13/14L wheatbeer (Axis) vs Gamerman (Allies +10)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Scotland
                1 infantry moved from Algeria to Morocco
                2 infantry moved from Tunisia to Algeria

    Turn Complete - French

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Just realized I forgot to comment on composition of Z125

    Added comments to this file.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 artillery, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Vyborg to Norway
                1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
                1 armour moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Novgorod
                2 bombers moved from Germany to Ukraine
                1 armour moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                5 artilleries, 7 infantry and 2 mech_infantrys moved from France to Normandy Bordeaux
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 artillery and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
                2 fighters moved from Germany to Norway
                2 tactical_bombers moved from France to Norway
                1 fighter moved from Western Germany to Norway
                1 tactical_bomber moved from France to Norway

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 6 artilleries, 7 infantry and 7 mech_infantrys
                    British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 6 artilleries, 7 infantry and 7 mech_infantrys in Normandy Bordeaux, round 2 :  4/20 hits
                        Americans roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 :  2/3 hits
                        2 infantry owned by the Germans , 3 infantry owned by the Americans and 1 aaGun owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 6 artilleries, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 aaGun
                    Casualties for Americans: 3 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor, 2 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  4/6 hits
                        Russians roll dice for 2 infantry and 1 mech_infantry in Ukraine, round 2 :  1/3 hits
                        2 infantry owned by the Russians , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                Battle in Norway
                    Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Norway, round 2 :  4/8 hits
                        British roll dice for 1 infantry in Norway, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Norway
                    Germans win, taking Norway from British with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
                4 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
                2 mech_infantrys moved from Novgorod to Vyborg
                1 aaGun moved from France to Normandy Bordeaux
                1 carrier, 1 destroyer and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
                7 armour and 10 mech_infantrys moved from Eastern Poland to Novgorod
                9 artilleries and 26 infantry moved from Eastern Poland to Baltic States
                1 aaGun moved from Eastern Poland to Baltic States
                2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries moved from Germany to Western Germany
                1 tactical_bomber moved from France to Southern Italy
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 fighter moved from 93 Sea Zone to Western Germany
                3 tactical_bombers moved from Norway to Western Germany
                3 fighters moved from Norway to Germany
                1 aaGun moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to France

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 infantry placed in Western Germany
                5 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,3,3,6,3,5,6,2,3,4,5,4
                Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 24 / 28
        Japanese : 65 / 82
        Americans : 56 / 82
        Chinese : 3 / 9
        British : 25 / 30
        UK_Pacific : 0 / 0
        Italians : 19 / 26
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    Just to be sure I understand the nuances of sharing a SZ with an enemy submarine (as with SZ35 in this game), can you tell me if both of the following interpretations are accurate:

    1. If I choose not to attack the submarine in SZ35, then my CM/NCM options with those ship starting in SZ35 are the same as if the sub did not exist.

    2. If I choose to attack the submarine in SZ35, then I can only move ships out of SZ35 during combat movement (and so it follows logically that this means they may only leave SZ35 to conduct combat or support amphibious assaults).

    Is there something I am missing here that was upsetting people?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You are wise to ask - for the record, I was going to give you full disclosure before you started your Japan turn

    So I will answer your questions fully now, so you know how this works.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @wheatbeer:

    1. If I choose not to attack the submarine in SZ35, then my CM/NCM options with those ship starting in SZ35 are the same as if the sub did not exist.

    That is correct.

    2. If I choose to attack the submarine in SZ35, then I can only move ships out of SZ35 during combat movement (and so it follows logically that this means they may only leave SZ35 to conduct combat or support amphibious assaults).

    That is correct.  I will add to make sure you have this 100% crystal clear.
    It is illegal to move anything out of the zone that is not a combat move, during the combat movement phase.  This will not affect your aircraft, since if you leave them there and attack, they will still have full movement left.

    Any ship can leave to participate in naval combat or to bombard, or to move in anticipation of a scramble, because these are all legal combat moves.

