@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 artillery moved from Italy to Vichy France
2 infantry moved from Italy to Vichy France
1 armour moved from Macedonia to Italy
1 artillery moved from Balkans to Italy
1 transport moved from SZ 25 Adriatic Sea to SZ 26 Central Mediterranean
1 infantry moved from Sicily to SZ 26 Central Mediterranean
1 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 24 Tyrrhenian Sea
1 infantry moved from Sardinia to SZ 24 Tyrrhenian Sea
2 infantry moved from SZ 24 Tyrrhenian Sea to Vichy France
1 infantry moved from Balkans to Italy
1 artillery moved from Balkans to Italy
Combat - Italians
1 fighter moved from Western Russia to Eastern Germany
Place Units - Italians
1 artillery, 1 fighter and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Move Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Purchase Units - Chinese
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Chinese
2 armour moved from Kansu to Inner Mongolia
2 infantry moved from Kansu to Inner Mongolia
1 marine moved from Kansu to Inner Mongolia
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Purchase Units - Chinese
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Chinese
2 armour moved from Kansu to Inner Mongolia
2 infantry moved from Kansu to Inner Mongolia
1 marine moved from Kansu to Inner Mongolia
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 2 armour, 2 infantry and 1 marine
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Inner Mongolia from Japanese with 2 armour, 2 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 aaGun and 1 artillery moved from Kansu to Inner Mongolia
Place Units - Chinese
1 artillery and 1 infantry placed in Kansu
1 infantry placed in Western Sinkiang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Game History
Round: 3
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 2 bombers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - Japanese
1 bomber moved from Chosen to Vladivostok
1 infantry moved from Chosen to Vladivostok
1 infantry moved from Northern Manchukuo to Vladivostok
1 artillery moved from Chosen to Vladivostok
1 bomber moved from Southern Japan to Vladivostok
1 armour moved from Chosen to Inner Mongolia
2 armour, 1 artillery and 3 infantry moved from Shantung to Inner Mongolia
1 infantry moved from Szechwan to Inner Mongolia
2 armour, 2 artilleries and 4 infantry moved from Burma to Calcutta
1 infantry moved from Borneo to SZ 72 South China Sea
1 infantry moved from South Philippines to SZ 72 South China Sea
1 transport moved from SZ 73 East China Sea to SZ 92 Philippine Sea
1 infantry moved from Okinawa to SZ 92 Philippine Sea
1 infantry moved from North Philippines to SZ 92 Philippine Sea
1 artillery moved from Southern Japan to SZ 73 East China Sea
1 transport moved from SZ 73 East China Sea to SZ 92 Philippine Sea
2 infantry moved from Iwo Jima to SZ 92 Philippine Sea
1 artillery and 1 transport moved from SZ 73 East China Sea to SZ 92 Philippine Sea
1 infantry moved from Iwo Jima to SZ 92 Philippine Sea
2 infantry and 1 transport moved from SZ 72 South China Sea to SZ 92 Philippine Sea
1 artillery, 7 infantry and 4 transports moved from SZ 92 Philippine Sea to SZ 99 West Pacific
1 artillery and 7 infantry moved from SZ 99 West Pacific to Marshall Islands
1 battleship, 2 carriers, 1 cruiser, 4 fighters and 2 submarines moved from SZ 73 East China Sea to SZ 99 West Pacific
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from SZ 72 South China Sea to SZ 99 West Pacific
6 fighters moved from SZ 99 West Pacific to Marshall Islands
Combat - Japanese
Battle in Inner Mongolia
Japanese attack with 3 armour, 1 artillery and 4 infantry
Chinese defend with 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 marine
Japanese win, taking Inner Mongolia from Chinese with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 armour, 1 artillery, 2 infantry and 1 marine
Battle in Calcutta
Japanese attack with 2 armour, 2 artilleries and 4 infantry
