no scrambling off Philippines
14L Whackamatt (Axis) vs. Trajan01 (Allies +12)
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Pls take this new map. Ugly dice…was favored in both those battles and not close!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 5 PUs;Combat Move - Italians
1 armour and 2 mech_infantrys moved from Northern Italy to Holland Belgium
1 bomber moved from Southern Italy to Western Ukraine
1 fighter moved from Ukraine to Western UkraineCombat - Italians
Battle in Holland Belgium
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Holland Belgium from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Italians attack with 1 bomber and 1 fighter
Russians defend with 1 artillery
Italians win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 artillery
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 bomber moved from Western Ukraine to RomaniaPlace Units - Italians
4 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,6,3,2
Italians collect 7 PUs (10 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeNon Combat Move - French
2 infantry moved from Northwest Persia to CaucasusTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 artilleries, 2 destroyers and 9 infantry; Remaining resources: 3 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 fighters moved from Norway to Normandy Bordeaux
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
2 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Belarus to Archangel
7 fighters and 4 tactical_bombers moved from Ukraine to Germany
1 armour moved from Ukraine to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 artillery and 4 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
9 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
3 artilleries and 2 infantry moved from Karelia to Novgorod
1 artillery and 3 infantry moved from Western Germany to FranceCombat - Germans
Battle in Rostov
Germans attack with 2 armour, 1 artillery and 4 infantry
Russians defend with 5 infantry
Germans win, taking Rostov from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry and 1 mech_infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Normandy Bordeaux to Norway
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Norway
1 tactical_bomber moved from Normandy Bordeaux to NorwayPlace Units - Germans
2 destroyers placed in 112 Sea Zone
1 airfield placed in Germany
3 artilleries and 3 infantry placed in Western Germany
3 infantry placed in Romania
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 51 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries, 1 fighter and 3 infantry moved from Bryansk to Rostov
2 infantry moved from Vologda to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Belarus
Russians take Belarus from GermansCombat - Russians
Battle in Archangel
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 2 armour and 1 artillery
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Rostov, round 2 : 1/6 hits
Germans roll dice for 2 armour and 1 artillery in Rostov, round 2 : 2/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Rostov, round 3 : 0/4 hits
Germans roll dice for 2 armour in Rostov, round 3 : 0/2 hits
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Rostov, round 4 : 1/4 hits
Germans roll dice for 2 armour in Rostov, round 4 : 0/2 hits
1 armour owned by the Germans lost in Rostov
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Rostov, round 5 : 3/4 hits
Germans roll dice for 1 armour in Rostov, round 5 : 0/1 hits
1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 artillery
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 infantry moved from Russia to Vologda
3 mech_infantrys moved from Russia to Vologda
2 mech_infantrys moved from Caucasus to Bryansk
1 fighter moved from Rostov to Bryansk
1 tactical_bomber moved from Archangel to Bryansk
3 artilleries moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Novosibirsk
3 mech_infantrys moved from Volgograd to Vologda
2 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Eastern Persia to 80 Sea ZonePlace Units - Russians
1 fighter, 3 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Malaya to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from Anhwe to Yunnan
3 fighters moved from Manchuria to Kweichow
1 artillery moved from Anhwe to Kweichow
2 armour moved from Kiangsu to Chahar
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangtung to Kwangsi
3 destroyers moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Java to YunnanCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery and 3 fighters
Chinese defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 armour
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
3 armour placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,5,5,6,2,2
Japanese collect 43 PUs (4 lost to blockades); end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 1 destroyer and 4 fighters moved from 44 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in Shan State
Battle in Malaya
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 harbour
Americans roll dice for 1 battleship in Malaya, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
Americans win, taking Shan State from Japanese, taking Malaya from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 carrier, 3 destroyers, 1 fighter and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 109 Sea Zone
1 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 103 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 aaGun moved from Western United States to Central United States
1 destroyer moved from 46 Sea Zone to 23 Sea Zone
1 destroyer moved from 46 Sea Zone to 22 Sea Zone
1 submarine moved from 34 Sea Zone to 33 Sea Zone
3 destroyers and 1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Hawaiian Islands to Caroline Islands
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
2 infantry placed in Central United States
2 destroyers and 2 submarines placed in 10 Sea Zone
3 destroyers placed in 101 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
10 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 10 infantry
Japanese defend with 2 armour, 3 artilleries, 4 fighters, 7 infantry and 2 mech_infantrys
Chinese roll dice for 10 infantry in Yunnan, round 2 : 0/10 hits
Japanese roll dice for 2 armour, 3 artilleries, 4 fighters, 7 infantry and 2 mech_infantrys in Yunnan, round 2 : 10/18 hits
10 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 armour, 3 artilleries, 4 fighters, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is -30
Casualties for Chinese: 10 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Tsinghai
Chinese undo move 1.
