Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Austria to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 fighter moved from Norway to 114 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters and 4 tactical_bombers moved from Western Germany to 113 Sea Zone 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 1 fighter moved from Poland to Yugoslavia Combat - Germans Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14 Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 submarines and 1 tactical_bomber Casualties for French: 1 cruiser Casualties for British: 1 battleship and 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 27 Casualties for Germans: 2 artilleries and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Denmark to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs2014 League Post Game Results Here
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MrCunego (Axis) over tcnance (allies +10)
due to inactivity since march.
http://www.axisandallies.org/forums/index.php?topic=32437.165 -
Cow over Karl7
http://www.axisandallies.org/forums/index.php?topic=34026.150Yes, another dice game, to wit:
Battle in 110 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 battleship and 2 submarines
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 battleship owned by the British
retreated to 110 Sea Zone
Germans win with 1 battleship and 1 submarine remaining. Battle score for attacker is -44
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighterThis was UK1, so basically the German fleet unexpectedly survived allowing Germany to do an about face and do a cheap sealion. The USSR was not able to capitalize on it because they had moved back against a G1 attack.
That’s three games in a row for me where early Axis luck/bad Allied luck tipped the game pretty decisively… but them’s the breaks.
We played on for fun and the allies tried to make up some ground but in the end the early Axis advantage never ebbed.
The end.
:cry: :cry:
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Karl7 got diced 3 games in a row. It didnt matter if he was attacking or defending, the dice gods said, NO KARL7 YOU LOSE, COW GETS THE 1% DEFENSE CHANCE.
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I had a less than 1% chance to defend successfully in sz 110. If you run the calc 5000 times it comes out to 99% attacker wins 0 % defend 0% draw.
You do not get diced harder than that folks.
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Karl7 is such a miserablr dude. :-D
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Karl7 is such a miserablr dude. :-D
I’ll feel fine if Cow takes the league. At least then it will not have been in vain!
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Plus it is not like anyone would retreat. Who the hell expects snake eyes from 2 subs and a bship to hit?
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I am not sure who would give me 18 allies and I am pretty confident with my axis.
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Karl7 is such a miserablr dude. :-D
I’ll feel fine if Cow takes the league. At least then it will not have been in vain!
Not much chance, at least 4 other players (such as gamerman zhukov44,hobo, wheatbear) can bring him down. Unless Cow comes up with more surprising strategy than what in his playbook.
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I will just G1 and J1 DOW.
BALL TILL I FALL BABY.
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I will admit all 3 games were won on 90% luck
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Well, my loss was entirely a matter of poor strategy. Can’t blame the dice!
Shin Ji (Allies +13) loses to JuanSpain
http://www.axisandallies.org/forums/index.php?topic=33908.new#new
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http://www.axisandallies.org/forums/index.php?topic=33013.0
souL (Allies +14) over Questioneer (Axis)
Reported due to inactivity, and the fact that I don’t really see a way I could lose. As you can see, questioneer uninstalled 1.7 and we couldn’t resolve otherwise, but I would gladly finish if we could find a way.
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Re: 14L G50 hobo (axis) vs dawgoneit (allies +12) hobo wins
http://www.axisandallies.org/forums/index.php?topic=33967.0 -
L14 G40 Round 2 Helmutpower (Allies+8) over Entek (Axis)
http://www.axisandallies.org/forums/index.php?topic=33427.0 -
http://www.axisandallies.org/forums/index.php?topic=33829.0
snake11eyes (Axis) over MrRoboto (Allies+12), dice game.
I’m not sure at the moment if I want to start new games at all. Out of my last 10 games, 7 or 8 have been decided or at least very heavily influenced by dice and this one here was just the least enjoyable game ever.
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I was wondering if theres a sub stopping transports from loading up before they go can they move then pick up pieces and use them in battle?
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Bold over cow.
Sometimes it just comes down to a 50/50 for Russia.
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@Cow:
Bold over cow.
Sometimes it just comes down to a 50/50 for Russia.
except this one didn’t.
http://www.axisandallies.org/forums/index.php?topic=34005.0
fun game, but never in doubt for one second, even with the massacre of india.





