13P post season tier bracket tourney Degrasse (Axis) vs. Variance (Allies +6)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 27

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Samara
                4 infantry moved from Russia to Bryansk
                2 fighters and 2 tactical_bombers moved from Russia to Bryansk
                2 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Samara
                    Russians attack with 3 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Russians attack with 3 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Tambov from Italians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Germans defend with 1 mech_infantry; Italians defend with 3 infantry
                    Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 4 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Bryansk to Russia

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 27

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Buryatia
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                2 infantry moved from Tsinghai to Shensi
                2 artilleries and 7 infantry moved from Kiangsu to Kiangsi
                1 artillery and 3 infantry moved from Shantung to Kiangsu
                1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                6 artilleries moved from Turkmenistan to Kazakhstan
                1 tactical_bomber moved from 39 Sea Zone to India
                1 tactical_bomber moved from 39 Sea Zone to India
                2 fighters moved from 39 Sea Zone to India
                11 armour, 1 artillery, 6 infantry and 20 mech_infantrys moved from Kazakhstan to Caucasus

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 27

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Buryatia
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                2 infantry moved from Tsinghai to Shensi
                2 artilleries and 7 infantry moved from Kiangsu to Kiangsi
                1 artillery and 3 infantry moved from Shantung to Kiangsu
                1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                6 artilleries moved from Turkmenistan to Kazakhstan
                1 tactical_bomber moved from 39 Sea Zone to India
                1 tactical_bomber moved from 39 Sea Zone to India
                2 fighters moved from 39 Sea Zone to India
                11 armour, 1 artillery, 6 infantry and 20 mech_infantrys moved from Kazakhstan to Caucasus

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer and 2 submarines
                        Americans roll dice for 2 submarines in 37 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 :  4/5 hits
                        Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        2 submarines owned by the Americans , 1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Americans with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer and 2 submarines

    Non Combat Move - Japanese
                2 destroyers moved from 39 Sea Zone to 36 Sea Zone
                2 carriers moved from 39 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                2 carriers moved from 39 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 fighter placed in Japan
                2 artilleries and 1 infantry placed in Shantung
                3 infantry placed in India
                3 artilleries placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 23
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,3,6,4,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,1,2,3,2,6,2,6,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,5,2,1,2,6,5,3,5,2
                Japanese collect 22 PUs (23 lost to blockades); end with 22 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 2 artilleries, 1 factory_minor and 6 infantry
        Kiangsu : 1 flag, 4 artilleries, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag, 2 artilleries and 7 infantry
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 15 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 2 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Gilbert Islands : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 aaGun, 1 airfield, 6 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Timguska : 1 flag, 1 infantry
        Siberia : 1 flag
        Kazakhstan : 1 flag, 6 artilleries
        Buryatia : 1 flag, 1 mech_infantry
        37 Sea Zone : 1 flag, 1 carrier and 1 destroyer
        36 Sea Zone : 4 carriers, 2 destroyers, 2 fighters and 3 tactical_bombers
        Buyant-Uhaa : 1 flag
        West India : 1 flag
        Turkmenistan : 1 flag
        Caucasus : 11 armour, 1 artillery, 6 infantry and 20 mech_infantrys
        Eastern Persia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 10 / 11
        Japanese : 45 / 27
        Americans : 59 / 92
        Chinese : 5 / 7
        British : 37 / 37
        UK_Pacific : 4 / 0
        Italians : 19 / 19
        ANZAC : 24 / 35
        French : 19 / 19
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 17 times
                3 was rolled 12 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 12 times
            Average roll : 3.418
            Median : 3.000
            Variance : 0.894
            Standard Deviation : 0.945
            Total rolls : 67

    Null / Other
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.516
            Median : 3.000
            Variance : 0.367
            Standard Deviation : 0.606
            Total rolls : 31

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 1 times
            Average roll : 2.200
            Median : 2.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Americans Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.516
            Median : 3.000
            Variance : 0.367
            Standard Deviation : 0.606
            Total rolls : 31

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 27

    Purchase Units - Americans
                Americans buy 3 fighters and 10 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                4 destroyers and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                3 submarines moved from 20 Sea Zone to 36 Sea Zone
                5 submarines moved from 19 Sea Zone to 36 Sea Zone
                3 fighters and 3 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                3 battleships, 5 carriers, 3 cruisers, 4 destroyers, 3 fighters and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 transport moved from 41 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from South Australia to Northern Territory
                3 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from France to Western Germany
                1 bomber moved from France to Germany
                10 fighters moved from France to 97 Sea Zone
                2 infantry moved from France to Holland Belgium
                3 fighters moved from France to Holland Belgium
                2 fighters moved from France to 97 Sea Zone

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    scramble to z97?

