@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
14P G40 PGMatt (axis) vs Amon-Sul (allies +8)
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scramble all
standard OOL
so the best defensive units remove the last
bat-first hit
AC-first hits
destroyer
AC-second hits
tac
cruisers
fighters
bat -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from 33 Sea Zone to 25 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 carrier and 1 destroyer moved from 7 Sea Zone to 15 Sea Zone
1 carrier and 1 destroyer moved from 15 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Kiangsu to 16 Sea Zone
3 fighters moved from Japan to 25 Sea Zone
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 submarines moved from 35 Sea Zone to 54 Sea Zone
5 infantry moved from Kiangsi to Kwangsi
2 bombers moved from Kiangsu to Kwangsi
3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber moved from Kiangsu to Anhwe
2 infantry moved from Hopei to AnhweCombat - Japanese
Americans scrambles 3 units out of Midway to defend against the attack in 25 Sea Zone
Battle in 54 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 submarines in 54 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 5 : 0/1 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 6 : 1/1 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 6 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone
ANZAC win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/11 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 bombers and 5 infantry
Russians defend with 2 armour
Japanese roll dice for 2 bombers and 5 infantry in Kwangsi, round 2 : 2/7 hits
Chinese roll dice for 2 armour in Kwangsi, round 2 : 2/2 hits
2 armour owned by the Russians and 2 infantry owned by the Japanese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 armour
Battle in Hawaiian Islands
Battle in 16 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win, taking Hawaiian Islands from Americans with 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 9 fighters and 6 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports
Japanese roll dice for 1 carrier, 1 destroyer, 9 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 8/16 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports in 25 Sea Zone, round 2 : 4/13 hits
1 destroyer owned by the Americans , 3 carriers owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 8 fighters and 6 tactical_bombers in 25 Sea Zone, round 3 : 9/14 hits
Americans roll dice for 1 battleship, 2 cruisers, 5 fighters, 1 tactical_bomber and 2 transports in 25 Sea Zone, round 3 : 7/9 hits
5 fighters owned by the Americans , 1 battleship owned by the Americans , 3 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans and 4 fighters owned by the Japanese lost in 25 Sea Zone
2 transports owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 68
Casualties for Japanese: 1 carrier, 1 destroyer, 5 fighters and 3 tactical_bombers
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transportsNon Combat Move - Japanese
1 battleship, 4 carriers, 2 cruisers and 3 destroyers moved from 33 Sea Zone to 26 Sea Zone
4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
3 transports moved from 19 Sea Zone to 6 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu
2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
2 bombers moved from Kwangsi to Kiangsu
2 fighters and 1 tactical_bomber moved from Kiangsu to 6 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 3 infantry
Kiangsu : 1 flag, 2 armour, 1 artillery, 2 bombers and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag, 3 artilleries and 4 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 armour and 1 harbour
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 tactical_bombers and 1 transport
19 Sea Zone : 1 battleship, 1 carrier and 3 transports
6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 46 / 56
Russians : 31 / 31
Japanese : 53 / 63
Americans : 51 / 72
Chinese : 5 / 13
British : 33 / 38
UK_Pacific : 13 / 13
Italians : 14 / 11
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
silly dices
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nice move anyway
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 bomber moved from United Kingdom to 109 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Germans defend with 1 submarine
Americans win with 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from 109 Sea Zone to Iceland
1 destroyer moved from 24 Sea Zone to 30 Sea Zone
1 destroyer moved from 31 Sea Zone to 49 Sea Zone
1 bomber moved from New Zealand to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
3 mech_infantrys moved from Southeast Mexico to Western United StatesPlace Units - Americans
5 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 5 bombers, 1 factory_major, 5 fighters, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
Midway : 1 airfield, 1 armour, 1 artillery and 2 infantry
49 Sea Zone : 1 destroyer
30 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Southeast Mexico : 1 artillery, 2 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Iceland : 1 bomber
Gibraltar : 4 aaGuns and 2 infantry
British Guiana : 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 infantry
89 Sea Zone : 2 transports
93 Sea Zone : 1 submarine
109 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
Brazil : 1 flag
110 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 3 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
7 artilleries and 7 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 7 artilleries and 7 infantry
Japanese defend with 3 artilleries and 4 infantry
Chinese win, taking Anhwe from Japanese with 7 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 artilleries and 4 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 fighter
Hopei : 1 infantry
Anhwe : 8 artilleries and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 carrier and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Trans-Jordan to 99 Sea Zone
3 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Persia to Iraq
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from French Indo China to Kwangsi
2 artilleries and 2 infantry moved from Yunnan to KwangsiCombat - British
Battle in Kwangsi
British attack with 2 artilleries and 3 infantry
Japanese defend with 3 infantry
British win, taking Kwangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 armour, 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 cruiser and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Gibraltar to Malta
1 bomber moved from 99 Sea Zone to Malta
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 battleship and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 mech_infantrys moved from Yunnan to Anhwe
3 mech_infantrys moved from India to Yunnan
4 aaGuns, 1 artillery and 5 infantry moved from Yunnan to Kwangsi
1 destroyer moved from 98 Sea Zone to 92 Sea ZonePlace Units - British
1 carrier placed in 98 Sea Zone
British undo move 1.