    What you can’t do is attack the sub AND move any boats out of the zone during the combat movement phase for the sole purpose of avoiding combat with the sub.  (See previous sentence for what is legal)

    Is there something I am missing here that was upsetting people?
    Sounds like you got it.  What upset MagicQ was that he needed to move his stuff in noncom so let the sub go, and then the sub did max convoy damage.
    I know Krieghund confirmed that he should have wrote “to avoid combat” instead of “hostile sea zone” since Subs/transports don’t make it hostile, but it is what it is.

  • 17

    Okay, that’s what I’d assumed based on the rules.

    Looking forward to using this deviously at some point, but it will probably take a while for a worthwhile scenario to present itself.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Jeez, almost 4 days already.  You’re next

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 armour moved from Caucasus to Persia
                      Russians take Northwest Persia from Italians
                      Russians take Persia from Italians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Ukraine
                2 armour, 1 bomber and 6 mech_infantrys moved from Kazakhstan to Eastern Persia
                1 armour moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Smolensk
                1 bomber moved from Russia to Eastern Persia
                1 artillery moved from Bryansk to Ukraine
                1 fighter moved from Kazakhstan to Eastern Persia

    Combat - Russians
                Battle in Eastern Persia
                    Russians attack with 2 armour, 2 bombers, 1 fighter and 6 mech_infantrys
                    Japanese defend with 1 armour, 3 artilleries and 1 mech_infantry
                    Russians win, taking Eastern Persia from Japanese with 2 armour, 2 bombers, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour, 3 artilleries and 1 mech_infantry
                    Casualties for Russians: 3 mech_infantrys
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Eastern Persia to Russia
                1 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
                3 infantry moved from Kansu to Novosibirsk
                1 mech_infantry moved from Timguska to Tsinghai
                1 mech_infantry moved from Bryansk to Caucasus
                1 armour moved from Bryansk to Caucasus
                6 artilleries moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Russia to Kazakhstan
                1 fighter moved from Eastern Persia to Kazakhstan
                1 fighter moved from Ukraine to Caucasus
                2 mech_infantrys moved from Smolensk to Novosibirsk
                1 infantry moved from Caucasus to Kazakhstan
                8 infantry moved from Caucasus to Northwest Persia
                5 infantry moved from Caucasus to Kazakhstan
                1 bomber moved from Eastern Persia to Kazakhstan
                1 aaGun moved from Smolensk to Bryansk
                1 infantry moved from Russia to Smolensk
                1 aaGun moved from Smolensk to Bryansk
                13 artilleries moved from Bryansk to Smolensk
                4 infantry moved from Bryansk to Smolensk
                1 aaGun moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 armour moved from Timguska to Novosibirsk
                1 armour moved from Smolensk to Bryansk
                1 infantry moved from Bryansk to Smolensk

    Place Units - Russians
                4 mech_infantrys placed in Russia
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 armour, 1 artillery, 2 fighters, 5 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from Dzavhan to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                15 submarines moved from 35 Sea Zone to 42 Sea Zone
                2 battleships and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to 19 Sea Zone
                5 carriers moved from 35 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                4 fighters moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 mech_infantry moved from Manchuria to Amur
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
                2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 infantry moved from Kweichow to Shensi
                3 bombers moved from Dzavhan to Amur
                3 bombers moved from Dzavhan to Shensi
                2 artilleries and 7 infantry moved from Suiyuyan to Kansu
                1 armour moved from Suiyuyan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour moved from Tsagaan Olom to Kansu
                1 armour moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 armour moved from Olgiy to Yenisey