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    No scramble

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 27

    Purchase Units - Americans
                Americans buy 3 fighters and 10 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                4 destroyers and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                3 submarines moved from 20 Sea Zone to 36 Sea Zone
                5 submarines moved from 19 Sea Zone to 36 Sea Zone
                3 fighters and 3 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                3 battleships, 5 carriers, 3 cruisers, 4 destroyers, 3 fighters and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 transport moved from 41 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from South Australia to Northern Territory
                3 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from France to Western Germany
                1 bomber moved from France to Germany
                10 fighters moved from France to 97 Sea Zone
                2 infantry moved from France to Holland Belgium
                3 fighters moved from France to Holland Belgium
                2 fighters moved from France to 97 Sea Zone

    Combat - Americans
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Germany causes 3 damage total.
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Western Germany causes 4 damage total.
                Battle in 97 Sea Zone
                    British loiter and taunt with ; Americans attack with 1 carrier, 2 destroyers and 14 fighters
                    Italians defend with 2 destroyers and 1 submarine
                    Americans win with 1 carrier, 2 destroyers and 13 fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 destroyers and 1 submarine
                    Casualties for Americans: 1 fighter
                Battle in 37 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 3 battleships, 5 carriers, 3 cruisers, 4 destroyers and 1 submarine
                    Japanese defend with 1 carrier and 1 destroyer
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 37 Sea Zone from Japanese with 3 battleships, 5 carriers, 3 cruisers, 4 destroyers and 1 submarine remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 carrier and 1 destroyer
                Battle in 36 Sea Zone
                    Americans attack with 5 destroyers, 3 fighters, 9 submarines and 4 tactical_bombers
                    Japanese defend with 4 carriers, 2 destroyers, 2 fighters and 3 tactical_bombers
                    Units damaged: 3 carriers owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win, taking 36 Sea Zone from Neutral with 2 fighters, 9 submarines and 2 tactical_bombers remaining. Battle score for attacker is 61
                    Casualties for Japanese: 4 carriers, 2 destroyers, 2 fighters and 3 tactical_bombers
                    Casualties for Americans: 5 destroyers, 1 fighter and 2 tactical_bombers
                Battle in Holland Belgium
                    Americans attack with 3 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    2 infantry owned by the Americans retreated to France
                    Germans win with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Germany to France
                1 bomber moved from Western Germany to France
                3 fighters moved from Holland Belgium to France
                11 fighters moved from 97 Sea Zone to France
                2 artilleries and 8 infantry moved from Central United States to 101 Sea Zone
                1 armour and 3 artilleries moved from Eastern United States to 101 Sea Zone
                1 armour, 5 artilleries, 8 infantry and 7 transports moved from 101 Sea Zone to 118 Sea Zone
                3 fighters moved from Iraq to France
                10 fighters moved from Russia to Iraq
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Americans
                3 fighters placed in Iraq
                6 submarines placed in 101 Sea Zone
                4 submarines placed in 10 Sea Zone
                Americans undo move 2.
                4 submarines placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 61 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 27

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 27

    Purchase Units - British
                British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                19 infantry moved from Finland to Karelia
                      Russians take Karelia from Italians
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 2 infantry moved from Norway to 112 Sea Zone
                1 artillery, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                3 infantry moved from Persia to Eastern Persia

    Combat - British
                Battle in Eastern Persia
                    British attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Eastern Persia from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Holland Belgium
                    British attack with 2 infantry
                    Germans defend with 1 artillery
                    British win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                7 artilleries and 29 infantry moved from Northwest Persia to Persia
                10 armour and 8 mech_infantrys moved from Persia to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Tunisia to Libya
                6 infantry moved from Normandy Bordeaux to France
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Norway
                3 infantry placed in United Kingdom
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry and 3 transports
                EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry
                EDIT: Adding units owned by British to 110 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 27

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone
                1 artillery and 5 infantry moved from Greece to Albania
                3 infantry moved from Rostov to Caucasus
                2 infantry moved from Rostov to Ukraine

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 27

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone
                1 artillery and 5 infantry moved from Greece to Albania
                3 infantry moved from Rostov to Caucasus
                2 infantry moved from Rostov to Ukraine