British defend with 1 infantry and 1 marine
Japanese win, taking Calcutta from British with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 marine
Battle in Marshall Islands
Japanese attack with 1 artillery, 6 fighters and 7 infantry
Americans defend with 1 infantry
Japanese win, taking Marshall Islands from Americans with 1 artillery, 6 fighters and 7 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vladivostok
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Vladivostok from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
2 bombers moved from Vladivostok to Southern Japan
1 submarine moved from SZ 75 Sea of Okhotsk to SZ 87 West Pacific
1 submarine moved from SZ 76 West Bering Sea to SZ 88 Pacific
2 infantry moved from Kwangtung to Szechwan
1 artillery and 2 infantry moved from French Indo-China to Burma
1 aaGun and 2 infantry moved from Northern Japan to Southern Japan
6 fighters moved from Marshall Islands to SZ 99 West Pacific
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo-China
1 artillery and 1 infantry placed in Chosen
1 submarine placed in SZ 86 West Pacific
2 artilleries, 2 bombers and 1 infantry placed in Southern Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 3
Research Technology - Americans
Americans spend 0 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Long Range Aircraft
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
1 destroyer moved from SZ 94 Pacific to SZ 87 West Pacific
1 destroyer moved from SZ 95 Pacific to SZ 88 Pacific
1 fighter moved from SZ 94 Pacific to SZ 87 West Pacific
1 fighter moved from SZ 94 Pacific to SZ 87 West Pacific
1 bomber moved from Midway Island to SZ 88 Pacific
1 fighter moved from SZ 94 Pacific to SZ 88 Pacific
1 fighter moved from SZ 94 Pacific to SZ 87 West Pacific
1 fighter moved from SZ 17 English Channel to Western Germany
Combat - Americans
Americans creates battle in territory Western Germany
Battle in SZ 87 West Pacific
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in SZ 88 Pacific
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 submarine moved from SZ 94 Pacific to SZ 95 Pacific
1 transport moved from SZ 95 Pacific to SZ 100 Pacific
1 infantry moved from Fiji to SZ 100 Pacific
1 artillery moved from Fiji to SZ 100 Pacific
1 artillery, 1 infantry and 1 transport moved from SZ 100 Pacific to SZ 95 Pacific
1 infantry moved from SZ 95 Pacific to Hawaiian Islands
1 artillery moved from SZ 95 Pacific to Hawaiian Islands
1 battleship moved from SZ 94 Pacific to SZ 95 Pacific
1 infantry moved from Wake to SZ 94 Pacific
1 infantry and 1 transport moved from SZ 94 Pacific to SZ 95 Pacific
1 infantry moved from SZ 95 Pacific to Hawaiian Islands
1 transport moved from SZ 94 Pacific to SZ 95 Pacific
1 carrier moved from SZ 94 Pacific to SZ 95 Pacific
1 carrier moved from SZ 94 Pacific to SZ 95 Pacific
1 destroyer moved from SZ 94 Pacific to SZ 95 Pacific
1 cruiser moved from SZ 94 Pacific to SZ 95 Pacific
3 fighters moved from SZ 87 West Pacific to SZ 95 Pacific
1 fighter moved from SZ 88 Pacific to SZ 95 Pacific
1 fighter moved from Midway Island to SZ 95 Pacific
1 bomber moved from SZ 88 Pacific to Hawaiian Islands
2 cruisers moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 destroyer moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 infantry moved from Bermuda to SZ 18 West Atlantic
1 armour moved from Bermuda to SZ 18 West Atlantic
1 armour, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 carrier moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 fighter moved from SZ 18 West Atlantic to SZ 20 Atlantic
1 fighter moved from Western Germany to SZ 17 English Channel
1 infantry moved from Eastern Mexico to Western Mexico
Place Units - Americans
1 carrier and 1 fighter placed in SZ 95 Pacific
1 transport placed in SZ 18 West Atlantic
1 fighter placed in Southwestern United States
1 fighter placed in Southwestern United States
1 destroyer placed in SZ 91 East Pacific
Americans undo move 4.
