@Jacob16 No scramble
2014 G40 league rules
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where is the thread for tripple a probs?
I hate, hate, hate how the prompt to unload transports works…. it ALWAYS screws up or makes confusing what transports are unloading what units when making multiple amphibs from 1 sea zone.
really annoying
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right here, my friend:
https://docs.google.com/document/d/1cS3hFwoBP0rWr3208jw1LAtCvHYa9Ji9uU8PwbCMIwM/edit
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http://www.axisandallies.org/forums/index.php?topic=31667.0
Actually, I think he wants the thread, not my list. It took me a second to realize that, too
Let 'em have it, Karl!!
It’s stickied in the “software” section
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where is the thread for tripple a probs?
I hate, hate, hate how the prompt to unload transports works…. it ALWAYS screws up or makes confusing what transports are unloading what units when making multiple amphibs from 1 sea zone.
really annoying
Yeah its kinda wonky, it took me a while to get it right.
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where is the thread for tripple a probs?
I hate, hate, hate how the prompt to unload transports works…. it ALWAYS screws up or makes confusing what transports are unloading what units when making multiple amphibs from 1 sea zone.
really annoyingÂ
totally agreed - it’s nearly incomprehensible.
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2014 Axis and Allies Global 1940 League Rules
2 - You may play anyone in the league, but only to best of 3 games per opponent will count in standings. EXCEPTION: If you and your opponent have each completed 13+ games during the league year, best of 5 games will count in the standings.
Adding to rule #2 exception:
If you and your opponent have each completed 26+ games, best of 7 games will count, 39+ games, best of 9 games will count, 52+ games, best of 11 games will count, ad infinitum (goes by multiples of 13)
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where is the thread for tripple a probs?
I hate, hate, hate how the prompt to unload transports works…. it ALWAYS screws up or makes confusing what transports are unloading what units when making multiple amphibs from 1 sea zone.
really annoying�
totally agreed - it’s nearly incomprehensible.
The same goes for loading transports. The only way to do it right is by sending some transports away and loading the proper transports, sending away the loaded transports and then undoing the movement of the transports you send away earlier. The same goes for unloading transports. If you do multiple amphibious assaults from the same area, then you need to select a transport at a time or it might go wrong. I have gotten used to it, but still. It is highly annoying.
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Link to the latest Triple A problems list
Did a little work testing some things and updating it for accuracy this morninghttps://docs.google.com/document/d/1cS3hFwoBP0rWr3208jw1LAtCvHYa9Ji9uU8PwbCMIwM/edit
I discovered another problem this week - see #17a
Have you had a problem that’s not on this list? Please let me know. This list is an important player aid - every player using Triple A should be familiar with what’s on this list.
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Edited 7a
Triple A does bar you from flying over friendly neutrals and strict neutrals, but not from flying over unfriendly neutralsEdited 8b
Is an issue on the Pacific map only (does not allow you to place a base on Suriname)Edited 10
Changed “facilities” to “bases” because there is no issue with the IC in India. When testing, I noted that British bases added to the Pacific map were repairable by the British and UK-Pac bases added to the map were repairable by UK-Pac. I think the engine always converts them to British when built in-game, so this creates a problem, which can be worked around by players who know the rules.Copy of what I posted in the software section this morning, so that you league players are aware
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- Order of conducting combat should be SBR, then Amphibious assaults, then all others. Triple A allows any order
Technically it is SBR, sea combat, amphibious assaults and then all others.
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Right, that’s what’s meant
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Except, actually, you’re not technically correct.
The only sea combat that goes before amphibious assaults is the sea combat that is necessary for amphibious assaults to happen, so just saying “sea combat” is misleading :-)
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When not part of an amphibious assault, land combat and sea combat can go in any order within “general combat” then, right?
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That’s right
And within SBR’s you can go in any order,
Within amphibious assaults, you can go in any order
And then in all other combat, you can go in any order -
I ran into an issue in my game against Entek: www.axisandallies.org/forums/index.php?topic=32956.0
Japan conquered India and took West India the next round. Remember, West India originally belongs to Uk Pacific.
I liberated West India with British troops, but India still is under Japanese control. In TripleA, West India is shown as “owned by Uk Pacific”, but I think it should be British now, right?
I was not able to place a harbour there and I didn’t get the 2 IPC either, I had to edit both.
Is this a tripleA mistake or am I wrong?
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You are wrong. UK Europe cannot take control of ANY originally UK Pacific territories, including West India. The 2 IPC income will not be collected by London either. Other allies can take control of West India and build facilities there, but London cannot. The converse is also true, India cannot take control of European UK territories when London has fallen and liberating it from the Axis.
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Why is this rule in effect? Isn’t it very confusing? And I don’t see the sense in that…
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It’s not confusing once you know it
As to why, you have to ask the writers of the rule book -
To be clear, UK forces can liberate UK-Pacific territories, but they will not collect income or be able to build facilities there.
It is possible for France to take control of West India or Malaya or Hong Kong and build facilities there, but London never can. :-) -
If you are unable to post your game moves, it’s because the site’s upload folder is full.
Everyone has the same problem.
To continue playing your league games, you can just save the game from TripleA, and get the file to your opponent(like by e-mailing it as an attachment, or through an internet file sharing site or something. Or save it on a thumb drive and send it by carrier pigeon - whatever works)
Don’t let this little hiccup slow down the league play!! :-D