    Combat - Italians
                Battle in Southern France
                    Italians attack with 3 artilleries and 3 infantry
                    French defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 3 artilleries and 3 infantry in Southern France, round 2 :  2/6 hits
                        French roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  1/3 hits
                        2 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 3 artilleries and 2 infantry in Southern France, round 3 :  2/5 hits
                        French roll dice for 1 artillery in Southern France, round 3 :  1/1 hits
                        1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from French with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber and 3 fighters
                    British defend with 2 submarines; Americans defend with 1 carrier, 2 destroyers and 2 fighters
                    2 submarines owned by the British Submerged
                        Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 :  1/5 hits
                        1 fighter owned by the Italians lost in 97 Sea Zone
                        Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 3 :  2/3 hits
                        Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 97 Sea Zone, round 3 :  2/5 hits
                        2 destroyers owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone
                        Italians roll dice for 1 bomber in 97 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 4 :  3/3 hits
                        1 fighter owned by the Americans and 1 bomber owned by the Italians lost in 97 Sea Zone
                    Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -16
                    Casualties for Italians: 1 bomber and 3 fighters
                    Casualties for Americans: 2 destroyers and 1 fighter

    Non Combat Move - Italians
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 infantry placed in Greece

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,4,3,5
                Italians collect 14 PUs (7 lost to blockades); end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for Italians :

    Gibraltar : 4 artilleries and 6 infantry
        Malta : 1 flag
        Southern France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Albania : 1 artillery and 5 infantry
        Northern Italy : 3 artilleries, 1 factory_minor and 6 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Bryansk : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 airfield
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag
        Caucasus : 3 infantry
        Greece : 1 flag, 1 airfield, 1 factory_minor and 1 infantry

    Production/PUs Summary :

    Germans : 40 / 59
        Russians : 11 / 11
        Japanese : 43 / 27
        Americans : 59 / 91
        Chinese : 7 / 8
        British : 40 / 40
        UK_Pacific : 4 / 0
        Italians : 21 / 19
        ANZAC : 24 / 35
        French : 16 / 19
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.381
            Median : 4.000
            Variance : 0.780
            Standard Deviation : 0.883
            Total rolls : 42

    Null / Other
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    French Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.526
            Median : 4.000
            Variance : 0.056
            Standard Deviation : 0.236
            Total rolls : 19

    Americans Combat
                1 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 27

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Burma
                      ANZAC take Burma from Japanese
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 artillery moved from Siam to Shan State
                3 fighters moved from 37 Sea Zone to Shan State
                3 fighters moved from Queensland to Malaya
                2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
                2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 5 infantry moved from South Australia to New South Wales

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in Malaya
                3 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 27

    Purchase Units - French
                French buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - French
                3 infantry moved from Normandy Bordeaux to Southern France
                2 artilleries and 1 infantry moved from France to Southern France

    Combat - French
                Battle in Southern France
                    French attack with 2 artilleries and 4 infantry
                    Italians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    4 infantry owned by the French and 2 artilleries owned by the French retreated to France
                    Italians win with 2 artilleries remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - French

    Place Units - French
                3 artilleries placed in France
                1 artillery and 1 infantry placed in Normandy Bordeaux

    Turn Complete - French
                French collect 16 PUs; end with 16 PUs total

  • 17 16 15 14 12

    French 27

  • 17 16 15 14 12

    map.

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 28

    Politics - Germans

    Purchase Units - Germans
                Germans repair 7 damage on 3 factory_majors and 4 factory_minors; Remaining resources: 52 PUs;
                Germans buy 7 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Rostov to 97 Sea Zone
                2 fighters and 2 tactical_bombers moved from Greece to 97 Sea Zone
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                1 armour and 1 mech_infantry moved from Urals to Yenisey
                      Germans take Evenkiyskiy from Russians
                      Germans take Yenisey from Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
                1 mech_infantry moved from Volgograd to Northwest Persia
                      Germans take Northwest Persia from British
                1 armour and 1 mech_infantry moved from Urals to Samara
                1 armour and 1 mech_infantry moved from Rostov to Tambov
                2 armour moved from Rostov to Tambov
                6 mech_infantrys moved from Rostov to Tambov
                1 armour moved from Rostov to Tambov
                2 armour and 4 mech_infantrys moved from Rostov to Smolensk
                1 bomber moved from Western Germany to Normandy Bordeaux