1 fighter placed in Northeastern United States
Activate Technology - Americans
Americans activating Long Range Aircraft
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Americans :
SZ 17 English Channel : 1 fighter
SZ 18 West Atlantic : 1 transport
SZ 20 Atlantic : 1 armour, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry and 1 transport
SZ 87 West Pacific : 1 destroyer
SZ 88 Pacific : 1 destroyer
SZ 91 East Pacific : 1 destroyer
SZ 95 Pacific : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 3 transports
Southwestern United States : 1 aaGun, 1 factory and 1 fighter
Alaska : 1 infantry
Hawaiian Islands : 2 artilleries, 1 bomber, 1 factory and 3 infantry
Bermuda : 2 infantry
Midwestern United States : 1 factory
Midway Island : 2 infantry
Northeastern United States : 1 aaGun, 2 artilleries, 1 factory and 1 fighter
Wake : 1 flag
Western Mexico : 1 infantry
Production/PUs Summary :
Russians : 24 / 0
Germans : 52 / 106
British : 46 / 58
Italians : 15 / 20
Chinese : 6 / 7
Japanese : 52 / 62
Americans : 54 / 60
TripleA Move Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Research Technology - Russians
Combat Move - Russians
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Research Technology - Russians
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Kazakh to Eastern Russia
2 infantry moved from Sverdlovsk to Eastern Russia
2 infantry moved from Buryatia to Amurskaya
2 infantry moved from Okhotsk to Amurskaya
Place Units - Russians
3 infantry placed in Stalingrad
Turn Complete - Russians
TripleA Move Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Super subs
Purchase Units - Germans
Germans repair 2 damage on 2 factories; Remaining resources: 99 PUs; 0 techTokens;
Germans buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 4 infantry, 2 marines and 3 transports; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Karelija to Western Siberia
Germans take Archangel’sk from Russians
Germans take Western Siberia from Russians
1 artillery moved from Finland to Norway
Germans take Norway from British
3 carriers, 6 fighters and 3 submarines moved from SZ 11 West Baltic Sea to SZ 17 English Channel
2 bombers moved from Balkans to SZ 17 English Channel
1 submarine moved from SZ 23 West Mediterranean to SZ 17 English Channel
1 submarine moved from SZ 35 East Atlantic to SZ 17 English Channel
2 bombers moved from Eastern Germany to SZ 17 English Channel
1 bomber moved from Balkans to SZ 17 English Channel
TripleA Move Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Super subsPurchase Units - Germans
Germans repair 2 damage on 2 factories; Remaining resources: 99 PUs; 0 techTokens;
Germans buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 4 infantry, 2 marines and 3 transports; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Germans
1 armour moved from Karelija to Western Siberia
Germans take Archangel’sk from Russians
Germans take Western Siberia from Russians
1 artillery moved from Finland to Norway
Germans take Norway from British
3 carriers, 6 fighters and 3 submarines moved from SZ 11 West Baltic Sea to SZ 17 English Channel
2 bombers moved from Balkans to SZ 17 English Channel
1 submarine moved from SZ 23 West Mediterranean to SZ 17 English Channel
1 submarine moved from SZ 35 East Atlantic to SZ 17 English Channel
2 bombers moved from Eastern Germany to SZ 17 English Channel
1 bomber moved from Balkans to SZ 17 English Channel
innohub, will you let you submarine submerge at SZ 17 English Channel?
And also do you want select them as casualties first, or try to keep them until I have only figher and bombers left?
Ughh…didn’t realize you got so many attack power…this one sounds like a bad fight to me.
My marine power will fight till the end of the world for the great British. Save better defense power for last.
May God stand on our side!
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Research Technology - Germans
Germans spend 5 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Super subs
Purchase Units - Germans
Germans repair 2 damage on 2 factories; Remaining resources: 99 PUs; 0 techTokens;
Germans buy 1 armour, 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 4 infantry, 2 marines and 3 transports; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Germans
1 armour moved from Karelija to Western Siberia
Germans take Archangel’sk from Russians
Germans take Western Siberia from Russians
