Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs2014 League Post Game Results Here
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You lucky guys: I envy you all.
I know the feeling Karl: wife coming downstairs unable to sleep from the now very loud drunken playing and saying something loving…reminding you that you are getting up with the baby at 6, not her! -
bid was inf Yunnan, ftr Russia, trn Z39
Update: We are at G2.
G1: gamer buys 4 art, sub, des and attacks 110 and 111. sub to 106, 2 subs to 91, 2 subs, 2 ftr, tac, bom. 110 bat, bom, 3 tac, 2 ftrs.
results: france went slightly below average as gamer lost 2 artillery. 106 he sinks my naval. 91 he clears with a sub. retreats after we trade 3 yugo inf for 2 germans.
then the action: 111 gamer loses 2 subs and a ftr in round 1 and a second ftr in round 2. THEN in 110 gamer opened with only 2 hits. the british responded with a perfect 6/6. i offered to take an average result in this battle so the game could continue.russian buy - 6 inf, 3 mech, arm. russians stack yunnan with 2 ftr, mech. mech arm to szech and kazak.
J1 - japs attack yunnan with max force. 3 hits on offense, 5 hits on defense. japs reatreat but take no losses in hunan.
USA1 - typical round 1.
China1: stack Szech, buy 3 art
UK1 - buy is arm, ftr, IC in atl, 4 mech in pac
attacks sub in 106 with bom, des and attacks 96 with des, ftr, tac - both cwoluk takes persia with art from egy and takes sumatra and java with a single inf each from malaya. uk blocks in 99 with cruiser and stacks alex. IC on egypt leaving a juicy target in alexandria of 3 inf, art, mech, arm, ftr.
I1 - gamer goes at alex with everything he can muster - leaving the french alive! sub, 2 cru to 96, des, bat to 99. i hit once on defense in each sz, taking out a sub and tipping the bat. s france hits once in defense. Alexandria is a disaster - 3 inf, art, mech, arm, 2 ftr, bom attacks 3 inf, mech, art, arm, ftr. the italians hit once in round 1 and takes 4 hits on defense. round 2 with art, arm, 2 ftr, bom the italians hit 3 times and take 2 hits back! retreat the 2 ftr, bom to libya.
anz1 - buys des, blocks in 54 due to large japanese fleet in the carolines (1 ftr) and puts everything in queens. inf from nz to sydney. des, cru, trn in 62.
fra1 - french add insult to injury by killing the 91 sub and attacking the italians in s france, scoring 2 hits!
G2 - 8 mech, 2 arm, 2 sub, ftr buy. DOW russia
attacks: 1. germans strafe greece with 2 inf, arm, ftr, tac, bom - greece kill 2 inf, arm but greece is cleared.
2. z91 - sub, 2 bom cwlo submoves into e poland and bess in force.
R2 coming
here’s the thread going forward if anyone’s interested:
http://www.axisandallies.org/forums/index.php?topic=34324.new#new -
That sounds like a rough Axis opening!
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No calcs for players who use them all the time, and volatile dice - making for good times
I can’t get over the size of this board (even though I own it and have played with it several times, although it’s been awhile) - G40 feels like a REAL game
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I’ve got a couple pics of the Garg game. You guys should post some pics!
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Axisandalliesplayer (with whom I very much enjoyed talking about the World Cup) has not been on line for a while now. Could I claim a victory please?
He was Axis and I had a bid of 12. -
@wittmann:
Axisandalliesplayer (with whom I very much enjoyed talking about the World Cup) has not been on line for a while now. Could I claim a victory please?
He was Axis and I had a bid of 12.many victories have already been claimed he has been awol for months.
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OK, Wittman, but if you can’t figure out how to post a link like I asked, at least post the game ID#
Please see all previous game results posts for reference…. :-)
Recording your result now.
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Thank you. Will ask someone how to do it.
I posted the game as an attachment. Sorry if that is not the same. -
Well, the great Gargantua vs Karl7 G40 battle on the actual board went into the wee hours of the night without a victor. I was the Axis and Garg the Allies. Bid was 9, which was sub in med and inf in Sudan.
The Germans were closing in on Moscow and Japan on India. However, we jumped one turn ahead to Germany to see if it could take Moscow and it was clear it would still need to build up for a couple turns.
Garg also did a blitz run against Japan, which while it did succeed in destroying the garrison fleet, it did not result in the capture of Japan, which he attempted. Japan’s main fleet was south, so it would have to bring some of it back to defend the homeland, but otherwise the Pacific and the money Islands were Japan’s. China was defeated, but India was like Moscow heavily defended but Japan had large tank forces closing in.
Garg had managed to choke Italy with subs and the Atlantic was in his control. No major allied European landings loomed however.
ALl in all a good game. The dice were rather squirrelly. It seemed like we were playing low luck dice at times.
