14L Whackamatt (Axis) vs. Trajan01 (Allies +12)

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 16 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Ukraine to Rostov
                1 artillery and 2 infantry moved from France to Holland Belgium
                1 armour moved from Normandy Bordeaux to Holland Belgium

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 armour
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Holland Belgium
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                1 bomber moved from Rostov to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,4,1,3
                Italians collect 7 PUs (12 lost to blockades); end with 23 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 armour moved from Celebes to 44 Sea Zone
                1 armour and 1 transport moved from 44 Sea Zone to 46 Sea Zone
                1 armour moved from 46 Sea Zone to New Guinea
                1 infantry moved from Borneo to 43 Sea Zone
                1 armour moved from Borneo to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
                1 armour and 1 infantry moved from 55 Sea Zone to Northern Territory
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia
                1 destroyer moved from 33 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 22 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 submarine and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Alexandria to Egypt

    Turn Complete - French

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Alexandria to Egypt

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from United Kingdom: 1 infantry
                EDIT: Adding units owned by French to Scotland: 1 infantry
                EDIT: Turning off Edit Mode

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 destroyer, 5 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to Northern Italy
                2 fighters moved from Northern Italy to Norway
                1 fighter moved from Western Germany to Norway
                3 artilleries and 2 infantry moved from Finland to Karelia
                1 armour moved from Ukraine to Volgograd
                      Germans take Rostov from Russians
                      Germans take Volgograd from Russians
                1 armour moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                3 armour moved from Romania to Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                4 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                2 artilleries and 2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                7 fighters and 4 tactical_bombers moved from Ukraine to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 7 fighters, 1 infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 artillery, 7 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Archangel from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                7 fighters and 4 tactical_bombers moved from Belarus to Ukraine

    Place Units - Germans
                1 airfield placed in Norway
                3 infantry placed in Ukraine
                2 infantry placed in Novgorod
                2 tactical_bombers placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                1 mech_infantry moved from Samara to Archangel
                1 fighter moved from Russia to Archangel
                2 mech_infantrys moved from Samara to Caucasus
                1 tactical_bomber moved from Russia to Caucasus
                1 armour and 6 mech_infantrys moved from Samara to Volgograd
                1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Germans
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                4 infantry moved from Dzavhan to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Volgograd
                    Russians attack with 2 armour and 8 mech_infantrys
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 armour and 8 mech_infantrys in Volgograd, round 2 :  3/10 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 2 artilleries and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Archangel, round 3 :  1/4 hits
                        Germans roll dice for 2 artilleries in Archangel, round 3 :  0/2 hits
                        1 artillery owned by the Germans lost in Archangel
                        Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Archangel, round 4 :  1/4 hits
                        Germans roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 1 infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Belarus
                    1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Caucasus to Bryansk
                1 fighter moved from Archangel to Bryansk
                2 infantry moved from Russia to Vologda
                2 aaGuns and 6 infantry moved from Russia to Bryansk
                1 infantry moved from Turkmenistan to Eastern Persia

    Place Units - Russians
                3 artilleries, 2 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair 4 damage on 4 factory_minors; Remaining resources: 41 PUs; 6 SuicideAttackTokens;
                Japanese buy 2 armour, 3 destroyers and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shan State to Malaya
                1 artillery moved from Shan State to Malaya
                1 armour moved from French Indo China to Malaya
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                2 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kwangsi to Yunnan
                2 artilleries moved from Shan State to Yunnan
                4 infantry moved from Shan State to Yunnan
                1 infantry and 1 mech_infantry moved from Shan State to Yunnan
                1 armour moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 armour moved from Chahar to Anhwe
                1 artillery, 1 infantry and 1 mech_infantry moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsi to Anhwe
                5 infantry moved from Jehol to Manchuria
                2 fighters moved from Kiangsi to Kwangtung
                1 fighter moved from Kiangsi to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 destroyer moved from 36 Sea Zone to 22 Sea Zone
                      Japanese take 22 Sea Zone from ANZAC
                2 infantry moved from Hainan to 36 Sea Zone
                4 carriers, 1 destroyer, 6 fighters, 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 fighter moved from 42 Sea Zone to 56 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 56 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                Battle in Yunnan
                    Japanese attack with 3 artilleries, 7 infantry and 1 mech_infantry
                    British defend with 1 aaGun and 2 infantry
                    Japanese win, taking Java from ANZAC, taking Yunnan from Chinese with 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 aaGun and 2 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters and 2 infantry
                    UK_Pacific defend with 1 harbour; Americans defend with 1 armour
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by British from 37 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from Kwangtung to Manchuria
                1 fighter moved from 20 Sea Zone to Manchuria
                1 aaGun moved from Kiangsi to Anhwe
                1 fighter moved from 56 Sea Zone to 42 Sea Zone
                1 fighter moved from 55 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 36 Sea Zone
                2 armour and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 49 PUs total

  • 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from India to 42 Sea Zone
                1 carrier and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                4 fighters moved from 33 Sea Zone to 42 Sea Zone
                2 bombers moved from Caroline Islands to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                3 destroyers moved from 26 Sea Zone to 46 Sea Zone

  • 13

    3 hits in the first round. 7 was expectation…your luck was bound to turn.

  • 20 18 17 15

    Three carrier hits, please

  • 13

    5 more hits, pls

  • 20 18 17 15

    Lose the 3 damaged carriers and 2 fighters, please

  • 13

    1 more hit.
    Then I have some tough decisions…

  • 20 18 17 15

    Lose 1 fighter, please

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from India to 42 Sea Zone
                1 carrier and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                4 fighters moved from 33 Sea Zone to 42 Sea Zone
                2 bombers moved from Caroline Islands to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                3 destroyers moved from 26 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 3 bombers, 1 carrier, 2 destroyers, 7 fighters and 1 tactical_bomber
                    Japanese defend with 4 carriers, 1 destroyer, 6 fighters and 1 transport
                        Americans roll dice for 3 bombers, 1 carrier, 2 destroyers, 7 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/13 hits
                    Units damaged: 3 carriers owned by the Japanese
                        Japanese roll dice for 4 carriers, 1 destroyer, 6 fighters and 1 transport in 42 Sea Zone, round 2 :  6/11 hits
                        2 fighters owned by the Americans , 2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 3 bombers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 :  5/9 hits
                        Japanese roll dice for 4 carriers, 1 destroyer, 6 fighters and 1 transport in 42 Sea Zone, round 3 :  7/11 hits
                        5 fighters owned by the Americans , 3 carriers owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 2 fighters owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 2 bombers in 42 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 4 fighters and 1 transport in 42 Sea Zone, round 4 :  2/6 hits
                        2 bombers owned by the Americans and 1 fighter owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -71
                    Casualties for Japanese: 3 carriers and 3 fighters
                    Casualties for Americans: 3 bombers, 1 carrier, 2 destroyers, 7 fighters and 1 tactical_bomber
                Battle in 22 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 34 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 5 destroyers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 destroyers in 46 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 5 destroyers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    1 fighter owned by the Japanese forced to land in Java

    Non Combat Move - Americans
                1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
                1 battleship, 2 carriers and 2 destroyers moved from 33 Sea Zone to 44 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 33 Sea Zone to 54 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
                1 bomber moved from Eastern United States to Hawaiian Islands
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                3 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 110 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                3 fighters and 1 infantry placed in Western United States
                1 infantry placed in Western United States
                1 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 44 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 43 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                2 artilleries and 5 infantry moved from Hopei to Anhwe
                2 infantry moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 artilleries and 7 infantry
                    Japanese defend with 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                        Chinese roll dice for 2 artilleries and 7 infantry in Anhwe, round 2 :  1/9 hits
                        Japanese roll dice for 1 aaGun, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anhwe, round 2 :  2/5 hits
                        1 aaGun owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 2 artilleries and 5 infantry in Anhwe, round 3 :  2/7 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anhwe, round 3 :  3/5 hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 4 :  0/4 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anhwe, round 4 :  1/3 hits
                        1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 5 :  0/3 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anhwe, round 5 :  2/3 hits
                        1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 1 artillery in Anhwe, round 6 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anhwe, round 6 :  2/3 hits
                        1 artillery owned by the Chinese lost in Anhwe
                    Japanese win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -18
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Chinese: 2 artilleries and 7 infantry

    Non Combat Move - Chinese
                6 infantry moved from Kweichow to Szechwan

    Place Units - Chinese
                1 infantry placed in Kweichow
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Scotland to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                    British attack with 4 fighters and 3 infantry
                    Italians defend with 1 armour, 1 artillery and 2 infantry
                        British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 4 fighters and 3 infantry in Holland Belgium, round 2 :  1/7 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
                        British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 3 :  3/6 hits
                        Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Holland Belgium
                    British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter moved from Holland Belgium to Scotland
                1 infantry moved from Scotland to United Kingdom
                3 fighters moved from Holland Belgium to United Kingdom
                1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Iraq to Northwest Persia
                1 aaGun moved from Persia to Northwest Persia
                3 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
                3 fighters moved from Russia to Bryansk
                1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                2 fighters moved from India to 44 Sea Zone
                1 fighter moved from West India to Burma
                1 aaGun, 2 artilleries and 15 infantry moved from India to Burma

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                6 infantry placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 fighter, 1 mech_infantry and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 fighter, 1 mech_infantry and 1 tactical_bomber

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from Scotland to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                    British attack with 4 fighters and 3 infantry
                    Italians defend with 1 armour, 1 artillery and 2 infantry
                        British roll dice for 1 battleship and 2 cruisers in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 4 fighters and 3 infantry in Holland Belgium, round 2 :  1/7 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
                        British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 3 :  3/6 hits
                        Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Holland Belgium
                    British win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter moved from Holland Belgium to Scotland
                1 infantry moved from Scotland to United Kingdom
                3 fighters moved from Holland Belgium to United Kingdom
                1 artillery and 3 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 transport moved from 76 Sea Zone to 80 Sea Zone
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Iraq to Northwest Persia
                1 aaGun moved from Persia to Northwest Persia
                3 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
                3 fighters moved from Russia to Bryansk
                1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                2 fighters moved from India to 44 Sea Zone
                1 fighter moved from West India to Burma
                1 aaGun, 2 artilleries and 15 infantry moved from India to Burma

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                6 infantry placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 fighter, 1 mech_infantry and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Turning on Edit Mode
                EDIT: Removing units owned by British from Scotland: 1 artillery
                EDIT: Removing units owned by British from United Kingdom: 1 infantry
                EDIT: Adding units owned by British to United Kingdom: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 infantry
                EDIT: Adding units owned by British to Scotland: 1 infantry
                EDIT: Turning off Edit Mode

  • 13

    Pls take this new map. Ugly dice…was favored in both those battles and not close!

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Northern Italy to Holland Belgium
                1 bomber moved from Southern Italy to Western Ukraine
                1 fighter moved from Ukraine to Western Ukraine

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 armour and 2 mech_infantrys
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 bomber and 1 fighter
                    Russians defend with 1 artillery
                    Italians win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Romania

    Place Units - Italians
                4 infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,6,3,2
                Italians collect 7 PUs (10 lost to blockades); end with 12 PUs total

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