@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
intercept in Russia only
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry and 4 mech_infantrys moved from Belarus to Archangel
3 artilleries moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
10 armour and 10 mech_infantrys moved from Belarus to Western Ukraine
2 bombers moved from Eastern Poland to Russia
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 1 interceptors out of Russia
Attackers Fire, : 1/2 hits
Defenders Fire, : 0/1 hits
1 fighter owned by the Russians lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 8,8 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Battle in Archangel
Germans attack with 3 artilleries, 1 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 artilleries, 1 infantry and 4 mech_infantrys in Archangel, round 2 : 2/8 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 10 armour, 1 artillery, 1 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 1 artillery, 1 infantry and 10 mech_infantrys in Western Ukraine, round 2 : 6/22 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 10 armour, 1 artillery, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
1 bomber, 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Western Ukraine
1 artillery and 6 infantry moved from Poland to Eastern Poland
5 infantry moved from Germany to Slovakia Hungary
10 infantry moved from Western Germany to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
1 battleship, 1 cruiser and 2 transports moved from 113 Sea Zone to 112 Sea Zone
2 bombers moved from Russia to Belarus
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
3 artilleries placed in Novgorod
10 infantry placed in Western Germany
2 artilleries and 3 infantry placed in Germany
Germans undo move 2.
3 infantry placed in France
7 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,1,1,6,6,5,6,5,3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 6 infantry
Slovakia Hungary : 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
Germany : 2 artilleries, 1 factory_major and 3 infantry
Norway : 4 infantry
Northern Italy : 1 artillery and 13 infantry
Southern Italy : 4 infantry
Belarus : 1 flag, 2 aaGuns, 9 artilleries, 2 bombers, 43 infantry and 1 tactical_bomber
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 artilleries and 4 mech_infantrys
Eastern Poland : 1 flag, 1 artillery and 6 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 aaGun, 10 armour, 1 artillery, 1 infantry and 10 mech_infantrys
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
112 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
119 Sea Zone : 1 flag, 1 submarine
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 58
Russians : 28 / 31
Japanese : 35 / 47
Americans : 51 / 66
Chinese : 20 / 26
British : 35 / 38
UK_Pacific : 16 / 22
Italians : 13 / 5
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians repair 11 damage on 11 factory_majors; Remaining resources: 20 PUs;
Russians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 infantry moved from Smolensk to Archangel
2 tactical_bombers moved from Russia to Archangel
2 armour moved from Russia to Archangel
2 mech_infantrys moved from Russia to Archangel
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
Combat - Russians
Battle in Archangel
Russians attack with 2 armour, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 3 artilleries and 4 mech_infantrys
Russians roll dice for 2 armour, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 3/9 hits
Germans roll dice for 3 artilleries and 4 mech_infantrys in Archangel, round 2 : 1/7 hits
1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Archangel
Russians roll dice for 2 armour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Archangel, round 3 : 1/8 hits
Germans roll dice for 3 artilleries and 1 mech_infantry in Archangel, round 3 : 1/4 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Archangel, round 4 : 2/7 hits
Germans roll dice for 3 artilleries in Archangel, round 4 : 1/3 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Archangel
2 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Vologda
Germans win with 1 artillery remaining. Battle score for attacker is 15
Casualties for Germans: 2 artilleries and 4 mech_infantrys
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 aaGun and 1 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 aaGun moved from Smolensk to Russia
1 infantry moved from Novosibirsk to Vologda
2 tactical_bombers moved from Archangel to Russia
Place Units - Russians
2 fighters placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Territory Summary for Russians :
Bryansk : 2 infantry
Rostov : 1 artillery and 1 infantry
Bessarabia : 1 infantry
Russia : 6 aaGuns, 1 airfield, 2 armour, 33 artilleries, 1 factory_major, 2 fighters, 39 infantry, 1 mech_infantry and 2 tactical_bombers
Ukraine : 1 factory_minor
Vologda : 2 armour, 1 infantry and 2 mech_infantrys
Volgograd : 1 factory_minor
Production/PUs Summary :
Germans : 50 / 58
Russians : 28 / 28
Japanese : 35 / 47
Americans : 51 / 66
Chinese : 20 / 26
British : 35 / 38
UK_Pacific : 16 / 22
Italians : 13 / 5