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 28

    Politics - Germans

    Purchase Units - Germans
                Germans repair 7 damage on 3 factory_majors and 4 factory_minors; Remaining resources: 52 PUs;
                Germans buy 7 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Rostov to 97 Sea Zone
                2 fighters and 2 tactical_bombers moved from Greece to 97 Sea Zone
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                1 armour and 1 mech_infantry moved from Urals to Yenisey
                      Germans take Evenkiyskiy from Russians
                      Germans take Yenisey from Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
                1 mech_infantry moved from Volgograd to Northwest Persia
                      Germans take Northwest Persia from British
                1 armour and 1 mech_infantry moved from Urals to Samara
                1 armour and 1 mech_infantry moved from Rostov to Tambov
                2 armour moved from Rostov to Tambov
                6 mech_infantrys moved from Rostov to Tambov
                1 armour moved from Rostov to Tambov
                2 armour and 4 mech_infantrys moved from Rostov to Smolensk
                1 bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Samara
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 3 fighters and 3 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 2 submarines; Americans defend with 1 carrier and 1 fighter
                    2 submarines owned by the British Submerged
                        Germans roll dice for 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 :  3/6 hits
                    Units damaged: 1 carrier owned by the Americans
                        British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 :  2/3 hits
                        1 fighter owned by the Americans , 1 tactical_bomber owned by the Germans , 1 fighter owned by the ANZAC and 1 fighter owned by the Germans lost in 97 Sea Zone
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 :  3/4 hits
                        British roll dice for 1 carrier in 97 Sea Zone, round 3 :  0/1 hits
                        1 carrier owned by the Americans lost in 97 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 fighter
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 1 carrier and 1 fighter
                Battle in Smolensk
                    Germans attack with 2 armour and 4 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 4 mech_infantrys in Smolensk, round 2 :  0/6 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 2 armour and 4 mech_infantrys in Smolensk, round 3 :  2/6 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 4 armour and 7 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 4 armour and 7 mech_infantrys in Tambov, round 2 :  3/11 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 :  1/2 hits
                        British roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 6 damage total.

    Non Combat Move - Germans
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 armour and 1 mech_infantry moved from Germany to Baltic States
                5 infantry moved from Germany to Western Germany
                2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
                2 mech_infantrys moved from Volgograd to Vologda
                2 mech_infantrys moved from Rostov to Samara
                1 armour and 7 mech_infantrys moved from Rostov to Smolensk

    Place Units - Germans
                1 artillery and 2 infantry placed in Volgograd
                3 infantry placed in Novgorod
                3 artilleries placed in Western Germany
                3 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,6
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs

    Territory Summary for Germans :

    Shensi : 1 flag
        Sikang : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 armour and 1 mech_infantry
        Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 9 infantry
        Western Germany : 2 aaGuns, 1 airfield, 16 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 27 infantry and 2 tactical_bombers
        Germany : 2 aaGuns, 3 artilleries, 1 factory_major and 3 infantry
        Holland Belgium : 1 artillery and 1 infantry
        Belarus : 1 flag
        Baltic States : 1 flag, 1 armour and 1 mech_infantry
        Urals : 1 flag
        Archangel : 1 flag
        Tambov : 1 flag, 4 armour and 6 mech_infantrys
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 armour and 3 mech_infantrys
        Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 11 infantry
        Caucasus : 1 flag, 4 mech_infantrys
        Smolensk : 1 flag, 3 armour and 10 mech_infantrys
        Samara : 1 flag, 1 armour and 3 mech_infantrys
        Bulgaria : 1 flag
        Northwest Persia : 1 flag, 1 mech_infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 5 / 11
        Japanese : 42 / 27
        Americans : 59 / 91
        Chinese : 7 / 8
        British : 37 / 40
        UK_Pacific : 4 / 0
        Italians : 21 / 19
        ANZAC : 25 / 35
        French : 16 / 16
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 12 times
                3 was rolled 12 times
                4 was rolled 9 times
                5 was rolled 15 times
                6 was rolled 15 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.373
            Standard Deviation : 0.611
            Total rolls : 76

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.083
            Median : 5.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Germans Combat
                1 was rolled 7 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.467
            Median : 3.000
            Variance : 0.386
            Standard Deviation : 0.622
            Total rolls : 45

    French Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.083
            Median : 5.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Russians Combat
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

  • 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 28

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                9 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Italians

