@pacifiersboard fig in Scotland
G40L Infrastructure vs Karl7(Allies+12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 4 infantry moved from Central Mongolia to Suiyuyan
2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Kiangsu to KiangsiCombat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Suiyuyan
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Suiyuyan, round 2 : 1/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 3 : 1/4 hits
Chinese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Suiyuyan
Japanese win, taking 37 Sea Zone from UK_Pacific, taking Suiyuyan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kiangsi to Japan
1 fighter moved from Japan to Philippines
3 infantry moved from Kiangsu to Shantung
1 artillery and 3 infantry moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
1 aaGun and 2 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Japan to Philippines
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 75 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 4 infantry moved from Central Mongolia to Suiyuyan
2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Kiangsu to KiangsiCombat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Suiyuyan
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Suiyuyan, round 2 : 1/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 3 : 1/4 hits
Chinese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Suiyuyan
Japanese win, taking 37 Sea Zone from UK_Pacific, taking Suiyuyan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kiangsi to Japan
1 fighter moved from Japan to Philippines
3 infantry moved from Kiangsu to Shantung
1 artillery and 3 infantry moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
1 aaGun and 2 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Japan to Philippines
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 75 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
please use second map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to Eire
3 fighters moved from 18 Sea Zone to 35 Sea Zone
1 bomber moved from Guam to 35 Sea Zone
1 submarine moved from 18 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to OkinawaCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Eire
Battle in OkinawaNon Combat Move - Americans
2 carriers and 3 destroyers moved from 18 Sea Zone to 19 Sea Zone
3 fighters moved from 35 Sea Zone to 19 Sea Zone
1 bomber moved from 35 Sea Zone to India
4 submarines moved from 25 Sea Zone to 6 Sea Zone
3 destroyers moved from 25 Sea Zone to 19 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Midway to Kwangsi
1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Brazil to SurinamePlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Anhwe to Jehol
7 infantry moved from Anhwe to ShantungCombat - Chinese
Battle in Jehol
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 7 infantry
Japanese defend with 3 infantry
Chinese win, taking Shantung from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 artillery moved from Hunan to Kiangsi
1 artillery moved from Anhwe to Kiangsu
1 artillery moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kiangsu
4 infantry moved from Anhwe to Kiangsu
2 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Kiangsi
3 infantry moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to KiangsuCombat - British
Battle in Trans-Jordan
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Kiangsi
British attack with 2 artilleries and 3 infantry
Japanese defend with 2 infantry
British win, taking Kiangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Kiangsu
British attack with 2 artilleries, 7 infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 infantry
British win, taking Kiangsu from Japanese with 2 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
4 infantry moved from Anhwe to Jehol
2 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 aaGun moved from Anhwe to Jehol
1 aaGun moved from Anhwe to Kweichow
2 infantry moved from West India to Eastern Persia
3 infantry moved from India to West India
1 battleship, 1 cruiser and 1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from Burma to India
1 artillery and 2 infantry moved from Shan State to Burma
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to EirePlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 fighter moved from Tobruk to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 bomber and 1 fighter moved from Slovakia Hungary to RomaniaCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 1/5 hits
British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 3 : 1/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Romania, round 2 : 4/5 hits
Russians roll dice for 2 infantry in Romania, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 fighter moved from Romania to Slovakia Hungary
1 bomber moved from Romania to Southern Italy
2 fighters moved from Trans-Jordan to Syria