1 artillery moved from Finland to Norway
Germans take Norway from British
3 carriers, 6 fighters and 3 submarines moved from SZ 11 West Baltic Sea to SZ 17 English Channel
2 bombers moved from Balkans to SZ 17 English Channel
1 submarine moved from SZ 23 West Mediterranean to SZ 17 English Channel
1 submarine moved from SZ 35 East Atlantic to SZ 17 English Channel
2 bombers moved from Eastern Germany to SZ 17 English Channel
1 bomber moved from Balkans to SZ 17 English Channel
Combat - Germans
Battle in SZ 17 English Channel
Germans attack with 5 bombers, 3 carriers, 6 fighters and 5 submarines
British defend with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 3 transports; Americans defend with 1 fighter
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the British
Germans win with 5 bombers, 3 fighters and 1 submarine remaining. Battle score for attacker is 85
Casualties for Germans: 3 carriers, 3 fighters and 4 submarines
Casualties for British: 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 3 transports
Casualties for Americans: 1 fighter
Non Combat Move - Germans
3 fighters moved from SZ 17 English Channel to SZ 11 West Baltic Sea
2 bombers moved from SZ 17 English Channel to Austria-Czechoslovakia
3 bombers moved from SZ 17 English Channel to Eastern Germany
1 infantry moved from Northern Russia to Archangel’sk
2 armour moved from Moscow to Western Russia
1 artillery moved from Northern Russia to Western Russia
1 infantry moved from Novgorod to Western Russia
1 artillery moved from Novgorod to Western Russia
1 artillery moved from Novgorod to Western Russia
1 infantry moved from Novgorod to Western Russia
1 armour moved from Southern Russia to Western Russia
1 aaGun moved from Moscow to Western Russia
1 aaGun moved from Ukraine to Belorussia
1 aaGun moved from Southern Russia to Ukraine
1 submarine moved from SZ 34 Atlantic to SZ 40 Mid Atlantic
1 armour, 1 artillery and 5 infantry moved from Eastern Germany to Western Germany
Place Units - Germans
2 carriers, 1 destroyer and 3 transports placed in SZ 11 West Baltic Sea
1 fighter placed in SZ 11 West Baltic Sea
1 armour placed in Western Germany
2 marines placed in Eastern Germany
1 artillery and 2 infantry placed in Ukraine
2 infantry placed in Moscow
Activate Technology - Germans
Germans activating Super subs
Turn Complete - Germans
Germans collect 57 PUs; end with 60 PUs total
Objective 2: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Research Technology - British
British spend 0 on tech rolls
Purchase Units - British
British buy 1 battleship, 2 carriers and 1 fighter; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - British
1 armour moved from Bombay to Calcutta
3 infantry moved from Bombay to Calcutta
1 infantry moved from Syria to SZ 55 Red Sea
1 infantry moved from Egypt to SZ 55 Red Sea
2 infantry and 1 transport moved from SZ 55 Red Sea to SZ 58 Bay of Bengal
2 infantry moved from SZ 58 Bay of Bengal to Calcutta
2 fighters moved from Bombay to Calcutta
1 infantry moved from Bombay to Calcutta
1 infantry moved from Bombay to Calcutta
Combat - British
Battle in Calcutta
British attack with 1 armour, 2 fighters and 7 infantry
Japanese defend with 2 armour, 2 artilleries and 4 infantry
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 2 armour, 2 artilleries and 4 infantry
Casualties for British: 1 armour and 7 infantry
Non Combat Move - British
1 fighter moved from Gibraltar to SZ 17 English Channel
2 fighters moved from Egypt to Gibraltar
1 infantry moved from Eastern Canada to Northeastern United States
1 armour moved from Eastern Canada to Northeastern United States
1 artillery moved from Central Canada to Eastern Canada
2 fighters moved from Calcutta to Iran
1 destroyer moved from SZ 104 Coral Sea to SZ 95 Pacific
1 cruiser moved from SZ 104 Coral Sea to SZ 95 Pacific
1 transport moved from SZ 104 Coral Sea to SZ 95 Pacific
1 aaGun moved from Scotland to England
Place Units - British
1 battleship and 2 carriers placed in SZ 17 English Channel
1 fighter placed in SZ 17 English Channel
Turn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 54 PUs
Territory Summary for British :
SZ 17 English Channel : 1 battleship, 2 carriers and 2 fighters
SZ 58 Bay of Bengal : 1 transport
SZ 95 Pacific : 1 cruiser, 1 destroyer and 1 transport
Eastern Canada : 1 artillery, 1 factory and 2 infantry
England : 2 aaGuns, 1 factory and 3 infantry
France : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 1 infantry
New South Wales : 1 factory and 4 infantry
Central Canada : 1 infantry
Bombay : 1 aaGun and 1 factory
Caucasus : 1 infantry
Scotland : 1 factory
Stalingrad : 2 infantry
Gibraltar : 1 aaGun, 2 fighters and 1 infantry
Egypt : 1 infantry
Iran : 2 fighters
Northeastern United States : 1 armour and 1 infantry
Production/PUs Summary :
Russians : 21 / 0
Germans : 57 / 70
British : 44 / 54
Italians : 15 / 20
Chinese : 6 / 7
Japanese : 52 / 62
Americans : 54 / 60
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Research Technology - British
British spend 0 on tech rolls
Purchase Units - British
British buy 1 battleship, 2 carriers and 1 fighter; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - British
1 armour moved from Bombay to Calcutta
3 infantry moved from Bombay to Calcutta
1 infantry moved from Syria to SZ 55 Red Sea
1 infantry moved from Egypt to SZ 55 Red Sea
2 infantry and 1 transport moved from SZ 55 Red Sea to SZ 58 Bay of Bengal
2 infantry moved from SZ 58 Bay of Bengal to Calcutta
2 fighters moved from Bombay to Calcutta
1 infantry moved from Bombay to Calcutta
1 infantry moved from Bombay to Calcutta
Combat - British
Battle in Calcutta
British attack with 1 armour, 2 fighters and 7 infantry
Japanese defend with 2 armour, 2 artilleries and 4 infantry
British win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 2 armour, 2 artilleries and 4 infantry
Casualties for British: 1 armour and 7 infantry
Non Combat Move - British
1 fighter moved from Gibraltar to SZ 17 English Channel
2 fighters moved from Egypt to Gibraltar
1 infantry moved from Eastern Canada to Northeastern United States
1 armour moved from Eastern Canada to Northeastern United States
1 artillery moved from Central Canada to Eastern Canada
2 fighters moved from Calcutta to Iran
1 destroyer moved from SZ 104 Coral Sea to SZ 95 Pacific
1 cruiser moved from SZ 104 Coral Sea to SZ 95 Pacific
1 transport moved from SZ 104 Coral Sea to SZ 95 Pacific
1 aaGun moved from Scotland to England
Place Units - British
1 battleship and 2 carriers placed in SZ 17 English Channel
1 fighter placed in SZ 17 English Channel
Turn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to SZ 17 English Channel: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for British :
SZ 17 English Channel : 1 battleship, 2 carriers, 2 fighters and 1 submarine
SZ 58 Bay of Bengal : 1 transport
SZ 95 Pacific : 1 cruiser, 1 destroyer and 1 transport
Eastern Canada : 1 artillery, 1 factory and 2 infantry
England : 2 aaGuns, 1 factory and 3 infantry
France : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 1 infantry
New South Wales : 1 factory and 4 infantry
Central Canada : 1 infantry
Bombay : 1 aaGun and 1 factory
Caucasus : 1 infantry
Scotland : 1 factory
Stalingrad : 2 infantry
Gibraltar : 1 aaGun, 2 fighters and 1 infantry
Egypt : 1 infantry
Iran : 2 fighters
Northeastern United States : 1 armour and 1 infantry
Production/PUs Summary :
Russians : 21 / 0
Germans : 57 / 70
British : 44 / 54
Italians : 15 / 20
Chinese : 6 / 7
Japanese : 52 / 62
Americans : 54 / 60
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 submarines and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 artillery and 4 infantry moved from Vichy France to France
1 armour moved from Italy to France
1 artillery moved from Italy to SZ 24 Tyrrhenian Sea
1 infantry moved from Italy to SZ 24 Tyrrhenian Sea
1 artillery, 1 infantry and 1 transport moved from SZ 24 Tyrrhenian Sea to SZ 28 Eastern Mediterranean
1 infantry moved from SZ 28 Eastern Mediterranean to Syria
Italians take Syria from British
1 artillery moved from SZ 28 Eastern Mediterranean to Syria
Combat - Italians
Battle in France
Italians attack with 1 armour, 1 artillery and 4 infantry
British defend with 1 aaGun, 1 armour, 2 artilleries and 1 infantry
Italians win, taking France from British with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 16
Casualties for British: 1 armour, 2 artilleries and 1 infantry
Non Combat Move - Italians
1 submarine moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
1 fighter moved from Italy to Sicily
1 fighter moved from Eastern Germany to Sicily
Place Units - Italians
2 submarines placed in SZ 26 Central Mediterranean
1 transport placed in SZ 25 Adriatic Sea
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Western Sinkiang: 1 infantry and 1 marine
