13/14L wheatbeer (Axis) vs Gamerman (Allies +10)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You have nerve to move that AA gun into WUkr
    After all those misses, you want to give me a chance to have 3 planes shot down at once…

  • 17

    I would not be surprised if that happened  :|

  • 17

    On the bright side, it will probably strengthen fledgling Franco-Mongolian ties.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Might be a couple more days…
    Busy with work and stuff

  • 17

    Okay

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Playing it now  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Need casualty choice in West Ukraine
    And yes your AA shot my plane down  :roll:

  • 17

    OOL for the whole battle: aa gun, mech, art

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_majors; Remaining resources: 25 PUs;
                Russians buy 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Novgorod
                      Russians take Novgorod from Germans
                1 bomber moved from Malta to Western Ukraine
                2 fighters moved from Belarus to Western Ukraine
                1 tactical_bomber moved from Belarus to Western Ukraine
                1 bomber moved from Russia to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                3 mech_infantrys moved from Belarus to Ukraine
                1 mech_infantry moved from Russia to Ukraine
                4 armour moved from Belarus to Ukraine
                1 armour moved from Belarus to Western Ukraine
                4 mech_infantrys moved from Belarus to Western Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 4 armour and 4 mech_infantrys
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Eastern Poland
                    Russians attack with 1 bomber and 1 infantry
                    Germans defend with 1 artillery
                    Russians win, taking Eastern Poland from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Western Ukraine
                    Russians attack with 1 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 2 artilleries and 4 mech_infantrys
                    Russians win, taking Western Ukraine from Germans with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 aaGun, 2 artilleries and 4 mech_infantrys
                    Casualties for Russians: 3 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Russians
                2 fighters moved from Western Ukraine to Russia
                2 infantry moved from Buyant-Uhaa to Chahar
                1 bomber moved from Western Ukraine to Bryansk
                3 aaGuns moved from Belarus to Bryansk
                22 artilleries moved from Belarus to Bryansk
                1 bomber moved from Eastern Poland to Russia
                1 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Dzavhan
                1 infantry moved from Kazakhstan to Volgograd
                1 armour moved from Smolensk to Samara
                1 armour moved from Belarus to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                56 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 infantry moved from Olgiy to Kansu
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Samara
                1 armour moved from Russia to Tambov
                1 mech_infantry moved from Russia to Tambov

    Place Units - Russians
                3 infantry placed in Volgograd
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 armour, 4 destroyers, 5 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Shensi
                1 artillery moved from Hopei to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour and 1 mech_infantry moved from Yakut S.S.R. to Dzavhan
                2 mech_infantrys moved from Szechwan to Shensi
                3 armour moved from Hopei to Shensi
                1 armour moved from Szechwan to Shensi
                1 bomber moved from New Guinea to 22 Sea Zone
                1 submarine moved from 63 Sea Zone to 61 Sea Zone
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to Kweichow
                1 mech_infantry moved from Szechwan to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Shan State to Kweichow
                2 fighters moved from 54 Sea Zone to 49 Sea Zone

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 49 Sea Zone
                    Japanese attack with 4 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in 49 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 49 Sea Zone
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 5 armour, 1 artillery and 5 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 5 armour, 1 artillery and 5 mech_infantrys in Shensi, round 2 :  3/11 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 5 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Dzavhan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Dzavhan, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Dzavhan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Dzavhan
                    Japanese win, taking Dzavhan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Yakut S.S.R. to Dzavhan
                1 aaGun moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 artillery and 4 infantry moved from Manchuria to Jehol
                1 armour moved from Shan State to Burma
                3 tactical_bombers moved from India to West India
                1 fighter moved from Iraq to West India
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from 19 Sea Zone to Jehol
                1 bomber moved from 22 Sea Zone to Philippines
                1 bomber moved from New Guinea to Philippines
                3 destroyers moved from 35 Sea Zone to 34 Sea Zone
                5 submarines moved from 35 Sea Zone to 34 Sea Zone
                4 fighters and 2 tactical_bombers moved from 49 Sea Zone to 34 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 3 transports moved from 56 Sea Zone to 37 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 tactical_bomber moved from Manchuria to Jehol
                2 infantry moved from French Indo China to Yunnan
                2 artilleries and 4 infantry moved from 37 Sea Zone to Shan State
                3 submarines moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 carrier moved from 35 Sea Zone to 34 Sea Zone
                1 carrier moved from 35 Sea Zone to 19 Sea Zone
                2 fighters moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 destroyer placed in 37 Sea Zone
                2 mech_infantrys placed in Malaya
                1 armour and 2 mech_infantrys placed in French Indo China
                2 armour and 1 mech_infantry placed in Manchuria
                Japanese undo move 4.
                Japanese undo move 3.
                1 armour and 2 mech_infantrys placed in Manchuria
                2 armour and 1 mech_infantry placed in French Indo China
                3 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
                Japanese collect 68 PUs (3 lost to blockades); end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Production/PUs Summary :