1 artillery moved from Tobruk to Alexandria
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 artillery and 6 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter placed in Southern Italy
1 armour and 6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from New South Wales to Dutch New GuineaCombat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 2 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Battle in Borneo
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Borneo to 43 Sea Zone
1 bomber moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 48 PUs;
Germans buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
6 artilleries and 8 infantry moved from Norway to Finland
4 infantry moved from Syria to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
6 infantry and 4 transports moved from 99 Sea Zone to 96 Sea Zone
2 armour moved from Libya to 96 Sea Zone
2 armour, 6 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
5 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from 99 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Greece to Egypt
2 bombers moved from Yugoslavia to Egypt
2 armour, 1 artillery and 11 infantry moved from 98 Sea Zone to Egypt
4 armour moved from Syria to Egypt
2 infantry moved from Germany to Poland
1 fighter moved from Slovakia Hungary to Poland
1 fighter moved from Western Germany to Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 48 PUs;
Germans buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
4 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
6 artilleries and 8 infantry moved from Norway to Finland
4 infantry moved from Syria to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
6 infantry and 4 transports moved from 99 Sea Zone to 96 Sea Zone
2 armour moved from Libya to 96 Sea Zone
2 armour, 6 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
5 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
1 battleship moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from 99 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Greece to Egypt
2 bombers moved from Yugoslavia to Egypt
2 armour, 1 artillery and 11 infantry moved from 98 Sea Zone to Egypt
4 armour moved from Syria to Egypt
2 infantry moved from Germany to Poland
1 fighter moved from Slovakia Hungary to Poland
1 fighter moved from Western Germany to PolandCombat - Germans
Battle in Egypt
Germans attack with 6 armour, 1 artillery, 2 bombers, 3 fighters, 11 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; French defend with 2 infantry; British defend with 3 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits
Germans roll dice for 6 armour, 1 artillery, 2 bombers, 3 fighters, 11 infantry and 1 tactical_bomber in Egypt, round 2 : 12/24 hits
British roll dice for 3 armour, 3 artilleries, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 6/16 hits
1 infantry owned by the British , 1 tactical_bomber owned by the British , 2 infantry owned by the French , 3 armour owned by the British , 1 infantry owned by the ANZAC , 6 infantry owned by the Germans , 3 artilleries owned by the British , 2 mech_infantrys owned by the British and 1 fighter owned by the British lost in Egypt
Germans roll dice for 6 armour, 1 artillery, 2 bombers, 3 fighters, 5 infantry and 1 tactical_bomber in Egypt, round 3 : 6/18 hits
British roll dice for 2 fighters in Egypt, round 3 : 2/2 hits
2 infantry owned by the Germans and 2 fighters owned by the British lost in Egypt
Germans win, taking Egypt from British with 6 armour, 1 artillery, 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 67
Casualties for ANZAC: 1 infantry
Casualties for Germans: 8 infantry
Casualties for French: 2 infantry
Casualties for British: 3 armour, 3 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Battle in Finland
Germans attack with 6 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 6 artilleries and 8 infantry in Finland, round 2 : 6/14 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 6 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Poland, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery and 5 infantry in Novgorod, round 2 : 1/6 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 4 infantry in Novgorod, round 3 : 2/5 hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 fighters moved from Poland to Western Germany
1 infantry moved from Yugoslavia to Slovakia Hungary
2 armour moved from Yugoslavia to Slovakia Hungary
1 artillery and 7 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Northern Italy to Yugoslavia
1 carrier moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to Syria
1 fighter moved from Egypt to Syria
1 tactical_bomber moved from Egypt to 98 Sea Zone
2 bombers moved from Egypt to Syria
1 aaGun moved from Norway to FinlandPlace Units - Germans
3 infantry placed in United Kingdom
1 fighter and 4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
2 artilleries and 3 infantry placed in Germany
Germans undo move 3.
