G40L Infrastructure vs Karl7(Allies+12)

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Vyborg to Poland
                2 infantry moved from Eastern Poland to Poland
                3 infantry moved from Eastern Poland to Romania
                1 fighter moved from Ukraine to Romania
                1 fighter moved from Russia to Romania
                2 artilleries and 8 infantry moved from Vyborg to Finland

    Combat - Russians
                Battle in Romania
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 1 infantry; Italians defend with 1 infantry
                    Russians win, taking Romania from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Finland
                    Russians attack with 2 artilleries and 8 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Finland from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Ethiopia from Italians to Russians
                EDIT: Removing units owned by Russians from Egypt: 1 mech_infantry
                EDIT: Adding units owned by Russians to Ethiopia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 aaGun moved from Vyborg to Finland
                2 infantry moved from Novgorod to Vyborg
                1 artillery moved from Novgorod to Vyborg
                8 infantry moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
                2 fighters moved from Romania to Eastern Poland
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                3 infantry moved from Bryansk to Belarus
                2 armour moved from Russia to Belarus
                3 infantry moved from Siberia to Soviet Far East
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Yenisey

    Place Units - Russians
                1 artillery and 1 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Novgorod
                2 armour and 1 infantry placed in Ukraine
                1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 55 PUs

  • 12

    Cheap sealion?

  • 22 20 19 18 17 16 15 14 12

    yep


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 fighter, 12 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 mech_infantry moved from Anhwe to Chahar
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Siam to Shan State
                1 artillery and 2 infantry moved from Malaya to Shan State
                2 artilleries and 3 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 bomber moved from Manchuria to Chahar
                1 fighter moved from Manchuria to Chahar
                1 tactical_bomber moved from Manchuria to Chahar
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 fighter, 12 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 mech_infantry moved from Anhwe to Chahar
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Siam to Shan State
                1 artillery and 2 infantry moved from Malaya to Shan State
                2 artilleries and 3 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 bomber moved from Manchuria to Chahar
                1 fighter moved from Manchuria to Chahar
                1 tactical_bomber moved from Manchuria to Chahar
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 3 destroyers, 1 submarine and 1 transport
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 3 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  1/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 3 :  0/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Java, round 4 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Java, round 4 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 2 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 aaGun and 5 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 aaGun and 5 infantry in Shan State, round 2 :  3/5 hits
                        3 infantry owned by the Japanese and 1 aaGun owned by the British lost in Shan State
                    1 artillery owned by the Japanese retreated to Siam
                    UK_Pacific win with 5 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 aaGun

    Non Combat Move - Japanese
                1 bomber moved from Chahar to Japan
                2 infantry moved from Japan to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 16 Sea Zone to 19 Sea Zone
                1 carrier moved from 35 Sea Zone to 19 Sea Zone
                4 infantry moved from 19 Sea Zone to Kiangsu
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Philippines to 42 Sea Zone
                1 fighter moved from Manchuria to 19 Sea Zone
                1 fighter moved from Chahar to 19 Sea Zone
                1 tactical_bomber moved from Chahar to Kiangsu
                1 aaGun and 2 infantry moved from Manchuria to Amur
                1 tactical_bomber moved from Philippines to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in Manchuria
                1 fighter and 6 infantry placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total


  • :roll:japans horrendous luck continues… :roll:

  • 22 20 19 18 17 16 15 14 12

    I hear you.  Getting nickled and dimed on the small stuff if depressing.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 bombers, 3 destroyers and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 submarines moved from 25 Sea Zone to 19 Sea Zone
                2 destroyers moved from 25 Sea Zone to 19 Sea Zone
                2 fighters moved from 25 Sea Zone to 19 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 armour and 1 infantry moved from Midway to 25 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima

  • 22 20 19 18 17 16 15 14 12

    kamakaze?

  • 12

    infra are you gonna beat bmnielson?  if so, we are gonna be facing off in the playoff final - should be fun!  :wink:


  • game is still young with bm :lol:


  • 3kamis at one and 2 kamis at the other.


  • did i seriously forget to take the caucusus with japan?
    :roll:


  • i meant to and it is away from americas action, but you of course can say no, but i will say please.

  • 22 20 19 18 17 16 15 14 12

    ok so I got 3 hits with my subs, OOL?


  • how did my kamis do?


  • ouch and my sub missed.
    dmg carr, sub, dest.


  • since now you’ve rolled, is your answer no to caucusus?

  • 22 20 19 18 17 16 15 14 12

    oh, no, I understand.  Small mistakes are no problem with me.  I will edit in.

  • 22 20 19 18 17 16 15 14 12

    ha ha, I just made a dumb mistake.  I meant to move my transport to the Celebes to take with 1 inf, but I moved it too far to the Phi on which you’ve got 3 inf.  The battle was a rout to say the least.  I will trade you mistakes then…  :lol:

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