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer, 7 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
3 artilleries moved from Korea to Amur
2 bombers moved from Borneo to Caroline Islands
Combat - Japanese
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
3 submarines moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in Korea
4 infantry placed in Japan
1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield, 2 bombers and 1 harbour
Iwo Jima : 1 infantry
Korea : 2 artilleries, 1 factory_minor and 5 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Manchuria : 1 flag
Borneo : 1 flag
New Britain : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 armour and 1 harbour
Amur : 1 flag, 3 artilleries and 4 infantry
Celebes : 1 flag
Java : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 2 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines and 4 tactical_bombers
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports
Production/PUs Summary :
Germans : 50 / 58
Russians : 27 / 28
Japanese : 36 / 46
Americans : 51 / 66
Chinese : 20 / 26
British : 35 / 38
UK_Pacific : 16 / 22
Italians : 13 / 5
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
2 bombers moved from United Kingdom to 119 Sea Zone
2 bombers moved from Gibraltar to 119 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Battle in 119 Sea Zone
Americans attack with 4 bombers and 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 bombers and 1 destroyer in 119 Sea Zone, round 2 : 3/5 hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking Normandy Bordeaux from Germans, taking 119 Sea Zone from Germans with 4 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
3 transports moved from 91 Sea Zone to 110 Sea Zone
3 submarines moved from 85 Sea Zone to 63 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys moved from Western United States to Central United States
1 submarine moved from 10 Sea Zone to 51 Sea Zone
4 bombers moved from 119 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to Scotland
1 fighter moved from Scotland to United Kingdom
2 bombers moved from Iraq to India
1 bomber moved from India to Yunnan
Place Units - Americans
1 artillery and 1 infantry placed in Central United States
5 transports placed in 101 Sea Zone
3 destroyers placed in 85 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Territory Summary for Americans :
Yunnan : 1 bomber
India : 1 bomber
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 2 tactical_bombers
Midway : 1 airfield, 1 armour, 1 artillery and 2 infantry
42 Sea Zone : 1 flag, 2 destroyers
51 Sea Zone : 1 submarine
63 Sea Zone : 3 submarines
Central United States : 3 artilleries, 1 factory_major, 5 infantry and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 4 aaGuns, 1 artillery, 6 infantry and 2 mech_infantrys
United Kingdom : 4 bombers and 1 fighter
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
119 Sea Zone : 1 flag, 1 destroyer
85 Sea Zone : 3 destroyers, 1 fighter and 1 tactical_bomber
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 3 submarines
101 Sea Zone : 5 transports
Brazil : 1 flag, 1 factory_minor and 1 harbour
91 Sea Zone : 1 fighter and 1 tactical_bomber
110 Sea Zone : 4 transports
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 58
Russians : 27 / 28
Japanese : 36 / 46
Americans : 53 / 68
Chinese : 20 / 26
British : 35 / 38
UK_Pacific : 16 / 22
Italians : 13 / 5
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 infantry moved from Suiyuyan to Chahar
6 artilleries, 1 fighter and 6 infantry moved from Anhwe to Jehol
Place Units - Chinese
2 infantry placed in Jehol
2 artilleries and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Jehol : 12 artilleries, 1 fighter and 12 infantry
Manchuria : 1 infantry
Chahar : 1 infantry
Anhwe : 2 artilleries and 4 infantry
Production/PUs Summary :
Germans : 48 / 58
Russians : 27 / 28
Japanese : 33 / 46
Americans : 53 / 68
Chinese : 23 / 29
British : 35 / 38
UK_Pacific : 16 / 22
Italians : 13 / 5
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - British
British repair 10 damage on 10 factory_majors; Remaining resources: 28 PUs;
British buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - British
Battle in Sumatra
Battle in Holland Belgium
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Algeria to 110 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Eastern Persia
1 armour and 1 mech_infantry moved from Eastern Persia to India
1 aaGun, 5 artilleries and 1 infantry moved from Persia to Eastern Persia
1 aaGun moved from Trans-Jordan to Iraq
1 bomber moved from Gibraltar to United Kingdom
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 destroyer moved from 39 Sea Zone to 56 Sea Zone
1 armour and 2 mech_infantrys moved from Yunnan to Kwangsi
1 mech_infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Yunnan
5 mech_infantrys moved from Hunan to Anhwe
1 armour moved from India to Burma
1 armour moved from Burma to Yunnan
1 mech_infantry moved from Yunnan to Kwangsi
Place Units - British
1 carrier and 2 submarines placed in 110 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 fighter placed in India
