TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 3 artilleries, 13 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Buryatia to Manchuria
11 armour, 3 artilleries and 15 mech_infantrys moved from West India to Eastern Persia
3 artilleries moved from India to West India
6 mech_infantrys moved from Burma to West India
1 bomber moved from Burma to 42 Sea Zone
1 bomber moved from India to 42 Sea Zone
3 infantry moved from Hunan to Kweichow
1 artillery and 6 infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 1/5 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 18 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 18 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 bombers
Americans defend with 2 destroyers and 2 transports
Japanese roll dice for 2 bombers in 42 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 bombers in 42 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
2 transports owned by the Americans lost in 42 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 30
Casualties for Americans: 2 destroyers and 2 transports
Battle in 19 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Eastern Persia
Japanese attack with 11 armour, 3 artilleries and 15 mech_infantrys
British defend with 1 aaGun and 1 infantry
Japanese roll dice for 11 armour, 3 artilleries and 15 mech_infantrys in Eastern Persia, round 2 : 9/29 hits
British roll dice for 1 aaGun and 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the British and 1 aaGun owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 11 armour, 3 artilleries and 15 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Non Combat Move - Japanese
2 bombers moved from 42 Sea Zone to Malaya
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
5 carriers, 8 destroyers, 4 infantry, 6 submarines and 2 transports moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 25 Sea Zone to Wake Island
2 fighters and 2 tactical_bombers moved from 18 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 34 Sea Zone
4 infantry moved from 34 Sea Zone to Paulau Island
Place Units - Japanese
3 artilleries placed in India
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Burma: 3 mech_infantrys
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in Malaya
5 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,1,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,5,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,5,5
Japanese collect 47 PUs (11 lost to blockades); end with 47 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Territory Summary for Japanese :
Paulau Island : 4 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 12 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 infantry
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery and 6 infantry
Chahar : 1 flag
Anhwe : 1 flag
Gilbert Islands : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 mech_infantrys
India : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 2 bombers, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 fighter and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag
43 Sea Zone : 1 flag
34 Sea Zone : 5 carriers, 8 destroyers, 5 fighters, 6 submarines, 5 tactical_bombers and 2 transports
22 Sea Zone : 1 destroyer
18 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
West India : 1 flag, 3 artilleries and 6 mech_infantrys
Novosibirsk : 1 flag
Eastern Persia : 1 flag, 11 armour, 3 artilleries and 15 mech_infantrys
Production/PUs Summary :
Germans : 40 / 45
Russians : 15 / 15
Japanese : 58 / 52
Americans : 59 / 93
Chinese : 0 / 8
British : 35 / 40
UK_Pacific : 4 / 0
Italians : 21 / 37
ANZAC : 19 / 29
French : 14 / 16
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 15 times
3 was rolled 11 times
4 was rolled 22 times
5 was rolled 20 times
6 was rolled 15 times
Average roll : 3.716
Median : 4.000
Variance : 1.053
Standard Deviation : 1.026
Total rolls : 95
Null / Other
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.833
Median : 4.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24
Japanese Combat
1 was rolled 8 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.543
Median : 4.000
Variance : 0.711
Standard Deviation : 0.843
Total rolls : 46
British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.833
Median : 4.000
Variance : 0.609
Standard Deviation : 0.780
Total rolls : 24