1 carrier and 2 submarines placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
British undo move 1.
1 carrier and 1 submarine placed in 98 Sea Zone
1 artillery placed in Egypt
2 submarines placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 3 mech_infantrysTerritory Summary for British, UK_Pacific :
Kwangsi : 4 aaGuns, 3 artilleries and 7 infantry
Kiangsi : 1 infantry
Siam : 1 flag
Yunnan : 3 mech_infantrys
Anhwe : 2 mech_infantrys
India : 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 1 factory_minor
Malta : 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 2 submarines
Eire : 1 flag
109 Sea Zone : 1 battleship, 1 destroyer and 1 transport
97 Sea Zone : 2 submarines
Iraq : 1 flag, 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser and 1 transport
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,4,1,2,6,4
Italians collect 10 PUs (4 lost to blockades); end with 11 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag, 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 bomber
Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 12 infantry
Belarus : 1 flag, 2 armour
Bulgaria : 3 infantry
Greece : 1 flag
97 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 41 / 56
Russians : 31 / 31
Japanese : 48 / 63
Americans : 56 / 71
Chinese : 10 / 14
British : 35 / 33
UK_Pacific : 13 / 14
Italians : 14 / 11
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
1 cruiser and 1 destroyer moved from 27 Sea Zone to 51 Sea Zone
1 carrier and 2 fighters moved from 29 Sea Zone to 51 Sea Zone
1 fighter moved from New South Wales to Queensland
1 aaGun, 2 artilleries and 3 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 bomber, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun, 2 artilleries and 3 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
51 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
27 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport
Trans-Jordan : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 infantry moved from Trans-Jordan to IraqNon Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Libya to Tobruk
1 fighter moved from Libya to GibraltarTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Gibraltar : 1 fighter
United Kingdom : 2 infantry
Tobruk : 2 infantry
Iraq : 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 8 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
2 artilleries and 1 infantry moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 artilleries and 17 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Belarus to Western Ukraine
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine -
do you want to dive your subs in 110?
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yes please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 8 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
2 artilleries and 1 infantry moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 artilleries and 17 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Belarus to Western Ukraine
1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 cruiser, 2 destroyers, 1 submarine and 3 transports
1 submarine owned by the Americans Submerged
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 cruiser, 2 destroyers and 3 transports in 110 Sea Zone, round 2 : 1/3 hits
2 destroyers owned by the Americans , 1 cruiser owned by the Americans , 2 transports owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
1 transport owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits
Germans win with 2 bombers, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 1 submarine
Casualties for Americans: 1 cruiser, 2 destroyers and 3 transports
Battle in Holland Belgium
Germans attack with 2 artilleries and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Holland Belgium, round 2 : 0/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 : 0/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 4 : 2/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 artilleries remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 3/5 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
2 aaGuns, 10 armour and 13 mech_infantrys moved from Belarus to Eastern Poland
10 infantry and 1 mech_infantry moved from Poland to Eastern Poland
1 battleship, 1 destroyer and 2 submarines moved from 115 Sea Zone to 112 Sea Zone
1 cruiser and 2 transports moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 bombers moved from 110 Sea Zone to Novgorod
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 aaGun moved from France to Normandy BordeauxPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery, 1 bomber and 6 infantry placed in Germany
Germans undo move 2.
1 artillery and 6 infantry placed in Germany
1 bomber placed in Western Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,3,2,6,2,1
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
Germany : 1 artillery, 1 factory_major and 6 infantry
Norway : 2 infantry
Holland Belgium : 2 artilleries
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 4 artilleries and 21 infantry
Eastern Poland : 1 flag, 3 aaGuns, 10 armour, 4 artilleries, 25 infantry, 14 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 artillery and 4 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
112 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 4 submarines and 2 transports
119 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantry
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 57
Russians : 28 / 31
Japanese : 48 / 63
Americans : 51 / 71
Chinese : 10 / 14
British : 35 / 33
UK_Pacific : 13 / 14
Italians : 14 / 11
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Smolensk to Belarus
2 artilleries moved from Bryansk to Belarus
4 artilleries and 4 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Novosibirsk to Tsinghai
1 fighter moved from Kazakhstan to Tsinghai
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
1 infantry moved from Novosibirsk to TsinghaiCombat - Russians
Battle in Belarus
Russians attack with 2 artilleries and 3 infantry
Italians defend with 2 armour
Russians win, taking Belarus from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour
Battle in Tsinghai
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 4 artilleries and 4 infantry
Germans defend with 1 artillery and 4 infantry
3 infantry owned by the Russians and 4 artilleries owned by the Russians retreated to Bryansk
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Smolensk to Bryansk
1 infantry moved from Vologda to Nenetsia
5 infantry moved from Vologda to Smolensk
1 fighter moved from Tsinghai to Russia
1 fighter and 1 tactical_bomber moved from Tsinghai to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Bryansk
3 armour and 2 mech_infantrys moved from Russia to Smolensk
8 artilleries and 1 infantry moved from Russia to Smolensk
5 artilleries and 5 infantry moved from Bryansk to Smolensk
7 infantry moved from Bryansk to Smolensk
2 aaGuns and 9 infantry moved from Novosibirsk to VologdaPlace Units - Russians
5 artilleries and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Tsinghai : 1 infantry
Belarus : 2 artilleries and 2 infantry
Bryansk : 4 aaGuns, 1 armour, 15 artilleries, 15 infantry and 1 mech_infantry
Nenetsia : 1 infantry
Russia : 1 airfield, 5 artilleries, 1 factory_major, 1 fighter and 1 tactical_bomber
Ukraine : 1 factory_minor
Novosibirsk : 1 fighter, 1 infantry and 1 tactical_bomber
Vologda : 2 aaGuns and 9 infantry
Volgograd : 1 factory_minor
Smolensk : 3 armour, 13 artilleries, 18 infantry and 2 mech_infantrys
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 57
Russians : 29 / 29
Japanese : 47 / 63
Americans : 51 / 71
Chinese : 11 / 14
British : 35 / 33
UK_Pacific : 13 / 14
Italians : 13 / 11
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Interesting game :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery, 2 bombers and 1 infantry moved from Kiangsu to KiangsiCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Kiangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kiangsi to Philippines
1 carrier and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 armour and 2 infantry moved from Kiangsu to 19 Sea Zone
2 armour, 1 battleship, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 armour and 2 infantry moved from 35 Sea Zone to Philippines
2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 factory_minor placed in Korea
2 destroyers, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag
Korea : 1 factory_minor and 4 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag
Chahar : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 2 armour, 2 bombers, 1 harbour and 2 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 armour and 1 harbour
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 1 destroyer and 2 transports
26 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters and 5 tactical_bombers
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 49 / 57
Russians : 29 / 29
Japanese : 48 / 58
Americans : 51 / 71
Chinese : 10 / 14
British : 35 / 33
UK_Pacific : 13 / 14
Italians : 13 / 11
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 harbour, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Americans creates battle in territory 110 Sea ZoneNon Combat Move - Americans
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 106 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
3 mech_infantrys moved from Western United States to Central United States
1 bomber moved from Western United States to United Kingdom
4 bombers moved from Western United States to Gibraltar
1 fighter moved from Western United States to British Guiana
4 fighters and 2 tactical_bombers moved from Western United States to Eastern United States
1 bomber moved from Iceland to Gibraltar
1 destroyer moved from 49 Sea Zone to 62 Sea Zone
1 bomber moved from Queensland to India
1 destroyer moved from 30 Sea Zone to 54 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 tactical_bombers placed in Eastern United States
1 factory_minor and 1 harbour placed in BrazilTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUsTerritory Summary for Americans :
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Midway : 1 airfield, 1 armour, 1 artillery and 2 infantry
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 4 tactical_bombers
Quebec : 1 artillery, 2 infantry and 1 mech_infantry
Gibraltar : 4 aaGuns, 5 bombers and 2 infantry
British Guiana : 1 fighter and 3 infantry
United Kingdom : 1 bomber
106 Sea Zone : 2 transports
93 Sea Zone : 2 submarines
109 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag, 1 factory_minor and 1 harbour
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 57
Russians : 29 / 29
Japanese : 48 / 58
Americans : 51 / 66
Chinese : 10 / 14
British : 35 / 33
UK_Pacific : 13 / 14
Italians : 13 / 11
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
2 artilleries and 1 infantry moved from Anhwe to Kiangsi
1 fighter moved from Yunnan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kiangsi, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to AnhwePlace Units - Chinese
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Kiangsu : 1 infantry
Kiangsi : 2 artilleries and 1 infantry
Jehol : 1 infantry
Suiyuyan : 1 infantry
Kansu : 1 infantry
Chahar : 1 infantry
Anhwe : 6 artilleries, 1 fighter and 4 infantryProduction/PUs Summary :
Germans : 49 / 57
Russians : 29 / 29
Japanese : 38 / 58
Americans : 51 / 66
Chinese : 20 / 28
British : 35 / 33
UK_Pacific : 13 / 14
Italians : 13 / 11
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





