2014 L G40 Degrasse (Axis) vs MrRoboto (Allies +4)

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 factory_upgrade, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                3 armour and 4 mech_infantrys moved from Rostov to Turkey
                1 fighter moved from Russia to Turkey
                2 fighters and 1 tactical_bomber moved from Egypt to Saudi Arabia
                1 armour and 1 mech_infantry moved from Northwest Persia to Saudi Arabia
                1 fighter moved from Egypt to Saudi Arabia
                1 mech_infantry moved from Northwest Persia to Saudi Arabia
                3 armour moved from Northwest Persia to Turkey
                2 fighters moved from Egypt to Turkey
                1 armour moved from Gibraltar to Southern France
                      British take Southern France from Germans
                1 infantry moved from Morocco to Algeria
                      British take Algeria from Italians
                1 armour and 1 mech_infantry moved from Belarus to Nenetsia
                1 armour moved from Belarus to Nenetsia
                1 mech_infantry moved from Belarus to Vyborg
                      Russians take Vyborg from Germans
                5 armour and 5 mech_infantrys moved from Belarus to Karelia
                2 armour and 2 mech_infantrys moved from Belarus to Karelia

    Combat - British
                Battle in Malta
                Battle in Nenetsia
                    British attack with 2 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Malta from Italians, taking Nenetsia from Germans with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Saudi Arabia
                    British attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                    British win, taking Saudi Arabia from Neutral_True with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Turkey
                    British attack with 6 armour, 3 fighters and 4 mech_infantrys
                    Neutral_True defend with 8 infantry
                    British win, taking Turkey from Neutral_True with 6 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for British: 3 mech_infantrys
                    Casualties for Neutral_True: 8 infantry
                Battle in Karelia
                    British attack with 7 armour and 7 mech_infantrys
                    Germans defend with 2 aaGuns and 5 mech_infantrys
                    British win, taking Karelia from Germans with 7 armour and 5 mech_infantrys remaining. Battle score for attacker is 22
                    Casualties for Germans: 2 aaGuns and 5 mech_infantrys
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - British
                2 artilleries and 3 infantry moved from Bessarabia to Romania
                2 artilleries and 3 infantry moved from Eastern Poland to Romania
                3 armour and 3 mech_infantrys moved from Belarus to Romania
                2 fighters moved from Turkey to Romania
                1 fighter moved from Turkey to Caucasus
                3 fighters and 1 tactical_bomber moved from Saudi Arabia to Egypt
                3 armour and 4 mech_infantrys moved from Eastern Persia to Northwest Persia
                4 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Kweichow to Shensi
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Rostov to Volgograd
                1 artillery moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                Units in United Kingdom being upgraded or consumed: 1 factory_minor
                1 factory_upgrade, 1 fighter, 1 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,6
                British collect 40 PUs (2 lost to blockades); end with 45 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs

    Place Units - UK_Pacific
                3 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
                Some Units in India change ownership: 3 armour and 4 mech_infantrys

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 fighter moved from Western Germany to Southern France
                2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Western Germany to Northern Italy
                5 infantry moved from Yugoslavia to Albania
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 battleship, 2 cruisers, 4 destroyers, 1 submarine and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                    Italians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Southern France
                    Italians attack with 1 armour, 1 fighter and 2 infantry
                    British defend with 1 armour, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 armour, 1 fighter and 2 infantry in Southern France, round 2 :  0/4 hits
                        British roll dice for 1 armour in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in Southern France, round 3 :  2/3 hits
                        British roll dice for 1 armour in Southern France, round 3 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                4 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from 97 Sea Zone to Albania
                1 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from 97 Sea Zone to Albania

