@BobbaRossa
no scrambles
13P post season tier bracket tourney Degrasse (Axis) vs. Variance (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 27
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Samara
4 infantry moved from Russia to Bryansk
2 fighters and 2 tactical_bombers moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 infantry moved from Russia to TambovCombat - Russians
Battle in Samara
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 3 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry; Italians defend with 3 infantry
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 4 infantry
Casualties for Italians: 3 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Bryansk to RussiaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Buryatia
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 infantry moved from Tsinghai to Shensi
2 artilleries and 7 infantry moved from Kiangsu to Kiangsi
1 artillery and 3 infantry moved from Shantung to Kiangsu
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
6 artilleries moved from Turkmenistan to Kazakhstan
1 tactical_bomber moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to India
11 armour, 1 artillery, 6 infantry and 20 mech_infantrys moved from Kazakhstan to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Buryatia
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 infantry moved from Tsinghai to Shensi
2 artilleries and 7 infantry moved from Kiangsu to Kiangsi
1 artillery and 3 infantry moved from Shantung to Kiangsu
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
6 artilleries moved from Turkmenistan to Kazakhstan
1 tactical_bomber moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to India
11 armour, 1 artillery, 6 infantry and 20 mech_infantrys moved from Kazakhstan to CaucasusCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 transport; Americans defend with 1 destroyer and 2 submarines
Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Americans , 1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer and 2 submarinesNon Combat Move - Japanese
2 destroyers moved from 39 Sea Zone to 36 Sea Zone
2 carriers moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
2 carriers moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
2 artilleries and 1 infantry placed in Shantung
3 infantry placed in India
3 artilleries placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,3,6,4,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,1,2,3,2,6,2,6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,5,2,1,2,6,5,3,5,2
Japanese collect 22 PUs (23 lost to blockades); end with 22 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 2 artilleries, 1 factory_minor and 6 infantry
Kiangsu : 1 flag, 4 artilleries, 1 factory_minor and 3 infantry
Kiangsi : 1 flag, 2 artilleries and 7 infantry
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 15 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Gilbert Islands : 1 flag
Burma : 1 flag
India : 1 flag, 1 aaGun, 1 airfield, 6 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Timguska : 1 flag, 1 infantry
Siberia : 1 flag
Kazakhstan : 1 flag, 6 artilleries
Buryatia : 1 flag, 1 mech_infantry
37 Sea Zone : 1 flag, 1 carrier and 1 destroyer
36 Sea Zone : 4 carriers, 2 destroyers, 2 fighters and 3 tactical_bombers
Buyant-Uhaa : 1 flag
West India : 1 flag
Turkmenistan : 1 flag
Caucasus : 11 armour, 1 artillery, 6 infantry and 20 mech_infantrys
Eastern Persia : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 43 / 59
Russians : 10 / 11
Japanese : 45 / 27
Americans : 59 / 92
Chinese : 5 / 7
British : 37 / 37
UK_Pacific : 4 / 0
Italians : 19 / 19
ANZAC : 24 / 35
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 17 times
3 was rolled 12 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 12 times
Average roll : 3.418
Median : 3.000
Variance : 0.894
Standard Deviation : 0.945
Total rolls : 67Null / Other
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.516
Median : 3.000
Variance : 0.367
Standard Deviation : 0.606
Total rolls : 31Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5Americans Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.516
Median : 3.000
Variance : 0.367
Standard Deviation : 0.606
Total rolls : 31 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 27
Purchase Units - Americans
Americans buy 3 fighters and 10 submarines; Remaining resources: 2 PUs;Combat Move - Americans
4 destroyers and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
3 submarines moved from 20 Sea Zone to 36 Sea Zone
5 submarines moved from 19 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
3 battleships, 5 carriers, 3 cruisers, 4 destroyers, 3 fighters and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 41 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from South Australia to Northern Territory
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from France to Western Germany
1 bomber moved from France to Germany
10 fighters moved from France to 97 Sea Zone
2 infantry moved from France to Holland Belgium
3 fighters moved from France to Holland Belgium
2 fighters moved from France to 97 Sea Zone -
scramble to z97?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 27
Purchase Units - Americans
Americans buy 3 fighters and 10 submarines; Remaining resources: 2 PUs;Combat Move - Americans
4 destroyers and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
3 submarines moved from 20 Sea Zone to 36 Sea Zone
5 submarines moved from 19 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
3 battleships, 5 carriers, 3 cruisers, 4 destroyers, 3 fighters and 1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 transport moved from 41 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from South Australia to Northern Territory
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from France to Western Germany
1 bomber moved from France to Germany
10 fighters moved from France to 97 Sea Zone
2 infantry moved from France to Holland Belgium
3 fighters moved from France to Holland Belgium
2 fighters moved from France to 97 Sea ZoneCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Western Germany causes 4 damage total.