2 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,4,1,2,2,2,5,3,6,3,5,5,4
Germans collect 45 PUs (8 lost to blockades); end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Vyborg to 127 Sea Zone
3 infantry moved from Eastern Poland to Poland
1 mech_infantry moved from Italian Somaliland to British Somaliland
Russians take British Somaliland from Italians
4 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
3 artilleries and 11 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
1 armour moved from Belarus to Novgorod
2 fighters moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Romania
2 infantry moved from Eastern Poland to Romania
3 armour moved from Eastern Poland to Novgorod
3 infantry moved from Siberia to Soviet Far EastCombat - Russians
Battle in 115 Sea Zone
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in Novgorod
Russians attack with 4 armour, 3 artilleries and 11 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Russians win, taking Novgorod from Germans with 4 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 2 infantry
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 artillery
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 2 transports
Russians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Poland
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 aaGun moved from Vyborg to Novgorod
3 aaGuns, 7 armour, 4 artilleries, 30 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States
2 fighters moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Baltic States
1 fighter moved from 127 Sea Zone to Baltic States
5 infantry moved from Bryansk to Belarus
1 armour moved from Russia to Volgograd
3 infantry moved from Volgograd to Caucasus
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Romania to Baltic States
2 infantry moved from Samara to Novosibirsk
1 armour moved from Novosibirsk to Olgiy
1 fighter moved from Russia to Baltic States
2 infantry moved from Russia to Bryansk
1 armour moved from Russia to BelarusPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
2 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 52 PUs -
USSR ncm edits
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i had a battle between my bomber and your 2 bombers cued up but then it didnt happen so i must have undid it by accident. Will you allow me to roll it?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour and 2 fighters; Remaining resources: 1 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Suiyuyan to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Philippines to 45 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 75 Sea Zone to 71 Sea Zone
1 artillery moved from 71 Sea Zone to Union of South AfricaCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Union of South Africa
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Union of South Africa from British, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Suiyuyan to Hopei
1 infantry moved from Amur to Siberia
2 infantry moved from Amur to Buryatia
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to Philippines
1 infantry moved from Amur to Siberia
1 aaGun, 1 artillery and 1 infantry moved from Amur to ManchuriaPlace Units - Japanese
3 armour placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,2,1,1,3,5,6,3,6,6,1,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,6,3,1,4,2
Japanese collect 12 PUs (14 lost to blockades); end with 12 PUs total -
nevermind, ill just let it ride.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 bombers, 1 fighter, 1 harbour, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Eire to Scotland
Americans take Scotland from Germans
1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 armour moved from Iwo Jima to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
1 armour and 1 infantry moved from 22 Sea Zone to MarianasCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in MarianasNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Okinawa to 19 Sea Zone
2 carriers, 6 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 19 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
2 submarines moved from 25 Sea Zone to 19 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 25 Sea Zone to 22 Sea Zone
1 bomber moved from India to Hunan
1 bomber moved from Hunan to Kiangsi
2 bombers moved from Kwangsi to Kiangsi
2 transports moved from 109 Sea Zone to 107 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Eastern United States to 109 Sea Zone
2 fighters moved from 109 Sea Zone to Eire
2 aaGuns moved from Western United States to Central United StatesPlace Units - Americans
1 harbour placed in Eire
1 transport placed in 101 Sea Zone
2 bombers, 1 fighter and 5 infantry placed in Eastern United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery and 4 infantry moved from Kansu to Shensi
5 infantry moved from Shantung to Jehol
1 infantry moved from Kwangtung to KiangsiPlace Units - Chinese
2 artilleries and 2 infantry placed in Jehol
1 artillery and 1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 109 Sea Zone to 106 Sea ZoneCombat - British
British creates battle in territory 22 Sea ZoneNon Combat Move - British
1 infantry moved from Malaya to Shan State
1 artillery, 2 fighters and 3 infantry moved from India to West India
1 artillery and 2 infantry moved from Burma to India
2 infantry moved from Yunnan to Burma
1 aaGun moved from Kweichow to Yunnan
2 artilleries and 5 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
2 artilleries moved from Kiangsi to AnhwePlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 factory_minor, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 6 infantry moved from Yugoslavia to Romania
1 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
2 armour, 2 artilleries and 2 mech_infantrys moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from BritishCombat - Italians
Battle in Romania
Italians attack with 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 2 armour, 3 artilleries, 6 infantry and 2 mech_infantrys in Romania, round 2 : 5/13 hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 2 armour, 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Battle in Italian SomalilandNon Combat Move - Italians
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Syria to Southern Italy
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Slovakia Hungary to Southern Italy
1 armour and 3 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour and 3 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Alexandria to Egypt
2 aaGuns moved from Slovakia Hungary to Romania
3 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 98 Sea Zone to 77 Sea Zone
1 cruiser, 3 destroyers and 1 submarine moved from 98 Sea Zone to 80 Sea ZonePlace Units - Italians
1 factory_minor placed in Iraq
1 fighter placed in Southern Italy
4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs