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Albania : 7 infantry
        Northern Italy : 2 artilleries, 1 factory_major and 5 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 8 infantry
        96 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 airfield and 2 infantry
        97 Sea Zone : 1 battleship, 2 cruisers, 5 destroyers and 2 transports
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 21 / 53
        Russians : 42 / 63
        Japanese : 23 / 14
        Americans : 66 / 93
        Chinese : 21 / 29
        British : 39 / 50
        UK_Pacific : 28 / 33
        Italians : 15 / 20
        ANZAC : 14 / 28
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.500
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.750
            Median : 2.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Germany to Slovakia Hungary
                1 artillery and 2 infantry moved from Germany to Poland
                1 artillery and 2 infantry moved from Germany to Greater Southern Germany
                6 infantry moved from Western Germany to Holland Belgium
                1 bomber and 1 fighter moved from Western Germany to Holland Belgium
                1 submarine moved from 97 Sea Zone to 99 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Germans
                Germans buy 2 artilleries and 15 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Germany to Slovakia Hungary
                1 artillery and 2 infantry moved from Germany to Poland
                1 artillery and 2 infantry moved from Germany to Greater Southern Germany
                6 infantry moved from Western Germany to Holland Belgium
                1 bomber and 1 fighter moved from Western Germany to Holland Belgium
                1 submarine moved from 97 Sea Zone to 99 Sea Zone

    Combat - Germans
                Battle in Slovakia Hungary
                    Germans attack with 1 infantry
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Poland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Poland, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Poland, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Poland, round 4 :  2/3 hits
                        Russians roll dice for 1 infantry in Poland, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Greater Southern Germany
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Greater Southern Germany, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Greater Southern Germany
                    Germans win, taking Greater Southern Germany from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 1 fighter and 6 infantry
                    Americans defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 6 infantry in Holland Belgium, round 2 :  3/8 hits
                        Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 bomber and 1 fighter moved from Holland Belgium to Germany
                2 artilleries, 18 infantry and 1 mech_infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                7 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 33 PUs; end with 33 PUs total

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Greater Southern Germany : 1 artillery and 2 infantry
        Slovakia Hungary : 2 artilleries, 19 infantry and 1 mech_infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Poland : 1 artillery and 2 infantry
        Germany : 4 aaGuns, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter and 14 infantry
        Holland Belgium : 6 infantry
        Bulgaria : 1 flag
        99 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag, 1 factory_minor and 1 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 33 / 33
        Russians : 33 / 63
        Japanese : 22 / 14
        Americans : 63 / 93
        Chinese : 21 / 29
        British : 39 / 50
        UK_Pacific : 28 / 33
        Italians : 15 / 20
        ANZAC : 15 / 29
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.926
            Median : 4.000
            Variance : 0.731
            Standard Deviation : 0.855
            Total rolls : 27

    Germans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Russians Combat
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Americans Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Purchase Units - Russians
                Russians buy 5 armour, 1 bomber, 1 factory_minor and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Novgorod to Finland
                      Russians take Finland from Germans
                3 armour moved from Romania to Bulgaria
                      Russians take Bulgaria from Germans
                3 mech_infantrys moved from Romania to Bulgaria
                3 armour and 3 mech_infantrys moved from Bulgaria to Albania
                2 armour moved from Romania to Albania
                1 infantry moved from Baltic States to Poland
                3 fighters and 1 tactical_bomber moved from Russia to Poland
                1 armour moved from Romania to Poland
                2 mech_infantrys moved from Vologda to Urals
                4 mech_infantrys moved from Russia to Urals
                1 mech_infantry moved from Smolensk to Urals
                1 mech_infantry moved from Archangel to Urals

    Combat - Russians
                Battle in Urals
                    Russians attack with 8 mech_infantrys
                    Japanese defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 8 mech_infantrys in Urals, round 2 :  2/8 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Urals, round 2 :  1/2 hits
                        1 armour owned by the Japanese , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Urals
                    Russians win, taking Urals from Japanese with 7 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Poland
                    Russians attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Poland, round 2 :  5/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 :  0/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Albania
                    Russians attack with 5 armour and 3 mech_infantrys
                    Italians defend with 7 infantry
                        Russians roll dice for 5 armour and 3 mech_infantrys in Albania, round 2 :  2/8 hits
                        Italians roll dice for 7 infantry in Albania, round 2 :  4/7 hits
                        1 armour owned by the Russians , 3 mech_infantrys owned by the Russians and 2 infantry owned by the Italians lost in Albania
                        Russians roll dice for 4 armour in Albania, round 3 :  2/4 hits
                        Italians roll dice for 5 infantry in Albania, round 3 :  1/5 hits
                        1 armour owned by the Russians and 2 infantry owned by the Italians lost in Albania
                        Russians roll dice for 3 armour in Albania, round 4 :  1/3 hits
                        Italians roll dice for 3 infantry in Albania, round 4 :  1/3 hits
                        1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania
                        Russians roll dice for 2 armour in Albania, round 5 :  1/2 hits
                        Italians roll dice for 2 infantry in Albania, round 5 :  1/2 hits
                        1 armour owned by the Russians and 1 infantry owned by the Italians lost in Albania
                        Russians roll dice for 1 armour in Albania, round 6 :  0/1 hits
                        Italians roll dice for 1 infantry in Albania, round 6 :  1/1 hits
                        1 armour owned by the Russians lost in Albania
                    Italians win with 1 infantry remaining. Battle score for attacker is -24
                    Casualties for Russians: 5 armour and 3 mech_infantrys
                    Casualties for Italians: 6 infantry

