14P G40 PGMatt (axis) vs Amon-Sul (allies +8)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
                1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 2 bombers and 1 harbour
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  1/2 hits
                        Japanese roll dice for 2 bombers in Caroline Islands, round 2 :  0/2 hits
                        1 bomber owned by the Japanese lost in Caroline Islands
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  1/2 hits
                        Japanese roll dice for 1 bomber in Caroline Islands, round 3 :  0/1 hits
                        1 bomber owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 bombers
                Battle in New Britain
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in New Britain, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Britain
                    ANZAC win, taking New Britain from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 85 Sea Zone to 63 Sea Zone
                3 fighters moved from Queensland to 63 Sea Zone
                3 fighters moved from 63 Sea Zone to New Zealand
                1 bomber moved from India to Queensland
                2 infantry moved from Eastern Persia to West India
                1 destroyer moved from 64 Sea Zone to 50 Sea Zone
                1 destroyer moved from 85 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 fighter and 1 harbour
        New Britain : 1 artillery and 1 infantry
        New Zealand : 1 airfield, 3 fighters and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        47 Sea Zone : 1 transport
        50 Sea Zone : 1 destroyer
        33 Sea Zone : 1 transport
        63 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        West India : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 27 / 28
        Japanese : 29 / 46
        Americans : 53 / 68
        Chinese : 23 / 29
        British : 38 / 43
        UK_Pacific : 20 / 25
        Italians : 13 / 10
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Gibraltar to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        Caucasus : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 27 / 28
        Japanese : 29 / 46
        Americans : 53 / 68
        Chinese : 23 / 29
        British : 38 / 43
        UK_Pacific : 20 / 25
        Italians : 13 / 10
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from France to Normandy Bordeaux
                3 infantry moved from Western Germany to Holland Belgium
                1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                10 armour, 1 artillery, 1 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                2 bombers and 1 tactical_bomber moved from Belarus to Russia

  • 16

    intercept Russia?


  • yes


  • ?

  • 16

    hm.  I’m sure I played this turn, but I don’t see anything in the dice emails.  very sorry.

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from France to Normandy Bordeaux
                3 infantry moved from Western Germany to Holland Belgium
                1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                10 armour, 1 artillery, 1 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                2 bombers and 1 tactical_bomber moved from Belarus to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                        Attackers Fire,  :  0/3 hits
                        Defenders Fire,  :  1/2 hits
                    1 tactical_bomber owned by the Germans lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
                    Bombing raid in Russia causes 9 damage total.
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  3/7 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/5 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 bomber, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 113 Sea Zone
                1 aaGun moved from Western Ukraine to Ukraine
                1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Russia to Novgorod
                5 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
                1 artillery and 13 infantry moved from Northern Italy to Yugoslavia
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 artillery and 9 infantry placed in Western Germany
                3 infantry placed in France
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,4,5,3,2,6,1,2,2,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 6 infantry
        Slovakia Hungary : 2 artilleries and 3 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 2 tactical_bombers
        Germany : 1 factory_major and 2 infantry
        Norway : 4 infantry
        Holland Belgium : 3 infantry
        Northern Italy : 4 infantry
        Belarus : 1 flag, 2 aaGuns, 9 artilleries and 43 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 flag, 5 infantry
        Ukraine : 1 flag, 1 aaGun, 10 armour, 1 artillery, 1 factory_minor, 1 infantry and 10 mech_infantrys
        Western Ukraine : 1 flag, 1 artillery and 6 infantry
        Novgorod : 1 flag, 1 airfield, 6 artilleries, 2 bombers, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 artillery and 13 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 25 / 28
        Japanese : 29 / 46
        Americans : 51 / 68
        Chinese : 23 / 29
        British : 35 / 43
        UK_Pacific : 20 / 25
        Italians : 13 / 10
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    That’s twice this month I have tried to post a turn and not have it go.  Should be OK to play now I hope.