Battle in 97 Sea Zone
British loiter and taunt with ; Americans attack with 1 carrier, 2 destroyers and 14 fighters
Italians defend with 2 destroyers and 1 submarine
Americans win with 1 carrier, 2 destroyers and 13 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 2 destroyers and 1 submarine
Casualties for Americans: 1 fighter
Battle in 37 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 3 battleships, 5 carriers, 3 cruisers, 4 destroyers and 1 submarine
Japanese defend with 1 carrier and 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win, taking 37 Sea Zone from Japanese with 3 battleships, 5 carriers, 3 cruisers, 4 destroyers and 1 submarine remaining. Battle score for attacker is 24
Casualties for Japanese: 1 carrier and 1 destroyer
Battle in 36 Sea Zone
Americans attack with 5 destroyers, 3 fighters, 9 submarines and 4 tactical_bombers
Japanese defend with 4 carriers, 2 destroyers, 2 fighters and 3 tactical_bombers
Units damaged: 3 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 36 Sea Zone from Neutral with 2 fighters, 9 submarines and 2 tactical_bombers remaining. Battle score for attacker is 61
Casualties for Japanese: 4 carriers, 2 destroyers, 2 fighters and 3 tactical_bombers
Casualties for Americans: 5 destroyers, 1 fighter and 2 tactical_bombers
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
2 infantry owned by the Americans retreated to France
Germans win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 bomber moved from Germany to France
1 bomber moved from Western Germany to France
3 fighters moved from Holland Belgium to France
11 fighters moved from 97 Sea Zone to France
2 artilleries and 8 infantry moved from Central United States to 101 Sea Zone
1 armour and 3 artilleries moved from Eastern United States to 101 Sea Zone
1 armour, 5 artilleries, 8 infantry and 7 transports moved from 101 Sea Zone to 118 Sea Zone
3 fighters moved from Iraq to France
10 fighters moved from Russia to Iraq
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea ZonePlace Units - Americans
3 fighters placed in Iraq
6 submarines placed in 101 Sea Zone
4 submarines placed in 10 Sea Zone
Americans undo move 2.
4 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 61 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 27
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 27
Purchase Units - British
British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - British
19 infantry moved from Finland to Karelia
Russians take Karelia from Italians
3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Persia to Eastern PersiaCombat - British
Battle in Eastern Persia
British attack with 3 infantry
Japanese defend with 1 mech_infantry
British win, taking Eastern Persia from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 2 infantry
Germans defend with 1 artillery
British win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
7 artilleries and 29 infantry moved from Northwest Persia to Persia
10 armour and 8 mech_infantrys moved from Persia to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tunisia to Libya
6 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Norway
3 infantry placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
British collect 40 PUs; end with 40 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry and 3 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 3 transports
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 27
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone
1 artillery and 5 infantry moved from Greece to Albania
3 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 27
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 bomber and 3 fighters moved from Southern Italy to 97 Sea Zone
1 artillery and 5 infantry moved from Greece to Albania
3 infantry moved from Rostov to Caucasus
2 infantry moved from Rostov to UkraineCombat - Italians
Battle in Southern France
Italians attack with 3 artilleries and 3 infantry
French defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 3 artilleries and 3 infantry in Southern France, round 2 : 2/6 hits
French roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits
2 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 3 artilleries and 2 infantry in Southern France, round 3 : 2/5 hits
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits
1 artillery owned by the French and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from French with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 2 submarines; Americans defend with 1 carrier, 2 destroyers and 2 fighters
2 submarines owned by the British Submerged
Italians roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 1/5 hits
1 fighter owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 97 Sea Zone, round 3 : 2/5 hits
2 destroyers owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone
Italians roll dice for 1 bomber in 97 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 4 : 3/3 hits
1 fighter owned by the Americans and 1 bomber owned by the Italians lost in 97 Sea Zone
Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -16
Casualties for Italians: 1 bomber and 3 fighters
Casualties for Americans: 2 destroyers and 1 fighterNon Combat Move - Italians
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in GreeceTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,4,3,5
Italians collect 14 PUs (7 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Gibraltar : 4 artilleries and 6 infantry
Malta : 1 flag
Southern France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Albania : 1 artillery and 5 infantry
Northern Italy : 3 artilleries, 1 factory_minor and 6 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 airfield
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Caucasus : 3 infantry
Greece : 1 flag, 1 airfield, 1 factory_minor and 1 infantryProduction/PUs Summary :
Germans : 40 / 59
Russians : 11 / 11
Japanese : 43 / 27
Americans : 59 / 91
Chinese : 7 / 8