    Non Combat Move - Russians
                2 armour and 1 mech_infantry moved from Ukraine to Romania
                1 infantry moved from Romania to Eastern Poland
                3 fighters and 1 tactical_bomber moved from Poland to Baltic States
                1 artillery and 1 infantry moved from Smolensk to Russia

    Place Units - Russians
                1 factory_minor placed in Romania
                2 armour and 1 mech_infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                1 armour and 1 bomber placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 58 PUs

    Territory Summary for Russians :

    Yakut S.S.R. : 1 artillery and 1 infantry
        Romania : 1 flag, 1 aaGun, 2 armour, 6 artilleries, 1 factory_minor, 17 infantry and 1 mech_infantry
        Poland : 1 flag, 1 armour and 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Baltic States : 3 fighters and 1 tactical_bomber
        Urals : 7 mech_infantrys
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major and 1 infantry
        Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Bulgaria : 1 flag
        Finland : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 28 / 33
        Russians : 39 / 58
        Japanese : 21 / 14
        Americans : 63 / 93
        Chinese : 21 / 29
        British : 39 / 50
        UK_Pacific : 28 / 33
        Italians : 15 / 20
        ANZAC : 15 / 29
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 8 times
                6 was rolled 10 times
            Average roll : 3,436
            Median : 3,000
            Variance : 0,130
            Standard Deviation : 0,360
            Total rolls : 55

    Japanese Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,500
            Median : 3,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Germans Combat
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4,667
            Median : 4,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Russians Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3,531
            Median : 3,500
            Variance : 0,129
            Standard Deviation : 0,359
            Total rolls : 32

    Italians Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3,056
            Median : 3,000
            Variance : 0,471
            Standard Deviation : 0,686
            Total rolls : 18

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 14 PUs;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 armour and 1 mech_infantry moved from Tsinghai to Volgograd
                      Japanese take Kazakhstan from Russians
                3 infantry moved from Kansu to Novosibirsk
                2 infantry moved from Tsinghai to Novosibirsk
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 fighter moved from Kansu to Yakut S.S.R.
                1 bomber moved from Kansu to Volgograd
                1 bomber moved from Kansu to Yakut S.S.R.

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 14 PUs;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 armour and 1 mech_infantry moved from Tsinghai to Volgograd
                      Japanese take Kazakhstan from Russians
                3 infantry moved from Kansu to Novosibirsk
                2 infantry moved from Tsinghai to Novosibirsk
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 fighter moved from Kansu to Yakut S.S.R.
                1 bomber moved from Kansu to Volgograd
                1 bomber moved from Kansu to Yakut S.S.R.

    Combat - Japanese
                Battle in Yakut S.S.R.
                    Japanese attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Yakut S.S.R., round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                        Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Yakut S.S.R., round 3 :  3/4 hits
                        Russians roll dice for 1 artillery in Yakut S.S.R., round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Volgograd
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 infantry; Russians defend with 1 factory_minor
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Volgograd, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Volgograd
                    Japanese win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Yakut S.S.R. to Buryatia
                1 bomber moved from Yakut S.S.R. to Novosibirsk
                1 bomber moved from Volgograd to Novosibirsk
                1 mech_infantry moved from Tsinghai to Afghanistan
                      Japanese take Afghanistan from Neutral_True

