UnknownSoldier (Axis) vs. Rasmustb (Allies+9)

  • '14

    @UnknownSoldier:

    I am hitting 112 with everything I can. I will just assume best defense since I want to sink the transports and must go through all the fleet to get to them.

    Not seeing that the italians could “reoccupy” Denmark allowing the subs to participate in the battle was a huge blunder on my part! Fortunately the battle went very well for the allies - as I recall from the calculations I made…

    Soo many things to keep track on in this game

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 6 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from India to West India
                1 infantry moved from India to West India
                1 fighter and 1 tactical_bomber moved from India to West India
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
                1 artillery and 1 infantry moved from Manchuria to Jehol
                2 bombers moved from Japan to Jehol
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
                3 fighters moved from Japan to 17 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in West India
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 3 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in West India
                    Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Jehol, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Jehol, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 submarine
                        ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in 18 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 18 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 17 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters in 17 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 17 Sea Zone
                    Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from West India to India
                1 tactical_bomber moved from Hunan to French Indo China
                1 fighter moved from Hunan to French Indo China
                1 artillery moved from Japan to 6 Sea Zone
                2 infantry moved from Korea to Manchuria
                2 bombers moved from Jehol to French Indo China
                3 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from French Indo China to Shan State
                1 infantry moved from India to Burma
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                3 fighters moved from 17 Sea Zone to Japan

    Place Units - Japanese
                3 destroyers placed in 39 Sea Zone
                3 destroyers placed in 36 Sea Zone
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1,1,1
                Japanese collect 48 PUs (4 lost to blockades); end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield and 2 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
        Jehol : 1 flag, 1 artillery and 1 infantry
        Manchuria : 1 flag, 2 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Shan State : 1 flag, 2 infantry
        Burma : 1 flag, 1 infantry
        India : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Borneo : 1 flag, 1 artillery
        Kwangtung : 1 flag, 1 harbour
        French Indo China : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 3 infantry and 2 tactical_bombers
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 armour
        41 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 5 submarines, 4 tactical_bombers and 2 transports
        39 Sea Zone : 3 destroyers
        21 Sea Zone : 1 destroyer
        19 Sea Zone : 1 destroyer
        18 Sea Zone : 1 submarine
        17 Sea Zone : 1 submarine
        West India : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 29 / 34
        Japanese : 52 / 53
        Americans : 53 / 80
        Chinese : 10 / 14
        British : 41 / 54
        UK_Pacific : 3 / 0
        Italians : 16 / 18
        ANZAC : 13 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '14

    Hi

    Im sorry to interrupt the gamebut I have to ask if you are aware that I have a 93% chance to sink your entire japanese fleet. Just want to clear this before I do US 7 since this battle could be very decisive for the entire game…

    cheers

  • '14

    Oh and actually I´d like an additional NCM with the russians…. Its completely fine if you wont allow just thought Id bring it up before starting US 7…

    NCM: inf moscow - smolensk

    cheers

  • '13

    Actually sir, I did not realize that the percentage was so high. I will look at what I was doing/thinking.

    Of course the NCM can be allowed.

  • '14

    Oki doke

  • '13

    I see I had a MAJOR brainfart. I meant to land the planes in Kwangsi with the air base not FIC and move the other destroyer from sz6 to sz34 to block the rest of the fleet.

    It was my mistake for clicking to fast. It is up to you sir if you want to allow those moves. It was my mistake and totally accept your decision. Thank you for pointing it out. If you do allow, our game will continue. If not, congrats to you on victory and on to game 2 if you like  :-)

  • '14

    Sure - no problem whatsoever (I suspected that someone might had farted in your brain) :P

    So just to be sure that we are on the same page:
    2tb, 1fig in kwangsi instead of FIC and
    1dd in sz34 instead of sz36

    right?

  • '13

    That is correct sir.

    I blame gremlins for the farting  :-P

  • '14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 3 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 submarine moved from 23 Sea Zone to 21 Sea Zone
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                1 submarine moved from 18 Sea Zone to 19 Sea Zone
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from Philippines to Borneo
                3 fighters moved from 35 Sea Zone to Borneo
                3 fighters moved from 35 Sea Zone to 19 Sea Zone

  • '14

    need kamikaze orders for sz17 (iwo jima)…

  • '13

    send 2 kamikazes please

  • '13

    I have never actually used them before

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 2 destroyers, 3 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from United Kingdom to Holland Belgium
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 submarine moved from 23 Sea Zone to 21 Sea Zone
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                1 submarine moved from 18 Sea Zone to 19 Sea Zone
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from Philippines to Borneo
                3 fighters moved from 35 Sea Zone to Borneo
                3 fighters moved from 35 Sea Zone to 19 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6,3
                Battle in Holland Belgium
                    Americans attack with 1 bomber and 1 infantry
                    Italians defend with 1 artillery
                    Americans win, taking Holland Belgium from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 21 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 19 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 19 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Borneo
                    Americans attack with 4 fighters and 2 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Borneo from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 17 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from Borneo to 35 Sea Zone
                3 fighters moved from 19 Sea Zone to 35 Sea Zone
                2 fighters moved from 21 Sea Zone to 35 Sea Zone
                2 carriers, 4 destroyers and 5 submarines moved from 33 Sea Zone to 21 Sea Zone
                2 carriers, 4 destroyers, 5 submarines and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to Philippines
                5 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 carrier and 1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                10 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns moved from Central United States to 101 Sea Zone
                2 aaGuns and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 aaGuns moved from 106 Sea Zone to Quebec
                2 infantry moved from Eastern United States to Quebec
                2 mech_infantrys moved from Central United States to Quebec
                1 bomber moved from Holland Belgium to United Kingdom
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to United Kingdom

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                2 destroyers, 5 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Adding units owned by Russians to Smolensk: 1 infantry
                EDIT: Turning off Edit Mode

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                1 artillery moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 artillery and 4 infantry moved from Kweichow to Hunan
                6 infantry moved from Anhwe to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 10 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Yunnan to Hopei

    Place Units - Chinese
                1 infantry placed in Anhwe
                3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 21 PUs total

  • '14

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Libya to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from Eastern Persia to West India
                3 fighters moved from Eastern Persia to West India
                1 bomber moved from Iraq to India

  • '14

    @UnknownSoldier:

    I have never actually used them before

    Well they didn’t hit anything but your sub managed to do the job…

    Intercept in India?

  • '13

    Launch both interceptors…use the tac as a casualty if your bomber hits

  • '14

    You can only launch fighters, not tacticals… Wanna launch it?

  • '13

    Oops, my bad…another aspect of the game I do not encounter often. Yes launch the alert fighter!

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