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 15 submarines and 5 transports
                    ANZAC defend with 1 transport; Americans defend with 2 submarines
                        Japanese roll dice for 15 submarines in 42 Sea Zone, round 2 :  7/15 hits
                        2 submarines owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 15 submarines and 5 transports remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 2 submarines
                Battle in Java
                    Japanese attack with 2 artilleries and 5 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 5 infantry in Java, round 2 :  3/7 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  2/2 hits
                        2 infantry owned by the ANZAC and 2 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Shensi
                    Japanese attack with 3 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 bombers and 1 infantry in Shensi, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 5 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 5 Sea Zone
                        Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 :  0/3 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    retreated to 41 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 destroyer
                Battle in 39 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 39 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 39 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 39 Sea Zone
                    British win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 :  2/3 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 3 :  2/3 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Japanese attack with 4 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 fighters in 46 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 34 Sea Zone, round 3 :  2/4 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 34 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kansu
                    Japanese attack with 1 armour, 2 artilleries and 7 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 7 infantry in Kansu, round 2 :  2/10 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 3 bombers and 1 mech_infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 3 bombers and 1 mech_infantry in Amur, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Amur
                    Japanese win with 3 bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                3 bombers moved from Amur to Yenisey
                3 bombers moved from Shensi to Yenisey
                1 armour and 2 mech_infantrys moved from Dzavhan to Yenisey
                6 armour and 3 mech_infantrys moved from Suiyuyan to Kansu
                1 aaGun and 1 infantry moved from Kweichow to Yunnan
                1 armour and 1 mech_infantry moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                4 fighters moved from 46 Sea Zone to 42 Sea Zone
                2 fighters moved from Dzavhan to Manchuria
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from 34 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 34 Sea Zone to French Indo China

    Place Units - Japanese
                1 airfield placed in Yenisey
                1 artillery and 2 infantry placed in Manchuria
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Malaya
                2 fighters and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5
                Japanese collect 70 PUs (2 lost to blockades); end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Production/PUs Summary :

    Germans : 46 / 63
        Russians : 29 / 31
        Japanese : 72 / 80
        Americans : 56 / 82
        Chinese : 2 / 9
        British : 25 / 30
        UK_Pacific : 0 / 0
        Italians : 17 / 26
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Waaaay over due again.  I gotta move this tonight.  Apologies!

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Looking at it now…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                COMMENT: Italian fighter on Italian carrier in 95
                1 armour moved from Sakha to Korea
                      Americans take Korea from Japanese
                3 submarines moved from 33 Sea Zone to 19 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from Caroline Islands to 44 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from Marianas to 22 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from Caroline Islands to 19 Sea Zone
                9 fighters moved from Caroline Islands to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 transport moved from 125 Sea Zone to 111 Sea Zone
                2 infantry moved from Scotland to 111 Sea Zone
                2 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 armour and 3 infantry moved from 125 Sea Zone to Norway
                2 fighters moved from 125 Sea Zone to Western Germany
                2 bombers moved from Scotland to Western Germany

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Intercept West Germany?
    Scramble Phillipines?

  • 17

    Nope and noper

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Sweet, no wait with Wheat

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                COMMENT: Italian fighter on Italian carrier in 95
                1 armour moved from Sakha to Korea
                      Americans take Korea from Japanese
                3 submarines moved from 33 Sea Zone to 19 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 bomber moved from Caroline Islands to 44 Sea Zone
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 armour and 1 transport moved from 33 Sea Zone to 22 Sea Zone
                1 infantry moved from Marianas to 22 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 bomber moved from Caroline Islands to 19 Sea Zone
                9 fighters moved from Caroline Islands to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 transport moved from 125 Sea Zone to 111 Sea Zone
                2 infantry moved from Scotland to 111 Sea Zone
                2 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 armour and 3 infantry moved from 125 Sea Zone to Norway
                2 fighters moved from 125 Sea Zone to Western Germany
                2 bombers moved from Scotland to Western Germany

