13/14L wheatbeer (Axis) vs Gamerman (Allies +10)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - French
                Turning off Edit Mode

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 77 Sea Zone to 81 Sea Zone
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Scotland to United Kingdom

    Turn Complete - French

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier moved from 113 Sea Zone to 110 Sea Zone
                2 bombers moved from Yugoslavia to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Egypt to Iraq
                2 fighters and 4 tactical_bombers moved from Southern Italy to Iraq
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 mech_infantry moved from Poland to Western Ukraine
                      Germans take Western Ukraine from Russians

  • 17

    need scramble orders SZ110

    also, should we roll SZ125 in forum due to subs?

  • 15 14

    Dicey dicey dicey :)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    No scramble

    If I were you, I would roll 125 on the forum and edit for the results, yes.  If you roll it on the forum and then remove the sunk boats with edit mode before clicking on it, that will prevent Triple A from rolling any dice for it…. that’s usually what I do

  • 17

    SZ125
    Germans 2 sub, 1 dd

    DiceRolls: 3@2; Total Hits: 03@2: (6, 6, 5)

  • 17

    arg, no OOL needed there

    Allies 1 sub, 1 dd

    DiceRolls: 1@1 1@2; Total Hits: 11@1: (6)1@2: (2)

  • 17

    SZ125 r2

    Germans 1 sub, 1 dd

    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)

  • 17

    need OOL since you might wish to save the sub

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Lose the sub

  • 17

    r2

    Allies

    1 sub, 1 dd

    DiceRolls: 1@1 1@2; Total Hits: 01@1: (3)1@2: (4)

  • 17

    r3

    German sub/dd

    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)

    UK dd

    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 17

    r4

    German sub/dd

    DiceRolls: 2@2; Total Hits: 22@2: (2, 2)

    UK dd

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • 17

    Germany clears SZ125 with sub/dd remaining

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                    Turning on Edit Mode
                EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
                EDIT: Removing units owned by British from 125 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 carrier moved from 113 Sea Zone to 110 Sea Zone
                2 bombers moved from Yugoslavia to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Egypt to Iraq
                2 fighters and 4 tactical_bombers moved from Southern Italy to Iraq
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                1 mech_infantry moved from Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                EDIT: Germans undo move 4.
                EDIT: Germans undo move 4.
                1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
                      Germans take 125 Sea Zone from British

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 2 bombers, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Normandy Bordeaux
                    Germans attack with 2 artilleries, 2 infantry and 2 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 artilleries, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 :  2/6 hits
                        British roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from British with 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Iraq
                    Germans attack with 4 fighters and 4 tactical_bombers
                    British defend with 1 armour, 1 artillery and 2 infantry
                        Germans roll dice for 4 fighters and 4 tactical_bombers in Iraq, round 2 :  4/8 hits
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Iraq, round 2 :  0/4 hits
                        2 infantry owned by the British , 1 armour owned by the British and 1 artillery owned by the British lost in Iraq
                    Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for British: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from France to Normandy Bordeaux
                1 cruiser moved from 113 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                2 bombers moved from 110 Sea Zone to Western Germany
                1 aaGun, 7 armour, 5 artilleries, 23 infantry and 12 mech_infantrys moved from Baltic States to Belarus
                1 artillery moved from Egypt to Trans-Jordan
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to France
                1 armour and 1 mech_infantry moved from Poland to Belarus
                1 aaGun moved from Poland to Eastern Poland
                1 fighter moved from Iraq to Egypt
                2 fighters and 4 tactical_bombers moved from Iraq to Trans-Jordan
                1 armour moved from Yugoslavia to Eastern Poland
                1 fighter moved from Iraq to Egypt
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Romania

    Place Units - Germans
                1 fighter placed in Western Germany
                2 infantry placed in France
                1 artillery and 5 infantry placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Production/PUs Summary :

    Germans : 51 / 66
        Russians : 29 / 34
        Japanese : 50 / 55
        Americans : 52 / 72
        Chinese : 5 / 8
        British : 30 / 32
        UK_Pacific : 7 / 6
        Italians : 15 / 26
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Man, you are riding some kind of luck streak

  • 17

    Yeah, I would have been happy with 2 planes down in Iraq  :|

    If you want to do any kind of luck-correction, I am open to ideas.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Nope - and I’m referring to the sequence of events going back to R3, Java notwithstanding  :-)

    Frustrating for a moment, but dice are very fickle and are liable to swing back for me
    Or not  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Maybe this is your game!  Looking forward to the next couple of rounds

    For now, I think I’ve just ruled out trying to defend Bryansk and Russia both.  More calculations to run…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Ah, that’s much better already

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