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,5,5,1,2,2,4,5,4,5,1,6,1,3
                Japanese collect 16 PUs (11 lost to blockades); end with 30 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 22 infantry
        Kansu : 1 flag
        Tsinghai : 1 flag
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 2 infantry
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag, 1 fighter
        Novosibirsk : 1 flag, 2 bombers, 5 infantry and 1 mech_infantry
        Vologda : 1 flag, 1 infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Samara : 1 flag, 1 infantry
        Afghanistan : 1 flag, 4 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 28 / 33
        Russians : 33 / 58
        Japanese : 27 / 30
        Americans : 63 / 93
        Chinese : 21 / 29
        British : 39 / 50
        UK_Pacific : 28 / 33
        Italians : 15 / 20
        ANZAC : 15 / 29
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 11 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.323
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 31

    Null / Other
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Russians Combat
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 5.500
            Median : 6.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 infantry moved from Spain to Southern France
                1 fighter moved from Norway to Southern France
                1 bomber moved from Norway to Western Germany
                1 fighter moved from Norway to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                3 artilleries and 2 infantry moved from Portugal to 91 Sea Zone
                1 infantry moved from Spain to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Western Germany causes 3 damage total.
                Battle in Holland Belgium
                    Americans attack with 3 artilleries, 3 fighters and 3 infantry
                    Germans defend with 6 infantry
                    Americans win, taking Holland Belgium from Germans with 3 artilleries, 3 fighters and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 6 infantry
                    Casualties for Americans: 2 infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans win, taking Southern France from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Korea from Japanese to Americans
                EDIT: Changing ownership of Amur from Japanese to Russians
                EDIT: Turning off Edit Mode
                3 fighters moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to Spain
                1 fighter moved from Southern France to Spain
                5 artilleries and 1 infantry moved from Spain to Normandy Bordeaux
                3 fighters moved from Holland Belgium to Normandy Bordeaux
                1 bomber moved from Western Germany to Spain
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from 104 Sea Zone to Spain
                2 carriers and 2 destroyers moved from 91 Sea Zone to 104 Sea Zone
                4 artilleries moved from Central United States to 101 Sea Zone
                8 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Alberta Saskatchewan Manitoba to Central United States
                4 artilleries, 8 infantry and 6 transports moved from 101 Sea Zone to 104 Sea Zone
                4 artilleries and 8 infantry moved from 104 Sea Zone to Spain
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                8 transports moved from 107 Sea Zone to 101 Sea Zone
                4 transports moved from 110 Sea Zone to 104 Sea Zone
                1 carrier moved from 104 Sea Zone to 110 Sea Zone
                EDIT: 1 infantry moved from Manchuria to Korea
                EDIT: 1 artillery moved from Manchuria to Amur

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Spain
                3 infantry placed in Normandy Bordeaux
                10 infantry placed in Eastern United States
                3 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 72 PUs; end with 72 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Vyborg to Sweden
                3 armour and 2 mech_infantrys moved from Karelia to Sweden
                1 fighter moved from United Kingdom to Sweden
                1 armour and 1 mech_infantry moved from Karelia to Sweden
                1 armour and 1 mech_infantry moved from Karelia to Sweden
                2 armour moved from Nenetsia to Vologda
                3 armour and 4 mech_infantrys moved from India to Afghanistan
                1 armour and 1 mech_infantry moved from Eastern Persia to Afghanistan
                1 armour and 1 mech_infantry moved from Eastern Persia to Afghanistan
                2 armour moved from Eastern Persia to Kazakhstan
                      Russians take Kazakhstan from Japanese
                2 armour and 2 mech_infantrys moved from Northwest Persia to Volgograd
                1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
                1 fighter moved from Caucasus to Vologda
                1 artillery and 2 infantry moved from Romania to Yugoslavia
                1 fighter moved from Romania to Yugoslavia
                1 armour and 1 mech_infantry moved from Turkey to Greece
                2 armour moved from Turkey to Greece
                1 fighter moved from Romania to Greece
                1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians

    Combat - British
                Battle in Volgograd
                    British attack with 3 armour and 3 mech_infantrys
                    Japanese defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    British win, taking Volgograd from Japanese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Afghanistan
                    British attack with 5 armour and 6 mech_infantrys
                    Japanese defend with 4 infantry and 1 mech_infantry
                    British win, taking Afghanistan from Japanese with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Japanese: 4 infantry and 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Yugoslavia
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    British win, taking Yugoslavia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Greece
                    British attack with 3 armour, 1 fighter and 1 mech_infantry
                    Italians defend with 1 airfield and 2 infantry
                    British win, taking Greece from Italians with 3 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 2 infantry
                Battle in Vologda
                    British attack with 2 armour and 1 fighter
                    Japanese defend with 1 infantry
                    British win, taking Vologda from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour
                Battle in Sweden
                    British attack with 5 armour, 1 fighter and 5 mech_infantrys
                    Neutral_True defend with 6 infantry
                    British win, taking Sweden from Neutral_True with 5 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 4 mech_infantrys
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - British
                1 fighter moved from Sweden to Norway
                2 armour and 1 mech_infantry moved from Karelia to Baltic States
                1 fighter moved from Yugoslavia to Romania
                1 fighter moved from Greece to Romania
                1 mech_infantry moved from Northwest Persia to Turkey
                1 armour and 1 mech_infantry moved from Saudi Arabia to Turkey
                1 infantry moved from Shensi to Tsinghai
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Vologda to Russia

    Place Units - British
                1 factory_minor placed in Turkey
                2 infantry and 2 mech_infantrys placed in United Kingdom
                1 fighter placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,3,6,2,3,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
                British collect 41 PUs (6 lost to blockades); end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                4 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 29 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
                Some Units in India change ownership: 4 armour and 2 mech_infantrys

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Russians
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Southern Italy to Southern France
                1 fighter moved from Southern Italy to Yugoslavia
                1 fighter moved from Southern Italy to Yugoslavia
                1 fighter moved from Southern Italy to Greece
                1 submarine moved from 96 Sea Zone to 92 Sea Zone

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Russians
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
                1 fighter moved from Southern Italy to Southern France
                1 fighter moved from Southern Italy to Yugoslavia
                1 fighter moved from Southern Italy to Yugoslavia
                1 fighter moved from Southern Italy to Greece
                1 submarine moved from 96 Sea Zone to 92 Sea Zone

    Combat - Italians
                Americans scrambles 3 units out of Spain to defend against the attack in 92 Sea Zone
                Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
                Battle in 92 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 destroyer and 6 fighters
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 6 fighters in 92 Sea Zone, round 2 :  2/7 hits
                        1 submarine owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 submarine
                Battle in Southern France
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 2 :  1/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 3 :  2/3 hits
                        Americans roll dice for 1 artillery in Southern France, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Yugoslavia
                    Italians attack with 1 artillery, 2 fighters and 3 infantry
                    British defend with 1 artillery, 1 factory_minor and 2 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Yugoslavia, round 2 :  1/6 hits
                        British roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Yugoslavia, round 3 :  1/5 hits
                        British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Yugoslavia, round 4 :  2/4 hits
                        British roll dice for 1 artillery in Yugoslavia, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Yugoslavia
                    Italians win, taking Yugoslavia from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Greece
                    Italians attack with 2 artilleries, 1 fighter and 2 infantry
                    British defend with 1 airfield and 3 armour
                        Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 :  2/3 hits
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Greece, round 2 :  2/5 hits
                        British roll dice for 3 armour in Greece, round 2 :  2/3 hits
                        3 armour owned by the British and 2 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for British: 3 armour
                    Casualties for Italians: 2 infantry
                Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
                Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
                Moving scrambled unit from 92 Sea Zone back to originating territory: Spain
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                2 fighters moved from Yugoslavia to Southern Italy
                1 fighter moved from Southern France to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 artilleries and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Northern Italy : 2 artilleries, 1 factory_major and 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 9 infantry
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag, 1 airfield and 2 artilleries
        97 Sea Zone : 1 battleship, 2 cruisers, 5 destroyers and 2 transports
        Yugoslavia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 23 / 33
        Russians : 37 / 58
        Japanese : 17 / 30
        Americans : 69 / 97
        Chinese : 23 / 29
        British : 43 / 46
        UK_Pacific : 28 / 34
        Italians : 17 / 17
        ANZAC : 15 / 29
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 10 times
                3 was rolled 16 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.260
            Median : 3.000
            Variance : 1.918
            Standard Deviation : 1.385
            Total rolls : 50

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 2 times
            Average roll : 2.889
            Median : 3.000
            Variance : 2.375
            Standard Deviation : 1.541
            Total rolls : 9

    Italians Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 9 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.258
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 31

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

  • 21 19 18 17 16

    I’ll be out of town on Tuesday through Sunday for Thanksgiving.  I probably won’t have a computer during that time so I don’t expect get any turns done.  Have a happy Thanksgiving!

