@Booper Figured that was the case, sounds good
14P G40 PGMatt (axis) vs Amon-Sul (allies +8)
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please make one ncm for me
tra from sz 81 to sz 80
thankS :)
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Interesting game 8-)
As for sz 95 if U wish to scramble just roll the dice for Ur tac.bomber
cheers :)
Fine for no scramble, and yes, interesting so far. I liked our league games, so I’m sure that this one will be enjoyable too.
Ill make the edit for your transport on Italy’s NCM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 4 infantry moved from Albania to Greece
1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 bomber moved from Southern Italy to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 destroyer
British defend with 1 destroyer
Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Greece
Italians attack with 2 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 2 armour and 6 infantry in Greece, round 2 : 1/8 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour and 5 infantry in Greece, round 3 : 2/7 hits
Neutral_Allies roll dice for 3 infantry in Greece, round 3 : 1/3 hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour and 4 infantry in Greece, round 4 : 1/6 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from 95 Sea Zone to Southern Italy
2 aaGuns, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
EDIT: 1 transport moved from 81 Sea Zone to 80 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for Italians :
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
95 Sea Zone : 1 cruiser and 1 destroyer
Greece : 1 flag, 2 armour and 3 infantry
97 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 48 / 57
Americans : 54 / 79
Chinese : 8 / 14
British : 30 / 31
UK_Pacific : 9 / 8
Italians : 16 / 21
ANZAC : 10 / 17
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@PGMatt:
Interesting game 8-)
As for sz 95 if U wish to scramble just roll the dice for Ur tac.bomber
cheers :)
Fine for no scramble, and yes, interesting so far. I liked our league games, so I’m sure that this one will be enjoyable too.
Ill make the edit for your transport on Italy’s NCM
Thanks man :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 55 Sea Zone to Caroline IslandsPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 2 infantry
45 Sea Zone : 1 transport
33 Sea Zone : 1 cruiser
55 Sea Zone : 1 destroyer
62 Sea Zone : 2 destroyers
Egypt : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from Algeria to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea ZoneCombat - French
Battle in 95 Sea Zone
French attack with 1 cruiser, 2 destroyers and 1 fighter
Italians defend with 1 cruiser and 1 destroyer
French win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for French: 1 destroyer
Casualties for Italians: 1 cruiser and 1 destroyerNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from 95 Sea Zone to Algeria
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
Algeria : 1 fighter and 2 infantry
95 Sea Zone : 1 cruiser and 1 destroyer -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 7 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 95 Sea Zone -
scramble into 110 and/or intercept London?
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intercept please
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If the AA guns hit, I’ll say the first dice is the tac bomber, and the other 2 are for the strats.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 7 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 95 Sea Zone
1 tactical_bomber moved from Southern Italy to 95 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
British launches 1 interceptors out of United Kingdom
Attackers Fire, : 0/3 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom causes 16 damage total. Damaged units is as follows: factory_major = 13, airfield = 3
Battle in 95 Sea Zone
Germans attack with 2 fighters and 3 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 fighters and 3 tactical_bombers in 95 Sea Zone, round 2 : 2/5 hits
French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 2/2 hits
1 cruiser owned by the French , 1 tactical_bomber owned by the Germans , 1 destroyer owned by the French and 1 fighter owned by the Germans lost in 95 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western Germany
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 2 tactical_bombers moved from 95 Sea Zone to Southern Italy
1 infantry moved from Western Germany to Holland Belgium
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 bombers moved from United Kingdom to Western Germany
7 armour and 11 mech_infantrys moved from Germany to Slovakia Hungary
1 artillery and 4 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
3 artilleries and 7 infantry placed in Germany
3 submarines placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 1 tactical_bomber
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun, 10 armour, 2 infantry and 11 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 2 artilleries and 13 infantry
Poland : 2 aaGuns, 4 artilleries, 16 infantry and 2 mech_infantrys
Germany : 3 artilleries, 1 factory_major and 7 infantry
Norway : 2 infantry
Holland Belgium : 1 infantry
Southern Italy : 2 fighters and 1 tactical_bomber
106 Sea Zone : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Yugoslavia : 1 flag
Finland : 1 flag, 5 infantry
110 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 4 submarines and 1 transportProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 48 / 57
Americans : 54 / 79
Chinese : 8 / 14
British : 30 / 31
UK_Pacific : 9 / 8
Italians : 16 / 21
ANZAC : 10 / 16
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Flipp’n French got their blood again.