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 2 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 artilleries, 1 fighter and 15 infantry moved from Burma to Yunnan
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from India to Yunnan
2 fighters moved from 37 Sea Zone to YunnanCombat - British
Battle in Yunnan
British attack with 2 artilleries, 4 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 armour, 3 artilleries, 4 fighters, 7 infantry and 2 mech_infantrys
British roll dice for 2 artilleries, 4 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 5/23 hits
Japanese roll dice for 2 armour, 3 artilleries, 4 fighters, 7 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/18 hits
5 infantry owned by the British and 5 infantry owned by the Japanese lost in Yunnan
British roll dice for 2 artilleries, 4 fighters, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 5/18 hits
Japanese roll dice for 2 armour, 3 artilleries, 4 fighters, 2 infantry and 2 mech_infantrys in Yunnan, round 3 : 3/13 hits
3 infantry owned by the British , 2 infantry owned by the Japanese and 3 artilleries owned by the Japanese lost in Yunnan
British roll dice for 2 artilleries, 4 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 : 3/15 hits
Japanese roll dice for 2 armour, 4 fighters and 2 mech_infantrys in Yunnan, round 4 : 4/8 hits
4 infantry owned by the British , 1 armour owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan
British roll dice for 2 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 5 : 2/11 hits
Japanese roll dice for 1 armour and 4 fighters in Yunnan, round 5 : 2/5 hits
2 infantry owned by the British , 1 armour owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan
British roll dice for 2 artilleries, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 6 : 3/9 hits
Japanese roll dice for 3 fighters in Yunnan, round 6 : 2/3 hits
1 infantry owned by the British , 1 artillery owned by the British and 3 fighters owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Japanese: 2 armour, 3 artilleries, 4 fighters, 7 infantry and 2 mech_infantrys
Casualties for British: 1 artillery and 15 infantryNon Combat Move - British
3 armour and 1 mech_infantry moved from Volgograd to Sikang
1 fighter moved from Bryansk to Sikang
1 aaGun and 1 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Bryansk to Sikang
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
2 battleships, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 2 battleships, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 2 cruisers, 6 destroyers, 2 submarines and 3 transports moved from 110 Sea Zone to 109 Sea Zone
2 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 aaGun moved from Burma to Yunnan
4 fighters and 1 tactical_bomber moved from Yunnan to SikangPlace Units - British
2 destroyers placed in 109 Sea Zone
5 infantry placed in United Kingdom
2 mech_infantrys placed in Egypt
British undo move 3.
2 mech_infantrys placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
a couple small UK edits coming…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 2 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 artilleries, 1 fighter and 15 infantry moved from Burma to Yunnan
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from India to Yunnan
2 fighters moved from 37 Sea Zone to YunnanCombat - British
Battle in Yunnan
British attack with 2 artilleries, 4 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 armour, 3 artilleries, 4 fighters, 7 infantry and 2 mech_infantrys
British win, taking Yunnan from Japanese with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Japanese: 2 armour, 3 artilleries, 4 fighters, 7 infantry and 2 mech_infantrys
Casualties for British: 1 artillery and 15 infantryNon Combat Move - British
3 armour and 1 mech_infantry moved from Volgograd to Sikang
1 fighter moved from Bryansk to Sikang
1 aaGun and 1 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Bryansk to Sikang
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
2 battleships, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 2 battleships, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 2 cruisers, 6 destroyers, 2 submarines and 3 transports moved from 110 Sea Zone to 109 Sea Zone
2 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 aaGun moved from Burma to Yunnan
4 fighters and 1 tactical_bomber moved from Yunnan to SikangPlace Units - British
2 destroyers placed in 109 Sea Zone
5 infantry placed in United Kingdom
2 mech_infantrys placed in Egypt
British undo move 3.
