@dawgoneit I didn’t look into it yet. If it was a complete disaster for Germany, I invite you to rerun the combats after my scramble decision. Please do so - very bad dice in G1 really suck and can decide the game early.
13L Playoff UnknownSolider (Allies+13) vs JDOW (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber and 2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 destroyer, 1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 1 bomber and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
10 Sea Zone : 1 carrier and 1 destroyer
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 transports
Central United States : 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 armour, 1 artillery and 2 infantry
86 Sea Zone : 1 transport
101 Sea Zone : 1 destroyer, 1 submarine and 2 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 45 / 52
Russians : 31 / 33
Japanese : 58 / 58
Americans : 52 / 72
Chinese : 4 / 6
British : 31 / 35
UK_Pacific : 8 / 17
Italians : 13 / 18
ANZAC : 10 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Suiyuyan : 1 infantry
Kansu : 1 fighter and 14 infantryProduction/PUs Summary :
Germans : 45 / 52
Russians : 31 / 33
Japanese : 57 / 58
Americans : 52 / 72
Chinese : 5 / 5
British : 31 / 35
UK_Pacific : 8 / 17
Italians : 13 / 18
ANZAC : 10 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British repair 5 damage on 5 factory_minors; Remaining resources: 30 PUs;
British buy 1 airfield, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
2 fighters moved from 81 Sea Zone to Iraq
2 tactical_bombers moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
1 fighter moved from India to 41 Sea ZoneCombat - British
Battle in 41 Sea Zone
ANZAC loiter and taunt with ; British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Iraq, round 2 : 4/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 artillery and 2 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 battleship, 2 infantry and 2 transports moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 battleship, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 4 infantry moved from Egypt to Alexandria
1 aaGun moved from Egypt to Alexandria
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
1 battleship and 1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 41 Sea Zone to IndiaPlace Units - British
1 airfield placed in Egypt
1 destroyer placed in 98 Sea Zone
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3,2,3
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 16 infantry and 2 mech_infantrys
Kwangtung : 1 harbour
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Alexandria : 1 aaGun, 1 artillery and 4 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 transport
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship and 2 transports
Persia : 1 flag
98 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
91 Sea Zone : 1 battleship and 1 cruiserProduction/PUs Summary :
Germans : 45 / 52
Russians : 31 / 33
Japanese : 57 / 58
Americans : 52 / 72
Chinese : 5 / 5
British : 33 / 36
UK_Pacific : 8 / 5
Italians : 13 / 18
ANZAC : 10 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Bessarabia
1 bomber moved from Southern Italy to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 armour moved from Greece to Romania
1 artillery moved from Romania to Bulgaria
1 infantry moved from Albania to Bulgaria
3 mech_infantrys moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to Libya
1 bomber moved from Bessarabia to Eastern PolandPlace Units - Italians
3 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 41 Sea Zone to 79 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 cruiser and 1 submarine
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantry
79 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 45 / 52
Russians : 31 / 33
Japanese : 57 / 58
Americans : 52 / 72
Chinese : 5 / 5
British : 33 / 36
UK_Pacific : 8 / 5
Italians : 13 / 13
ANZAC : 10 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Algeria to TunisiaTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 2 infantry
101 Sea Zone : 1 cruiser
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 45 / 52
Russians : 31 / 33
Japanese : 57 / 58
Americans : 52 / 72
Chinese : 5 / 5
British : 33 / 36
UK_Pacific : 8 / 5
Italians : 13 / 13
ANZAC : 10 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Kaboom
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
3 infantry moved from Vyborg to Novgorod
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Baltic States to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Greece to Western Ukraine
1 bomber moved from Western Germany to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
4 mech_infantrys moved from Poland to Bessarabia
2 armour moved from Greece to Romania
1 mech_infantry moved from Greece to Romania
1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour moved from Poland to Bessarabia
1 mech_infantry moved from Poland to Bessarabia
1 aaGun moved from Baltic States to Belarus
1 mech_infantry moved from Baltic States to Novgorod
4 armour moved from Baltic States to Novgorod
3 artilleries moved from Baltic States to Novgorod
10 artilleries moved from Poland to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from France to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Greece to Western Germany
1 tactical_bomber moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
1 bomber moved from Belarus to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Belarus to Romania
1 tactical_bomber moved from Western Ukraine to Romania
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 126 Sea Zone to 112 Sea Zone
2 infantry moved from Finland to Norway
4 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
3 infantry moved from Baltic States to Eastern PolandPlace Units - Germans
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 6 mech_infantrys
EDIT: Removing units owned by Germans from Bessarabia: 1 armour