I’m not exactly playing super fast right now, but this weekend is month end so I might be slower than usual too.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Yunnan to Malaya
1 mech_infantry moved from Szechwan to Hopei
2 fighters and 1 tactical_bomber moved from Yunnan to HopeiCombat - Russians
Battle in Hopei
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Hopei from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Malaya
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Russians win, taking Malaya from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
1 armour moved from Szechwan to Hunan
2 infantry moved from Sikang to Szechwan
2 fighters and 1 tactical_bomber moved from Hopei to Hunan
1 armour moved from Volgograd to Sikang
3 artilleries and 4 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Russia to Kazakhstan
3 mech_infantrys moved from Bryansk to Samara
1 infantry moved from Russia to Bryansk
2 aaGuns, 5 artilleries and 7 infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 aaGuns, 1 artillery and 17 infantry moved from Belarus to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 artilleries placed in Ukraine
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Hunan : 1 armour, 2 fighters and 1 tactical_bomber
Hopei : 1 mech_infantry
Szechwan : 2 infantry
Sikang : 1 armour
Malaya : 1 armour and 1 mech_infantry
Yenisey : 2 aaGuns and 12 infantry
Timguska : 6 infantry
Kazakhstan : 1 mech_infantry
Belarus : 3 artilleries and 4 infantry
Bryansk : 4 aaGuns, 10 artilleries and 25 infantry
Russia : 1 airfield, 4 artilleries, 1 factory_major and 3 infantry
Ukraine : 3 artilleries and 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Samara : 3 mech_infantrys
114 Sea Zone : 1 cruiser
127 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 infantry moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Siam to 45 Sea Zone
1 artillery and 1 infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 bomber moved from Siam to HopeiCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in CelebesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
3 transports moved from 20 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
6 infantry moved from 19 Sea Zone to Kiangsu
1 aaGun and 10 infantry moved from Jehol to Anhwe
1 bomber moved from Hopei to Anhwe
3 artilleries and 3 infantry moved from Kiangsi to Kwangtung
1 bomber moved from 45 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Siam to Anhwe
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 battleship moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
3 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 6 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag
Suiyuyan : 1 flag
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 1 bomber, 3 fighters, 10 infantry and 3 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 3 artilleries, 1 bomber, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
21 Sea Zone : 1 destroyer
19 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
18 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomberProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 51 / 56
Americans : 52 / 79
Chinese : 7 / 14
British : 30 / 31
UK_Pacific : 12 / 8
Italians : 16 / 21
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 46 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
1 mech_infantry moved from Western United States to Central United States
1 aaGun moved from Southeast Mexico to Central United States
1 artillery and 1 infantry moved from Southeast Mexico to Mexico
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 bomber moved from Midway to QueenslandPlace Units - Americans
1 bomber placed in Eastern United States
3 infantry placed in Central United States
2 transports placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
2 destroyers and 1 submarine placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 bomber
Mexico : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 flag, 1 submarine and 1 transport
26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber
10 Sea Zone : 1 destroyer and 2 transports
54 Sea Zone : 1 destroyer
Central United States : 3 aaGuns, 1 factory_major, 3 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun and 1 infantry
British Guiana : 3 infantry
101 Sea Zone : 2 destroyers, 1 submarine and 3 transports
Brazil : 1 flag
91 Sea Zone : 1 cruiser, 4 destroyers and 4 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
3 infantry moved from Kweichow to Hopei
1 fighter moved from Szechwan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to HunanPlace Units - Chinese
2 artilleries and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Kiangsi : 1 infantry
Hunan : 3 artilleries, 1 fighter and 12 infantry
Hopei : 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Alexandria to Tanganyika Territory
2 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from JapaneseCombat - British
British creates battle in territory 106 Sea Zone
Battle in Ethiopia
Battle in Tanganyika Territory
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking 106 Sea Zone from Germans, taking Ethiopia from Italians, taking Tanganyika Territory from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 artilleries and 1 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 fighter moved from United Kingdom to Gibraltar
1 tactical_bomber moved from Algeria to Gibraltar
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 bomber moved from Tanganyika Territory to French Equatorial Africa
1 infantry moved from French Indo China to Yunnan
4 aaGuns, 3 artilleries, 1 fighter and 7 infantry moved from India to Burma
1 fighter moved from Burma to IndiaPlace Units - British
1 destroyer placed in 106 Sea Zone
1 factory_minor placed in Egypt
1 tactical_bomber placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 1 infantry
Burma : 4 aaGuns, 3 artilleries and 7 infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 flag
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 armour, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 tactical_bomber
Scotland : 1 airfield and 1 factory_minor
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Tanganyika Territory : 2 infantry
French Equatorial Africa : 1 bomber
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Libya : 1 flag
Ethiopia : 1 flag, 1 infantry
76 Sea Zone : 1 transport
106 Sea Zone : 1 flag, 1 battleship, 1 destroyer and 1 transport
Eire : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser
Persia : 1 flag, 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Greece to Bulgaria
2 armour moved from Greece to Romania
1 bomber moved from Southern Italy to Western GermanyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Kenya : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Western Germany : 1 bomber
Romania : 2 armour
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
Bulgaria : 3 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 transportProduction/PUs Summary :
Germans : 41 / 51
Russians : 37 / 37
Japanese : 47 / 56
Americans : 52 / 72
Chinese : 10 / 16
British : 32 / 32
UK_Pacific : 13 / 13
Italians : 14 / 19
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
3 fighters moved from Caroline Islands to Queensland
1 cruiser moved from 33 Sea Zone to 63 Sea Zone
2 destroyers moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 55 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 2 infantry
Dutch New Guinea : 1 flag
63 Sea Zone : 1 cruiser and 3 destroyers
62 Sea Zone : 1 carrier
Egypt : 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Algeria to Tunisia
1 fighter moved from Algeria to GibraltarTurn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 2 infantry





