TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 1 destroyer and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to Persia
11 armour and 20 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 artillery and 4 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from India to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Burma
Japanese win, taking Burma from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 artillery in Kwangtung, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Kwangtung, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Kwangtung, round 6 : 1/1 hits
1 artillery owned by the Japanese lost in Kwangtung
Chinese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Persia
Japanese attack with 11 armour, 2 fighters, 20 mech_infantrys and 2 tactical_bombers
British defend with 8 artilleries, 1 factory_minor and 31 infantry
Japanese roll dice for 11 armour, 2 fighters, 20 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 10/35 hits
British roll dice for 8 artilleries and 31 infantry in Persia, round 2 : 9/39 hits
10 infantry owned by the British and 9 mech_infantrys owned by the Japanese lost in Persia
Japanese roll dice for 11 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers in Persia, round 3 : 7/26 hits
British roll dice for 8 artilleries and 21 infantry in Persia, round 3 : 12/29 hits
7 infantry owned by the British , 1 armour owned by the Japanese and 11 mech_infantrys owned by the Japanese lost in Persia
10 armour owned by the Japanese retreated to Northwest Persia
British win with 8 artilleries and 14 infantry remaining. Battle score for attacker is -35
Casualties for Japanese: 1 armour and 20 mech_infantrys
Casualties for British: 17 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Persia to Caucasus
1 artillery and 6 infantry moved from Caucasus to Northwest Persia
6 artilleries moved from Kazakhstan to Caucasus
1 infantry moved from Timguska to Kansu
2 infantry moved from Shensi to Sikang
Place Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,3,1,4,4,6,4,1,5,5,2,2,2,5,3,5,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,1,6,6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,2,5,2
Japanese collect 30 PUs (14 lost to blockades); end with 31 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Territory Summary for Japanese :
Shantung : 1 flag, 2 artilleries, 1 factory_minor and 6 infantry
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 4 artilleries, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 15 infantry
Jehol : 1 flag
Manchuria : 1 flag
Suiyuyan : 1 flag
Hunan : 1 flag, 1 artillery and 4 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 2 infantry
Anhwe : 1 flag
Gilbert Islands : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 1 aaGun, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag, 1 mech_infantry
6 Sea Zone : 1 destroyer and 3 submarines
Buyant-Uhaa : 1 flag
West India : 1 flag
Turkmenistan : 1 flag
Caucasus : 6 artilleries, 2 fighters and 2 tactical_bombers
Northwest Persia : 10 armour, 1 artillery and 6 infantry
Production/PUs Summary :
Germans : 49 / 64
Russians : 6 / 8
Japanese : 44 / 36
Americans : 59 / 91
Chinese : 6 / 8
British : 37 / 40
UK_Pacific : 4 / 0
Italians : 20 / 19
ANZAC : 24 / 35
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 31 times
3 was rolled 20 times
4 was rolled 28 times
5 was rolled 34 times
6 was rolled 23 times
Average roll : 3.654
Median : 4.000
Variance : 1.441
Standard Deviation : 1.200
Total rolls : 153
Null / Other
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Japanese Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 16 times
6 was rolled 15 times
Average roll : 3.767
Median : 4.000
Variance : 0.486
Standard Deviation : 0.697
Total rolls : 73
ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 7 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 15 times
5 was rolled 16 times
6 was rolled 8 times
Average roll : 3.632
Median : 4.000
Variance : 1.254
Standard Deviation : 1.120
Total rolls : 68
Chinese Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5