EDIT: Adding units owned by Chinese to Eastern Sinkiang: 1 infantry and 1 marine
EDIT: Turning off Edit Mode
Game History
Round: 4
Research Technology - Chinese
Purchase Units - Chinese
Chinese buy 2 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Chinese
Non Combat Move - Chinese
1 marine moved from Eastern Sinkiang to Kansu
1 infantry moved from Eastern Sinkiang to Kansu
1 infantry moved from Western Sinkiang to Eastern Sinkiang
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Territory Summary for Chinese :
Kansu : 1 artillery, 1 factory, 3 infantry and 1 marine
Western Sinkiang : 1 factory
Eastern Sinkiang : 1 infantry
Production/PUs Summary :
Russians : 20 / 0
Germans : 61 / 70
British : 39 / 54
Italians : 16 / 22
Chinese : 6 / 7
Japanese : 53 / 64
Americans : 54 / 60
Game History
Round: 4
Research Technology - Japanese
Japanese spend 5 on tech rolls
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs; 3 techTokens;
Combat Move - Japanese
1 infantry moved from Vladivostok to Okhotsk
Japanese take Okhotsk from Russians
2 infantry moved from Szechwan to Kansu
3 armour, 1 artillery and 1 infantry moved from Inner Mongolia to Kansu
1 submarine moved from SZ 86 West Pacific to SZ 87 West Pacific
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 submarines moved from SZ 99 West Pacific to SZ 95 Pacific
4 bombers moved from Southern Japan to SZ 95 Pacific
Combat - Japanese
Battle in Kansu
Japanese attack with 3 armour, 1 artillery and 3 infantry
Chinese defend with 1 artillery, 1 factory, 4 infantry and 1 marine
2 armour owned by the Japanese retreated to Szechwan
Chinese win with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
Casualties for Chinese: 1 infantry
Battle in SZ 87 West Pacific
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in SZ 95 Pacific
Japanese attack with 2 battleships, 4 bombers, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters and 2 submarines
British defend with 1 cruiser, 1 destroyer and 1 transport; Americans defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 3 transports
Units damaged: 2 battleships owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 4 bombers, 2 cruisers and 3 fighters remaining. Battle score for attacker is 116
Casualties for Japanese: 3 carriers, 2 destroyers, 3 fighters and 2 submarines
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Casualties for Americans: 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 3 transports
Non Combat Move - Japanese
3 fighters moved from SZ 95 Pacific to Marshall Islands
4 bombers moved from SZ 95 Pacific to Marshall Islands
4 transports moved from SZ 99 West Pacific to SZ 86 West Pacific
1 artillery and 2 infantry moved from Burma to Calcutta
1 artillery and 1 infantry moved from French Indo-China to Yunnan
1 armour moved from French Indo-China to Calcutta
1 artillery and 1 infantry moved from Chosen to Shantung
1 artillery and 1 infantry moved from Vladivostok to Chosen
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in SZ 86 West Pacific
2 fighters placed in SZ 86 West Pacific
Japanese undo move 2.
1 fighter placed in French Indo-China
1 fighter placed in SZ 86 West Pacific
Turn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
2 units repaired.
Territory Summary for Japanese :
SZ 86 West Pacific : 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 4 transports
SZ 87 West Pacific : 1 submarine
SZ 95 Pacific : 2 battleships and 2 cruisers
Northern Manchukuo : 1 flag
Chosen : 1 flag, 1 artillery, 1 factory and 1 infantry
Inner Mongolia : 1 flag, 1 aaGun
Sakhalin Island : 1 infantry
Calcutta : 1 flag, 1 armour, 1 artillery and 2 infantry
Ceylon : 1 flag, 1 infantry
Okhotsk : 1 flag, 1 infantry
Iwo Jima : 1 infantry
Kwangtung : 1 flag
Northern Japan : 1 factory
Southern Japan : 2 aaGuns, 2 artilleries, 1 factory and 9 infantry
South Philippines : 1 flag
Shantung : 1 flag, 1 artillery and 1 infantry
French Indo-China : 1 factory and 1 fighter
Solomon Islands : 1 infantry
Burma : 1 flag
Western Aleutian Islands : 1 infantry
Marshall Islands : 1 artillery, 4 bombers, 3 fighters and 7 infantry
North Philippines : 1 flag
New Guinea : 1 artillery and 2 infantry
Szechwan : 1 flag, 2 armour
Yunnan : 1 flag, 1 artillery and 1 infantry
Guam : 2 infantry
Vladivostok : 1 flag
Celebes : 2 infantry
Production/PUs Summary :
Russians : 20 / 0
Germans : 61 / 70
British : 39 / 54
Italians : 16 / 22
Chinese : 6 / 7
Japanese : 53 / 64
Americans : 54 / 60