British : 40 / 40
UK_Pacific : 4 / 0
Italians : 21 / 19
ANZAC : 24 / 35
French : 16 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.381
Median : 4.000
Variance : 0.780
Standard Deviation : 0.883
Total rolls : 42Null / Other
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6French Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.526
Median : 4.000
Variance : 0.056
Standard Deviation : 0.236
Total rolls : 19Americans Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.538
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 27
Purchase Units - ANZAC
ANZAC buy 1 armour, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to Burma
ANZAC take Burma from Japanese
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery moved from Siam to Shan State
3 fighters moved from 37 Sea Zone to Shan State
3 fighters moved from Queensland to Malaya
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 5 infantry moved from South Australia to New South WalesCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in Malaya
3 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 27
Purchase Units - French
French buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - French
3 infantry moved from Normandy Bordeaux to Southern France
2 artilleries and 1 infantry moved from France to Southern FranceCombat - French
Battle in Southern France
French attack with 2 artilleries and 4 infantry
Italians defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
4 infantry owned by the French and 2 artilleries owned by the French retreated to France
Italians win with 2 artilleries remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - French
Place Units - French
3 artilleries placed in France
1 artillery and 1 infantry placed in Normandy BordeauxTurn Complete - French
French collect 16 PUs; end with 16 PUs total -
French 27
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map.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 28
Politics - Germans
Purchase Units - Germans
Germans repair 7 damage on 3 factory_majors and 4 factory_minors; Remaining resources: 52 PUs;
Germans buy 7 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Greece to 97 Sea Zone
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
1 armour and 1 mech_infantry moved from Urals to Samara
1 armour and 1 mech_infantry moved from Rostov to Tambov
2 armour moved from Rostov to Tambov
6 mech_infantrys moved from Rostov to Tambov
1 armour moved from Rostov to Tambov
2 armour and 4 mech_infantrys moved from Rostov to Smolensk
1 bomber moved from Western Germany to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 28
Politics - Germans
Purchase Units - Germans
Germans repair 7 damage on 3 factory_majors and 4 factory_minors; Remaining resources: 52 PUs;
Germans buy 7 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from Greece to 97 Sea Zone
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from British
1 armour and 1 mech_infantry moved from Urals to Samara
1 armour and 1 mech_infantry moved from Rostov to Tambov
2 armour moved from Rostov to Tambov
6 mech_infantrys moved from Rostov to Tambov
1 armour moved from Rostov to Tambov
2 armour and 4 mech_infantrys moved from Rostov to Smolensk
1 bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Samara
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 fighter; British defend with 2 submarines; Americans defend with 1 carrier and 1 fighter
2 submarines owned by the British Submerged
Germans roll dice for 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 carrier owned by the Americans
British roll dice for 1 carrier and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Germans , 1 fighter owned by the ANZAC and 1 fighter owned by the Germans lost in 97 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 carrier in 97 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Americans lost in 97 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 fighter
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 carrier and 1 fighter
Battle in Smolensk
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 4 mech_infantrys in Smolensk, round 2 : 0/6 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Germans roll dice for 2 armour and 4 mech_infantrys in Smolensk, round 3 : 2/6 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 4 armour and 7 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 4 armour and 7 mech_infantrys in Tambov, round 2 : 3/11 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits
Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
1 armour and 1 mech_infantry moved from Germany to Baltic States
5 infantry moved from Germany to Western Germany
2 fighters and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
2 mech_infantrys moved from Volgograd to Vologda
2 mech_infantrys moved from Rostov to Samara
1 armour and 7 mech_infantrys moved from Rostov to SmolenskPlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Novgorod
3 artilleries placed in Western Germany
3 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,6
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUsTerritory Summary for Germans :
Shensi : 1 flag
Sikang : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 armour and 1 mech_infantry
Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 9 infantry
Western Germany : 2 aaGuns, 1 airfield, 16 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 27 infantry and 2 tactical_bombers
Germany : 2 aaGuns, 3 artilleries, 1 factory_major and 3 infantry
Holland Belgium : 1 artillery and 1 infantry
Belarus : 1 flag
Baltic States : 1 flag, 1 armour and 1 mech_infantry
Urals : 1 flag
Archangel : 1 flag
Tambov : 1 flag, 4 armour and 6 mech_infantrys
Novosibirsk : 1 flag
Vologda : 1 flag, 1 armour and 3 mech_infantrys
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 11 infantry
Caucasus : 1 flag, 4 mech_infantrys
Smolensk : 1 flag, 3 armour and 10 mech_infantrys
Samara : 1 flag, 1 armour and 3 mech_infantrys
