@GeneralDisarray Game History
Round: 1 Bid Purchase - Germans Germans buy 1 artillery and 1 submarine; 0 PU unused Bid Placement - Germans 1 submarine placed in 120 Sea Zone 1 artillery placed in Holland Belgium Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 121 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 2 fighters moved from Western Germany to 113 Sea Zone 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber moved from Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 armour moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia 1 artillery moved from Holland Belgium to Normandy Bordeaux 2 armour, 2 artilleries and 3 infantry moved from Holland Belgium to France Combat - Germans Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport British win with 1 transport remaining. Battle score for attacker is -4 Casualties for Germans: 2 submarines Casualties for British: 1 destroyer Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for French: 1 cruiser Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 cruiser Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 3 artilleries, 6 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 31 Casualties for Germans: 1 artillery and 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from 114 Sea Zone to 115 Sea Zone 1 bomber moved from 114 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 infantry moved from Norway to Finland 1 aaGun moved from Western Germany to 115 Sea Zone 1 infantry moved from Denmark to 115 Sea Zone 1 aaGun and 1 infantry moved from 115 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs2014 League Post Game Results Here
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MrCunego (Axis) over Amon-Sul (allies +8)
3rd game. 2-1 MrCunego so far. 4th game coming up soon
http://www.axisandallies.org/forums/index.php?topic=32945.135
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JWW (axis) over MrCunego (allies +11)
http://www.axisandallies.org/forums/index.php?topic=32672.180
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Dawgoneit (allies +12) over captain walker (axis)
http://www.axisandallies.org/forums/index.php?action=post;topic=33110.240;num_replies=243
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http://www.axisandallies.org/forums/index.php?topic=32638.0
Infraestructure over JuanSpain (Allies+9)
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BOLD is not making any mistakes? Are you sure?
A huh train is trying flattery! Could work :-P
Nothing else working in this game. might as well try flattery.
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Bjergmose (Allies +10) over Whackamatt w/ TECH
http://www.axisandallies.org/forums/index.php?topic=32763.0
Bad dice in Round 1 saw France go to Italy instead of Germany. Slow death after that. And well played on Bjergmose’s part.
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BOLD is not making any mistakes? Are you sure?
A huh train is trying flattery! Could work :-P
Nothing else working in this game. might as well try flattery.
A huh train is the Autocorrect for trajan lol
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Bjergmose (Allies +10) over Whackamatt w/ TECH
http://www.axisandallies.org/forums/index.php?topic=32763.0
Bad dice in Round 1 saw France go to Italy instead of Germany. Slow death after that. And well played on Bjergmose’s part.
And UK rockets turn 2 or 3 didn´t make it any easier on Germany. But whackamatt fought hard.
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http://www.axisandallies.org/forums/index.php?topic=32667.0
souL couldn’t convert Allies (+11) into a win over Boldfresh (Axis).
Early neutral crush by the Axis gave Russia some space and the British a lot of extra cash and units. I made a rather large blunder by building a factory in range of enemy units, then panicked by building and losing 2 more on Britain’s subsequent turn. It turned a good position in the middle east into a bloodbath. It’s not to say I wasn’t over my head in competition, but obviously nothing but a flawless game from me defeats boldfresh there.
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Vold, Allies +9 VS. dawgoneit Axis
http://www.axisandallies.org/forums/index.php?topic=33108.60 -
http://www.axisandallies.org/forums/index.php?topic=33010.90
JDOW Axis over Karl7
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Re: 14L, G40, LL, no tech Rasmustb(axis) vs. ArtofWar(allies +10): Rematch
Allies concede to the Axis.
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Bold over karl (allies +9) by concession after round 1. Game 2 promises to be a barn burner.
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http://www.axisandallies.org/forums/index.php?topic=32133.420
Bold over Karl7 Axis.
Game was over R1, but played on anyway
karl - i forgot we already had one game this year. so the game we just completed was game 2. i am not eligible to play a best of 5 yet since I do not have 13 games under my belt yet (only have 10 currently). since i will of course reach 13 games, i’m sure it’s fine to continue our game 3 - right gamer?
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karl - i forgot we already had one game this year. so the game we just completed was game 2. i am not eligible to play a best of 5 yet since I do not have 13 games under my belt yet (only have 10 currently). since i will of course reach 13 games, i’m sure it’s fine to continue our game 3 - right gamer?
Yes. Play it and report it. I will hold it at the bottom until such time as you hit 13 games, and then it will immediately count
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And if Karl beats you, it will count right away because it would technically still be best of 3
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bjergmose lost once more to bonusbent.
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forgot to write bjergmose allies
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I suppose it was a Danish duel 8-)
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Mrcunego (axis) over BombsAway (allies +10)
Due to long inactivity - rule 5ehttp://www.axisandallies.org/forums/index.php?topic=32454.75





