Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs2014 League Post Game Results Here
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http://www.axisandallies.org/forums/index.php?topic=33940.0
JuanSpain (Axis) over Lieutenat Stove
No Show, looking difficult for Allies anyway.
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http://www.axisandallies.org/forums/index.php?topic=33925.0
JWW allies +14 over Cow
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Seismic changes in the rankings after JuanSpain rockets to 2.63 and tier 2
You might want to take a fresh look at the rankings :-)
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Seismic was Wheat´s (Axis) win vs me…
http://www.axisandallies.org/forums/index.php?topic=34137.0
I was simply kicked out in less than 2 rounds…
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Wittman (Allies +11) over Entek (Axis) 14L
http://www.axisandallies.org/forums/index.php?topic=33926.new;topicseen#new -
whackamatt Allies+12 -VS- dawgoneit Axis- whackamatt wins
http://www.axisandallies.org/forums/index.php?topic=34037.105 -
Wheatbeer bests Gamerman01(Allies+10) in a marathon - 10 1/2 months ago Wheat rolled G1
Hard fought, and carefully played!! Thanks for the game, see you in the playoffs
http://www.axisandallies.org/forums/index.php?topic=32176.new#new
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Wheatbeer bests Gamerman01(Allies+10) in a marathon - 10 1/2 months ago Wheat rolled G1
Hard fought, and carefully played!! Thanks for the game, see you in the playoffs
http://www.axisandallies.org/forums/index.php?topic=32176.new#new
great game guys - looking forward to watching/participating in the long road to glory come November!
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http://www.axisandallies.org/forums/index.php?topic=34043.0
Zhukov (Axis) over MrRoboto (Allies+12)
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And then there’s big attacks by Germans on Russians - Moscow or earlier. If the Germans can be assured of winning when they have 60-70% odds or whatever, that is a HUGE advantage for the Axis.
LL bid for Allies should be much higher than 12.
If the house rule version of the game was finished by now, then we wouldn’t even have this discussion:lol:
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http://www.axisandallies.org/forums/index.php?topic=33934.new#new
JWW over Lt. Stove (allies +6)
Lt. Stove is AWOL…… :| :-(
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Boldfresh defeats Zhukov (allies +13) over 11 rounds. Allies could not recover from UK1 Med disaster and J3 India take, leading to Italian domination of the Middleeast. In this game, Mussolini got so powerful his empire became a rival to Hitler’s!
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Great game Karl, may be the best for me until now, was really tight and I think strategy was rare. A pitty those 2 defenses in the last round.
In addition Gamer:
JuanSpain (Axis) over axisandalliesp
http://www.axisandallies.org/forums/index.php?topic=33574.0
No show
This was being a great tight game too, but about a month with no news.
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UnknownSoldier (Axis) over axisandalliesplayer (Allies+10)
http://www.axisandallies.org/forums/index.php?topic=33555.msg1281503#msg1281503
Has not been on since Aug 11 and last post was Aug 7
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I was giving him ample time as well, sometimes waiting weeks for a bump instead of 3 days.
http://www.axisandallies.org/forums/index.php?topic=33641.90
MrRoboto (allies+9) over Axisandalliesplayer (Axis)
It was looking very good for me anyways.
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G40 artofwar vs. dawgoneit (Allies +11) Artofwar1947 wins
http://www.axisandallies.org/forums/index.php?topic=34127.0 -
I was giving him ample time as well, sometimes waiting weeks for a bump instead of 3 days.
http://www.axisandallies.org/forums/index.php?topic=33641.90
MrRoboto (allies+9) over Axisandalliesplayer (Axis)
It was looking very good for me anyways.
No problem, Mr Roboto, that was very liberal of you. Thanks.
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Well, Mr. Roboto, you have a new color, and I must say it looks pretty cool.
When Juan reaches 65 games, you can play him best of 13 (first to win 7). :-)
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Well, Mr. Roboto, you have a new color, and I must say it looks pretty cool.
When Juan reaches 65 games, you can play him best of 13 (first to win 7). :-)
roboto, you only need 4 straight wins (three against tier 1’s and one against a tier 2) to move up to tier 1 status. Good luck.