2 submarines placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter
Some Units in 39 Sea Zone change ownership: 2 submarines
Territory Summary for British, UK_Pacific :
Kwangsi : 4 aaGuns, 1 armour, 3 artilleries, 6 infantry and 3 mech_infantrys
Siam : 1 flag
Yunnan : 1 armour and 1 mech_infantry
Anhwe : 5 mech_infantrys
India : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
French Indo China : 1 flag
Sumatra : 1 flag, 2 infantry
41 Sea Zone : 1 transport
43 Sea Zone : 1 submarine
39 Sea Zone : 2 submarines
56 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 artillery
Scotland : 1 airfield and 1 factory_minor
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Tunisia : 1 flag
Holland Belgium : 1 flag, 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 cruiser and 1 transport
106 Sea Zone : 1 flag
93 Sea Zone : 2 submarines
Eire : 1 flag
97 Sea Zone : 3 submarines
Iraq : 1 flag, 1 aaGun
Eastern Persia : 1 flag, 1 aaGun, 6 artilleries and 1 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor
110 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Production/PUs Summary :
Germans : 45 / 58
Russians : 27 / 28
Japanese : 29 / 46
Americans : 53 / 68
Chinese : 23 / 29
British : 38 / 43
UK_Pacific : 20 / 25
Italians : 13 / 5
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 aaGuns and 3 infantry moved from Northern Italy to France
1 fighter and 1 tactical_bomber moved from Southern Italy to France
2 aaGuns and 12 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,1,6,3,2,5,1,2,6,1
Italians collect 0 PUs (13 lost to blockades); end with 5 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 aaGuns, 1 fighter, 3 infantry and 1 tactical_bomber
Western Germany : 1 bomber
Northern Italy : 2 aaGuns, 1 factory_major and 12 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bulgaria : 3 artilleries and 6 infantry
Greece : 1 flag
Production/PUs Summary :
Germans : 45 / 58
Russians : 27 / 28
Japanese : 29 / 46
Americans : 53 / 68
Chinese : 23 / 29
British : 38 / 43
UK_Pacific : 20 / 25
Italians : 13 / 10
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 aaGuns and 3 infantry moved from Northern Italy to France
1 fighter and 1 tactical_bomber moved from Southern Italy to France
2 aaGuns and 12 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,1,6,3,2,5,1,2,6,1
Italians collect 0 PUs (13 lost to blockades); end with 5 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Romania: 2 artilleries and 6 infantry
EDIT: Removing units owned by Italians from Bulgaria: 3 artilleries and 6 infantry
EDIT: Adding units owned by Italians to Romania: 1 artillery
EDIT: Turning off Edit Mode
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 aaGuns, 1 fighter, 3 infantry and 1 tactical_bomber
Western Germany : 1 bomber
Romania : 3 artilleries and 6 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 12 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Greece : 1 flag
Production/PUs Summary :
Germans : 45 / 58
Russians : 27 / 28
Japanese : 29 / 46
Americans : 53 / 68
Chinese : 23 / 29
British : 38 / 43
UK_Pacific : 20 / 25
Italians : 13 / 10
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Combat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 2 bombers and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits
Japanese roll dice for 2 bombers in Caroline Islands, round 2 : 0/2 hits
1 bomber owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits
Japanese roll dice for 1 bomber in Caroline Islands, round 3 : 0/1 hits
1 bomber owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 24
Casualties for Japanese: 2 bombers
Battle in New Britain
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in New Britain, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in New Britain
ANZAC win, taking New Britain from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 85 Sea Zone to 63 Sea Zone
3 fighters moved from Queensland to 63 Sea Zone
3 fighters moved from 63 Sea Zone to New Zealand
1 bomber moved from India to Queensland
2 infantry moved from Eastern Persia to West India
1 destroyer moved from 64 Sea Zone to 50 Sea Zone
1 destroyer moved from 85 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 fighter and 1 harbour
New Britain : 1 artillery and 1 infantry
New Zealand : 1 airfield, 3 fighters and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
47 Sea Zone : 1 transport
50 Sea Zone : 1 destroyer
33 Sea Zone : 1 transport
63 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
62 Sea Zone : 1 transport
West India : 2 infantry
Production/PUs Summary :
Germans : 45 / 58
Russians : 27 / 28
Japanese : 29 / 46
Americans : 53 / 68
Chinese : 23 / 29
British : 38 / 43
UK_Pacific : 20 / 25
Italians : 13 / 10
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Caucasus : 2 infantry
Production/PUs Summary :
Germans : 45 / 58
Russians : 27 / 28
Japanese : 29 / 46
Americans : 53 / 68
Chinese : 23 / 29
British : 38 / 43
UK_Pacific : 20 / 25
Italians : 13 / 10
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
10 armour, 1 artillery, 1 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 bombers and 1 tactical_bomber moved from Belarus to Russia
intercept Russia?
