13/14L wheatbeer (Axis) vs Gamerman (Allies +10)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Sikang to Szechwan
                1 mech_infantry moved from Kazakhstan to Szechwan
                1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                1 mech_infantry moved from Volgograd to Rostov
                1 armour moved from Belarus to Novgorod
                1 armour moved from Bryansk to Novgorod
                1 fighter moved from Russia to Novgorod
                3 infantry moved from Novgorod to Belarus
                3 infantry moved from Russia to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                1 aaGun moved from Bryansk to Western Ukraine
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Ukraine to Bryansk
                1 tactical_bomber moved from Russia to Novgorod
                2 aaGuns moved from Belarus to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Western Ukraine to Bryansk
                1 fighter moved from Russia to Novgorod
                8 infantry moved from Belarus to Bryansk
                1 aaGun moved from Bryansk to Belarus

    Place Units - Russians
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    There’s a war brewing!
    The major powers are building up…

  • 17

    I like your Allied stance … making it tough to choose between J2 and J3 DOW.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Hunan to Kweichow
                      Japanese take Kweichow from Chinese
                3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
                1 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 2 :  1/7 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Chahar
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 3 :  3/7 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 :  6/8 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kiangsi to Kwangsi
                1 aaGun and 3 infantry moved from Jehol to Anhwe
                1 armour moved from Korea to Jehol
                4 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                2 fighters and 2 tactical_bombers moved from Chahar to Anhwe
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                2 bombers moved from Kwangsi to Siam
                2 fighters moved from 37 Sea Zone to Siam
                2 fighters moved from Yunnan to 37 Sea Zone
                1 fighter moved from Kwangsi to Siam
                1 infantry moved from 36 Sea Zone to Kwangsi
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to Siam
                1 fighter moved from Kwangsi to Siam
                1 fighter and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 battleship, 2 carriers and 2 destroyers moved from 33 Sea Zone to 36 Sea Zone
                1 cruiser moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 36 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Manchuria
                2 transports placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 31 / 43
        Americans : 52 / 53
        Chinese : 7 / 16
        British : 29 / 32
        UK_Pacific : 17 / 17
        Italians : 10 / 6
        ANZAC : 14 / 14
        French : 13 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • 17

    The infantry in SZ36 are aboard a single transport.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Ah, but you wisely resisted!
    Americans still attached to the leash

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Hmm
    What to do  :?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Was looking to threaten Z6 in a way that is unblockable, but decided against it…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 bombers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 aaGun, 1 armour and 2 infantry moved from Western United States to 10 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 aaGun, 1 armour, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 101 Sea Zone to 102 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 102 Sea Zone
                1 destroyer moved from 101 Sea Zone to 102 Sea Zone
                1 battleship and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
                1 bomber moved from Western United States to Eastern United States
                1 submarine moved from 38 Sea Zone to 39 Sea Zone
                1 fighter moved from Guam to Wake Island
                1 fighter moved from Hawaiian Islands to Wake Island
                1 fighter moved from Hawaiian Islands to Wake Island
                1 fighter moved from Hawaiian Islands to Western United States
                1 fighter moved from Eastern United States to Western United States
                1 destroyer moved from 38 Sea Zone to 58 Sea Zone

    Place Units - Americans
                1 bomber and 1 infantry placed in Western United States
                1 bomber and 1 infantry placed in Eastern United States
                1 infantry placed in Central United States
                2 transports placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 16 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                1 artillery and 7 infantry moved from Szechwan to Sikang
                1 fighter moved from Yunnan to Sikang

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I had saved 3 initially, but I’ll buy another infantry with it.
    Will post combat move to show that I made this change before completing combat move

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - British
                1 armour moved from Ethiopia to Italian Somaliland
                1 artillery and 2 infantry moved from Ethiopia to Italian Somaliland

  • 17

    @Gamerman01:

    I had saved 3 initially, but I’ll buy another infantry with it.
    Will post combat move to show that I made this change before completing combat move

    No worries

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Shensi: 1 infantry
                EDIT: Adding units owned by Chinese to Sikang: 1 infantry
                EDIT: Turning off Edit Mode
                British buy 2 destroyers, 2 infantry and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 13 PUs;

    Combat Move - British
                1 armour moved from Ethiopia to Italian Somaliland
                1 artillery and 2 infantry moved from Ethiopia to Italian Somaliland

    Combat - British
                Battle in Italian Somaliland
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Italian Somaliland from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                1 cruiser moved from 76 Sea Zone to 79 Sea Zone
                2 transports moved from 76 Sea Zone to 71 Sea Zone
                1 destroyer moved from 83 Sea Zone to 88 Sea Zone
                2 infantry moved from Rhodesia to Belgian Congo
                1 battleship moved from 39 Sea Zone to 79 Sea Zone
                1 destroyer moved from 37 Sea Zone to 79 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 119 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Eire to Scotland
                1 fighter moved from Gibraltar to Scotland
                1 tactical_bomber moved from Gibraltar to United Kingdom
                2 fighters moved from Gibraltar to Scotland
                1 artillery and 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia

    Place Units - British
                2 infantry placed in Union of South Africa
                2 destroyers and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Changing PUs for British from 34 to 31
                EDIT: Adding units owned by British to Union of South Africa: 1 infantry
                EDIT: Turning off Edit Mode
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 30 PUs total
                Some Units in India change ownership: 1 mech_infantry

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Forgot to move units from Burma back to India, but did it in edit mode after placement
    They are British units that hopefully will automatically correct to UK Pac - eh - doesn’t look like they will - well anyway you can see them sitting there

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Oops - 1 more thing - sorry

    2 infantry and 2 artillery to Sudan and not TrJ please

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Here it is

  • 17

    Adding units as UK_Pacific makes them bug out. The game is programmed to converted freshly mobilized Calcutta units to British (the only unit which remains UK_Pacific is the major IC in India). Any units added via edit need to be British to operate.

  • 17

    I’ll fix with Italy.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK
    I did it right the first time, but when they didn’t assimilate I tried UK Pac

    Sounds good, thanks

    Enjoy sunny Cairo
    No machine gun nests waiting for you

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