  • Do not worry :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians repair 11 damage on 11 factory_majors; Remaining resources: 17 PUs;
                Russians buy 4 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Vologda to Archangel
                2 fighters and 2 tactical_bombers moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 artillery
                        Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 :  3/6 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Archangel to Russia
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Rostov
                1 artillery moved from Rostov to Tambov
                1 infantry moved from Russia to Bryansk
                2 armour and 1 mech_infantry moved from Vologda to Russia
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Buyant-Uhaa to Jehol
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Central Mongolia

    Place Units - Russians
                4 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Jehol : 1 infantry
        Timguska : 2 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Bryansk : 1 infantry
        Rostov : 2 infantry
        Archangel : 1 infantry and 1 mech_infantry
        Bessarabia : 1 infantry
        Russia : 6 aaGuns, 1 airfield, 4 armour, 37 artilleries, 1 factory_major, 2 fighters, 38 infantry, 2 mech_infantrys and 2 tactical_bombers
        Tambov : 1 artillery
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 26 / 27
        Japanese : 29 / 46
        Americans : 51 / 68
        Chinese : 23 / 29
        British : 35 / 43
        UK_Pacific : 20 / 25
        Italians : 13 / 10
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 9 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                3 artilleries and 2 infantry moved from Amur to Buryatia
                1 submarine moved from 26 Sea Zone to 47 Sea Zone
                5 fighters and 4 tactical_bombers moved from 26 Sea Zone to 50 Sea Zone
                1 submarine moved from 26 Sea Zone to 50 Sea Zone
                2 submarines moved from 6 Sea Zone to 26 Sea Zone
                1 transport moved from 6 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 47 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 47 Sea Zone
                        Japanese roll dice for 1 submarine in 47 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 50 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 4 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 5 fighters and 4 tactical_bombers in 50 Sea Zone, round 2 :  6/9 hits
                        ANZAC roll dice for 1 destroyer in 50 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 50 Sea Zone
                    Japanese win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 2 artilleries and 2 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Sumatra
                        Japanese roll dice for 2 artilleries and 2 infantry in Sumatra, round 3 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Buryatia
                    Japanese attack with 3 artilleries and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 2 infantry in Buryatia, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 artilleries and 5 infantry moved from Korea to Amur
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea
                5 fighters and 4 tactical_bombers moved from 50 Sea Zone to 26 Sea Zone

    Place Units - Japanese
                2 submarines and 1 transport placed in 6 Sea Zone
                3 infantry placed in Korea
                6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
                Japanese collect 31 PUs (5 lost to blockades); end with 31 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Korea : 1 factory_minor and 7 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Borneo : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 armour and 1 harbour
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag, 2 artilleries and 5 infantry
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 3 artilleries and 1 infantry
        Celebes : 1 flag
        Java : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag, 2 artilleries and 2 infantry
        41 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        44 Sea Zone : 1 flag
        47 Sea Zone : 1 submarine
        50 Sea Zone : 1 submarine
        33 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag
        26 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 4 tactical_bombers and 1 transport
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 23 / 27
        Japanese : 36 / 41
        Americans : 51 / 68
        Chinese : 23 / 29
        British : 35 / 43
        UK_Pacific : 16 / 25
        Italians : 13 / 10
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 aaGun, 1 armour, 2 artilleries, 3 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from India to 41 Sea Zone
                1 bomber moved from Yunnan to 41 Sea Zone
                2 destroyers moved from 42 Sea Zone to 41 Sea Zone
                1 bomber moved from Queensland to 41 Sea Zone
                1 destroyer moved from 119 Sea Zone to 125 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
                4 bombers and 1 fighter moved from United Kingdom to 125 Sea Zone