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone

    Turn Complete - French

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 2 infantry moved from Germany to Poland
                8 infantry moved from Western Germany to Holland Belgium
                1 bomber and 1 fighter moved from Germany to Holland Belgium

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 2 infantry moved from Germany to Poland
                8 infantry moved from Western Germany to Holland Belgium
                1 bomber and 1 fighter moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Poland
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 armour and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Poland, round 2 :  1/4 hits
                        Russians roll dice for 1 armour and 1 infantry in Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                        Germans roll dice for 2 artilleries and 1 infantry in Poland, round 3 :  1/3 hits
                        Russians roll dice for 1 armour in Poland, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans win, taking Poland from Russians with 2 artilleries remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 1 fighter and 8 infantry
                    Americans defend with 3 artilleries and 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 8 infantry in Holland Belgium, round 2 :  4/10 hits
                        Americans roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 2 :  2/4 hits
                        3 artilleries owned by the Americans , 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 3 artilleries and 1 infantry

    Non Combat Move - Germans
                1 bomber and 1 fighter moved from Holland Belgium to Germany
                6 infantry moved from Germany to Poland
                6 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                3 artilleries and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 29 PUs; end with 29 PUs total

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 artilleries, 25 infantry and 1 mech_infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Poland : 2 artilleries and 6 infantry
        Germany : 4 aaGuns, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter and 7 infantry
        Holland Belgium : 6 infantry
        Eastern Poland : 1 flag, 1 artillery and 2 infantry
        99 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 29 / 29
        Russians : 35 / 58
        Japanese : 16 / 30
        Americans : 66 / 97
        Chinese : 23 / 29
        British : 43 / 46
        UK_Pacific : 28 / 34
        Italians : 17 / 17
        ANZAC : 15 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.594
            Median : 4.000
            Variance : 0.129
            Standard Deviation : 0.359
            Total rolls : 32

    Germans Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.565
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 23

    Russians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 5 armour, 2 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Samara
                      Russians take Samara from Japanese
                1 armour, 1 artillery and 2 infantry moved from Romania to Bulgaria
                1 infantry moved from Romania to Bulgaria
                3 infantry moved from Romania to Eastern Poland
                2 armour and 1 mech_infantry moved from Novgorod to Poland
                3 fighters and 1 tactical_bomber moved from Baltic States to Poland
                1 artillery moved from Romania to Eastern Poland
                1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                1 bomber moved from Russia to Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Bulgaria
                    Russians attack with 1 armour, 1 artillery and 3 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Bulgaria from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Poland
                    Russians attack with 2 armour, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 6 infantry
                    Russians win, taking Poland from Germans with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 artilleries and 6 infantry
                    Casualties for Russians: 1 armour, 1 fighter and 1 mech_infantry

    Non Combat Move - Russians
                1 bomber, 2 fighters and 1 tactical_bomber moved from Poland to Romania
                1 armour moved from Ukraine to Romania
                7 mech_infantrys moved from Urals to Samara
                1 armour moved from Russia to Samara
                1 mech_infantry moved from Finland to Novgorod

    Place Units - Russians
                2 artilleries and 1 infantry placed in Romania
                3 armour placed in Novgorod
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 41 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 59 PUs

  • 21 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Buryatia to 5 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Novosibirsk to Timguska
                1 mech_infantry moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                4 infantry moved from Novosibirsk to Kazakhstan
                2 bombers moved from Novosibirsk to Kazakhstan

  • 21 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Buryatia to 5 Sea Zone
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Novosibirsk to Timguska
                1 mech_infantry moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                4 infantry moved from Novosibirsk to Kazakhstan
                2 bombers moved from Novosibirsk to Kazakhstan