Bulgaria : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 49 / 64
Russians : 5 / 11
Japanese : 42 / 27
Americans : 59 / 91
Chinese : 7 / 8
British : 37 / 40
UK_Pacific : 4 / 0
Italians : 21 / 19
ANZAC : 25 / 35
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 12 times
3 was rolled 12 times
4 was rolled 9 times
5 was rolled 15 times
6 was rolled 15 times
Average roll : 3.605
Median : 4.000
Variance : 0.373
Standard Deviation : 0.611
Total rolls : 76Null / Other
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.083
Median : 5.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12Germans Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.467
Median : 3.000
Variance : 0.386
Standard Deviation : 0.622
Total rolls : 45French Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 4.083
Median : 5.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12Russians Combat
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 28
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
9 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
Russians take Bryansk from ItaliansCombat - Russians
Battle in Smolensk
Russians attack with 9 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers
Germans defend with 3 armour and 10 mech_infantrys
5 infantry owned by the Russians and 9 artilleries owned by the Russians retreated to Russia
Germans win with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Smolensk to RussiaPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 1 destroyer and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to Persia
11 armour and 20 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 artillery and 4 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 1 destroyer and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to Persia
11 armour and 20 mech_infantrys moved from Caucasus to Persia
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 artillery and 2 infantry moved from Kiangsi to Kwangtung
1 artillery and 4 infantry moved from Kiangsi to Hunan
1 artillery and 1 infantry moved from India to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Burma
Japanese win, taking Burma from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Kwangtung, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 artillery in Kwangtung, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Kwangtung, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Kwangtung, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Kwangtung, round 6 : 1/1 hits
1 artillery owned by the Japanese lost in Kwangtung
Chinese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Persia
Japanese attack with 11 armour, 2 fighters, 20 mech_infantrys and 2 tactical_bombers
British defend with 8 artilleries, 1 factory_minor and 31 infantry
Japanese roll dice for 11 armour, 2 fighters, 20 mech_infantrys and 2 tactical_bombers in Persia, round 2 : 10/35 hits
British roll dice for 8 artilleries and 31 infantry in Persia, round 2 : 9/39 hits
10 infantry owned by the British and 9 mech_infantrys owned by the Japanese lost in Persia
Japanese roll dice for 11 armour, 2 fighters, 11 mech_infantrys and 2 tactical_bombers in Persia, round 3 : 7/26 hits
British roll dice for 8 artilleries and 21 infantry in Persia, round 3 : 12/29 hits
7 infantry owned by the British , 1 armour owned by the Japanese and 11 mech_infantrys owned by the Japanese lost in Persia
10 armour owned by the Japanese retreated to Northwest Persia
British win with 8 artilleries and 14 infantry remaining. Battle score for attacker is -35
Casualties for Japanese: 1 armour and 20 mech_infantrys
Casualties for British: 17 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Persia to Caucasus
1 artillery and 6 infantry moved from Caucasus to Northwest Persia
6 artilleries moved from Kazakhstan to Caucasus
1 infantry moved from Timguska to Kansu
2 infantry moved from Shensi to SikangPlace Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,3,1,4,4,6,4,1,5,5,2,2,2,5,3,5,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,1,6,6,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,2,5,2
Japanese collect 30 PUs (14 lost to blockades); end with 31 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 2 artilleries, 1 factory_minor and 6 infantry
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 4 artilleries, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 15 infantry
Jehol : 1 flag
Manchuria : 1 flag
Suiyuyan : 1 flag
Hunan : 1 flag, 1 artillery and 4 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Sikang : 2 infantry
Anhwe : 1 flag
Gilbert Islands : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 1 aaGun, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag, 1 mech_infantry
6 Sea Zone : 1 destroyer and 3 submarines
Buyant-Uhaa : 1 flag
West India : 1 flag
Turkmenistan : 1 flag
Caucasus : 6 artilleries, 2 fighters and 2 tactical_bombers
Northwest Persia : 10 armour, 1 artillery and 6 infantryProduction/PUs Summary :
Germans : 49 / 64
Russians : 6 / 8
Japanese : 44 / 36
Americans : 59 / 91
Chinese : 6 / 8
British : 37 / 40
UK_Pacific : 4 / 0
Italians : 20 / 19
ANZAC : 24 / 35
French : 16 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 31 times
3 was rolled 20 times
4 was rolled 28 times
5 was rolled 34 times
6 was rolled 23 times
Average roll : 3.654
Median : 4.000
Variance : 1.441
Standard Deviation : 1.200
Total rolls : 153Null / Other
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
1 was rolled 10 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 16 times
6 was rolled 15 times
Average roll : 3.767
Median : 4.000
Variance : 0.486
Standard Deviation : 0.697
Total rolls : 73ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 7 times
2 was rolled 14 times
3 was rolled 8 times
4 was rolled 15 times
5 was rolled 16 times
6 was rolled 8 times
Average roll : 3.632
Median : 4.000
Variance : 1.254
Standard Deviation : 1.120
Total rolls : 68Chinese Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5