yes
?
hm. I’m sure I played this turn, but I don’t see anything in the dice emails. very sorry.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
10 armour, 1 artillery, 1 infantry and 10 mech_infantrys moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 bombers and 1 tactical_bomber moved from Belarus to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
Attackers Fire, : 0/3 hits
Defenders Fire, : 1/2 hits
1 tactical_bomber owned by the Germans lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/7 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber, 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Ukraine to Ukraine
1 artillery and 6 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Russia to Novgorod
5 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 artillery and 13 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Southern Italy to Northern Italy
Place Units - Germans
3 artilleries placed in Novgorod
1 artillery and 9 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,5,4,5,3,2,6,1,2,2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor and 6 infantry
Slovakia Hungary : 2 artilleries and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 2 tactical_bombers
Germany : 1 factory_major and 2 infantry
Norway : 4 infantry
Holland Belgium : 3 infantry
Northern Italy : 4 infantry
Belarus : 1 flag, 2 aaGuns, 9 artilleries and 43 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery
Eastern Poland : 1 flag, 5 infantry
Ukraine : 1 flag, 1 aaGun, 10 armour, 1 artillery, 1 factory_minor, 1 infantry and 10 mech_infantrys
Western Ukraine : 1 flag, 1 artillery and 6 infantry
Novgorod : 1 flag, 1 airfield, 6 artilleries, 2 bombers, 1 factory_minor and 1 harbour
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 artillery and 13 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 60
Russians : 25 / 28
Japanese : 29 / 46
Americans : 51 / 68
Chinese : 23 / 29
British : 35 / 43
UK_Pacific : 20 / 25
Italians : 13 / 10
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
That’s twice this month I have tried to post a turn and not have it go. Should be OK to play now I hope.
Do not worry :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Purchase Units - Russians
Russians repair 11 damage on 11 factory_majors; Remaining resources: 17 PUs;
Russians buy 4 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Vologda to Archangel
2 fighters and 2 tactical_bombers moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 3/6 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Archangel to Russia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Rostov
1 artillery moved from Rostov to Tambov
1 infantry moved from Russia to Bryansk
2 armour and 1 mech_infantry moved from Vologda to Russia
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Buyant-Uhaa to Jehol
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Central Mongolia
Place Units - Russians
4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total
Territory Summary for Russians :
Jehol : 1 infantry
Timguska : 2 infantry
Buryatia : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 infantry
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Rostov : 2 infantry
Archangel : 1 infantry and 1 mech_infantry
Bessarabia : 1 infantry
Russia : 6 aaGuns, 1 airfield, 4 armour, 37 artilleries, 1 factory_major, 2 fighters, 38 infantry, 2 mech_infantrys and 2 tactical_bombers
Tambov : 1 artillery
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Production/PUs Summary :
Germans : 51 / 60
Russians : 26 / 27
Japanese : 29 / 46
Americans : 51 / 68
Chinese : 23 / 29
British : 35 / 43
UK_Pacific : 20 / 25
Italians : 13 / 10
ANZAC : 10 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0