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 4 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 5,4 and causes: 9 damage to unit: factory_major
                    Bombing raid in Western Germany causes 9 damage total.
                Battle in Norway
                    Americans attack with 1 armour and 3 infantry
                    Germans defend with 1 mech_infantry
                    Americans win, taking Norway from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber, 3 submarines and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 1 bomber, 2 submarines and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Kiangsu
                Battle in 35 Sea Zone
                    Americans attack with 11 fighters
                    Japanese defend with 1 destroyer
                    Americans win, taking Kiangsu from Japanese with 11 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from 44 Sea Zone to Guam
                1 bomber moved from 19 Sea Zone to Guam
                3 fighters moved from 33 Sea Zone to Caroline Islands
                1 armour moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from Northern Territory to South Australia
                1 armour moved from Johnston Island to 30 Sea Zone
                3 infantry moved from Johnston Island to 30 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone
                1 armour and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                5 fighters moved from 35 Sea Zone to Guam
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                2 armour moved from Central United States to 101 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Albania to Greece
                2 fighters moved from Western Germany to 125 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 bomber moved from Western Germany to Algeria
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western United States to United Kingdom
                2 infantry moved from Central United States to Western United States
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Central United States to Southeast Mexico
                1 fighter moved from 35 Sea Zone to Guam
                5 fighters moved from 35 Sea Zone to Guam

    Place Units - Americans
                1 bomber placed in Western United States
                Americans undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 22 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 33 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 destroyer placed in 101 Sea Zone
                1 bomber placed in Western United States
                1 carrier, 1 destroyer, 4 submarines and 2 transports placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Caroline Islands: 1 fighter
                EDIT: Adding units owned by Americans to Guam: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kiangsu
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                3 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 airfield and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Kenya to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Anglo Egyptian Sudan to Kenya
                1 artillery, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Finland
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                Battle in Finland

    Non Combat Move - British
                COMMENT: 2 USA fighters on 1 UK carrier in 125
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 transport moved from 125 Sea Zone to 111 Sea Zone
                1 mech_infantry moved from Scotland to 111 Sea Zone
                1 infantry moved from Scotland to 111 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
                1 artillery moved from Scotland to 109 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                2 fighters moved from United Kingdom to Gibraltar
                1 infantry moved from United Kingdom to Scotland
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 armour moved from Kenya to 72 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 mech_infantry moved from Kenya to Ethiopia
                1 infantry moved from Kenya to Ethiopia
                1 mech_infantry moved from Tunisia to Algeria
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from Morocco to Algeria
                1 tactical_bomber moved from United Kingdom to Norway

    Place Units - British
                1 airfield placed in Gibraltar
                1 infantry placed in Union of South Africa
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,3,2,3
                British collect 28 PUs (1 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Yugoslavia to Albania
                      Italians take Albania from Americans
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from 95 Sea Zone to Greece
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Southern Italy to Greece
                1 artillery and 2 infantry moved from Iraq to Persia
                6 infantry moved from Egypt to Trans-Jordan
                4 fighters moved from Eastern Poland to Finland

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 cruiser in Greece, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Greece, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 :  1/2 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Finland
                    Italians attack with 4 fighters
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 4 fighters in Finland, round 2 :  1/4 hits
                        British roll dice for 1 artillery and 1 infantry in Finland, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 fighter owned by the Italians lost in Finland
                        Italians roll dice for 3 fighters in Finland, round 3 :  2/3 hits
                        British roll dice for 1 artillery in Finland, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Finland
                    Italians win with 3 fighters remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 fighter
                Battle in Persia
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 artillery and 2 infantry in Persia, round 2 :  2/3 hits
                        Russians roll dice for 1 armour in Persia, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Persia
                    Italians win, taking Persia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Trans-Jordan
                    Italians attack with 6 infantry
                    British defend with 1 infantry
                        Italians roll dice for 6 infantry in Trans-Jordan, round 2 :  2/6 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Egypt to Iraq
                1 carrier and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from Greece to Iraq
                1 destroyer and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Greece to Southern Italy
                1 infantry moved from Yugoslavia to Bulgaria
                1 aaGun and 2 infantry moved from Yugoslavia to Northern Italy
                3 fighters moved from Finland to Vyborg
                1 artillery and 2 infantry moved from Holland Belgium to France
                2 artilleries and 2 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Egypt to Trans-Jordan

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Egypt
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6,3,3
                Italians collect 17 PUs (4 lost to blockades); end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 41 / 63
        Russians : 27 / 31
        Japanese : 64 / 80
        Americans : 59 / 82
        Chinese : 7 / 7
        British : 28 / 28
        UK_Pacific : 0 / 0
        Italians : 21 / 26
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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