13/14L wheatbeer (Axis) vs Gamerman (Allies +10)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Samara to Russia
                1 infantry moved from West India to Eastern Persia
                1 fighter moved from Caroline Islands to New South Wales
                2 aaGuns moved from South Australia to New South Wales
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1
                ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Tunisia to Algeria
                1 fighter moved from United Kingdom to Scotland
                2 infantry moved from Scotland to United Kingdom

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Romania to Western Ukraine
                      Germans take Western Ukraine from Russians
                8 artilleries and 24 infantry moved from Belarus to Archangel
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from Americans
                2 bombers moved from Iraq to Bessarabia
                1 fighter and 3 tactical_bombers moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Archangel
                    Germans attack with 8 artilleries and 24 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 8 artilleries and 24 infantry in Archangel, round 2 :  7/32 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 8 artilleries and 24 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 :  3/6 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 mech_infantry in Bessarabia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Romania to Eastern Poland
                7 mech_infantrys moved from Romania to Eastern Poland
                1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries moved from Germany to Slovakia Hungary
                1 fighter and 3 tactical_bombers moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from 97 Sea Zone to Iraq
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Egypt
                2 bombers moved from Bessarabia to Eastern Poland
                4 armour moved from Belarus to Vyborg
                1 infantry moved from Norway to Finland
                1 aaGun moved from Vyborg to Finland
                1 tactical_bomber moved from Western Germany to Germany
                1 tactical_bomber moved from Western Germany to Germany
                6 armour and 17 mech_infantrys moved from Belarus to Vyborg
                1 fighter moved from 97 Sea Zone to Iraq
                1 aaGun moved from Northern Italy to Western Germany
                2 tactical_bombers moved from Germany to Western Germany

    Place Units - Germans
                5 armour, 1 artillery and 4 mech_infantrys placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 25 / 30
        Japanese : 62 / 77
        Americans : 52 / 74
        Chinese : 9 / 11
        British : 27 / 30
        UK_Pacific : 2 / 0
        Italians : 22 / 26
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Bam, bam, bam, perfect!

    :wink:  :-)

  • 12

    @Gamerman01:

    Bam, bam, bam, perfect!

    :wink:  :-)

    it takes a whole lot of perfect to take down the gamer man

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Finished the “summary” of dice results last night but have not reviewed and analyzed it yet.
    You can draw your own conclusions.
    Bold, you will enjoy at least looking at the G1.  I think you (Boldfresh) would have to sell your soul to get a G1 like that  :-)

    Dice summary Wheat v Gamer L14.1.xls

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Maybe when I get another chunk of time I’ll actually play the R8 for ya Wheat  :-P
    Tonight?  Not sure.

    Anyway, just compiling it I don’t think it’s as lopsided as it felt.  I had at least average and maybe a bit better luck on my turns.  What’s remarkable is I don’t think Wheat has ever lost a battle on offense, or really suffered at all on offense  :-)

    YET  :evil:

  • 17

    I pretty much agree. Axis defense is roughly average, but Allied defense has been consistently poor.

    And I must agree with your “YET :evil:” since a significant Axis defeat in Russia, Hawaii, Australia, or Cairo/Mideast could easily be the deciding factor.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    You have been a class act, Wheatbeer

    Thanks for putting up with some long delays and my dice complaining.  I try to not be irritating, but I’m sure I have been at times

  • 17

    Dice complaints aren’t really a pet peeve of mine. I only get irritated if my opponent performs above average but blames dice anyways because they never run battle sims :lol:

    Plus I complain about dice more than I post :lol: Often accompanied by flailing arms and shouting an obscenity here and there.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Alright, high time I had a look at the situation here…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Italian fighter in 97 is on German carrier

    Which carrier is the German fighter on?

  • 17

    The German fighter is meant to be on German carrier, sorry didn’t think about that issue.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    NP, I’ll add it to the game notes so we remember

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                COMMENT: Z97 It FTR on G CV
                COMMENT: Z97 German fighter is on German carrier
                Russians buy 5 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                1 bomber moved from Eastern Persia to India
                2 infantry moved from Bryansk to Western Ukraine
                1 bomber moved from Russia to Novgorod
                1 mech_infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
                1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: airfield
                    Bombing raid in Novgorod causes 5 damage total.
                Strategic bombing raid in India
                    Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in India causes 6 damage total.
                Battle in Bessarabia
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                14 infantry moved from Russia to Smolensk
                6 artilleries moved from Russia to Smolensk
                45 infantry moved from Bryansk to Smolensk
                16 artilleries moved from Bryansk to Smolensk
                3 infantry moved from Rostov to Bryansk
                1 armour and 1 mech_infantry moved from Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Caucasus to Bryansk
                6 mech_infantrys moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 fighter moved from Western Ukraine to Russia
                1 bomber moved from Novgorod to Russia
                1 bomber moved from India to Persia
                1 infantry moved from Timguska to Novosibirsk
                1 armour moved from Russia to Smolensk

    Place Units - Russians
                5 armour placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 46 Sea Zone to 49 Sea Zone
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                2 battleships and 2 cruisers moved from 46 Sea Zone to 49 Sea Zone
                3 carriers moved from 46 Sea Zone to 49 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                6 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 submarine moved from 46 Sea Zone to 33 Sea Zone
                2 bombers moved from Kiangsi to 33 Sea Zone
                4 armour moved from Szechwan to Kweichow
                2 infantry moved from Shan State to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to Ceylon
                2 mech_infantrys moved from Szechwan to Kweichow
                2 armour moved from Kiangsi to Anhwe
                2 tactical_bombers moved from Kiangsi to Kweichow
                1 mech_infantry moved from Kiangsi to Kweichow
                1 artillery and 2 mech_infantrys moved from Jehol to Anhwe
                1 mech_infantry moved from Kiangsi to Kweichow
                1 mech_infantry moved from Kiangsi to Anhwe
                1 tactical_bomber moved from French Indo China to Kweichow
                1 tactical_bomber moved from Manchuria to Kweichow

  • 17

    need scramble orders SZ33

  • 25 24 23 22 15 11 10 Official Q&A Mod

    No scramble

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 2 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 46 Sea Zone to 49 Sea Zone
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                2 battleships and 2 cruisers moved from 46 Sea Zone to 49 Sea Zone
                3 carriers moved from 46 Sea Zone to 49 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                6 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 submarine moved from 46 Sea Zone to 33 Sea Zone
                2 bombers moved from Kiangsi to 33 Sea Zone
                4 armour moved from Szechwan to Kweichow
                2 infantry moved from Shan State to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to Ceylon
                2 mech_infantrys moved from Szechwan to Kweichow
                2 armour moved from Kiangsi to Anhwe
                2 tactical_bombers moved from Kiangsi to Kweichow
                1 mech_infantry moved from Kiangsi to Kweichow
                1 artillery and 2 mech_infantrys moved from Jehol to Anhwe
                1 mech_infantry moved from Kiangsi to Kweichow
                1 mech_infantry moved from Kiangsi to Anhwe
                1 tactical_bomber moved from French Indo China to Kweichow
                1 tactical_bomber moved from Manchuria to Kweichow

    Combat - Japanese
                Battle in 49 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport
                    Americans defend with 2 submarines
                        Americans roll dice for 2 submarines in 49 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport in 49 Sea Zone, round 2 :  4/5 hits
                        2 submarines owned by the Americans lost in 49 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Solomon Islands
                Battle in Ceylon
                Battle in 33 Sea Zone
                    Japanese attack with 2 bombers, 6 fighters and 1 submarine
                    Americans defend with 1 carrier and 1 fighter
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers and 6 fighters in 33 Sea Zone, round 2 :  4/8 hits
                        Americans roll dice for 1 fighter in 33 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 carrier in 33 Sea Zone, round 2 :  0/1 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 fighter owned by the Japanese lost in 33 Sea Zone
                    Japanese win, taking Solomon Islands from ANZAC, taking Ceylon from UK_Pacific with 2 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 carrier and 1 fighter
                Battle in Anhwe
                    Japanese attack with 2 armour, 1 artillery and 3 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery and 3 mech_infantrys in Anhwe, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 4 armour, 4 mech_infantrys and 4 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 4 armour, 4 mech_infantrys and 4 tactical_bombers in Kweichow, round 2 :  5/12 hits
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 4 armour, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                2 bombers moved from 33 Sea Zone to New Guinea
                2 fighters moved from 33 Sea Zone to New Guinea
                3 fighters moved from 33 Sea Zone to 49 Sea Zone
                1 destroyer moved from 46 Sea Zone to 30 Sea Zone
                1 submarine moved from 46 Sea Zone to 62 Sea Zone
                1 infantry moved from Siberia to Sakha
                1 artillery moved from Soviet Far East to Siberia
                1 carrier, 2 destroyers, 2 fighters, 2 submarines and 2 transports moved from 4 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siberia to 6 Sea Zone
                1 fighter moved from Kiangsi to India
                1 transport moved from 46 Sea Zone to 49 Sea Zone
                2 infantry moved from Shan State to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                7 artilleries and 13 infantry moved from India to West India
                1 aaGun moved from Kiangsi to Anhwe
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                3 tactical_bombers moved from French Indo China to India
                1 fighter moved from 37 Sea Zone to 49 Sea Zone
                3 tactical_bombers moved from Kweichow to French Indo China
                1 tactical_bomber moved from Kweichow to Yunnan
                1 tactical_bomber moved from Siberia to Japan
                2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                2 artilleries and 4 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                1 carrier, 2 destroyers and 5 submarines placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Production/PUs Summary :

    Germans : 46 / 62
        Russians : 28 / 28
        Japanese : 67 / 78
        Americans : 52 / 74
        Chinese : 6 / 11
        British : 27 / 30
        UK_Pacific : 0 / 0
        Italians : 21 / 26
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Took a good look, getting close to making moves
    Gonna take a break from it now though, and get some work done

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