2 mech_infantrys placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 2 submarines
EDIT: Adding units owned by British to 92 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 12 PUs;Combat Move - Italians
1 bomber moved from Romania to Western Ukraine
1 mech_infantry moved from Bulgaria to Eastern Poland
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
4 infantry moved from Northern Italy to France
1 armour and 2 mech_infantrys moved from Holland Belgium to FranceCombat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Russians: 1 infantry
Casualties for Italians: 1 bomberNon Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,4,2,4
Italians collect 14 PUs (3 lost to blockades); end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from 37 Sea Zone to Yunnan
3 destroyers, 2 submarines and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Caucasus to RostovPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 cruisers and 2 destroyers moved from 110 Sea Zone to 109 Sea Zone
1 fighter and 2 infantry moved from Scotland to United Kingdom
2 infantry moved from Caucasus to RostovTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 fighters moved from 112 Sea Zone to 119 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Germany to 110 Sea Zone
2 armour moved from Eastern Poland to Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Belarus
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 artillery moved from Archangel to Belarus
1 infantry moved from Novgorod to Belarus
2 tactical_bombers moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 119 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 119 Sea Zone
Germans attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans win, taking 119 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Ukraine
Germans attack with 2 armour
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 infantry moved from Romania to Eastern Poland
3 fighters moved from 119 Sea Zone to 112 Sea Zone
3 fighters moved from 110 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
3 tactical_bombers moved from Germany to Norway
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
2 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
1 carrier, 1 destroyer and 2 submarines placed in 112 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in Romania
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from Japanese
3 infantry moved from Ulaanbaatar to Central Mongolia
Russians take Central Mongolia from Japanese
2 mech_infantrys moved from Novosibirsk to Suiyuyan
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Rostov to Ukraine
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Smolensk
3 infantry and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
2 armour, 7 artilleries, 9 infantry and 4 mech_infantrys moved from Bryansk to Western Ukraine
3 mech_infantrys moved from Russia to Western UkraineCombat - Russians
Battle in Ethiopia
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/5 hits
Germans roll dice for 1 armour and 1 artillery in Belarus, round 2 : 0/2 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Ethiopia from Italians, taking Belarus from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 armour and 1 factory_minor
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits
Germans roll dice for 2 armour in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 0/3 hits
Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 4 : 1/3 hits
Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 7 artilleries, 9 infantry and 7 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 7 artilleries, 9 infantry and 7 mech_infantrys in Western Ukraine, round 2 : 10/25 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 armour, 7 artilleries, 9 infantry and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Bryansk to Western Ukraine
1 artillery moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Ukraine to Russia
1 infantry moved from Russia to Smolensk
6 mech_infantrys moved from Vologda to Smolensk
4 aaGuns moved from Bryansk to Smolensk
1 infantry moved from Russia to SmolenskPlace Units - Russians
1 bomber and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
1 armour moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 armour moved from Hopei to AnhweCombat - Japanese
Non Combat Move - Japanese
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,2,2,4,6,3,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
Japanese collect 37 PUs (1 lost to blockades); end with 37 PUs total -
Just wanted to you confirm you are sure about that.
I don’t think you stand much of a chance in z6. -
I’m sure. I’m so far behind now, i’ll need some good luck to turn things around. Maybe the decimation of the US fleet around Japan would help. :evil:
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That’s what I thought - but prefer to check.
You could still pull off a bit win in either the Sea of Japan, a mis-placed Russian stack or the Irish Sea. But not going your way.
I’ll get the Allies up in a bit.