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 4 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 :  2/8 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Germans with 4 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 41 Sea Zone
                    Americans attack with 3 bombers and 2 destroyers
                    Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                        Americans roll dice for 3 bombers and 2 destroyers in 41 Sea Zone, round 2 :  4/5 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 2 :  3/5 hits
                        2 destroyers owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 41 Sea Zone
                        Americans roll dice for 2 bombers in 41 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports in 41 Sea Zone, round 3 :  2/3 hits
                        1 tactical_bomber owned by the Japanese and 2 bombers owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is -17
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
                    Casualties for Americans: 3 bombers and 2 destroyers
                    1 fighter owned by the Japanese forced to land in Sumatra

    Non Combat Move - Americans
                4 transports moved from 110 Sea Zone to 91 Sea Zone
                3 artilleries, 5 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                4 bombers moved from 125 Sea Zone to United Kingdom
                1 tactical_bomber moved from 125 Sea Zone to 111 Sea Zone
                1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from 125 Sea Zone to 110 Sea Zone
                1 fighter moved from 125 Sea Zone to Scotland
                1 fighter, 3 submarines and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
                1 submarine moved from 51 Sea Zone to 53 Sea Zone
                2 destroyers moved from 85 Sea Zone to 91 Sea Zone
                1 destroyer moved from 85 Sea Zone to 91 Sea Zone
                1 fighter, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 63 Sea Zone
                3 submarines moved from 63 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Western United States
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 2 tactical_bombers
        Midway : 1 airfield, 1 armour, 1 artillery and 2 infantry
        42 Sea Zone : 1 flag
        63 Sea Zone : 1 fighter and 1 tactical_bomber
        54 Sea Zone : 3 submarines
        53 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Gibraltar : 4 aaGuns, 4 artilleries, 11 infantry and 4 mech_infantrys
        Scotland : 1 fighter
        United Kingdom : 4 bombers
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        91 Sea Zone : 3 destroyers and 9 transports
        110 Sea Zone : 1 fighter and 1 tactical_bomber
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 23 / 27
        Japanese : 36 / 41
        Americans : 51 / 66
        Chinese : 23 / 29
        British : 35 / 43
        UK_Pacific : 16 / 25
        Italians : 13 / 10
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                12 artilleries, 1 fighter and 12 infantry moved from Jehol to Manchuria
                1 infantry moved from Chahar to Anhwe

    Place Units - Chinese
                5 artilleries and 2 infantry placed in Anhwe
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Manchuria : 12 artilleries, 1 fighter and 14 infantry
        Anhwe : 7 artilleries and 7 infantry

    Production/PUs Summary :

    Germans : 51 / 60
        Russians : 23 / 27
        Japanese : 36 / 41
        Americans : 51 / 66
        Chinese : 23 / 29
        British : 35 / 43
        UK_Pacific : 16 / 25
        Italians : 13 / 10
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British repair 7 damage on 7 factory_majors; Remaining resources: 36 PUs;
                British buy 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 destroyers; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 fighter moved from India to 41 Sea Zone
                2 submarines moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 43 Sea Zone to 41 Sea Zone
                1 destroyer moved from 56 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 3 submarines
                    Japanese defend with 1 battleship and 2 transports
                        British roll dice for 3 submarines in 41 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 battleship and 2 transports in 41 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British and 1 battleship owned by the Japanese lost in 41 Sea Zone
                        2 transports owned by the Japanese lost in 41 Sea Zone
                        British roll dice for 2 submarines in 41 Sea Zone, round 3 :  0/2 hits
                    British win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 battleship and 2 transports
                    Casualties for British: 1 submarine
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 battleship in Normandy Bordeaux, round 2 :  1/1 hits
                        British roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/5 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - British
                1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 bomber and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                7 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                5 aaGuns moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 aaGun and 5 artilleries moved from Eastern Persia to Persia
                1 aaGun moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from Yunnan to Kwangsi
                5 mech_infantrys moved from Anhwe to Kwangsi
                1 fighter moved from 41 Sea Zone to Kwangsi