EDIT: Adding units owned by Germans to Eastern Poland: 1 armour and 6 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Bessarabia: 1 mech_infantry
EDIT: Turning off Edit Mode -
Micro edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Belarus
1 artillery moved from Archangel to Belarus
3 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 2 infantry
AA fire in Belarus : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits
Germans roll dice for 1 aaGun and 2 infantry in Belarus, round 2 : 0/2 hits
1 aaGun owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/5 hits
Germans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 4 : 2/5 hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 aaGun and 2 infantry
AA fire in Western Ukraine : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Western Ukraine, round 2 : 0/5 hits
Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 2/4 hits
Germans roll dice for 1 aaGun and 2 infantry in Western Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 4 : 3/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Archangel to Smolensk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 infantry moved from Northwest Persia to Iraq
1 artillery, 6 infantry and 1 mech_infantry moved from Russia to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to BryanskPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Timguska : 2 aaGuns and 12 infantry
Belarus : 1 artillery and 2 infantry
Bryansk : 2 aaGuns, 3 armour, 3 artilleries, 2 fighters, 24 infantry, 4 mech_infantrys and 1 tactical_bomber
Archangel : 1 infantry
Russia : 1 airfield, 1 factory_major and 10 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 artillery and 1 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Iraq : 1 infantry
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 60
Russians : 29 / 29
Japanese : 57 / 58
Americans : 52 / 72
Chinese : 5 / 5
British : 33 / 36
UK_Pacific : 8 / 5
Italians : 13 / 13
ANZAC : 10 / 19
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Dodging AA fire successfully:)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 factory_minors and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 tactical_bomber moved from Hopei to Suiyuyan
1 fighter moved from Hopei to Suiyuyan
1 mech_infantry moved from Kiangsu to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 submarine moved from 37 Sea Zone to 79 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in 79 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking Celebes from Dutch with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Kiangsu to Anhwe
1 armour moved from 19 Sea Zone to Kiangsu
2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Shan State to Burma
1 armour moved from Shan State to Burma
3 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Burma
1 bomber moved from Siam to Philippines
1 bomber moved from Siam to Kwangsi
2 fighters moved from 55 Sea Zone to Siam
1 fighter moved from Yunnan to Burma
2 fighters moved from Hunan to Burma
1 tactical_bomber moved from Yunnan to Burma
2 tactical_bombers moved from Hunan to Burma
1 fighter moved from Suiyuyan to Yunnan
1 tactical_bomber moved from Suiyuyan to Yunnan
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 38 Sea Zone
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Japan
3 infantry moved from Chahar to Hopei
3 infantry moved from Hunan to Yunnan
2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to Kwangsi
2 tactical_bombers moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Caroline Islands to 19 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 fighter placed in Japan
1 factory_minor placed in French Indo China
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
Micro edit
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I have one more little edit done. If you haven’t move, would be great you could use this one.
Thanks!
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I have one more little edit done. If you haven’t move, would be great you could use this one.
Thanks!
No worries sir! During the weekdays, I move in the evenings when at home.
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Thanks man! May I ask: In which time zone do you live?
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I live in the Eastern time zone in the US
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Dodging AA fire successfully:)
Uncharacteristically so 8-)
They usually get me at least once…at least it seems like it
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 55 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Central United States to Eastern United States
1 bomber moved from 44 Sea Zone to Northern Territory
2 infantry moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from Queensland to Northern TerritoryPlace Units - Americans
3 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Northern Territory : 1 artillery, 1 bomber and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
46 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
55 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Morocco : 2 infantry and 3 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Algeria : 1 armour and 1 artillery
Holland Belgium : 1 flag, 1 infantry
101 Sea Zone : 1 carrier and 3 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 destroyer, 1 submarine and 3 transports
110 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 42 / 60
Russians : 29 / 29
Japanese : 65 / 70
Americans : 57 / 77
Chinese : 3 / 5
British : 33 / 36
UK_Pacific : 5 / 5
Italians : 13 / 13
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
8 infantry moved from Kansu to Tsinghai
3 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Kansu : 2 infantry
Tsinghai : 1 fighter and 11 infantryProduction/PUs Summary :
Germans : 42 / 60
Russians : 29 / 29
Japanese : 64 / 70
Americans : 57 / 77
Chinese : 4 / 6
British : 33 / 36
UK_Pacific : 5 / 5
Italians : 13 / 13
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





