Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsUnknownSoldier (Axis) vs. Rasmustb (Allies+9)
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Thanks for your patience!
No problem sir…just a game 8-)
Someone has to be gone for a couple of months with no contact before I will post it as over
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time for desperation…
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I am guessing you would want to scramble from Norway against 2 fighters and a bomber
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to 112 Sea Zone
1 bomber moved from Northern Italy to 112 Sea ZoneCombat - Italians
British scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Italians attack with 1 bomber and 2 fighters
French defend with 2 infantry; British defend with 1 carrier, 1 destroyer, 4 fighters and 2 transports; Americans defend with 2 transports
Italians roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 carrier, 1 destroyer, 4 fighters and 4 transports in 112 Sea Zone, round 2 : 0/6 hits
Italians roll dice for 1 bomber and 2 fighters in 112 Sea Zone, round 3 : 2/3 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 destroyer, 4 fighters and 4 transports in 112 Sea Zone, round 3 : 4/6 hits
2 fighters owned by the Italians , 1 bomber owned by the Italians and 1 destroyer owned by the British lost in 112 Sea Zone
British win with 1 carrier, 4 fighters and 4 transports remaining. Battle score for attacker is -24
Casualties for British: 1 destroyer
Casualties for Italians: 1 bomber and 2 fighters
Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
1 fighter owned by the British forced to land in NorwayNon Combat Move - Italians
1 mech_infantry moved from Holland Belgium to Germany
2 mech_infantrys moved from Northern Italy to Romania
2 infantry moved from Northern Italy to Yugoslavia
5 infantry moved from France to Northern ItalyPlace Units - Italians
1 submarine placed in 110 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,5,6,1,2,2,6,4,3,3
Italians collect 6 PUs (10 lost to blockades); end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUsTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 2 mech_infantrys
Germany : 1 mech_infantry
Northern Italy : 1 airfield, 1 factory_major and 5 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Nenetsia : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 2 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 47
Russians : 30 / 30
Japanese : 31 / 38
Americans : 59 / 84
Chinese : 26 / 26
British : 41 / 46
UK_Pacific : 5 / 0
Italians : 16 / 13
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Surprisingly there were no hits in the first wave. I took a hit to your carrier and the destroyer, but I can see how you may want to save the destroyer. Feel free to edit the destroyer back and carrier out if you want
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Actually Ill lose 2figs and keep both destroyer and AC intact. Also I can’t give you an OOL for the next battle as it will depend on number of hits and how many subs you have left etc.
You might wanna roll it on the forum because tripleA wrongly wants you to pick casualties from sub fire before rolling the rest og the attackers even if theres an enemy destroyer present… Ill keep an eye on the post
cheers
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 112 Sea Zone: 1 carrier and 1 destroyer
EDIT: Removing units owned by British from Norway: 2 fighters
EDIT: Turning off Edit Mode
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 submarines moved from 34 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter; Americans loiter and taunt with
Japanese defend with 2 transports
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 43 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
2 fighters moved from 43 Sea Zone to French Indo China
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from New South Wales to 45 Sea Zone
1 aaGun moved from Queensland to New South Wales
1 infantry moved from Persia to Eastern PersiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Eastern Persia to Yunnan
2 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
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Actually Ill lose 2figs and keep both destroyer and AC intact. Also I can’t give you an OOL for the next battle as it will depend on number of hits and how many subs you have left etc.
You might wanna roll it on the forum because tripleA wrongly wants you to pick casualties from sub fire before rolling the rest og the attackers even if theres an enemy destroyer present… Ill keep an eye on the post
cheers
Sounds good to me sir.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 113 Sea Zone to 112 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 artilleries, 3 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
7 armour and 7 mech_infantrys moved from Belarus to Western Ukraine
8 armour and 9 mech_infantrys moved from Belarus to Bessarabia -
scramble orders?
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full scramble!
OOL for first round:
1 hit: AC
2 hit: AC
3 hit: AC, fig
4 hit: AC, DD, fig
5 hit: AC, DD, fig, fig
6 hit: … nice shootin’second round depends on what I hit and what you choose as casualties…
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well, 6 has always been my lucky number :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 2 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 submarines moved from 113 Sea Zone to 112 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 artilleries, 3 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
7 armour and 7 mech_infantrys moved from Belarus to Western Ukraine
8 armour and 9 mech_infantrys moved from Belarus to BessarabiaCombat - Germans
British scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
Battle in Western Ukraine
Germans attack with 7 armour, 2 artilleries, 3 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 2 artilleries, 3 infantry and 10 mech_infantrys in Western Ukraine, round 2 : 7/22 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 7 armour, 2 artilleries, 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 8 armour and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour and 9 mech_infantrys in Bessarabia, round 2 : 7/17 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 8 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 carrier, 1 destroyer, 3 fighters and 2 transports; Americans defend with 2 transports
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 carrier, 1 destroyer, 3 fighters and 4 transports in 112 Sea Zone, round 2 : 3/5 hits
1 fighter owned by the British , 1 carrier owned by the British , 1 fighter owned by the Germans , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 112 Sea Zone
Germans roll dice for 2 bombers and 1 tactical_bomber in 112 Sea Zone, round 3 : 2/3 hits
British roll dice for 2 fighters and 4 transports in 112 Sea Zone, round 3 : 1/2 hits
1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 112 Sea Zone
2 transports owned by the British and 2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 49
Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer, 3 fighters and 2 transports
Casualties for Americans: 2 transportsNon Combat Move - Germans
1 aaGun and 3 infantry moved from Denmark to Western Germany
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Belarus to Eastern Poland
2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys moved from Archangel to Novgorod
4 artilleries and 3 infantry moved from Germany to Poland
8 infantry moved from Western Germany to Germany
6 infantry moved from France to Western Germany
1 aaGun moved from Northern Italy to Western Germany
2 armour and 2 mech_infantrys moved from Novgorod to Karelia
1 bomber moved from 112 Sea Zone to Novgorod
1 bomber moved from 112 Sea Zone to Western GermanyPlace Units - Germans
2 fighters placed in Western Germany
9 infantry placed in Germany
Germans undo move 2.