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 5 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kazakhstan
                    Japanese attack with 2 bombers and 4 infantry
                    British defend with 2 armour
                        Japanese roll dice for 2 bombers and 4 infantry in Kazakhstan, round 2 :  1/6 hits
                        Russians roll dice for 2 armour in Kazakhstan, round 2 :  2/2 hits
                        1 armour owned by the British and 2 infantry owned by the Japanese lost in Kazakhstan
                        Japanese roll dice for 2 bombers and 2 infantry in Kazakhstan, round 3 :  0/4 hits
                        Russians roll dice for 1 armour in Kazakhstan, round 3 :  0/1 hits
                        Japanese roll dice for 2 bombers and 2 infantry in Kazakhstan, round 4 :  2/4 hits
                        Russians roll dice for 1 armour in Kazakhstan, round 4 :  1/1 hits
                        1 armour owned by the British and 1 infantry owned by the Japanese lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 2 armour

    Non Combat Move - Japanese
                2 bombers moved from Kazakhstan to Yakut S.S.R.
                1 fighter moved from 5 Sea Zone to Japan

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,2,2,3,6,1,2,6,3,4,3,5,6,3,3
                Japanese collect 11 PUs (8 lost to blockades); end with 11 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 5 fighters, 1 harbour and 22 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 mech_infantry
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Yakut S.S.R. : 1 flag, 2 bombers and 1 infantry
        Timguska : 1 flag
        Kazakhstan : 1 flag, 1 infantry
        Buryatia : 1 flag
        6 Sea Zone : 1 destroyer
        Urals : 1 flag, 1 infantry
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 26 / 29
        Russians : 36 / 59
        Japanese : 19 / 11
        Americans : 66 / 97
        Chinese : 23 / 29
        British : 43 / 46
        UK_Pacific : 28 / 34
        Italians : 16 / 17
        ANZAC : 15 / 30
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 8 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.794
            Median : 4.000
            Variance : 0.606
            Standard Deviation : 0.778
            Total rolls : 34

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 3.000
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.286
            Median : 4.500
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.250
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 2 armour, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                    British converts factory_major into different units
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                      British take Northern Italy from Italians
                4 armour and 2 mech_infantrys moved from Turkey to Greece
                2 artilleries and 4 infantry moved from Romania to Yugoslavia
                5 armour and 5 mech_infantrys moved from Afghanistan to Kazakhstan
                1 mech_infantry moved from Volgograd to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 fighter moved from Russia to Urals
                1 armour moved from Vologda to Urals
                1 infantry moved from Tunisia to Libya
                      British take Libya from Italians

    Combat - British
                Battle in Urals
                    British attack with 1 armour and 1 fighter
                    Japanese defend with 1 infantry
                    British win, taking Urals from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Greece
                    British attack with 4 armour and 2 mech_infantrys
                    Italians defend with 1 airfield and 2 artilleries
                    British win, taking Greece from Italians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 2 artilleries
                Battle in Yugoslavia
                    British attack with 2 artilleries and 4 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 infantry
                    British win, taking Yugoslavia from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Kazakhstan
                    British attack with 5 armour and 5 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Kazakhstan from Japanese with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Urals to Russia
                1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
                4 armour and 2 mech_infantrys moved from India to Eastern Persia
                2 armour moved from Volgograd to Ukraine
                2 armour and 1 mech_infantry moved from Baltic States to Romania
                1 artillery and 4 infantry moved from Normandy Bordeaux to France
                2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Norway
                2 fighters moved from Egypt to Gibraltar
                1 fighter and 1 tactical_bomber moved from Egypt to 92 Sea Zone
                5 armour and 1 mech_infantry moved from Sweden to Karelia
                1 infantry moved from Tsinghai to Kazakhstan

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by French from France: 4 infantry
                EDIT: Turning off Edit Mode
                2 armour and 1 mech_infantry placed in Turkey
                3 infantry and 3 mech_infantrys placed in United Kingdom
                1 transport placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,4,4,6,5,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
                British collect 40 PUs (8 lost to blockades); end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                3 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 26 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Some Units in India change ownership: 3 armour and 4 mech_infantrys

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