Anyhow, it ended when my wife came down at 2am and seeing the large amounts of beer bottles and blaring music declared we had to go to bed…. :lol:
Who would have won? Hard to say. There was still too much game left.
I will be sure to hit him up when I am up here next.
GG!
sounds like much fun…very jealous.
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14L G40 artofwar1947 (Axis) vs. dawgoneit (Allies + 11)
artofwar1947 wins
http://www.axisandallies.org/forums/index.php?topic=34208.165 -
http://www.axisandallies.org/forums/index.php?topic=34298.0
axis_dominion wins
Chinese score 6 hits against the Japanese round 1. Game over after that.
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http://www.axisandallies.org/forums/index.php?topic=34273.0
axis-dominion +11 over Whack.
I got diced hard, failing to take London in a ~95% chance. (50% AA fire!! :-o and it only got worse) Then Japan got smacked around in Yunnan where it should have been a victory. I don’t know if I would have won had they worked out as supposed to, but at least I would have had a chance.
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@JWW:
Well, the great Gargantua vs Karl7 G40 battle on the actual board went into the wee hours of the night without a victor.� I was the Axis and Garg the Allies.� Bid was 9, which was sub in med and inf in Sudan.
The Germans were closing in on Moscow and Japan on India.� However, we jumped one turn ahead to Germany to see if it could take Moscow and it was clear it would still need to build up for a couple turns.
Garg also did a blitz run against Japan, which while it did succeed in destroying the garrison fleet, it did not result in the capture of Japan, which he attempted.� Japan’s main fleet was south, so it would have to bring some of it back to defend the homeland, but otherwise the Pacific and the money Islands were Japan’s.� China was defeated, but India was like Moscow heavily defended but Japan had large tank forces closing in.
Garg had managed to choke Italy with subs and the Atlantic was in his control.� No major allied European landings loomed however.
ALl in all a good game. The dice were rather squirrelly. It seemed like we were playing low luck dice at times.
Anyhow, it ended when my wife came down at 2am and seeing the large amounts of beer bottles and blaring music declared we had to go to bed….� :lol:
Who would have won?� Hard to say.� There was still too much game left.
I will be sure to hit him up when I am up here next.
GG!
sounds like much fun…very jealous.
you are just great Karl,
Let me know if any of you guys come to Spain sometime and we will have one here with a nice barbacue.
By the way, this sunday I was flying playing A&A with Triple A with another frequent passenger I met… and the guy in front of us could not help asking for info, we will possibly see him here soon. Like Karl says, spreading the A&A revolution… -
http://www.axisandallies.org/forums/index.php?topic=34219.0
JuanSpain over Don_Guti
Gamer, Don Guti had issues trying to post this result (recieved an unauthorised user message), do you know what could cause that?
Thx
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http://www.axisandallies.org/forums/index.php?topic=34282.0
Shin Ji (allies +15) over souL (Axis)
Aggressive opening blunder for Japan spells doom in the early rounds.
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@JWW:
Well, the great Gargantua vs Karl7 G40 battle on the actual board went into the wee hours of the night without a victor.�� I was the Axis and Garg the Allies.�� Bid was 9, which was sub in med and inf in Sudan.
The Germans were closing in on Moscow and Japan on India.�� However, we jumped one turn ahead to Germany to see if it could take Moscow and it was clear it would still need to build up for a couple turns.
Garg also did a blitz run against Japan, which while it did succeed in destroying the garrison fleet, it did not result in the capture of Japan, which he attempted.�� Japan’s main fleet was south, so it would have to bring some of it back to defend the homeland, but otherwise the Pacific and the money Islands were Japan’s.�� China was defeated, but India was like Moscow heavily defended but Japan had large tank forces closing in.
Garg had managed to choke Italy with subs and the Atlantic was in his control.�� No major allied European landings loomed however.
ALl in all a good game. The dice were rather squirrelly. It seemed like we were playing low luck dice at times.
Anyhow, it ended when my wife came down at 2am and seeing the large amounts of beer bottles and blaring music declared we had to go to bed….�� :lol:
Who would have won?�� Hard to say.�� There was still too much game left.
I will be sure to hit him up when I am up here next.
GG!
sounds like much fun…very jealous.
you are just great Karl,
Let me know if any of you guys come to Spain sometime and we will have one here with a nice barbacue.
By the way, this sunday I was flying playing A&A with Triple A with another frequent passenger I met… and the guy in front of us could not help asking for info, we will possibly see him here soon. Like Karl says, spreading the A&A revolution…In keeping with spreading the revolution… here is a photo of the action – Garg planning his moves.

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Whackamatt (Axis) over Entek (Allies +10)
http://www.axisandallies.org/forums/index.php?topic=34270.0 -
Whackamatt over Surprise Attack
32494.0 -





