2.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 artillery and 2 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Borneo to 43 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in Yunnan
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Sumatra from Dutch, taking Yunnan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Celebes
Battle in Java
Non Combat Move - Japanese
1 mech_infantry moved from Chahar to Hunan
1 artillery moved from Chahar to Anhwe
1 aaGun and 10 infantry moved from Manchuria to Jehol
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 tactical_bomber moved from Japan to 6 Sea Zone
1 carrier and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 bombers moved from Yunnan to Anhwe
4 fighters and 4 tactical_bombers moved from Kwangsi to Anhwe
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
Place Units - Japanese
1 carrier placed in 6 Sea Zone
3 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag, 1 aaGun and 10 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 3 artilleries, 1 harbour and 4 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 armour and 1 infantry
42 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 2 submarines
39 Sea Zone : 1 cruiser
20 Sea Zone : 3 transports
6 Sea Zone : 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers
Production/PUs Summary :
Germans : 42 / 49
Russians : 36 / 38
Japanese : 54 / 60
Americans : 50 / 70
Chinese : 6 / 9
British : 31 / 36
UK_Pacific : 10 / 19
Italians : 14 / 15
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 5 destroyers and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
5 destroyers and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Suiyuyan to Hopei
2 infantry moved from Szechwan to Kweichow
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Szechwan to Hopei
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 3 destroyers and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Ethiopia to Italian Somaliland
1 artillery and 2 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Italian Somaliland
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Malta to Egypt
1 mech_infantry moved from Eire to United Kingdom
1 bomber moved from Quebec to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 destroyer placed in 109 Sea Zone
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 106 Sea Zone
1 factory_minor placed in Egypt
British undo move 3.
1 destroyer placed in 71 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,4,6
British collect 27 PUs (4 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 artillery and 5 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Libya to Tunisia
Italians take Tunisia from French
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Libya to Tunisia
Italians take Tunisia from French
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
Combat - Italians
Battle in Morocco
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Morocco, round 2 : 1/3 hits
French roll dice for 1 armour and 1 infantry in Morocco, round 2 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in Gibraltar
Non Combat Move - Italians
1 bomber moved from Morocco to Southern France
1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 armour and 2 infantry moved from Greece to Bulgaria
1 aaGun moved from Northern Italy to Southern France
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 artillery and 1 harbour
Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag, 1 artillery
Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry
95 Sea Zone : 1 submarine
Bulgaria : 2 armour and 2 infantry
Greece : 1 flag
92 Sea Zone : 1 battleship, 2 cruisers and 2 transports
Production/PUs Summary :
Germans : 42 / 49
Russians : 36 / 38
Japanese : 47 / 60
Americans : 50 / 70
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 13 / 8
Italians : 15 / 25
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Brazil
ANZAC take Brazil from Neutral_Allies
1 artillery and 2 infantry moved from New South Wales to South Australia
1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
3 fighters moved from New South Wales to New Zealand
2 aaGuns moved from New South Wales to South Australia
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
3 infantry moved from Algeria to Tunisia
Combat - French
Battle in 109 Sea Zone
French attack with 1 cruiser, 1 destroyer and 1 fighter; British loiter and taunt with
Germans defend with 2 submarines
French win, taking 109 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Tunisia
French attack with 3 infantry
Italians defend with 1 artillery
French win, taking Tunisia from Italians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - French
1 fighter moved from 109 Sea Zone to United Kingdom
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from French Central Africa: 1 infantry
EDIT: Adding units owned by French to French Equatorial Africa: 1 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
3 submarines moved from 112 Sea Zone to 119 Sea Zone
3 submarines moved from 119 Sea Zone to 109 Sea Zone
4 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to Ukraine
1 artillery and 6 infantry moved from Poland to Baltic States
3 armour moved from Slovakia Hungary to Baltic States
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
5 armour and 2 mech_infantrys moved from Germany to Baltic States
1 artillery and 4 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 8 infantry moved from Romania to Eastern Poland
1 bomber moved from Poland to Baltic States
scramble 109?
