good with this. did not remember you could ignore sub.
G40 - Yoshi vs. Boldfresh - game 1 of 2
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one day I will not forgot to post the summary turn…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Meant to put the inf art and 2 aa from queens to s aus. You can move them or I can edit prior to r8.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 1 damage on 1 factory_major; Remaining resources: 73 PUs;
Germans buy 3 artilleries, 3 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
1 infantry moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from BritishCombat - Germans
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Germany
1 bomber moved from Western Ukraine to Romania
1 infantry moved from Eastern Poland to Belarus
1 fighter moved from Smolensk to Belarus
1 infantry moved from Archangel to Vologda
3 infantry moved from Novgorod to Belarus
3 artilleries and 7 infantry moved from Romania to Eastern Poland
2 fighters moved from Western Germany to Gibraltar
2 infantry moved from France to Northern Italy
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 carrier moved from 81 Sea Zone to 95 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from Norway to Finland
1 armour moved from Norway to KareliaPlace Units - Germans
3 fighters placed in Western Germany
3 infantry placed in Novgorod
3 artilleries, 6 infantry and 1 mech_infantry placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
1 bomber moved from Persia to Anglo Egyptian Sudan
1 mech_infantry moved from Persia to Iraq
Russians take Iraq from Italians
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 artillery and 3 infantry moved from Russia to Smolensk
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Anglo Egyptian Sudan
Russians attack with 1 bomber
Germans defend with 1 infantry
Russians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Russians attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 fighters; Italians defend with 1 airfield
Italians win with no units remaining. Battle score for attacker is -11
Casualties for Japanese: 2 fighters
Casualties for Russians: 2 fighters and 1 tactical_bomberNon Combat Move - Russians
1 mech_infantry moved from Persia to Iraq
4 mech_infantrys moved from Caucasus to Iraq
4 artilleries and 2 infantry moved from Russia to Bryansk
1 submarine moved from 110 Sea Zone to 125 Sea Zone
3 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
1 bomber moved from French Equatorial Africa to NigeriaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Japanese
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Eastern Persia to Persia
Japanese take Persia from British
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from India to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 artilleries and 1 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries, 1 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
3 fighters moved from 36 Sea Zone to Philippines
7 fighters moved from Kwangsi to Philippines
2 bombers moved from Kwangsi to Philippines
1 submarine moved from 36 Sea Zone to 20 Sea Zone
2 battleships, 2 cruisers, 3 destroyers and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from India to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 2 tactical_bombers moved from Kwangsi to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangsi to 20 Sea Zone
2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 3 destroyers, 3 submarines and 3 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 cruisers, 3 destroyers, 3 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 2 artilleries, 2 bombers, 10 fighters and 4 infantry
ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers, 10 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 6 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers moved from Philippines to French Indo China
1 fighter and 6 tactical_bombers moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangsi to French Indo China
5 carriers moved from 36 Sea Zone to 35 Sea Zone
10 fighters moved from Philippines to 35 Sea Zone
1 fighter and 4 tactical_bombers moved from 20 Sea Zone to Japan
1 transport moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan StatePlace Units - Japanese
3 infantry placed in French Indo China
3 destroyers placed in 37 Sea Zone
2 infantry and 1 mech_infantry placed in India
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,6,3,3,6,6,2,3,3,3,4,1,5,6,5,2,3,2,5,3,6,2,3,5,5,3,6,3,5,1,1,3,5,6
Japanese collect 46 PUs (8 lost to blockades); end with 46 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
just a FYI, I will be mainly offline this week end.
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sorry, meant to check in with you earlier - has been crazy busy getting ready for the holidays. i will probably not be able to post much until Dec 30th.
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There is no hurry
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just a reminder, I will be offline the next 24h anyway
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still playing that one ?
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Yeah trying to get to it
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 3 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
5 bombers moved from Russia to Romania
2 bombers moved from Russia to Vologda
2 bombers moved from Russia to Western UkraineCombat - Americans
Americans creates battle in territory 6 Sea Zone
Americans creates battle in territory 91 Sea Zone
Strategic bombing raid in Romania
Bombing raid in Romania rolls: 6,4,4,8,8 and causes: 20 damage to unit: factory_major
Bombing raid in Romania causes 20 damage total.
Battle in Western Ukraine
Americans attack with 2 bombers
Germans defend with 1 infantry
Americans win, taking 6 Sea Zone from Japanese with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Americans attack with 2 bombers
Germans defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomberNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Anhwe to Kazakhstan
1 bomber moved from Vologda to Kazakhstan
2 bombers moved from Western Ukraine to Kazakhstan
5 bombers moved from Romania to Kazakhstan
1 armour moved from Korea to Buryatia
9 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 artillery, 3 battleships, 5 carriers, 3 cruisers, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
4 aaGuns moved from Central United States to Southeast Mexico
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 infantry moved from Brazil to Suriname
1 infantry moved from Brazil to British GuianaPlace Units - Americans
3 mech_infantrys placed in Korea
1 carrier and 2 submarines placed in 101 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Anhwe
1 infantry moved from Chahar to AnhwePlace Units - Chinese
5 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
Chinese collect 21 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 bombers and 1 mech_infantry moved from Belgian Congo to Egypt
British take Anglo Egyptian Sudan from GermansCombat - British
British creates battle in territory 91 Sea Zone
Battle in Egypt
British attack with 1 armour, 2 bombers and 1 mech_infantry
Germans defend with 1 aaGun; Italians defend with 1 factory_minor, 2 fighters and 1 harbour
British win, taking Egypt from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun
Casualties for British: 1 bomber and 1 mech_infantry
Casualties for Italians: 2 fightersNon Combat Move - British
1 bomber moved from Egypt to Belgian Congo
1 transport moved from 91 Sea Zone to 89 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast MexicoPlace Units - British
1 submarine placed in 106 Sea Zone
1 fighter placed in United Kingdom
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,5
British collect 26 PUs (2 lost to blockades); end with 26 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Italians
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 105 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from 83 Sea Zone to French West Africa
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 battleship and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Southern France to 105 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to 105 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Morocco
Battle in French West Africa
Battle in 105 Sea Zone
Italians attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Italians win, taking Morocco from Americans, taking French West Africa from French, taking 105 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
1 bomber moved from 105 Sea Zone to Southern Italy
1 bomber moved from 105 Sea Zone to Western Germany
2 infantry moved from Gibraltar to 92 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 fighter moved from Southern France to 95 Sea Zone
1 aaGun and 3 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Albania to GreecePlace Units - Italians
1 bomber and 1 fighter placed in Southern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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forgot to move the northern stuff. please use this map.
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remember me : may I load 2 units during Combat Move and unload only one (letting one in the tranny for next turn for instance - obvisouly not to move it during NCM)
Thx, Yoshi
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remember me : may I load 2 units during Combat Move and unload only one (letting one in the tranny for next turn for instance - obvisouly not to move it during NCM)
Thx, Yoshi
you must unload in the combat move everything which was loaded onto a transport in the combat move. if something started the turn on the transport it may be left on the transport in the combat move.