3 infantry placed in Novgorod
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,6,6,1,5,4,4,6,3,2
Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
Poland : 4 artilleries and 3 infantry
Germany : 1 factory_major and 14 infantry
Belarus : 1 flag
Karelia : 1 flag, 2 armour and 2 mech_infantrys
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 1 aaGun
Bessarabia : 1 flag, 8 armour and 9 mech_infantrys
Western Ukraine : 1 flag, 1 aaGun, 7 armour, 2 artilleries, 3 infantry and 10 mech_infantrys
Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 12 infantry
125 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 2 armour, 8 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 44 / 47
Russians : 28 / 30
Japanese : 31 / 38
Americans : 59 / 84
Chinese : 26 / 26
British : 41 / 46
UK_Pacific : 5 / 0
Italians : 16 / 13
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
When do they learn not to sail in to those dangerous waters…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Non Combat Move - Russians
1 fighter moved from Smolensk to Norway
1 fighter moved from Russia to Norway
4 aaGuns, 13 artilleries and 23 infantry moved from Smolensk to Bryansk
1 artillery and 4 infantry moved from Ukraine to Bryansk
3 artilleries and 4 infantry moved from Russia to Bryansk
2 armour and 1 mech_infantry moved from Samara to SmolenskPlace Units - Russians
3 infantry placed in Ukraine
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,6,6,2,5,1,6,4,1,4,1,1,1,2,2,4,3,3,2,4,2,2,3,4,3,5,5,2,3,4,3,2,2
Russians collect 30 PUs (3 lost to blockades); end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs -
When do they learn not to sail in to those dangerous waters…
Well that made me chuckle :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 infantry and 3 transports; Remaining resources: 4 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Japanese take 19 Sea Zone from Americans
2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
1 armour moved from Malaya to Yunnan
1 fighter and 3 tactical_bombers moved from India to Yunnan
2 bombers moved from India to Yunnan
3 infantry moved from India to West IndiaCombat - Japanese
Battle in Korea
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 battleships in Korea, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers
French defend with 1 fighter; Chinese defend with 1 artillery and 10 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry and 3 tactical_bombers in Yunnan, round 2 : 7/11 hits
Chinese roll dice for 1 artillery, 1 fighter and 10 infantry in Yunnan, round 2 : 1/12 hits
1 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers in Yunnan, round 3 : 4/10 hits
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 : 0/5 hits
1 artillery owned by the Chinese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers in Yunnan, round 4 : 3/10 hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 0/1 hits
1 fighter owned by the French lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 41
Casualties for Japanese: 1 infantry
Casualties for French: 1 fighter
Casualties for Chinese: 1 artillery and 10 infantry
Battle in West India
Japanese attack with 3 infantry
British defend with 1 mech_infantry
Japanese roll dice for 3 infantry in West India, round 2 : 2/3 hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
3 tactical_bombers moved from Yunnan to India
1 fighter moved from Yunnan to India
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
1 bomber moved from Yunnan to India
1 bomber moved from Yunnan to India
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Korea to 6 Sea Zone
3 fighters moved from Korea to JapanPlace Units - Japanese
3 transports placed in 6 Sea Zone
2 artilleries placed in Japan
3 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3,3,4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,4,5,1,1,5,1,5
Japanese collect 24 PUs (10 lost to blockades); end with 24 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Korea : 1 infantry
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 armour, 1 artillery and 2 infantry
Shan State : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 3 tactical_bombers
Malaya : 1 flag, 1 harbour
Java : 1 flag
Sumatra : 1 flag
41 Sea Zone : 1 flag
17 Sea Zone : 1 submarine
6 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines, 4 tactical_bombers and 4 transports
West India : 1 flag, 3 infantryProduction/PUs Summary :
Germans : 42 / 47
Russians : 30 / 35
Japanese : 34 / 29
Americans : 59 / 84
Chinese : 25 / 26
British : 41 / 46
UK_Pacific : 3 / 0
Italians : 16 / 13
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 4 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Norway to Novgorod
1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
5 fighters moved from Philippines to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Shan StateCombat - Americans
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Yunnan
Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour, 1 artillery and 2 infantry
Americans win, taking Yunnan from Japanese with 1 artillery and 6 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Shan State
Americans attack with 3 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 artillery and 1 infantry
Americans win, taking Shan State from Japanese with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantryNon Combat Move - Americans
6 fighters moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
4 submarines moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 submarine and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 45 Sea Zone to 35 Sea Zone
10 submarines moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 submarine moved from 24 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 30 Sea Zone to 33 Sea Zone
5 submarines moved from 30 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 aaGun, 4 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
1 aaGun, 5 infantry, 2 mech_infantrys and 4 transports moved from 106 Sea Zone to 109 Sea Zone
1 aaGun, 4 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
1 bomber moved from Novgorod to Norway
1 aaGun moved from Western United States to Central United States
1 submarine moved from 38 Sea Zone to 39 Sea Zone
4 bombers moved from Western United States to ManchuriaPlace Units - Americans
2 armour and 1 mech_infantry placed in French Indo China
4 fighters and 4 infantry placed in Eastern United States
1 carrier placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
9 infantry moved from Jehol to Manchuria
1 fighter moved from Jehol to Manchuria
1 infantry moved from Kwangtung to KwangsiPlace Units - Chinese
2 infantry placed in Anhwe
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 26 PUs; end with 28 PUs total