    Germans : 41 / 60
        Russians : 29 / 35
        Japanese : 71 / 78
        Americans : 55 / 78
        Chinese : 4 / 7
        British : 27 / 28
        UK_Pacific : 0 / 0
        Italians : 20 / 26
        ANZAC : 10 / 9
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oh jeez, a week already?
    I’m sorry - championship game keeping me busy
    A lot to figure out in this competitive game
    Championship game appears to be a rout

  • 17

    Do you want to finish the playoff before resuming?

    I don’t really like week+ turns because I forget everything going on each time play stops.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Yes, that would be best.  And I don’t like trying to play 2 big/challenging games at once.
    You and I have a great one going here, and it will still be great when we get back to it

    Thanks a lot

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Gamerman01:

    Yes, that would be best.  And I don’t like trying to play 2 big/challenging games at once.

    I mean, when I have a big stressful 3/31 work deadline at the same time  :-P

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Trying to re-enter - man, what a war this is!

  • 17

    No rush sir

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I had initially saved 4, but now deciding to buy a tank instead of 1 infantry, save 1 instead of 4

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 infantry moved from Scotland to 111 Sea Zone
                1 infantry moved from Scotland to 111 Sea Zone
                2 infantry and 1 transport moved from 111 Sea Zone to 126 Sea Zone
                2 infantry moved from 126 Sea Zone to Norway
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Scotland to Holland Belgium

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 transport moved from 110 Sea Zone to 111 Sea Zone
                1 infantry moved from Scotland to 111 Sea Zone
                1 infantry moved from Scotland to 111 Sea Zone
                2 infantry and 1 transport moved from 111 Sea Zone to 126 Sea Zone
                2 infantry moved from 126 Sea Zone to Norway
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from Scotland to Holland Belgium

    Combat - Americans
                Battle in Norway
                Battle in Holland Belgium
                    Americans attack with 1 bomber, 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Norway from Germans with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                2 infantry moved from Eastern United States to Quebec
                1 infantry moved from Scotland to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 armour moved from Scotland to 109 Sea Zone
                1 armour and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 armour moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from Holland Belgium to Normandy Bordeaux
                1 submarine moved from 92 Sea Zone to 99 Sea Zone
                6 submarines moved from 26 Sea Zone to 30 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry moved from 30 Sea Zone to Johnston Island
                1 transport moved from 30 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Algeria to Libya
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                1 carrier moved from 110 Sea Zone to 92 Sea Zone
                1 battleship moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 fighter moved from Johnston Island to New Zealand
                1 fighter moved from Johnston Island to New Zealand
                1 submarine moved from 30 Sea Zone to 63 Sea Zone
                2 fighters moved from 30 Sea Zone to New Zealand
                4 fighters moved from Western United States to Wake Island
                1 bomber moved from New South Wales to Johnston Island

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 bomber, 1 fighter and 4 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 infantry
                EDIT: Adding units owned by Americans to Western United States: 1 armour
                EDIT: Changing PUs for Americans from 85 to 82
                EDIT: Turning off Edit Mode

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                7 infantry moved from Chahar to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

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