    Place Units - British
                1 transport placed in 110 Sea Zone
                1 tactical_bomber placed in United Kingdom
                3 submarines placed in 81 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                3 destroyers placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in 39 Sea Zone change ownership: 3 destroyers

    Territory Summary for British, UK_Pacific :

    Kwangsi : 4 aaGuns, 2 armour, 3 artilleries, 1 fighter, 6 infantry and 9 mech_infantrys
        Siam : 1 flag
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 infantry
        French Indo China : 1 flag
        41 Sea Zone : 1 flag, 1 destroyer and 2 submarines
        39 Sea Zone : 1 cruiser, 3 destroyers and 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Cyprus : 1 artillery
        Scotland : 5 aaGuns, 1 airfield, 1 factory_minor, 7 infantry and 1 mech_infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 1 airfield, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 3 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        Eire : 1 flag
        97 Sea Zone : 3 submarines
        Iraq : 1 flag
        Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
        81 Sea Zone : 3 submarines
        Northwest Persia : 1 flag, 1 aaGun
        Persia : 1 flag, 1 aaGun, 5 artilleries and 1 factory_minor
        110 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 23 / 27
        Japanese : 36 / 41
        Americans : 51 / 66
        Chinese : 23 / 29
        British : 37 / 42
        UK_Pacific : 16 / 22
        Italians : 13 / 10
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter, 3 infantry and 1 tactical_bomber moved from France to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  2/6 hits
                        British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        1 infantry owned by the British , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
                2 aaGuns and 12 infantry moved from Northern Italy to Southern Italy
                2 aaGuns moved from France to Northern Italy
                1 bomber moved from Normandy Bordeaux to Western Germany

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1,6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,3,1,3,4,3,3,3,1,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
                Italians collect 4 PUs (11 lost to blockades); end with 4 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 1 bomber
        Romania : 3 artilleries and 6 infantry
        Northern Italy : 2 aaGuns and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry and 1 tactical_bomber
        Greece : 1 flag

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 23 / 27
        Japanese : 36 / 41
        Americans : 51 / 66
        Chinese : 23 / 29
        British : 35 / 42
        UK_Pacific : 16 / 22
        Italians : 15 / 9
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Queensland to Java
                1 destroyer moved from 63 Sea Zone to 50 Sea Zone
                3 fighters moved from New Zealand to 50 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 armour and 1 infantry
                        ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 1 artillery and 1 bomber in Java, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Java, round 3 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 bomber in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 armour in Java, round 4 :  1/1 hits
                        1 bomber owned by the ANZAC lost in Java
                    Japanese win with 1 armour remaining. Battle score for attacker is -16
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery, 1 bomber and 1 infantry
                Battle in 50 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 3 fighters in 50 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the Japanese lost in 50 Sea Zone
                    ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 50 Sea Zone to New Zealand
                1 carrier, 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 62 Sea Zone
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 55 Sea Zone
                1 cruiser moved from 62 Sea Zone to 55 Sea Zone
                2 infantry moved from West India to Eastern Persia

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
        New Britain : 1 artillery and 1 infantry
        New Zealand : 1 airfield, 3 fighters and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        50 Sea Zone : 1 destroyer
        55 Sea Zone : 1 carrier and 1 cruiser
        62 Sea Zone : 2 destroyers
        Eastern Persia : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 23 / 27
        Japanese : 36 / 41
        Americans : 51 / 66
        Chinese : 23 / 29
        British : 35 / 42
        UK_Pacific : 16 / 22
        Italians : 15 / 9
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Caucasus to Volgograd

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Volgograd : 2 infantry
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 23 / 27
        Japanese : 36 / 41
        Americans : 51 / 66
        Chinese : 23 / 29
        British : 35 / 42
        UK_Pacific : 16 / 22
        Italians : 15 / 9
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • a long game… and still open

  • 16

    @Amon-Sul:

    a long game… and still open

    I’m not loving my position, your income advantage is probably too much to overcome at this point, but at least I’m not dead yet!

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