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 9 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers
                    Germans defend with 3 armour and 10 mech_infantrys
                    5 infantry owned by the Russians and 9 artilleries owned by the Russians retreated to Russia
                    Germans win with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Smolensk to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 8 PUs total

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 28

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from India to Persia
                11 armour and 20 mech_infantrys moved from Caucasus to Persia
                1 infantry moved from Kiangsi to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 artillery and 4 infantry moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from India to Burma

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 28

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from India to Persia
                11 armour and 20 mech_infantrys moved from Caucasus to Persia
                1 infantry moved from Kiangsi to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 artillery and 4 infantry moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from India to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Burma
                    Japanese win, taking Burma from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kwangtung, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangtung, round 4 :  1/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery in Kwangtung, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kwangtung, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Kwangtung, round 6 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kwangtung, round 6 :  1/1 hits
                        1 artillery owned by the Japanese lost in Kwangtung
                    Chinese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Persia
                    Japanese attack with 11 armour, 2 fighters, 20 mech_infantrys and 2 tactical_bombers
                    British defend with 8 artilleries, 1 factory_minor and 31 infantry
                        Japanese roll dice for 11 armour, 2 fighters, 20 mech_infantrys and 2 tactical_bombers in Persia, round 2 :  10/35 hits
                        British roll dice for 8 artilleries and 31 infantry in Persia, round 2 :  9/39 hits
                        10 infantry owned by the British and 9 mech_infantrys owned by the Japanese lost in Persia
                        Japanese roll dice for 11 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers in Persia, round 3 :  7/26 hits
                        British roll dice for 8 artilleries and 21 infantry in Persia, round 3 :  12/29 hits
                        7 infantry owned by the British , 1 armour owned by the Japanese and 11 mech_infantrys owned by the Japanese lost in Persia
                    10 armour owned by the Japanese retreated to Northwest Persia
                    British win with 8 artilleries and 14 infantry remaining. Battle score for attacker is -35
                    Casualties for Japanese: 1 armour and 20 mech_infantrys
                    Casualties for British: 17 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Persia to Caucasus
                1 artillery and 6 infantry moved from Caucasus to Northwest Persia
                6 artilleries moved from Kazakhstan to Caucasus
                1 infantry moved from Timguska to Kansu
                2 infantry moved from Shensi to Sikang

    Place Units - Japanese
                1 destroyer and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,3,1,4,4,6,4,1,5,5,2,2,2,5,3,5,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,2,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,1,6,6,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,2,5,2
                Japanese collect 30 PUs (14 lost to blockades); end with 31 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 2 artilleries, 1 factory_minor and 6 infantry
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag, 4 artilleries, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 15 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Suiyuyan : 1 flag
        Hunan : 1 flag, 1 artillery and 4 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Sikang : 2 infantry
        Anhwe : 1 flag
        Gilbert Islands : 1 flag
        Burma : 1 flag, 1 artillery and 1 infantry
        India : 1 flag, 1 aaGun, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag, 1 mech_infantry
        6 Sea Zone : 1 destroyer and 3 submarines
        Buyant-Uhaa : 1 flag
        West India : 1 flag
        Turkmenistan : 1 flag
        Caucasus : 6 artilleries, 2 fighters and 2 tactical_bombers
        Northwest Persia : 10 armour, 1 artillery and 6 infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 6 / 8
        Japanese : 44 / 36
        Americans : 59 / 91
        Chinese : 6 / 8
        British : 37 / 40
        UK_Pacific : 4 / 0
        Italians : 20 / 19
        ANZAC : 24 / 35
        French : 16 / 16
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 31 times
                3 was rolled 20 times
                4 was rolled 28 times
                5 was rolled 34 times
                6 was rolled 23 times
            Average roll : 3.654
            Median : 4.000
            Variance : 1.441
            Standard Deviation : 1.200
            Total rolls : 153

    Null / Other
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 11 times
                3 was rolled 11 times
                4 was rolled 10 times
                5 was rolled 16 times
                6 was rolled 15 times
            Average roll : 3.767
            Median : 4.000
            Variance : 0.486
            Standard Deviation : 0.697
            Total rolls : 73

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 7 times
                2 was rolled 14 times
                3 was rolled 8 times
                4 was rolled 15 times
                5 was rolled 16 times
                6 was rolled 8 times
            Average roll : 3.632
            Median : 4.000
            Variance : 1.254
            Standard Deviation : 1.120
            Total rolls : 68

    Chinese Combat
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

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