@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 fighters and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
2 fighters moved from Japan to 20 Sea Zone
2 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
2 fighters moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Kwangsi to Kweichow
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 4 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Ceylon
Battle in Szechwan
Japanese attack with 5 fighters, 2 mech_infantrys and 5 tactical_bombers
Russians defend with 4 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Szechwan from Chinese with 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 4 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Russians to Japanese
EDIT: Turning off Edit Mode
5 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
3 infantry moved from Kwangsi to 36 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 infantry, 1 submarine and 3 transports moved from 36 Sea Zone to 39 Sea Zone
3 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Yunnan to India
1 aaGun, 1 armour and 2 mech_infantrys moved from Yunnan to Kwangsi
4 fighters moved from Kweichow to Kwangsi
2 fighters and 3 tactical_bombers moved from 20 Sea Zone to Kwangsi
1 fighter moved from 43 Sea Zone to Kwangsi
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 infantry moved from Novosibirsk to Timguska
Place Units - Japanese
3 submarines placed in 39 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,1,1,5,2,4,6,4,2
Japanese collect 27 PUs (7 lost to blockades); end with 27 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
after doing 10 different maps, i ended up forgetting to walkin to Timguska on the last one - i edited it in. if you wish to disallow that’s fine with me.
cheers
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Tunisia to Libya
British take Libya from Italians
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Gibraltar to Egypt
Intercept Egypt?
no thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Tunisia to Libya
British take Libya from Italians
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Gibraltar to Egypt
Combat - British
Air Battle in Egypt
British attacks with 1 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Trans-Jordan
Non Combat Move - British
2 fighters moved from United Kingdom to Gibraltar
2 fighters moved from Gibraltar to Malta
1 armour, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 6 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour, 6 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 carrier and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
Place Units - British
1 submarine placed in 110 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 26 PUs total
Turn Complete - UK_Pacific
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from Russians
2 infantry moved from West India to 79 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from Russians
2 infantry moved from West India to 79 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
intercept in gibraltar?
can’t open the file.
Invalid type code: 00
you can read in the post what is happening right? i’m buying 12 inf, mech. combats listed. sending 1 bom to gib, you have 2 possible interceptors - uk ftrs.
Italians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from Russians
2 infantry moved from West India to 79 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from Russians
2 infantry moved from West India to 79 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
Ah ok, now it’s working.
Yes, intercept please. I really hope that bombardment does not succeed :D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from Russians
2 infantry moved from West India to 79 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
Combat - Italians
Air Battle in Gibraltar
Italians attacks with 1 units heading to Gibraltar
British launches 2 interceptors out of Gibraltar
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Battle in Ethiopia
Italians attack with 2 infantry
Americans defend with 1 armour
Italians win, taking Ethiopia from Americans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Trans-Jordan
Italians attack with 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Iraq
3 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 cruiser moved from 79 Sea Zone to 76 Sea Zone
4 infantry moved from Western Germany to Northern Italy
6 mech_infantrys moved from Northern Italy to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
10 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,6
Italians collect 26 PUs (1 lost to blockades); end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Can’t load the file again. Don’t know what’s wrong here.
This time there is not even an error. Just an empty popup, whenever I want to load the savefile.
Will re post the file shortly. I think this happens when I am posting from my phone
my Italian bombers were all completely worthless every single one of them was shot down :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Persia to Turkmenistan
Italians take Turkmenistan from Russians
2 infantry moved from West India to 79 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Ethiopia
Combat - Italians
Air Battle in Gibraltar
Italians attacks with 1 units heading to Gibraltar
British launches 2 interceptors out of Gibraltar
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Gibraltar
1 bomber killed by AA
Bombing raid in Gibraltar causes 0 damage total.
Battle in Ethiopia
Italians attack with 2 infantry
Americans defend with 1 armour
Italians win, taking Ethiopia from Americans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Battle in Trans-Jordan
Italians attack with 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Cleaning up after air battles
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Iraq
3 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 cruiser moved from 79 Sea Zone to 76 Sea Zone
4 infantry moved from Western Germany to Northern Italy
6 mech_infantrys moved from Northern Italy to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
2 fighters moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
10 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,6
Italians collect 26 PUs (1 lost to blockades); end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French