no thank you
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
3 submarines moved from 112 Sea Zone to 119 Sea Zone
3 submarines moved from 119 Sea Zone to 109 Sea Zone
4 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to Ukraine
1 artillery and 6 infantry moved from Poland to Baltic States
3 armour moved from Slovakia Hungary to Baltic States
2 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
5 armour and 2 mech_infantrys moved from Germany to Baltic States
1 artillery and 4 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 8 infantry moved from Romania to Eastern Poland
1 bomber moved from Poland to Baltic States
Combat - Germans
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in Eastern Poland
Germans attack with 3 artilleries and 14 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 artilleries and 14 infantry in Eastern Poland, round 2 : 5/17 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 3 artilleries and 13 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 109 Sea Zone
Germans attack with 4 fighters, 3 submarines and 4 tactical_bombers
French defend with 1 cruiser and 1 destroyer; British defend with 1 destroyer
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 4 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 5/8 hits
French roll dice for 1 cruiser and 2 destroyers in 109 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the French , 1 destroyer owned by the French , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from French with 4 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 8 armour, 1 artillery, 1 bomber, 6 infantry and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 8 armour, 1 artillery, 1 bomber, 6 infantry and 2 mech_infantrys in Baltic States, round 2 : 6/18 hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 8 armour, 1 artillery, 1 bomber, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from Baltic States to Western Germany
4 fighters and 4 tactical_bombers moved from 109 Sea Zone to Holland Belgium
1 armour moved from Normandy Bordeaux to Northern Italy
2 infantry moved from Norway to 112 Sea Zone
2 aaGuns and 1 infantry moved from Western Germany to Holland Belgium
1 cruiser, 2 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
3 artilleries and 1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Romania to Bessarabia
1 bomber moved from Ukraine to Romania
1 artillery and 11 infantry moved from Germany to Poland
1 tactical_bomber moved from Southern Italy to Western Germany
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
1 submarine placed in 113 Sea Zone
1 bomber placed in Western Germany
3 infantry placed in France
2 infantry placed in Western Germany
1 artillery and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 4 infantry and 1 tactical_bomber
Romania : 1 bomber
Poland : 1 artillery and 11 infantry
Germany : 1 artillery, 1 factory_major and 4 infantry
Holland Belgium : 2 aaGuns, 4 fighters, 1 infantry and 4 tactical_bombers
Northern Italy : 1 aaGun, 1 armour, 3 artilleries and 1 infantry
Karelia : 1 flag, 4 infantry
Baltic States : 1 flag, 1 aaGun, 8 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 aaGun, 3 artilleries and 13 infantry
Bessarabia : 1 flag, 1 aaGun, 1 artillery and 4 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 2 submarines
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 46 / 56
Russians : 32 / 38
Japanese : 47 / 60
Americans : 50 / 70
Chinese : 10 / 16
British : 31 / 32
UK_Pacific : 13 / 8
Italians : 14 / 25
ANZAC : 12 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
2 aaGuns and 13 infantry moved from Belarus to Bryansk
8 infantry moved from Bryansk to Ukraine
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Szechwan to Shensi
1 mech_infantry moved from Szechwan to Shensi
3 mech_infantrys moved from Tsinghai to Shensi
1 armour and 1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Shensi to Szechwan
2 aaGuns moved from Novosibirsk to Tsinghai
10 infantry moved from Russia to Bryansk
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 armour, 2 carriers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Celebes to 44 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 mech_infantry moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Anhwe to Shan State
1 artillery and 2 infantry moved from Hunan to Yunnan
2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
10 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Anhwe to Hopei
Combat - Japanese
Battle in Burma
Battle in Chahar
Japanese attack with 10 infantry
Chinese defend with 3 infantry
Japanese roll dice for 10 infantry in Chahar, round 2 : 2/10 hits
Chinese roll dice for 3 infantry in Chahar, round 2 : 3/3 hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 7 infantry in Chahar, round 3 : 2/7 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Burma from UK_Pacific, taking Chahar from Chinese with 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 3 infantry
Casualties for Chinese: 3 infantry
Battle in Hopei
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Hopei, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 artilleries and 1 infantry in Hopei, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Malaya
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 infantry
Japanese roll dice for 1 cruiser in Shan State, round 2 : 1/1 hits
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits
1 infantry owned by the British , 1 infantry owned by the ANZAC , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 1/3 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 artilleries and 4 infantry moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Anhwe to 6 Sea Zone
1 aaGun moved from Jehol to Chahar
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
2 carriers and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
3 transports moved from 20 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
3 artilleries and 3 infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
2 carriers placed in 6 Sea Zone
3 armour and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
Kiangsu : 1 flag, 3 artilleries and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 3 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 1 artillery and 2 infantry
Hunan : 1 flag
Hopei : 1 flag, 2 artilleries
Chahar : 1 flag, 1 aaGun and 7 infantry
Anhwe : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
39 Sea Zone : 2 submarines
38 Sea Zone : 1 transport
19 Sea Zone : 3 transports
6 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 tactical_bombers
Production/PUs Summary :
Germans : 44 / 56
Russians : 34 / 41
Japanese : 56 / 62
Americans : 50 / 70
Chinese : 7 / 16
British : 31 / 32
UK_Pacific : 7 / 8
Italians : 14 / 25
ANZAC : 12 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 5 destroyers and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 4 fighters, 3 infantry, 3 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Western United States to 109 Sea Zone
Combat - Americans
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Germans defend with 2 submarines
Americans win, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
5 destroyers and 5 submarines moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from 109 Sea Zone to United Kingdom
Place Units - Americans
5 destroyers and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 fighter and 4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
retreated to Yunnan
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
3 infantry moved from Szechwan to Shensi
Place Units - Chinese
5 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
2 fighters and 1 tactical_bomber moved from Szechwan to Burma
2 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
Combat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Western Germany causes 3 damage total.
Battle in Iraq
British attack with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Eastern Persia to West India
2 fighters and 1 tactical_bomber moved from Iraq to 98 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Quebec to Eastern United States
Place Units - British
1 carrier, 1 fighter and 1 submarine placed in 98 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,3,6,3,4,3,1,3,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,1,2
UK_Pacific collect 3 PUs (5 lost to blockades); end with 3 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to West Indies
1 battleship and 2 cruisers moved from 92 Sea Zone to 110 Sea Zone
2 fighters moved from Southern Italy to 110 Sea Zone
1 bomber moved from Southern France to 110 Sea Zone